mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-23 16:09:47 +00:00
2cf255328d
(Emscripten )Add platform driver
490 lines
12 KiB
Makefile
490 lines
12 KiB
Makefile
DEBUG = 0
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HAVE_LOGGER = 0
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HAVE_FILE_LOGGER = 0
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WHOLE_ARCHIVE_LINK = 0
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BIG_STACK = 1
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PC_DEVELOPMENT_IP_ADDRESS = 255.255.255.255
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PC_DEVELOPMENT_UDP_PORT = 3490
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RARCH_CONSOLE = 0
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USBGECKO = 0
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ifneq ($(EMSCRIPTEN),)
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platform = emscripten
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endif
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ifeq ($(platform),)
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platform = unix
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ifeq ($(shell uname -a),)
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platform = win
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else ifneq ($(findstring MINGW,$(shell uname -a)),)
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platform = win
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else ifneq ($(findstring Darwin,$(shell uname -a)),)
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platform = osx
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else ifneq ($(findstring win,$(shell uname -a)),)
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platform = win
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endif
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endif
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# system platform
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system_platform = unix
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ifeq ($(shell uname -a),)
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EXE_EXT = .exe
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system_platform = win
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else ifneq ($(findstring Darwin,$(shell uname -a)),)
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system_platform = osx
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else ifneq ($(findstring MINGW,$(shell uname -a)),)
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system_platform = win
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endif
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TARGET_NAME := retroarch
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INCLUDE :=
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LDFLAGS :=
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LIBDIRS :=
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SHADER_CG_DIR := media/shaders_cg
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OVERLAY_DIR := media/overlays
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SHADER_GLSL_DIR := media/shaders_glsl
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PYTHON2 := python2$(EXE_EXT)
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PYTHON3 := python3$(EXE_EXT)
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GIT := git$(EXE_EXT)
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ifeq ($(WHOLE_ARCHIVE_LINK), 1)
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WHOLE_START := -Wl,--whole-archive
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WHOLE_END := -Wl,--no-whole-archive
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endif
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LIBS := $(WHOLE_START) -lretro_$(platform) $(WHOLE_END)
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libogc_platform :=
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ifeq ($(platform), ngc)
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libogc_platform := 1
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else ifeq ($(platform), wii)
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libogc_platform := 1
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endif
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# PS3
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ifeq ($(platform), ps3)
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#TODO
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MEDIA_SHADER_DIR := pkg/ps3/USRDIR/cores/shaders
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RARCH_CONSOLE = 1
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# PS3 - Cobra
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else ifeq ($(platform), ps3-cobra)
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#TODO
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MEDIA_SHADER_DIR := ps3/iso/PS3_GAME/USRDIR/cores/shaders
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RARCH_CONSOLE = 1
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# NGC/Wii - libogc
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else ifeq ($(libogc_platform), 1)
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CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
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CXX = $(DEVKITPPC)/bin/powerpc-eabi-g++$(EXE_EXT)
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LD = $(DEVKITPPC)/bin/powerpc-eabi-ld$(EXE_EXT)
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ELF2DOL = $(DEVKITPPC)/bin/elf2dol$(EXE_EXT)
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EXT_TARGET := $(TARGET_NAME)_$(platform).dol
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EXT_INTER_TARGET := $(TARGET_NAME)_$(platform).elf
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INCLUDE += -I. -I$(DEVKITPRO)/libogc/include -Ideps/zlib
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ifeq ($(platform), ngc)
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LIBDIRS += -L$(DEVKITPRO)/libogc/lib/cube
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MACHDEP := -DHW_DOL -mogc
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else ifeq ($(platform), wii)
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LIBDIRS += -L$(DEVKITPRO)/libogc/lib/wii
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MACHDEP := -DHW_RVL -mrvl
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endif
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LIBDIRS += -L.
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MACHDEP += -DGEKKO -mcpu=750 -meabi -mhard-float -DMSB_FIRST
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ifeq ($(platform), ngc)
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LDFLAGS += $(MACHDEP) -Wl,-Map,$(notdir $(EXT_INTER_TARGET)).map
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ifeq ($(BIG_STACK), 1)
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LDFLAGS += -T bootstrap/gx/ogc.ld
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endif
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else ifeq ($(platform), wii)
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LDFLAGS += $(MACHDEP) -Wl,-Map,$(notdir $(EXT_INTER_TARGET)).map,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,strdup,-wrap,strndup,-wrap,malloc_usable_size
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ifeq ($(BIG_STACK), 1)
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LDFLAGS += -T bootstrap/gx/rvl.ld
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endif
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endif
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LIBS += -lfat -logc
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ifeq ($(platform), wii)
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LIBS += -lwiiuse -lbte
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ifeq ($(USBGECKO), 1)
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LIBS += -ldb
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endif
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else ifeq ($(platform), ngc)
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ifeq ($(HAVE_LOGGER), 1)
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LIBS += -lbba
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endif
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endif
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CFLAGS += -DGEKKO
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HAVE_FILTERS_BUILTIN := 1
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HAVE_THREADS := 1
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HAVE_RPNG := 1
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HAVE_RJPEG := 1
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HAVE_RBMP := 1
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HAVE_RTGA := 1
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HAVE_OVERLAY := 1
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HAVE_BUILTIN_AUTOCONFIG := 1
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HAVE_ZLIB := 1
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WANT_ZLIB := 1
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HAVE_7ZIP := 1
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RARCH_CONSOLE = 1
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ifeq ($(platform), wii)
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HAVE_LANGEXTRA := 1
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HAVE_WIIUSB_HID := 1
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HAVE_RARCH_EXEC := 1
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HAVE_RSOUND := 1
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APP_BOOTER_DIR = wii/app_booter
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PLATOBJS := $(APP_BOOTER_DIR)/app_booter.binobj
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ifeq ($(USBGECKO), 1)
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CFLAGS += -DUSBGECKO
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endif
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endif
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# Libxenon (Xbox 360)
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else ifeq ($(platform), xenon360)
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CC = xenon-gcc$(EXE_EXT)
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CXX = xenon-g++$(EXE_EXT)
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OBJCOPY = xenon-objcopy$(EXE_EXT)
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LD = xenon-ld$(EXE_EXT)
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STRIP = xenon-strip$(EXE_EXT)
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INCLUDE += -I$(DEVKITXENON)/usr/include
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EXT_TARGET := $(TARGET_NAME)_$(platform).elf32
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EXT_INTER_TARGET := $(TARGET_NAME)_$(platform).elf
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LIBS += -lxenon -lm -lc
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LIBDIRS += -L. -L$(DEVKITXENON)/usr/lib -L$(DEVKITXENON)/xenon/lib/32
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LDFLAGS += -Wl,-q -m32 -n -T$(DEVKITXENON)/app.lds
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PLATCFLAGS := -DHAVE_GETOPT_LONG=1
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PLATCFLAGS += -maltivec -mhard-float -m32 -mpowerpc64 -mcpu=cell -mtune=cell -fno-pic -g -Wall -DXENON $(INCDIRS) -Wno-char-subscripts
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PLATCFLAGS += -u read -u _start -u exc_base
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HAVE_THREADS := 1
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HAVE_GETOPT_LONG := 1
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RARCH_CONSOLE = 1
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# PSP
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else ifeq ($(platform), psp1)
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CC = psp-gcc$(EXE_EXT)
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CXX = psp-g++$(EXE_EXT)
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LD = psp-ld$(EXE_EXT)
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INCLUDE += -I$(PSPSDK)/psp/sdk/include
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EXT_TARGET := $(TARGET_NAME)_$(platform).elf
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EXT_INTER_TARGET := $(TARGET_NAME)_$(platform).elf
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PLATCFLAGS := -DPSP -D_PSP_FW_VERSION=150 -G0 \
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-D_MIPS_ARCH_ALLEGREX
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LIBS += -lpspgu -lpspgum -lm -lpspaudio -lpspfpu -lpsppower -lpsprtc -lpspkernel
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LIBDIRS += -L.
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LDFLAGS += -Wl,-q
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BUILD_PRX = 1
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HAVE_RPNG := 1
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HAVE_RJPEG := 1
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HAVE_RBMP := 1
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HAVE_RTGA := 1
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HAVE_KERNEL_PRX := 1
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HAVE_LANGEXTRA := 1
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RARCH_CONSOLE = 1
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ifeq ($(BUILD_PRX), 1)
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LDFLAGS += $(addprefix -L,$(PSPSDK)/lib) -specs=$(PSPSDK)/lib/prxspecs -Wl,-q,-T$(PSPSDK)/lib/linkfile.prx $(LDFLAGS)
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endif
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# Vita
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else ifeq ($(platform), vita)
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CC = arm-vita-eabi-gcc$(EXE_EXT)
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CXX = arm-vita-eabi-g++$(EXE_EXT)
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LD = arm-vita-eabi-ld$(EXE_EXT)
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EXT_TARGET := $(TARGET_NAME)_$(platform).velf
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EXT_INTER_TARGET := $(TARGET_NAME)_$(platform).elf
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MACHDEP := -DVITA
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WANT_ZLIB := 1
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INCLUDE += -I$(VITASDK)/arm-vita-eabi/include/freetype2 -Ideps/libvita2d/include
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INCLUDE += -Ideps/zlib
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PLATCFLAGS := -O3 -mfloat-abi=hard -ffast-math -fsingle-precision-constant
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LIBS += -lSceKernel_stub -lSceDisplay_stub -lSceGxm_stub -lSceNet_stub -lSceNetCtl_stub\
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-lSceSysmodule_stub -lSceCtrl_stub -lSceAudio_stub \
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-lScePower_stub -lSceRtc_stub -lSceCommonDialog_stub -lScePgf_stub \
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-lfreetype -lm -lc -lpng -ljpeg
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PLATEXTRA := deps/libvita2d/shader/compiled/clear_v_gxp.o \
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deps/libvita2d/shader/compiled/clear_f_gxp.o \
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deps/libvita2d/shader/compiled/color_v_gxp.o \
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deps/libvita2d/shader/compiled/color_f_gxp.o \
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deps/libvita2d/shader/compiled/texture_v_gxp.o \
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deps/libvita2d/shader/compiled/texture_f_gxp.o \
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deps/libvita2d/shader/compiled/texture_tint_f_gxp.o
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PLATOBJS += libretro-common/conversion/s16_to_float_neon.o \
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audio/drivers_resampler/sinc_resampler_neon.o \
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audio/drivers_resampler/cc_resampler_neon.o
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LIBDIRS += -L.
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LDFLAGS += -Wl,-q
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HAVE_FILTERS_BUILTIN := 1
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HAVE_BUILTIN_AUTOCONFIG := 1
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HAVE_LANGEXTRA := 1
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HAVE_RPNG := 1
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HAVE_RJPEG := 1
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HAVE_RBMP := 1
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HAVE_RTGA := 1
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HAVE_IMAGEVIEWER := 1
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HAVE_ZLIB := 1
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HAVE_7ZIP := 1
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HAVE_VITA2D := 1
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HAVE_NETWORKING := 1
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HAVE_NETPLAY := 1
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HAVE_OVERLAY := 1
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RARCH_CONSOLE = 1
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endif
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CFLAGS += -Wall -std=gnu99 $(MACHDEP) $(PLATCFLAGS) $(INCLUDE)
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OBJ = griffin/griffin.o $(PLATOBJS)
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INCLUDE += -I./libretro-common/include
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ifeq ($(HAVE_LOGGER), 1)
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CFLAGS += -DHAVE_LOGGER
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CFLAGS += -DPC_DEVELOPMENT_IP_ADDRESS=\"$(PC_DEVELOPMENT_IP_ADDRESS)\" -DPC_DEVELOPMENT_UDP_PORT=$(PC_DEVELOPMENT_UDP_PORT)
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endif
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ifeq ($(platform), wii)
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CFLAGS += -DHAVE_SOCKET_LEGACY
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endif
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ifeq ($(platform), vita)
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CFLAGS += -DHAVE_SOCKET_LEGACY
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endif
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ifeq ($(HAVE_KERNEL_PRX), 1)
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CFLAGS += -DHAVE_KERNEL_PRX
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endif
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ifeq ($(HAVE_WIIUSB_HID), 1)
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CFLAGS += -DHAVE_WIIUSB_HID -DHAVE_HID
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endif
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ifeq ($(HAVE_VITA2D), 1)
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CFLAGS += -DHAVE_VITA2D
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endif
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ifeq ($(HAVE_LIBRETRODB), 1)
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CFLAGS += -DHAVE_LIBRETRODB
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endif
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ifeq ($(BIG_STACK),1)
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CFLAGS += -DBIG_STACK
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endif
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ifeq ($(HAVE_RJPEG), 1)
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CFLAGS += -DHAVE_RJPEG
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endif
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ifeq ($(HAVE_FILE_LOGGER), 1)
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CFLAGS += -DHAVE_FILE_LOGGER
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endif
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ifeq ($(HAVE_RARCH_EXEC), 1)
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CFLAGS += -DHAVE_RARCH_EXEC
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endif
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ifeq ($(HAVE_ZLIB), 1)
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CFLAGS += -DHAVE_ZLIB
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endif
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ifeq ($(WANT_ZLIB), 1)
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CFLAGS += -DWANT_ZLIB
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endif
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ifeq ($(HAVE_RPNG), 1)
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CFLAGS += -DHAVE_RPNG
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endif
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ifeq ($(HAVE_RBMP), 1)
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CFLAGS += -DHAVE_RBMP
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endif
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ifeq ($(HAVE_RTGA), 1)
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CFLAGS += -DHAVE_RTGA
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endif
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ifeq ($(HAVE_IMAGEVIEWER), 1)
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CFLAGS += -DHAVE_IMAGEVIEWER
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endif
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ifeq ($(HAVE_7ZIP), 1)
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CFLAGS += -DHAVE_7ZIP
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endif
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ifeq ($(HAVE_OVERLAY), 1)
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CFLAGS += -DHAVE_OVERLAY
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endif
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ifeq ($(HAVE_BUILTIN_AUTOCONFIG), 1)
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CFLAGS += -DHAVE_BUILTIN_AUTOCONFIG
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endif
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ifeq ($(HAVE_NETWORKING), 1)
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CFLAGS += -DHAVE_NETWORKING
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endif
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ifeq ($(HAVE_NETPLAY), 1)
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CFLAGS += -DHAVE_NETPLAY
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endif
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ifeq ($(RARCH_CONSOLE), 1)
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CFLAGS += -DRARCH_CONSOLE
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endif
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ifeq ($(RARCH_MOBILE), 1)
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CFLAGS += -DRARCH_MOBILE
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endif
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CFLAGS += -std=gnu99 -DSINC_LOWER_QUALITY -DHAVE_RGUI -DHAVE_MENU -DHAVE_GRIFFIN=1 -Wno-char-subscripts -DRARCH_INTERNAL
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ifeq ($(HAVE_LANGEXTRA), 1)
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CFLAGS += -DHAVE_LANGEXTRA
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endif
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ifeq ($(HAVE_FILTERS_BUILTIN), 1)
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CFLAGS += -DHAVE_FILTERS_BUILTIN
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endif
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ifeq ($(HAVE_THREADS), 1)
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CFLAGS += -DHAVE_THREADS
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ifeq ($(platform), psp1)
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LIBS += -lpthread-psp
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endif
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endif
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ifeq ($(HAVE_RSOUND), 1)
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CFLAGS += -DHAVE_RSOUND
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endif
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ifeq ($(HAVE_GETOPT_LONG), 1)
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CFLAGS += -DHAVE_GETOPT_LONG=1
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endif
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ifeq ($(DEBUG), 1)
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CFLAGS += -O0 -g -DDEBUG
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else ifeq ($(platform), psp1)
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CFLAGS += -O2
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else
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CFLAGS += -O3
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endif
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all: $(EXT_TARGET)
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%.dol: %.elf
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$(ELF2DOL) $< $@
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%.velf: %.elf
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arm-vita-eabi-strip -g $<
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vita-elf-create $< $@
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vita-make-fself $@ eboot.bin
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%.elf32: %.elf
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ifeq ($(platform), xenon360)
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$(OBJCOPY) -O elf32-powerpc --adjust-vma 0x80000000 $< $@
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endif
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%.prx: %.elf
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ifeq ($(platform),psp1)
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psp-prxgen $< $@
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endif
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$(EXT_INTER_TARGET): $(OBJ)
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$(CXX) -o $@ $(LDFLAGS) $(LIBDIRS) $(OBJ) $(PLATEXTRA) $(LIBS)
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%.o: %.c
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$(CC) $(CFLAGS) -c -o $@ $<
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%.o: %.S
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$(CC) $(CFLAGS) -c -o $@ $<
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%.bmpobj: %.bmp
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$(LD) -r -b binary -o $@ $<
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%.binobj: %.bin
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$(LD) -r -b binary -o $@ $<
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$(APP_BOOTER_DIR)/app_booter.bin:
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$(MAKE) -C $(APP_BOOTER_DIR)
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pkg: all
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ifeq ($(platform), wii)
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cp -r $(EXT_TARGET) pkg/wii/CORE.dol
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else ifeq ($(platform), ngc)
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cp -r $(EXT_TARGET) pkg/ngc/CORE.dol
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else ifeq ($(platform), psp1)
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psp-fixup-imports$(EXT) $(EXT_TARGET)
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endif
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shaders-checkout:
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@if test -d $(SHADER_CG_DIR); then \
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echo "[SHADER CHECKOUT::] Git pulling common-shaders..."; \
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cd $(SHADER_CG_DIR); \
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$(GIT) pull; \
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cd ../../../../..; \
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else \
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echo "[SHADER CHECKOUT::] Git cloning common-shaders first..."; \
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$(GIT) clone git://github.com/libretro/common-shaders.git $(SHADER_CG_DIR); \
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fi
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shaders-deploy:
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ifeq ($(platform), ps3)
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@if test -d $(MEDIA_SHADER_DIR); then \
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cp -r $(SHADER_CG_DIR)/* $(MEDIA_SHADER_DIR); \
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else \
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echo "[DEPLOY PS3::] Creating PS3 shader directory first..."; \
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mkdir -p $(MEDIA_SHADER_DIR) || bin/true; \
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fi
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@echo "[DEPLOY PS3::] Copied shaders to PS3 shaders directory."
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else ifeq ($(platform), ps3-cobra)
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@if test -d $(MEDIA_SHADER_DIR); then \
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cp -r $(SHADER_CG_DIR)/* $(MEDIA_SHADER_DIR); \
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else \
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echo "[DEPLOY PS3::] Creating PS3 shader directory first..."; \
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mkdir -p $(MEDIA_SHADER_DIR) || bin/true; \
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fi
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@echo "[DEPLOY PS3::] Copied shaders to PS3 shaders directory."
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endif
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shaders-convert-glsl:
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$(PYTHON3) tools/cg2glsl.py $(SHADER_CG_DIR) $(SHADER_GLSL_DIR)
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overlays-checkout:
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@if test -d $(OVERLAY_DIR); then \
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echo "[OVERLAY CHECKOUT::] Git pulling common-overlays..."; \
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cd $(OVERLAY_DIR); \
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$(GIT) pull; \
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cd ../../../../..; \
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else \
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echo "[OVERLAY CHECKOUT::] Git cloning common-overlays first..."; \
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$(GIT) clone git://github.com/libretro/common-overlays.git $(OVERLAY_DIR); \
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fi
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clean:
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rm -f $(EXT_TARGET)
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rm -f $(EXT_INTER_TARGET)
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rm -f $(OBJ)
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ifeq ($(platform), wii)
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$(MAKE) -C $(APP_BOOTER_DIR) clean
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endif
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.PHONY: clean
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