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== DETAILS Some updates for the WiiU port: 1. Implement a way to set logging IP/port that doesn't risk getting committed. To do this, I've created `wiiu-devel.properties.template` and added the file `wiiu-devel.properties` to .gitignore. Developers can then: * Copy the template file to `wiiu-devel.properties` * Enter the relevant details (documented in the template file) 2. Convert `version.all` to unix line endings so modern versions of bash don't complain when it is included. 2. Rewrote the `wiiu-cores.sh` script into `wiiu-new-cores.sh` - Automatically detects when building retroarch inside the `libretro-super` hierarchy to collect the *.info files and *.a files - Automatically detects the *.png (fetched by running `fetch-submodules.sh` script) 3. Create a `wiiu-rpx-upload.sh` script to upload the output of `wiiu-cores.sh` - uses `wiiu-devel.properties` to get WiiU IP address - after upload, re-downloads and compares hashes to detect bad uploads |
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.. | ||
dist-cores.sh | ||
wiiu-cores.sh | ||
wiiu-new-cores.sh | ||
wiiu-rpx-upload.sh | ||
xdk1_env_bigstack.bat | ||
xdk1_env.bat | ||
xdk1-cores.sh | ||
xdk360_env.bat | ||
xdk360-cores.sh |