mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-28 10:40:39 +00:00
8487cd0204
reusable code module parts that we reuse in other projects. It's a huge maintenance burden having to change this stuff around everytime when compiling in non-C99 mode
551 lines
13 KiB
C
551 lines
13 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "file.h"
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#include "general.h"
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#include <stdlib.h>
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#include "boolean.h"
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#include "libretro.h"
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#include <string.h>
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#include <time.h>
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#include "dynamic.h"
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#include "movie.h"
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#include "patch.h"
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#include "compat/strl.h"
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#include "hash.h"
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#include "file_extract.h"
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#ifdef _WIN32
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#ifdef _XBOX
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#include <xtl.h>
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#define setmode _setmode
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#define INVALID_FILE_ATTRIBUTES -1
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#else
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#include <io.h>
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#include <fcntl.h>
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#include <windows.h>
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#endif
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#endif
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static void patch_rom(uint8_t **buf, ssize_t *size)
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{
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uint8_t *ret_buf = *buf;
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ssize_t ret_size = *size;
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const char *patch_desc = NULL;
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const char *patch_path = NULL;
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patch_error_t err = PATCH_UNKNOWN;
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patch_func_t func = NULL;
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ssize_t patch_size = 0;
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void *patch_data = NULL;
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bool success = false;
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if (g_extern.ups_pref + g_extern.bps_pref + g_extern.ips_pref > 1)
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{
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RARCH_WARN("Several patches are explicitly defined, ignoring all ...\n");
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return;
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}
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bool allow_bps = !g_extern.ups_pref && !g_extern.ips_pref;
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bool allow_ups = !g_extern.bps_pref && !g_extern.ips_pref;
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bool allow_ips = !g_extern.ups_pref && !g_extern.bps_pref;
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if (allow_ups && *g_extern.ups_name && (patch_size = read_file(g_extern.ups_name, &patch_data)) >= 0)
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{
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patch_desc = "UPS";
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patch_path = g_extern.ups_name;
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func = ups_apply_patch;
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}
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else if (allow_bps && *g_extern.bps_name && (patch_size = read_file(g_extern.bps_name, &patch_data)) >= 0)
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{
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patch_desc = "BPS";
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patch_path = g_extern.bps_name;
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func = bps_apply_patch;
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}
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else if (allow_ips && *g_extern.ips_name && (patch_size = read_file(g_extern.ips_name, &patch_data)) >= 0)
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{
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patch_desc = "IPS";
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patch_path = g_extern.ips_name;
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func = ips_apply_patch;
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}
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else
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{
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RARCH_LOG("Did not find a valid ROM patch.\n");
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return;
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}
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RARCH_LOG("Found %s file in \"%s\", attempting to patch ...\n", patch_desc, patch_path);
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size_t target_size = ret_size * 4; // Just to be sure ...
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uint8_t *patched_rom = (uint8_t*)malloc(target_size);
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if (!patched_rom)
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{
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RARCH_ERR("Failed to allocate memory for patched ROM ...\n");
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goto error;
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}
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err = func((const uint8_t*)patch_data, patch_size, ret_buf, ret_size, patched_rom, &target_size);
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if (err == PATCH_SUCCESS)
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{
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RARCH_LOG("ROM patched successfully (%s).\n", patch_desc);
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success = true;
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}
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else
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RARCH_ERR("Failed to patch %s: Error #%u\n", patch_desc, (unsigned)err);
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if (success)
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{
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free(ret_buf);
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*buf = patched_rom;
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*size = target_size;
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}
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free(patch_data);
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return;
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error:
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*buf = ret_buf;
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*size = ret_size;
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free(patch_data);
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}
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static ssize_t read_rom_file(const char *path, void **buf)
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{
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uint8_t *ret_buf = NULL;
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ssize_t ret = read_file(path, (void**)&ret_buf);
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if (ret <= 0)
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return ret;
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if (!g_extern.block_patch)
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{
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// Attempt to apply a patch.
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patch_rom(&ret_buf, &ret);
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}
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g_extern.cart_crc = crc32_calculate(ret_buf, ret);
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sha256_hash(g_extern.sha256, ret_buf, ret);
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RARCH_LOG("CRC32: 0x%x, SHA256: %s\n",
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(unsigned)g_extern.cart_crc, g_extern.sha256);
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*buf = ret_buf;
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return ret;
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}
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static const char *ramtype2str(int type)
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{
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switch (type)
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{
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case RETRO_MEMORY_SAVE_RAM:
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case RETRO_MEMORY_SNES_GAME_BOY_RAM:
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case RETRO_MEMORY_SNES_BSX_RAM:
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return ".srm";
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case RETRO_MEMORY_RTC:
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case RETRO_MEMORY_SNES_GAME_BOY_RTC:
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return ".rtc";
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case RETRO_MEMORY_SNES_BSX_PRAM:
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return ".pram";
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case RETRO_MEMORY_SNES_SUFAMI_TURBO_A_RAM:
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return ".aram";
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case RETRO_MEMORY_SNES_SUFAMI_TURBO_B_RAM:
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return ".bram";
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default:
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return "";
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}
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}
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// Attempt to save valuable RAM data somewhere ...
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static void dump_to_file_desperate(const void *data, size_t size, int type)
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{
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#if defined(_WIN32) && !defined(_XBOX)
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const char *base = getenv("APPDATA");
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#elif defined(__CELLOS_LV2__) || defined(_XBOX)
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const char *base = NULL;
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#else
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const char *base = getenv("HOME");
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#endif
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if (!base)
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goto error;
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char path[PATH_MAX];
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snprintf(path, sizeof(path), "%s/RetroArch-recovery-", base);
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char timebuf[PATH_MAX];
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time_t time_;
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time(&time_);
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strftime(timebuf, sizeof(timebuf), "%Y-%m-%d-%H-%M-%S", localtime(&time_));
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strlcat(path, timebuf, sizeof(path));
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strlcat(path, ramtype2str(type), sizeof(path));
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if (write_file(path, data, size))
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RARCH_WARN("Succeeded in saving RAM data to \"%s\".\n", path);
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else
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goto error;
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return;
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error:
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RARCH_WARN("Failed ... Cannot recover save file.\n");
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}
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bool save_state(const char *path)
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{
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RARCH_LOG("Saving state: \"%s\".\n", path);
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size_t size = pretro_serialize_size();
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if (size == 0)
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return false;
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void *data = malloc(size);
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if (!data)
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{
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RARCH_ERR("Failed to allocate memory for save state buffer.\n");
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return false;
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}
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RARCH_LOG("State size: %d bytes.\n", (int)size);
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bool ret = pretro_serialize(data, size);
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if (ret)
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ret = write_file(path, data, size);
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if (!ret)
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RARCH_ERR("Failed to save state to \"%s\".\n", path);
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free(data);
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return ret;
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}
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bool load_state(const char *path)
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{
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unsigned i;
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void *buf = NULL;
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ssize_t size = read_file(path, &buf);
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RARCH_LOG("Loading state: \"%s\".\n", path);
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if (size < 0)
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{
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RARCH_ERR("Failed to load state from \"%s\".\n", path);
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return false;
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}
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bool ret = true;
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RARCH_LOG("State size: %u bytes.\n", (unsigned)size);
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void *block_buf[2] = {NULL, NULL};
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int block_type[2] = {-1, -1};
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size_t block_size[2] = {0};
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if (g_settings.block_sram_overwrite)
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{
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RARCH_LOG("Blocking SRAM overwrite.\n");
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switch (g_extern.game_type)
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{
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case RARCH_CART_NORMAL:
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block_type[0] = RETRO_MEMORY_SAVE_RAM;
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block_type[1] = RETRO_MEMORY_RTC;
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break;
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case RARCH_CART_BSX:
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case RARCH_CART_BSX_SLOTTED:
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block_type[0] = RETRO_MEMORY_SNES_BSX_RAM;
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block_type[1] = RETRO_MEMORY_SNES_BSX_PRAM;
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break;
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case RARCH_CART_SUFAMI:
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block_type[0] = RETRO_MEMORY_SNES_SUFAMI_TURBO_A_RAM;
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block_type[1] = RETRO_MEMORY_SNES_SUFAMI_TURBO_B_RAM;
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break;
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case RARCH_CART_SGB:
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block_type[0] = RETRO_MEMORY_SNES_GAME_BOY_RAM;
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block_type[1] = RETRO_MEMORY_SNES_GAME_BOY_RTC;
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break;
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}
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}
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for (i = 0; i < 2; i++)
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if (block_type[i] != -1)
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block_size[i] = pretro_get_memory_size(block_type[i]);
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for (i = 0; i < 2; i++)
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if (block_size[i])
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block_buf[i] = malloc(block_size[i]);
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// Backup current SRAM which is overwritten by unserialize.
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for (i = 0; i < 2; i++)
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{
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if (block_buf[i])
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{
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const void *ptr = pretro_get_memory_data(block_type[i]);
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if (ptr)
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memcpy(block_buf[i], ptr, block_size[i]);
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}
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}
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ret = pretro_unserialize(buf, size);
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// Flush back :D
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for (i = 0; i < 2 && ret; i++)
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{
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if (block_buf[i])
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{
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void *ptr = pretro_get_memory_data(block_type[i]);
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if (ptr)
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memcpy(ptr, block_buf[i], block_size[i]);
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}
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}
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for (i = 0; i < 2; i++)
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if (block_buf[i])
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free(block_buf[i]);
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free(buf);
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return ret;
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}
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void load_ram_file(const char *path, int type)
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{
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size_t size = pretro_get_memory_size(type);
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void *data = pretro_get_memory_data(type);
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if (size == 0 || !data)
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return;
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void *buf = NULL;
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ssize_t rc = read_file(path, &buf);
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if (rc > 0)
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{
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if (rc > (ssize_t)size)
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{
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RARCH_WARN("SRAM is larger than implementation expects, doing partial load (truncating %u bytes to %u).\n",
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(unsigned)rc, (unsigned)size);
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rc = size;
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}
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memcpy(data, buf, rc);
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}
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free(buf);
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}
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void save_ram_file(const char *path, int type)
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{
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size_t size = pretro_get_memory_size(type);
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void *data = pretro_get_memory_data(type);
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if (data && size > 0)
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{
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if (!write_file(path, data, size))
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{
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RARCH_ERR("Failed to save SRAM.\n");
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RARCH_WARN("Attempting to recover ...\n");
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dump_to_file_desperate(data, size, type);
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}
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else
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RARCH_LOG("Saved successfully to \"%s\".\n", path);
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}
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}
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static char *load_xml_map(const char *path)
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{
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char *xml_buf = NULL;
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if (*path)
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{
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if (read_file_string(path, &xml_buf))
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RARCH_LOG("Found XML memory map in \"%s\"\n", path);
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}
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return xml_buf;
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}
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#define MAX_ROMS 4
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static bool load_roms(unsigned rom_type, const char **rom_paths, size_t roms)
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{
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size_t i;
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bool ret = true;
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if (roms == 0)
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return false;
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if (roms > MAX_ROMS)
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return false;
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void *rom_buf[MAX_ROMS] = {NULL};
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ssize_t rom_len[MAX_ROMS] = {0};
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struct retro_game_info info[MAX_ROMS] = {{NULL}};
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char *xml_buf = load_xml_map(g_extern.xml_name);
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if (!g_extern.system.info.need_fullpath)
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{
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RARCH_LOG("Loading ROM file: %s.\n", rom_paths[0]);
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if ((rom_len[0] = read_rom_file(rom_paths[0], &rom_buf[0])) == -1)
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{
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RARCH_ERR("Could not read ROM file.\n");
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ret = false;
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goto end;
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}
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RARCH_LOG("ROM size: %u bytes.\n", (unsigned)rom_len[0]);
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}
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else
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RARCH_LOG("ROM loading skipped. Implementation will load it on its own.\n");
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info[0].path = rom_paths[0];
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info[0].data = rom_buf[0];
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info[0].size = rom_len[0];
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info[0].meta = xml_buf;
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for (i = 1; i < roms; i++)
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{
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if (rom_paths[i] &&
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!g_extern.system.info.need_fullpath &&
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(rom_len[i] = read_file(rom_paths[i], &rom_buf[i])) == -1)
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{
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RARCH_ERR("Could not read ROM file: \"%s\".\n", rom_paths[i]);
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ret = false;
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goto end;
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}
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info[i].path = rom_paths[i];
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info[i].data = rom_buf[i];
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info[i].size = rom_len[i];
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}
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if (rom_type == 0)
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ret = pretro_load_game(&info[0]);
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else
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ret = pretro_load_game_special(rom_type, info, roms);
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if (!ret)
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RARCH_ERR("Failed to load game.\n");
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end:
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for (i = 0; i < MAX_ROMS; i++)
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free(rom_buf[i]);
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free(xml_buf);
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return ret;
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}
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static bool load_normal_rom(void)
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{
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if (g_extern.libretro_no_rom && g_extern.system.no_game)
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return pretro_load_game(NULL);
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else if (g_extern.libretro_no_rom && !g_extern.system.no_game)
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{
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RARCH_ERR("No ROM is used, but libretro core does not support this.\n");
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return false;
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}
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else
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{
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const char *path = g_extern.fullpath;
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return load_roms(0, &path, 1);
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}
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}
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static bool load_sgb_rom(void)
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{
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const char *path[2] = {
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*g_extern.fullpath ? g_extern.fullpath : NULL,
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g_extern.gb_rom_path
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};
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return load_roms(RETRO_GAME_TYPE_SUPER_GAME_BOY, path, 2);
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}
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static bool load_bsx_rom(bool slotted)
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{
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const char *path[2] = {
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*g_extern.fullpath ? g_extern.fullpath : NULL,
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g_extern.bsx_rom_path
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};
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return load_roms(slotted ? RETRO_GAME_TYPE_BSX_SLOTTED : RETRO_GAME_TYPE_BSX, path, 2);
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}
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static bool load_sufami_rom(void)
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{
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const char *path[3] = {
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*g_extern.fullpath ? g_extern.fullpath : NULL,
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*g_extern.sufami_rom_path[0] ? g_extern.sufami_rom_path[0] : NULL,
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*g_extern.sufami_rom_path[1] ? g_extern.sufami_rom_path[1] : NULL,
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};
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return load_roms(RETRO_GAME_TYPE_SUFAMI_TURBO, path, 3);
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}
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bool init_rom_file(enum rarch_game_type type)
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{
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#ifdef HAVE_ZLIB
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if (*g_extern.fullpath && !g_extern.system.block_extract)
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{
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const char *ext = path_get_extension(g_extern.fullpath);
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if (ext && !strcasecmp(ext, "zip"))
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{
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g_extern.rom_file_temporary = true;
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if (!zlib_extract_first_rom(g_extern.fullpath, sizeof(g_extern.fullpath), g_extern.system.valid_extensions))
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{
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RARCH_ERR("Failed to extract ROM from zipped file: %s.\n", g_extern.fullpath);
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g_extern.rom_file_temporary = false;
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return false;
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}
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strlcpy(g_extern.last_rom, g_extern.fullpath, sizeof(g_extern.last_rom));
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}
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}
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#endif
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switch (type)
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{
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case RARCH_CART_SGB:
|
|
if (!load_sgb_rom())
|
|
return false;
|
|
break;
|
|
|
|
case RARCH_CART_NORMAL:
|
|
if (!load_normal_rom())
|
|
return false;
|
|
break;
|
|
|
|
case RARCH_CART_BSX:
|
|
if (!load_bsx_rom(false))
|
|
return false;
|
|
break;
|
|
|
|
case RARCH_CART_BSX_SLOTTED:
|
|
if (!load_bsx_rom(true))
|
|
return false;
|
|
break;
|
|
|
|
case RARCH_CART_SUFAMI:
|
|
if (!load_sufami_rom())
|
|
return false;
|
|
break;
|
|
|
|
default:
|
|
RARCH_ERR("Invalid ROM type.\n");
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|