mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-24 16:39:43 +00:00
495 lines
14 KiB
C
495 lines
14 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2015 - Daniel De Matteis
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* Copyright (C) 2012-2015 - Michael Lelli
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#include <errno.h>
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#include <retro_inline.h>
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#include <retro_log.h>
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#include <boolean.h>
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#include "libretro_version_1.h"
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#include "libretro.h"
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#include "dynamic.h"
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#include "general.h"
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#include "runloop.h"
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#include "runloop_data.h"
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#include "retroarch.h"
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#include "performance.h"
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#include "input/keyboard_line.h"
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#include "input/input_remapping.h"
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#include "audio/audio_driver.h"
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#include "audio/audio_utils.h"
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#include "record/record_driver.h"
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#include "gfx/video_pixel_converter.h"
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#ifdef HAVE_NETPLAY
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#include "netplay.h"
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#endif
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/**
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* video_frame:
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* @data : pointer to data of the video frame.
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* @width : width of the video frame.
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* @height : height of the video frame.
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* @pitch : pitch of the video frame.
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*
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* Video frame render callback function.
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**/
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static void video_frame(const void *data, unsigned width,
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unsigned height, size_t pitch)
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{
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unsigned output_width = 0;
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unsigned output_height = 0;
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unsigned output_pitch = 0;
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const char *msg = NULL;
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driver_t *driver = driver_get_ptr();
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global_t *global = global_get_ptr();
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settings_t *settings = config_get_ptr();
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if (!driver->video_active)
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return;
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if (video_pixel_frame_scale(data, width, height, pitch))
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{
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video_pixel_scaler_t *scaler = scaler_get_ptr();
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data = scaler->scaler_out;
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pitch = scaler->scaler->out_stride;
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}
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video_driver_cached_frame_set(data, width, height, pitch);
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/* Slightly messy code,
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* but we really need to do processing before blocking on VSync
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* for best possible scheduling.
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*/
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if ((!video_driver_frame_filter_alive()
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|| !settings->video.post_filter_record || !data
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|| global->record.gpu_buffer)
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)
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recording_dump_frame(data, width, height, pitch);
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msg = rarch_main_msg_queue_pull();
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*driver->current_msg = 0;
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if (msg)
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strlcpy(driver->current_msg, msg, sizeof(driver->current_msg));
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if (video_driver_frame_filter(data, width, height, pitch,
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&output_width, &output_height, &output_pitch))
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{
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data = video_driver_frame_filter_get_buf_ptr();
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width = output_width;
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height = output_height;
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pitch = output_pitch;
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}
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if (!video_driver_frame(data, width, height, pitch, driver->current_msg))
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driver->video_active = false;
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}
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/**
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* input_apply_turbo:
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* @port : user number
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* @id : identifier of the key
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* @res : boolean return value. FIXME/TODO: to be refactored.
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*
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* Apply turbo button if activated.
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*
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* If turbo button is held, all buttons pressed except
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* for D-pad will go into a turbo mode. Until the button is
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* released again, the input state will be modulated by a
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* periodic pulse defined by the configured duty cycle.
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*
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* Returns: 1 (true) if turbo button is enabled for this
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* key ID, otherwise the value of @res will be returned.
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*
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**/
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static bool input_apply_turbo(unsigned port, unsigned id, bool res)
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{
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settings_t *settings = config_get_ptr();
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global_t *global = global_get_ptr();
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if (res && global->turbo_frame_enable[port])
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global->turbo_enable[port] |= (1 << id);
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else if (!res)
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global->turbo_enable[port] &= ~(1 << id);
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if (global->turbo_enable[port] & (1 << id))
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return res && ((global->turbo_count % settings->input.turbo_period)
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< settings->input.turbo_duty_cycle);
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return res;
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}
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/**
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* input_state:
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* @port : user number.
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* @device : device identifier of user.
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* @idx : index value of user.
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* @id : identifier of key pressed by user.
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*
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* Input state callback function.
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*
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* Returns: Non-zero if the given key (identified by @id) was pressed by the user
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* (assigned to @port).
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**/
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static int16_t input_state(unsigned port, unsigned device,
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unsigned idx, unsigned id)
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{
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size_t i;
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const struct retro_keybind *libretro_input_binds[MAX_USERS];
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int16_t res = 0;
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settings_t *settings = config_get_ptr();
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driver_t *driver = driver_get_ptr();
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global_t *global = global_get_ptr();
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#ifdef HAVE_OVERLAY
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input_overlay_state_t *ol_state = input_overlay_get_state_ptr();
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#endif
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for (i = 0; i < MAX_USERS; i++)
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libretro_input_binds[i] = settings->input.binds[i];
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device &= RETRO_DEVICE_MASK;
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if (global->bsv.movie && global->bsv.movie_playback)
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{
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int16_t ret;
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if (bsv_movie_get_input(global->bsv.movie, &ret))
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return ret;
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global->bsv.movie_end = true;
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}
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if (settings->input.remap_binds_enable)
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input_remapping_state(port, &device, &idx, &id);
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if (!driver->block_libretro_input)
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{
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if (((id < RARCH_FIRST_META_KEY) || (device == RETRO_DEVICE_KEYBOARD)))
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res = input_driver_state(libretro_input_binds, port, device, idx, id);
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#ifdef HAVE_OVERLAY
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if (port == 0)
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{
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switch (device)
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{
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case RETRO_DEVICE_JOYPAD:
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if (ol_state && ol_state->buttons & (UINT64_C(1) << id))
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res |= 1;
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break;
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case RETRO_DEVICE_KEYBOARD:
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if (id < RETROK_LAST)
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{
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if (OVERLAY_GET_KEY(ol_state, id))
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res |= 1;
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}
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break;
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case RETRO_DEVICE_ANALOG:
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{
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unsigned base = 0;
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if (idx == RETRO_DEVICE_INDEX_ANALOG_RIGHT)
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base = 2;
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if (id == RETRO_DEVICE_ID_ANALOG_Y)
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base += 1;
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if (ol_state && ol_state->analog[base])
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res = ol_state->analog[base];
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}
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break;
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}
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}
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#endif
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}
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/* flushing_input will be cleared in rarch_main_iterate. */
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if (driver->flushing_input)
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res = 0;
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/* Don't allow turbo for D-pad. */
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if (device == RETRO_DEVICE_JOYPAD && (id < RETRO_DEVICE_ID_JOYPAD_UP ||
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id > RETRO_DEVICE_ID_JOYPAD_RIGHT))
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res = input_apply_turbo(port, id, res);
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if (global->bsv.movie && !global->bsv.movie_playback)
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bsv_movie_set_input(global->bsv.movie, res);
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return res;
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}
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#ifdef HAVE_OVERLAY
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/*
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* input_poll_overlay:
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* @overlay_device : pointer to overlay
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*
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* Poll pressed buttons/keys on currently active overlay.
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**/
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static INLINE void input_poll_overlay(
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input_overlay_t *overlay_device, float opacity)
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{
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input_overlay_state_t old_key_state;
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unsigned i, j, device;
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uint16_t key_mod = 0;
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bool polled = false;
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settings_t *settings = config_get_ptr();
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input_overlay_state_t *ol_state = input_overlay_get_state_ptr();
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if (overlay_device->state != OVERLAY_STATUS_ALIVE || !ol_state)
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return;
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memcpy(old_key_state.keys, ol_state->keys,
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sizeof(ol_state->keys));
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memset(ol_state, 0, sizeof(*ol_state));
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device = input_overlay_full_screen(overlay_device) ?
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RARCH_DEVICE_POINTER_SCREEN : RETRO_DEVICE_POINTER;
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for (i = 0;
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input_driver_state(NULL, 0, device, i,
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RETRO_DEVICE_ID_POINTER_PRESSED);
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i++)
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{
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input_overlay_state_t polled_data;
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int16_t x = input_driver_state(NULL, 0,
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device, i, RETRO_DEVICE_ID_POINTER_X);
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int16_t y = input_driver_state(NULL, 0,
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device, i, RETRO_DEVICE_ID_POINTER_Y);
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input_overlay_poll(overlay_device, &polled_data, x, y);
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ol_state->buttons |= polled_data.buttons;
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for (j = 0; j < ARRAY_SIZE(ol_state->keys); j++)
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ol_state->keys[j] |= polled_data.keys[j];
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/* Fingers pressed later take prio and matched up
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* with overlay poll priorities. */
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for (j = 0; j < 4; j++)
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if (polled_data.analog[j])
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ol_state->analog[j] = polled_data.analog[j];
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polled = true;
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}
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if (OVERLAY_GET_KEY(ol_state, RETROK_LSHIFT) ||
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OVERLAY_GET_KEY(ol_state, RETROK_RSHIFT))
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key_mod |= RETROKMOD_SHIFT;
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if (OVERLAY_GET_KEY(ol_state, RETROK_LCTRL) ||
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OVERLAY_GET_KEY(ol_state, RETROK_RCTRL))
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key_mod |= RETROKMOD_CTRL;
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if (OVERLAY_GET_KEY(ol_state, RETROK_LALT) ||
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OVERLAY_GET_KEY(ol_state, RETROK_RALT))
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key_mod |= RETROKMOD_ALT;
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if (OVERLAY_GET_KEY(ol_state, RETROK_LMETA) ||
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OVERLAY_GET_KEY(ol_state, RETROK_RMETA))
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key_mod |= RETROKMOD_META;
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/* CAPSLOCK SCROLLOCK NUMLOCK */
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for (i = 0; i < ARRAY_SIZE(ol_state->keys); i++)
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{
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if (ol_state->keys[i] != old_key_state.keys[i])
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{
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uint32_t orig_bits = old_key_state.keys[i];
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uint32_t new_bits = ol_state->keys[i];
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for (j = 0; j < 32; j++)
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if ((orig_bits & (1 << j)) != (new_bits & (1 << j)))
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input_keyboard_event(new_bits & (1 << j),
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i * 32 + j, 0, key_mod, RETRO_DEVICE_POINTER);
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}
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}
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/* Map "analog" buttons to analog axes like regular input drivers do. */
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for (j = 0; j < 4; j++)
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{
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unsigned bind_plus = RARCH_ANALOG_LEFT_X_PLUS + 2 * j;
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unsigned bind_minus = bind_plus + 1;
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if (ol_state->analog[j])
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continue;
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if (ol_state->buttons & (1UL << bind_plus))
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ol_state->analog[j] += 0x7fff;
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if (ol_state->buttons & (1UL << bind_minus))
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ol_state->analog[j] -= 0x7fff;
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}
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/* Check for analog_dpad_mode.
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* Map analogs to d-pad buttons when configured. */
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switch (settings->input.analog_dpad_mode[0])
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{
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case ANALOG_DPAD_LSTICK:
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case ANALOG_DPAD_RSTICK:
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{
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float analog_x, analog_y;
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unsigned analog_base = 2;
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if (settings->input.analog_dpad_mode[0] == ANALOG_DPAD_LSTICK)
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analog_base = 0;
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analog_x = (float)ol_state->analog[analog_base + 0] / 0x7fff;
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analog_y = (float)ol_state->analog[analog_base + 1] / 0x7fff;
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if (analog_x <= -settings->input.axis_threshold)
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ol_state->buttons |= (1UL << RETRO_DEVICE_ID_JOYPAD_LEFT);
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if (analog_x >= settings->input.axis_threshold)
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ol_state->buttons |= (1UL << RETRO_DEVICE_ID_JOYPAD_RIGHT);
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if (analog_y <= -settings->input.axis_threshold)
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ol_state->buttons |= (1UL << RETRO_DEVICE_ID_JOYPAD_UP);
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if (analog_y >= settings->input.axis_threshold)
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ol_state->buttons |= (1UL << RETRO_DEVICE_ID_JOYPAD_DOWN);
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break;
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}
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default:
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break;
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}
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if (polled)
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input_overlay_post_poll(overlay_device, opacity);
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else
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input_overlay_poll_clear(overlay_device, opacity);
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}
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#endif
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/**
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* input_poll:
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*
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* Input polling callback function.
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**/
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static void input_poll(void)
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{
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driver_t *driver = driver_get_ptr();
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settings_t *settings = config_get_ptr();
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#ifdef HAVE_OVERLAY
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input_overlay_t *overlay = input_overlay_get_ptr();
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#endif
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input_driver_poll();
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(void)driver;
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#ifdef HAVE_OVERLAY
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if (overlay)
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input_poll_overlay(overlay,
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settings->input.overlay_opacity);
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#endif
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#ifdef HAVE_COMMAND
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if (driver->command)
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rarch_cmd_poll(driver->command);
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#endif
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}
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/**
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* retro_set_default_callbacks:
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* @data : pointer to retro_callbacks object
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*
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* Binds the libretro callbacks to default callback functions.
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**/
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void retro_set_default_callbacks(void *data)
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{
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struct retro_callbacks *cbs = (struct retro_callbacks*)data;
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if (!cbs)
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return;
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cbs->frame_cb = video_frame;
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cbs->sample_cb = audio_driver_sample;
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cbs->sample_batch_cb = audio_driver_sample_batch;
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cbs->state_cb = input_state;
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cbs->poll_cb = input_poll;
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}
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/**
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* retro_init_libretro_cbs:
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* @data : pointer to retro_callbacks object
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*
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* Initializes libretro callbacks, and binds the libretro callbacks
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* to default callback functions.
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**/
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void retro_init_libretro_cbs(void *data)
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{
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struct retro_callbacks *cbs = (struct retro_callbacks*)data;
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driver_t *driver = driver_get_ptr();
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global_t *global = global_get_ptr();
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if (!cbs)
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return;
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(void)driver;
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(void)global;
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pretro_set_video_refresh(video_frame);
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pretro_set_audio_sample(audio_driver_sample);
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pretro_set_audio_sample_batch(audio_driver_sample_batch);
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pretro_set_input_state(input_state);
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pretro_set_input_poll(input_poll);
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retro_set_default_callbacks(cbs);
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#ifdef HAVE_NETPLAY
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if (!driver->netplay_data)
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return;
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if (global->netplay_is_spectate)
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{
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pretro_set_input_state(
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(global->netplay_is_client ?
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input_state_spectate_client : input_state_spectate)
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);
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}
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else
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{
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pretro_set_video_refresh(video_frame_net);
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pretro_set_audio_sample(audio_sample_net);
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pretro_set_audio_sample_batch(audio_sample_batch_net);
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pretro_set_input_state(input_state_net);
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}
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#endif
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}
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/**
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* retro_set_rewind_callbacks:
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*
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* Sets the audio sampling callbacks based on whether or not
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* rewinding is currently activated.
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**/
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void retro_set_rewind_callbacks(void)
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{
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global_t *global = global_get_ptr();
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if (global->rewind.frame_is_reverse)
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{
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pretro_set_audio_sample(audio_driver_sample_rewind);
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pretro_set_audio_sample_batch(audio_driver_sample_batch_rewind);
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}
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else
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{
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pretro_set_audio_sample(audio_driver_sample);
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pretro_set_audio_sample_batch(audio_driver_sample_batch);
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}
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}
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