RetroArch/gfx/d3d
twinaphex 375c49b6c8 Move is_menu out of runloop struct and create get/set functions in menu_driver.c
and make the underlying variable static to make it thread-safe
2015-05-19 20:11:57 +02:00
..
d3d_defines.h (Font) Combine font_d3d_driver and font_gl_driver 2015-04-03 20:36:19 +02:00
d3d_wrapper.cpp Update MSVC solutions - 360 buildfix 2015-04-12 19:03:44 +02:00
d3d_wrapper.h Wrap more D3D functions and move them to d3d_wrapper.cpp 2015-04-10 07:33:30 +02:00
d3d.cpp Move is_menu out of runloop struct and create get/set functions in menu_driver.c 2015-05-19 20:11:57 +02:00
d3d.h Create local frame_count variables again in video_drivers 2015-05-09 15:41:10 +02:00
render_chain_cg.cpp (renderchain cg) ifdef out some unused functions right now 2015-04-07 07:04:54 +02:00
render_chain_driver.c (D3D) Change some cpp files to C 2015-04-07 22:28:05 +02:00
render_chain_driver.h (D3D) Change some cpp files to C 2015-04-07 22:28:05 +02:00
render_chain_null.c (D3D) Change some cpp files to C 2015-04-07 22:28:05 +02:00
render_chain_xdk.cpp (360) Build fixes 2015-05-09 18:12:15 +02:00