RetroArch/menu/menu_display.h
2016-10-25 08:11:37 +02:00

280 lines
7.9 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2011-2016 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __MENU_DISPLAY_H__
#define __MENU_DISPLAY_H__
#include <stdint.h>
#include <stdlib.h>
#include <boolean.h>
#include <retro_common_api.h>
#include <gfx/math/matrix_4x4.h>
#include "../file_path_special.h"
#include "../gfx/video_context_driver.h"
#include "../gfx/video_coord_array.h"
RETRO_BEGIN_DECLS
enum materialui_color_theme
{
MATERIALUI_THEME_BLUE = 0,
MATERIALUI_THEME_BLUE_GREY,
MATERIALUI_THEME_DARK_BLUE,
MATERIALUI_THEME_GREEN,
MATERIALUI_THEME_RED,
MATERIALUI_THEME_YELLOW,
MATERIALUI_THEME_NVIDIA_SHIELD,
MATERIALUI_THEME_LAST
};
enum xmb_color_theme
{
XMB_THEME_LEGACY_RED = 0,
XMB_THEME_DARK_PURPLE,
XMB_THEME_MIDNIGHT_BLUE,
XMB_THEME_GOLDEN,
XMB_THEME_ELECTRIC_BLUE,
XMB_THEME_APPLE_GREEN,
XMB_THEME_UNDERSEA,
XMB_THEME_VOLCANIC_RED,
XMB_THEME_DARK,
XMB_THEME_WALLPAPER,
XMB_THEME_LAST
};
enum xmb_icon_theme
{
XMB_ICON_THEME_MONOCHROME = 0,
XMB_ICON_THEME_FLATUI,
XMB_ICON_THEME_RETROACTIVE,
XMB_ICON_THEME_PIXEL,
XMB_ICON_THEME_CUSTOM
};
enum xmb_shader_pipeline
{
XMB_SHADER_PIPELINE_WALLPAPER = 0,
XMB_SHADER_PIPELINE_SIMPLE_RIBBON,
XMB_SHADER_PIPELINE_RIBBON,
XMB_SHADER_PIPELINE_LAST
};
enum menu_display_prim_type
{
MENU_DISPLAY_PRIM_NONE = 0,
MENU_DISPLAY_PRIM_TRIANGLESTRIP,
MENU_DISPLAY_PRIM_TRIANGLES
};
enum menu_display_driver_type
{
MENU_VIDEO_DRIVER_GENERIC = 0,
MENU_VIDEO_DRIVER_OPENGL,
MENU_VIDEO_DRIVER_VULKAN,
MENU_VIDEO_DRIVER_DIRECT3D,
MENU_VIDEO_DRIVER_VITA2D,
MENU_VIDEO_DRIVER_CTR
};
typedef struct menu_display_ctx_clearcolor
{
float r;
float g;
float b;
float a;
} menu_display_ctx_clearcolor_t;
typedef struct menu_display_ctx_draw
{
float x;
float y;
unsigned width;
unsigned height;
struct video_coords *coords;
void *matrix_data;
uintptr_t texture;
enum menu_display_prim_type prim_type;
float *color;
const float *vertex;
const float *tex_coord;
size_t vertex_count;
struct
{
unsigned id;
const void *backend_data;
} pipeline;
} menu_display_ctx_draw_t;
typedef struct menu_display_ctx_rotate_draw
{
math_matrix_4x4 *matrix;
float rotation;
float scale_x;
float scale_y;
float scale_z;
bool scale_enable;
} menu_display_ctx_rotate_draw_t;
typedef struct menu_display_ctx_coord_draw
{
const float *ptr;
} menu_display_ctx_coord_draw_t;
typedef struct menu_display_ctx_datetime
{
char *s;
size_t len;
unsigned time_mode;
} menu_display_ctx_datetime_t;
typedef struct menu_display_ctx_driver
{
void (*draw)(void *data);
void (*draw_pipeline)(void *data);
void (*viewport)(void *data);
void (*blend_begin)(void);
void (*blend_end)(void);
void (*restore_clear_color)(void);
void (*clear_color)(menu_display_ctx_clearcolor_t *clearcolor);
void *(*get_default_mvp)(void);
const float *(*get_default_vertices)(void);
const float *(*get_default_tex_coords)(void);
bool (*font_init_first)(
void **font_handle, void *video_data,
const char *font_path, float font_size);
enum menu_display_driver_type type;
const char *ident;
} menu_display_ctx_driver_t;
typedef struct menu_display_ctx_font
{
const char *path;
float size;
} menu_display_ctx_font_t;
typedef uintptr_t menu_texture_item;
enum menu_toggle_reason
{
MENU_TOGGLE_REASON_NONE = 0,
MENU_TOGGLE_REASON_USER,
MENU_TOGGLE_REASON_MESSAGE
};
enum menu_toggle_reason menu_display_toggle_get_reason(void);
void menu_display_toggle_set_reason(enum menu_toggle_reason reason);
void menu_display_blend_begin(void);
void menu_display_blend_end(void);
void menu_display_font_free(font_data_t *font);
font_data_t *menu_display_font_main_init(menu_display_ctx_font_t *font);
void menu_display_font_bind_block(font_data_t *font, void *block);
bool menu_display_font_flush_block(font_data_t *font);
void menu_display_framebuffer_deinit(void);
void menu_display_deinit(void);
bool menu_display_init(void);
void menu_display_coords_array_reset(void);
video_coord_array_t *menu_display_get_coords_array(void);
const uint8_t *menu_display_get_font_framebuffer(void);
void menu_display_set_font_framebuffer(const uint8_t *buffer);
bool menu_display_libretro_running(void);
bool menu_display_libretro(void);
void menu_display_set_width(unsigned width);
unsigned menu_display_get_width(void);
void menu_display_set_height(unsigned height);
unsigned menu_display_get_height(void);
void menu_display_set_header_height(unsigned height);
unsigned menu_display_get_header_height(void);
size_t menu_display_get_framebuffer_pitch(void);
void menu_display_set_framebuffer_pitch(size_t pitch);
bool menu_display_get_msg_force(void);
void menu_display_set_msg_force(bool state);
bool menu_display_get_font_data_init(void);
void menu_display_set_font_data_init(bool state);
bool menu_display_get_update_pending(void);
void menu_display_set_viewport(void);
void menu_display_unset_viewport(void);
bool menu_display_get_framebuffer_dirty_flag(void);
void menu_display_set_framebuffer_dirty_flag(void);
void menu_display_unset_framebuffer_dirty_flag(void);
float menu_display_get_dpi(void);
bool menu_display_init_first_driver(void);
bool menu_display_restore_clear_color(void);
void menu_display_clear_color(menu_display_ctx_clearcolor_t *color);
void menu_display_draw(menu_display_ctx_draw_t *draw);
void menu_display_draw_pipeline(menu_display_ctx_draw_t *draw);
void menu_display_draw_bg(menu_display_ctx_draw_t *draw);
void menu_display_draw_gradient(menu_display_ctx_draw_t *draw);
void menu_display_draw_quad(int x, int y, unsigned w, unsigned h,
unsigned width, unsigned height,
float *color);
void menu_display_rotate_z(menu_display_ctx_rotate_draw_t *draw);
bool menu_display_get_tex_coords(menu_display_ctx_coord_draw_t *draw);
void menu_display_timedate(menu_display_ctx_datetime_t *datetime);
void menu_display_handle_wallpaper_upload(void *task_data,
void *user_data, const char *err);
void menu_display_handle_thumbnail_upload(void *task_data,
void *user_data, const char *err);
void menu_display_push_quad(
unsigned width, unsigned height,
const float *colors, int x1, int y1,
int x2, int y2);
void menu_display_snow(int width, int height);
void menu_display_allocate_white_texture(void);
void menu_display_draw_cursor(
float *color, float cursor_size, uintptr_t texture,
float x, float y, unsigned width, unsigned height);
void menu_display_draw_text(const font_data_t *font, const char *msg, int width, int height,
struct font_params *params);
bool menu_display_shader_pipeline_active(void);
void menu_display_set_alpha(float *color, float alpha_value);
font_data_t *menu_display_font(enum application_special_type type, float font_size);
void menu_display_reset_textures_list(const char *texture_path, const char *iconpath,
uintptr_t *item);
extern uintptr_t menu_display_white_texture;
extern menu_display_ctx_driver_t menu_display_ctx_gl;
extern menu_display_ctx_driver_t menu_display_ctx_vulkan;
extern menu_display_ctx_driver_t menu_display_ctx_d3d;
extern menu_display_ctx_driver_t menu_display_ctx_vita2d;
extern menu_display_ctx_driver_t menu_display_ctx_ctr;
extern menu_display_ctx_driver_t menu_display_ctx_null;
RETRO_END_DECLS
#endif