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375c49b6c8
and make the underlying variable static to make it thread-safe |
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.. | ||
d3d_defines.h | ||
d3d_wrapper.cpp | ||
d3d_wrapper.h | ||
d3d.cpp | ||
d3d.h | ||
render_chain_cg.cpp | ||
render_chain_driver.c | ||
render_chain_driver.h | ||
render_chain_null.c | ||
render_chain_xdk.cpp |