mirror of
https://github.com/libretro/RetroArch.git
synced 2024-12-04 22:46:46 +00:00
2013 lines
89 KiB
C
2013 lines
89 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2011-2017 - Daniel De Matteis
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* Copyright (C) 2016-2017 - Brad Parker
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdint.h>
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#include <stddef.h>
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#include <compat/strl.h>
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#include <string/stdstring.h>
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#include "../msg_hash.h"
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#include "../configuration.h"
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#include "../verbosity.h"
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int menu_hash_get_help_us_enum(enum msg_hash_enums msg, char *s, size_t len) {
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uint32_t driver_hash = 0;
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settings_t *settings = config_get_ptr();
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if (msg <= MENU_ENUM_LABEL_INPUT_HOTKEY_BIND_END &&
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msg >= MENU_ENUM_LABEL_INPUT_HOTKEY_BIND_BEGIN) {
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unsigned idx = msg - MENU_ENUM_LABEL_INPUT_HOTKEY_BIND_BEGIN;
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switch (idx) {
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case RARCH_FAST_FORWARD_KEY:
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snprintf(s, len,
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"Toggles between fast-forwarding and \n"
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"normal speed."
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);
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break;
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case RARCH_FAST_FORWARD_HOLD_KEY:
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snprintf(s, len,
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"Hold for fast-forward. \n"
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" \n"
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"Releasing button disables fast-forward."
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);
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break;
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case RARCH_PAUSE_TOGGLE:
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snprintf(s, len,
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"Toggle between paused and non-paused state.");
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break;
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case RARCH_FRAMEADVANCE:
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snprintf(s, len,
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"Frame advance when content is paused.");
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break;
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case RARCH_SHADER_NEXT:
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snprintf(s, len,
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"Applies next shader in directory.");
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break;
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case RARCH_SHADER_PREV:
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snprintf(s, len,
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"Applies previous shader in directory.");
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break;
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case RARCH_CHEAT_INDEX_PLUS:
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case RARCH_CHEAT_INDEX_MINUS:
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case RARCH_CHEAT_TOGGLE:
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snprintf(s, len,
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"Cheats.");
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break;
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case RARCH_RESET:
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snprintf(s, len,
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"Reset the content.");
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break;
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case RARCH_SCREENSHOT:
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snprintf(s, len,
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"Take screenshot.");
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break;
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case RARCH_MUTE:
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snprintf(s, len,
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"Mute/unmute audio.");
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break;
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case RARCH_OSK:
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snprintf(s, len,
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"Toggles onscreen keyboard.");
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break;
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case RARCH_NETPLAY_FLIP:
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snprintf(s, len,
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"Netplay flip users.");
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break;
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case RARCH_NETPLAY_GAME_WATCH:
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snprintf(s, len,
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"Netplay toggle play/spectate mode.");
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break;
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case RARCH_SLOWMOTION:
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snprintf(s, len,
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"Hold for slowmotion.");
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break;
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case RARCH_ENABLE_HOTKEY:
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snprintf(s, len,
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"Enable other hotkeys. \n"
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" \n"
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"If this hotkey is bound to either\n"
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"a keyboard, joybutton or joyaxis, \n"
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"all other hotkeys will be enabled only \n"
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"if this one is held at the same time. \n"
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" \n"
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"Alternatively, all hotkeys for keyboard \n"
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"could be disabled by the user.");
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break;
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case RARCH_VOLUME_UP:
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snprintf(s, len,
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"Increases audio volume.");
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break;
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case RARCH_VOLUME_DOWN:
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snprintf(s, len,
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"Decreases audio volume.");
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break;
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case RARCH_OVERLAY_NEXT:
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snprintf(s, len,
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"Switches to next overlay. Wraps around.");
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break;
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case RARCH_DISK_EJECT_TOGGLE:
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snprintf(s, len,
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"Toggles eject for disks. \n"
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" \n"
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"Used for multiple-disk content. ");
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break;
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case RARCH_DISK_NEXT:
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case RARCH_DISK_PREV:
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snprintf(s, len,
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"Cycles through disk images. Use after ejecting. \n"
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" \n"
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"Complete by toggling eject again.");
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break;
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case RARCH_GRAB_MOUSE_TOGGLE:
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snprintf(s, len,
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"Toggles mouse grab. \n"
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" \n"
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"When mouse is grabbed, RetroArch hides the \n"
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"mouse, and keeps the mouse pointer inside \n"
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"the window to allow relative mouse input to \n"
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"work better.");
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break;
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case RARCH_GAME_FOCUS_TOGGLE:
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snprintf(s, len,
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"Toggles game focus.\n"
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" \n"
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"When a game has focus, RetroArch will both disable \n"
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"hotkeys and keep/warp the mouse pointer inside the window.");
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break;
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case RARCH_MENU_TOGGLE:
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snprintf(s, len, "Toggles menu.");
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break;
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case RARCH_LOAD_STATE_KEY:
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snprintf(s, len,
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"Loads state.");
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break;
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case RARCH_FULLSCREEN_TOGGLE_KEY:
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snprintf(s, len,
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"Toggles fullscreen.");
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break;
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case RARCH_QUIT_KEY:
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snprintf(s, len,
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"Key to exit RetroArch cleanly. \n"
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" \n"
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"Killing it in any hard way (SIGKILL, etc.) will \n"
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"terminate RetroArch without saving RAM, etc."
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#ifdef __unix__
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"\nOn Unix-likes, SIGINT/SIGTERM allows a clean \n"
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"deinitialization."
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#endif
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"");
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break;
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case RARCH_STATE_SLOT_PLUS:
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case RARCH_STATE_SLOT_MINUS:
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snprintf(s, len,
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"State slots. \n"
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" \n"
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"With slot set to 0, save state name is \n"
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"*.state (or whatever defined on commandline). \n"
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" \n"
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"When slot is not 0, path will be <path><d>, \n"
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"where <d> is slot number.");
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break;
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case RARCH_SAVE_STATE_KEY:
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snprintf(s, len,
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"Saves state.");
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break;
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case RARCH_REWIND:
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snprintf(s, len,
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"Hold button down to rewind. \n"
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" \n"
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"Rewinding must be enabled.");
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break;
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case RARCH_MOVIE_RECORD_TOGGLE:
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snprintf(s, len,
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"Toggle between recording and not.");
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break;
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default:
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if (string_is_empty(s))
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strlcpy(s, msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NO_INFORMATION_AVAILABLE), len);
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break;
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}
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return 0;
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}
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switch (msg) {
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case MENU_ENUM_LABEL_ACCOUNTS_RETRO_ACHIEVEMENTS:
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snprintf(s, len, "Login details for your \n"
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"Retro Achievements account. \n"
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" \n"
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"Visit retroachievements.org and sign up \n"
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"for a free account. \n"
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" \n"
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"After you are done registering, you need \n"
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"to input the username and password into \n"
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"RetroArch.");
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break;
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case MENU_ENUM_LABEL_CHEEVOS_USERNAME:
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snprintf(s, len, "Username for your Retro Achievements account.");
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break;
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case MENU_ENUM_LABEL_CHEEVOS_PASSWORD:
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snprintf(s, len, "Password for your Retro Achievements account.");
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break;
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case MENU_ENUM_LABEL_USER_LANGUAGE:
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snprintf(s, len, "Localizes the menu and all onscreen messages \n"
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"according to the language you have selected \n"
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"here. \n"
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" \n"
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"Requires a restart for the changes \n"
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"to take effect. \n"
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" \n"
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"Note: not all languages might be currently \n"
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"implemented. \n"
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" \n"
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"In case a language is not implemented, \n"
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"we fallback to English.");
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break;
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case MENU_ENUM_LABEL_VIDEO_FONT_PATH:
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snprintf(s, len, "Change the font that is used \n"
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"for the Onscreen Display text.");
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break;
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case MENU_ENUM_LABEL_GAME_SPECIFIC_OPTIONS:
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snprintf(s, len, "Automatically load content-specific core options.");
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break;
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case MENU_ENUM_LABEL_AUTO_OVERRIDES_ENABLE:
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snprintf(s, len, "Automatically load override configurations.");
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break;
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case MENU_ENUM_LABEL_AUTO_REMAPS_ENABLE:
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snprintf(s, len, "Automatically load input remapping files.");
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break;
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case MENU_ENUM_LABEL_SORT_SAVESTATES_ENABLE:
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snprintf(s, len, "Sort save states in folders \n"
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"named after the libretro core used.");
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break;
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case MENU_ENUM_LABEL_SORT_SAVEFILES_ENABLE:
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snprintf(s, len, "Sort save files in folders \n"
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"named after the libretro core used.");
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break;
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case MENU_ENUM_LABEL_RESUME_CONTENT:
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snprintf(s, len, "Exits from the menu and returns back \n"
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"to the content.");
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break;
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case MENU_ENUM_LABEL_RESTART_CONTENT:
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snprintf(s, len, "Restarts the content from the beginning.");
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break;
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case MENU_ENUM_LABEL_CLOSE_CONTENT:
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snprintf(s, len, "Closes the content and unloads it from \n"
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"memory.");
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break;
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case MENU_ENUM_LABEL_UNDO_LOAD_STATE:
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snprintf(s, len, "If a state was loaded, content will \n"
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"go back to the state prior to loading.");
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break;
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case MENU_ENUM_LABEL_UNDO_SAVE_STATE:
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snprintf(s, len, "If a state was overwritten, it will \n"
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"roll back to the previous save state.");
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break;
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case MENU_ENUM_LABEL_TAKE_SCREENSHOT:
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snprintf(s, len, "Create a screenshot. \n"
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" \n"
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"The screenshot will be stored inside the \n"
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"Screenshot Directory.");
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break;
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case MENU_ENUM_LABEL_RUN:
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snprintf(s, len, "Start the content.");
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break;
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case MENU_ENUM_LABEL_INFORMATION:
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snprintf(s, len, "Show additional metadata information \n"
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"about the content.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_CONFIG:
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snprintf(s, len, "Configuration file.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_COMPRESSED_ARCHIVE:
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snprintf(s, len, "Compressed archive file.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_RECORD_CONFIG:
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snprintf(s, len, "Recording configuration file.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_CURSOR:
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snprintf(s, len, "Database cursor file.");
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break;
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case MENU_ENUM_LABEL_FILE_CONFIG:
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snprintf(s, len, "Configuration file.");
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break;
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case MENU_ENUM_LABEL_SCAN_THIS_DIRECTORY:
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snprintf(s, len,
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"Select this to scan the current directory \n"
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"for content.");
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break;
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case MENU_ENUM_LABEL_USE_THIS_DIRECTORY:
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snprintf(s, len,
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"Select this to set this as the directory.");
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break;
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case MENU_ENUM_LABEL_CONTENT_DATABASE_DIRECTORY:
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snprintf(s, len,
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"Content Database Directory. \n"
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" \n"
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"Path to content database \n"
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"directory.");
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break;
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case MENU_ENUM_LABEL_THUMBNAILS_DIRECTORY:
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snprintf(s, len,
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"Thumbnails Directory. \n"
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" \n"
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"To store thumbnail files.");
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break;
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case MENU_ENUM_LABEL_LIBRETRO_INFO_PATH:
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snprintf(s, len,
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"Core Info Directory. \n"
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" \n"
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"A directory for where to search \n"
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"for libretro core information.");
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break;
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case MENU_ENUM_LABEL_PLAYLIST_DIRECTORY:
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snprintf(s, len,
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"Playlist Directory. \n"
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" \n"
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"Save all playlist files to this \n"
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"directory.");
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break;
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case MENU_ENUM_LABEL_DUMMY_ON_CORE_SHUTDOWN:
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snprintf(s, len,
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"Some cores might have \n"
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"a shutdown feature. \n"
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" \n"
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"If this option is left disabled, \n"
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"selecting the shutdown procedure \n"
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"would trigger RetroArch being shut \n"
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"down. \n"
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" \n"
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"Enabling this option will load a \n"
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"dummy core instead so that we remain \n"
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"inside the menu and RetroArch won't \n"
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"shutdown.");
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break;
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case MENU_ENUM_LABEL_CHECK_FOR_MISSING_FIRMWARE:
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snprintf(s, len,
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"Some cores might need \n"
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"firmware or bios files. \n"
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" \n"
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"If this option is disabled, \n"
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"it will try to load even if such \n"
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"firmware is missing. \n"
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"down. \n");
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break;
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case MENU_ENUM_LABEL_PARENT_DIRECTORY:
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snprintf(s, len,
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"Go back to the parent directory.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_SHADER_PRESET:
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snprintf(s, len,
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"Shader preset file.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_SHADER:
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snprintf(s, len,
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"Shader file.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_REMAP:
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snprintf(s, len,
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"Remap controls file.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_CHEAT:
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snprintf(s, len,
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"Cheat file.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_OVERLAY:
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snprintf(s, len,
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"Overlay file.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_RDB:
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snprintf(s, len,
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"Database file.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_FONT:
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snprintf(s, len,
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"TrueType font file.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_PLAIN_FILE:
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snprintf(s, len,
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"Plain file.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_MOVIE_OPEN:
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snprintf(s, len,
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"Video. \n"
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" \n"
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"Select it to open this file with the \n"
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"video player.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_MUSIC_OPEN:
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snprintf(s, len,
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"Music. \n"
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" \n"
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"Select it to open this file with the \n"
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"music player.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_IMAGE:
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snprintf(s, len,
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"Image file.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_IMAGE_OPEN_WITH_VIEWER:
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snprintf(s, len,
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"Image. \n"
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" \n"
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"Select it to open this file with the \n"
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"image viewer.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_CORE_SELECT_FROM_COLLECTION:
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snprintf(s, len,
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"Libretro core. \n"
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" \n"
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"Selecting this will associate this core \n"
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"to the game.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_CORE:
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snprintf(s, len,
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"Libretro core. \n"
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" \n"
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"Select this file to have RetroArch load this core.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_DIRECTORY:
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snprintf(s, len,
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"Directory. \n"
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" \n"
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"Select it to open this directory.");
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break;
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case MENU_ENUM_LABEL_CACHE_DIRECTORY:
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snprintf(s, len,
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"Cache Directory. \n"
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" \n"
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"Content decompressed by RetroArch will be \n"
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"temporarily extracted to this directory.");
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break;
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case MENU_ENUM_LABEL_HISTORY_LIST_ENABLE:
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snprintf(s, len,
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"If enabled, every content loaded \n"
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"in RetroArch will be automatically \n"
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"added to the recent history list.");
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break;
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case MENU_ENUM_LABEL_RGUI_BROWSER_DIRECTORY:
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snprintf(s, len,
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"File Browser Directory. \n"
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" \n"
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"Sets start directory for menu file browser.");
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break;
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case MENU_ENUM_LABEL_INPUT_POLL_TYPE_BEHAVIOR:
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snprintf(s, len,
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"Influence how input polling is done inside \n"
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"RetroArch. \n"
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" \n"
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"Early - Input polling is performed before \n"
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"the frame is processed. \n"
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"Normal - Input polling is performed when \n"
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"polling is requested. \n"
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"Late - Input polling is performed on \n"
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"first input state request per frame.\n"
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" \n"
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"Setting it to 'Early' or 'Late' can result \n"
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"in less latency, \n"
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"depending on your configuration.\n\n"
|
|
"Will be ignored when using netplay."
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_INPUT_DESCRIPTOR_HIDE_UNBOUND:
|
|
snprintf(s, len,
|
|
"Hide input descriptors that were not set \n"
|
|
"by the core.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_REFRESH_RATE:
|
|
snprintf(s, len,
|
|
"Video refresh rate of your monitor. \n"
|
|
"Used to calculate a suitable audio input rate.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_FORCE_SRGB_DISABLE:
|
|
snprintf(s, len,
|
|
"Forcibly disable sRGB FBO support. Some Intel \n"
|
|
"OpenGL drivers on Windows have video problems \n"
|
|
"with sRGB FBO support enabled.");
|
|
break;
|
|
case MENU_ENUM_LABEL_AUDIO_ENABLE:
|
|
snprintf(s, len,
|
|
"Enable audio output.");
|
|
break;
|
|
case MENU_ENUM_LABEL_AUDIO_SYNC:
|
|
snprintf(s, len,
|
|
"Synchronize audio (recommended).");
|
|
break;
|
|
case MENU_ENUM_LABEL_AUDIO_LATENCY:
|
|
snprintf(s, len,
|
|
"Desired audio latency in milliseconds. \n"
|
|
"Might not be honored if the audio driver \n"
|
|
"can't provide given latency.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_ALLOW_ROTATE:
|
|
snprintf(s, len,
|
|
"Allow cores to set rotation. If false, \n"
|
|
"rotation requests are honored, but ignored.\n\n"
|
|
"Used for setups where one manually rotates \n"
|
|
"the monitor.");
|
|
break;
|
|
case MENU_ENUM_LABEL_INPUT_DESCRIPTOR_LABEL_SHOW:
|
|
snprintf(s, len,
|
|
"Show the input descriptors set by the core \n"
|
|
"instead of the default ones.");
|
|
break;
|
|
case MENU_ENUM_LABEL_CONTENT_HISTORY_SIZE:
|
|
snprintf(s, len,
|
|
"Number of entries that will be kept in \n"
|
|
"content history playlist.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_WINDOWED_FULLSCREEN:
|
|
snprintf(s, len,
|
|
"To use windowed mode or not when going \n"
|
|
"fullscreen.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_FONT_SIZE:
|
|
snprintf(s, len,
|
|
"Font size for on-screen messages.");
|
|
break;
|
|
case MENU_ENUM_LABEL_SAVESTATE_AUTO_INDEX:
|
|
snprintf(s, len,
|
|
"Automatically increment slot index on each save, \n"
|
|
"generating multiple savestate files. \n"
|
|
"When the content is loaded, state slot will be \n"
|
|
"set to the highest existing value (last savestate).");
|
|
break;
|
|
case MENU_ENUM_LABEL_FPS_SHOW:
|
|
snprintf(s, len,
|
|
"Enables displaying the current frames \n"
|
|
"per second.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_FONT_ENABLE:
|
|
snprintf(s, len,
|
|
"Show and/or hide onscreen messages.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_MESSAGE_POS_X:
|
|
case MENU_ENUM_LABEL_VIDEO_MESSAGE_POS_Y:
|
|
snprintf(s, len,
|
|
"Offset for where messages will be placed \n"
|
|
"onscreen. Values are in range [0.0, 1.0].");
|
|
break;
|
|
case MENU_ENUM_LABEL_INPUT_OVERLAY_ENABLE:
|
|
snprintf(s, len,
|
|
"Enable or disable the current overlay.");
|
|
break;
|
|
case MENU_ENUM_LABEL_INPUT_OVERLAY_HIDE_IN_MENU:
|
|
snprintf(s, len,
|
|
"Hide the current overlay from appearing \n"
|
|
"inside the menu.");
|
|
break;
|
|
case MENU_ENUM_LABEL_OVERLAY_PRESET:
|
|
snprintf(s, len,
|
|
"Path to input overlay.");
|
|
break;
|
|
case MENU_ENUM_LABEL_OVERLAY_OPACITY:
|
|
snprintf(s, len,
|
|
"Overlay opacity.");
|
|
break;
|
|
case MENU_ENUM_LABEL_INPUT_BIND_TIMEOUT:
|
|
snprintf(s, len,
|
|
"Input bind timer timeout (in seconds). \n"
|
|
"Amount of seconds to wait until proceeding \n"
|
|
"to the next bind.");
|
|
break;
|
|
case MENU_ENUM_LABEL_OVERLAY_SCALE:
|
|
snprintf(s, len,
|
|
"Overlay scale.");
|
|
break;
|
|
case MENU_ENUM_LABEL_AUDIO_OUTPUT_RATE:
|
|
snprintf(s, len,
|
|
"Audio output samplerate.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_SHARED_CONTEXT:
|
|
snprintf(s, len,
|
|
"Set to true if hardware-rendered cores \n"
|
|
"should get their private context. \n"
|
|
"Avoids having to assume hardware state changes \n"
|
|
"inbetween frames."
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_CORE_LIST:
|
|
snprintf(s, len,
|
|
"Load Core. \n"
|
|
" \n"
|
|
"Browse for a libretro core \n"
|
|
"implementation. Where the browser \n"
|
|
"starts depends on your Core Directory \n"
|
|
"path. If blank, it will start in root. \n"
|
|
" \n"
|
|
"If Core Directory is a directory, the menu \n"
|
|
"will use that as top folder. If Core \n"
|
|
"Directory is a full path, it will start \n"
|
|
"in the folder where the file is.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VALUE_MENU_ENUM_CONTROLS_PROLOG:
|
|
snprintf(s, len,
|
|
"You can use the following controls below \n"
|
|
"on either your gamepad or keyboard in order\n"
|
|
"to control the menu: \n"
|
|
" \n"
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_WELCOME_TO_RETROARCH:
|
|
snprintf(s, len,
|
|
"Welcome to RetroArch\n"
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_VALUE_HELP_AUDIO_VIDEO_TROUBLESHOOTING_DESC: {
|
|
/* Work around C89 limitations */
|
|
char u[501];
|
|
const char *t =
|
|
"RetroArch relies on an unique form of\n"
|
|
"audio/video synchronization where it needs to be\n"
|
|
"calibrated against the refresh rate of your\n"
|
|
"display for best performance results.\n"
|
|
" \n"
|
|
"If you experience any audio crackling or video\n"
|
|
"tearing, usually it means that you need to\n"
|
|
"calibrate the settings. Some choices below:\n"
|
|
" \n";
|
|
snprintf(u, sizeof(u), /* can't inline this due to the printf arguments */
|
|
"a) Go to '%s' -> '%s', and enable\n"
|
|
"'Threaded Video'. Refresh rate will not matter\n"
|
|
"in this mode, framerate will be higher,\n"
|
|
"but video might be less smooth.\n"
|
|
"b) Go to '%s' -> '%s', and look at\n"
|
|
"'%s'. Let it run for\n"
|
|
"2048 frames, then press 'OK'.",
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_SETTINGS),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_VIDEO_SETTINGS),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_SETTINGS),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_VIDEO_SETTINGS),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_VIDEO_REFRESH_RATE_AUTO));
|
|
strlcpy(s, t, len);
|
|
strlcat(s, u, len);
|
|
}
|
|
break;
|
|
case MENU_ENUM_LABEL_VALUE_HELP_SCANNING_CONTENT_DESC:
|
|
snprintf(s, len,
|
|
"To scan for content, go to '%s' and\n"
|
|
"select either '%s' or %s'.\n"
|
|
" \n"
|
|
"Files will be compared to database entries.\n"
|
|
"If there is a match, it will add an entry\n"
|
|
"to a collection.\n"
|
|
" \n"
|
|
"You can then easily access this content by\n"
|
|
"going to '%s' ->\n"
|
|
"'%s'\n"
|
|
"instead of having to go through the\n"
|
|
"filebrowser everytime.\n"
|
|
" \n"
|
|
"NOTE: Content for some cores might still not be\n"
|
|
"scannable.",
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_ADD_CONTENT_LIST),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_SCAN_DIRECTORY),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_SCAN_FILE),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_LOAD_CONTENT_LIST),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_CONTENT_COLLECTION_LIST)
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_VALUE_EXTRACTING_PLEASE_WAIT:
|
|
snprintf(s, len,
|
|
"Welcome to RetroArch\n"
|
|
"\n"
|
|
"Extracting assets, please wait.\n"
|
|
"This might take a while...\n"
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_INPUT_DRIVER:
|
|
if (settings)
|
|
driver_hash = msg_hash_calculate(settings->input.driver);
|
|
|
|
switch (driver_hash) {
|
|
case MENU_LABEL_INPUT_DRIVER_UDEV:
|
|
snprintf(s, len,
|
|
"udev Input driver. \n"
|
|
" \n"
|
|
"It uses the recent evdev joypad API \n"
|
|
"for joystick support. It supports \n"
|
|
"hotplugging and force feedback. \n"
|
|
" \n"
|
|
"The driver reads evdev events for keyboard \n"
|
|
"support. It also supports keyboard callback, \n"
|
|
"mice and touchpads. \n"
|
|
" \n"
|
|
"By default in most distros, /dev/input nodes \n"
|
|
"are root-only (mode 600). You can set up a udev \n"
|
|
"rule which makes these accessible to non-root."
|
|
);
|
|
break;
|
|
case MENU_LABEL_INPUT_DRIVER_LINUXRAW:
|
|
snprintf(s, len,
|
|
"linuxraw Input driver. \n"
|
|
" \n"
|
|
"This driver requires an active TTY. Keyboard \n"
|
|
"events are read directly from the TTY which \n"
|
|
"makes it simpler, but not as flexible as udev. \n" "Mice, etc, are not supported at all. \n"
|
|
" \n"
|
|
"This driver uses the older joystick API \n"
|
|
"(/dev/input/js*).");
|
|
break;
|
|
default:
|
|
snprintf(s, len,
|
|
"Input driver.\n"
|
|
" \n"
|
|
"Depending on video driver, it might \n"
|
|
"force a different input driver.");
|
|
break;
|
|
}
|
|
break;
|
|
case MENU_ENUM_LABEL_LOAD_CONTENT_LIST:
|
|
snprintf(s, len,
|
|
"Load Content. \n"
|
|
"Browse for content. \n"
|
|
" \n"
|
|
"To load content, you need a \n"
|
|
"'Core' to use, and a content file. \n"
|
|
" \n"
|
|
"To control where the menu starts \n"
|
|
"to browse for content, set \n"
|
|
"'File Browser Directory'. \n"
|
|
"If not set, it will start in root. \n"
|
|
" \n"
|
|
"The browser will filter out \n"
|
|
"extensions for the last core set \n"
|
|
"in 'Load Core', and use that core \n"
|
|
"when content is loaded."
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_LOAD_CONTENT_HISTORY:
|
|
snprintf(s, len,
|
|
"Loading content from history. \n"
|
|
" \n"
|
|
"As content is loaded, content and libretro \n"
|
|
"core combinations are saved to history. \n"
|
|
" \n"
|
|
"The history is saved to a file in the same \n"
|
|
"directory as the RetroArch config file. If \n"
|
|
"no config file was loaded in startup, history \n"
|
|
"will not be saved or loaded, and will not exist \n"
|
|
"in the main menu."
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_DRIVER:
|
|
snprintf(s, len,
|
|
"Current Video driver.");
|
|
|
|
if (string_is_equal(settings->video.driver, "gl")) {
|
|
snprintf(s, len,
|
|
"OpenGL Video driver. \n"
|
|
" \n"
|
|
"This driver allows libretro GL cores to \n"
|
|
"be used in addition to software-rendered \n"
|
|
"core implementations.\n"
|
|
" \n"
|
|
"Performance for software-rendered and \n"
|
|
"libretro GL core implementations is \n"
|
|
"dependent on your graphics card's \n"
|
|
"underlying GL driver).");
|
|
} else if (string_is_equal(settings->video.driver, "sdl2")) {
|
|
snprintf(s, len,
|
|
"SDL 2 Video driver.\n"
|
|
" \n"
|
|
"This is an SDL 2 software-rendered video \n"
|
|
"driver.\n"
|
|
" \n"
|
|
"Performance for software-rendered libretro \n"
|
|
"core implementations is dependent \n"
|
|
"on your platform SDL implementation.");
|
|
} else if (string_is_equal(settings->video.driver, "sdl1")) {
|
|
snprintf(s, len,
|
|
"SDL Video driver.\n"
|
|
" \n"
|
|
"This is an SDL 1.2 software-rendered video \n"
|
|
"driver.\n"
|
|
" \n"
|
|
"Performance is considered to be suboptimal. \n"
|
|
"Consider using it only as a last resort.");
|
|
} else if (string_is_equal(settings->video.driver, "d3d")) {
|
|
snprintf(s, len,
|
|
"Direct3D Video driver. \n"
|
|
" \n"
|
|
"Performance for software-rendered cores \n"
|
|
"is dependent on your graphic card's \n"
|
|
"underlying D3D driver).");
|
|
} else if (string_is_equal(settings->video.driver, "exynos")) {
|
|
snprintf(s, len,
|
|
"Exynos-G2D Video Driver. \n"
|
|
" \n"
|
|
"This is a low-level Exynos video driver. \n"
|
|
"Uses the G2D block in Samsung Exynos SoC \n"
|
|
"for blit operations. \n"
|
|
" \n"
|
|
"Performance for software rendered cores \n"
|
|
"should be optimal.");
|
|
} else if (string_is_equal(settings->video.driver, "drm")) {
|
|
snprintf(s, len,
|
|
"Plain DRM Video Driver. \n"
|
|
" \n"
|
|
"This is a low-level video driver using. \n"
|
|
"libdrm for hardware scaling using \n"
|
|
"GPU overlays.");
|
|
} else if (string_is_equal(settings->video.driver, "sunxi")) {
|
|
snprintf(s, len,
|
|
"Sunxi-G2D Video Driver. \n"
|
|
" \n"
|
|
"This is a low-level Sunxi video driver. \n"
|
|
"Uses the G2D block in Allwinner SoCs.");
|
|
}
|
|
break;
|
|
case MENU_ENUM_LABEL_AUDIO_DSP_PLUGIN:
|
|
snprintf(s, len,
|
|
"Audio DSP plugin.\n"
|
|
" Processes audio before it's sent to \n"
|
|
"the driver."
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_AUDIO_RESAMPLER_DRIVER:
|
|
if (settings)
|
|
driver_hash = msg_hash_calculate(settings->audio.resampler);
|
|
|
|
switch (driver_hash) {
|
|
case MENU_LABEL_AUDIO_RESAMPLER_DRIVER_SINC:
|
|
snprintf(s, len,
|
|
"Windowed SINC implementation.");
|
|
break;
|
|
case MENU_LABEL_AUDIO_RESAMPLER_DRIVER_CC:
|
|
snprintf(s, len,
|
|
"Convoluted Cosine implementation.");
|
|
break;
|
|
default:
|
|
if (string_is_empty(s))
|
|
strlcpy(s, msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NO_INFORMATION_AVAILABLE), len);
|
|
break;
|
|
}
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_SHADER_PRESET:
|
|
snprintf(s, len,
|
|
"Load Shader Preset. \n"
|
|
" \n"
|
|
" Load a shader preset directly. \n"
|
|
"The menu shader menu is updated accordingly. \n"
|
|
" \n"
|
|
"If the CGP uses scaling methods which are not \n"
|
|
"simple, (i.e. source scaling, same scaling \n"
|
|
"factor for X/Y), the scaling factor displayed \n"
|
|
"in the menu might not be correct."
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_SHADER_SCALE_PASS:
|
|
snprintf(s, len,
|
|
"Scale for this pass. \n"
|
|
" \n"
|
|
"The scale factor accumulates, i.e. 2x \n"
|
|
"for first pass and 2x for second pass \n"
|
|
"will give you a 4x total scale. \n"
|
|
" \n"
|
|
"If there is a scale factor for last \n"
|
|
"pass, the result is stretched to \n"
|
|
"screen with the filter specified in \n"
|
|
"'Default Filter'. \n"
|
|
" \n"
|
|
"If 'Don't Care' is set, either 1x \n"
|
|
"scale or stretch to fullscreen will \n"
|
|
"be used depending if it's not the last \n"
|
|
"pass or not."
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_SHADER_NUM_PASSES:
|
|
snprintf(s, len,
|
|
"Shader Passes. \n"
|
|
" \n"
|
|
"RetroArch allows you to mix and match various \n"
|
|
"shaders with arbitrary shader passes, with \n"
|
|
"custom hardware filters and scale factors. \n"
|
|
" \n"
|
|
"This option specifies the number of shader \n"
|
|
"passes to use. If you set this to 0, and use \n"
|
|
"Apply Shader Changes, you use a 'blank' shader. \n"
|
|
" \n"
|
|
"The Default Filter option will affect the \n"
|
|
"stretching filter.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_SHADER_PARAMETERS:
|
|
snprintf(s, len,
|
|
"Shader Parameters. \n"
|
|
" \n"
|
|
"Modifies current shader directly. Will not be \n"
|
|
"saved to CGP/GLSLP preset file.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_SHADER_PRESET_PARAMETERS:
|
|
snprintf(s, len,
|
|
"Shader Preset Parameters. \n"
|
|
" \n"
|
|
"Modifies shader preset currently in menu."
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_SHADER_PASS:
|
|
snprintf(s, len,
|
|
"Path to shader. \n"
|
|
" \n"
|
|
"All shaders must be of the same \n"
|
|
"type (i.e. CG, GLSL or HLSL). \n"
|
|
" \n"
|
|
"Set Shader Directory to set where \n"
|
|
"the browser starts to look for \n"
|
|
"shaders."
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_CONFIGURATION_SETTINGS:
|
|
snprintf(s, len,
|
|
"Determines how configuration files \n"
|
|
"are loaded and prioritized.");
|
|
break;
|
|
case MENU_ENUM_LABEL_CONFIG_SAVE_ON_EXIT:
|
|
snprintf(s, len,
|
|
"Saves config to disk on exit.\n"
|
|
"Useful for menu as settings can be\n"
|
|
"modified. Overwrites the config.\n"
|
|
" \n"
|
|
"#include's and comments are not \n"
|
|
"preserved. \n"
|
|
" \n"
|
|
"By design, the config file is \n"
|
|
"considered immutable as it is \n"
|
|
"likely maintained by the user, \n"
|
|
"and should not be overwritten \n"
|
|
"behind the user's back."
|
|
#if defined(RARCH_CONSOLE) || defined(RARCH_MOBILE)
|
|
"\nThis is not not the case on \n"
|
|
"consoles however, where \n"
|
|
"looking at the config file \n"
|
|
"manually isn't really an option."
|
|
#endif
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_CONFIRM_ON_EXIT:
|
|
snprintf(s, len, "Are you sure you want to quit?");
|
|
break;
|
|
case MENU_ENUM_LABEL_SHOW_HIDDEN_FILES:
|
|
snprintf(s, len, "Show hidden files\n"
|
|
"and folders.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_SHADER_FILTER_PASS:
|
|
snprintf(s, len,
|
|
"Hardware filter for this pass. \n"
|
|
" \n"
|
|
"If 'Don't Care' is set, 'Default \n"
|
|
"Filter' will be used."
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_AUTOSAVE_INTERVAL:
|
|
snprintf(s, len,
|
|
"Autosaves the non-volatile SRAM \n"
|
|
"at a regular interval.\n"
|
|
" \n"
|
|
"This is disabled by default unless set \n"
|
|
"otherwise. The interval is measured in \n"
|
|
"seconds. \n"
|
|
" \n"
|
|
"A value of 0 disables autosave.");
|
|
break;
|
|
case MENU_ENUM_LABEL_INPUT_BIND_DEVICE_TYPE:
|
|
snprintf(s, len,
|
|
"Input Device Type. \n"
|
|
" \n"
|
|
"Picks which device type to use. This is \n"
|
|
"relevant for the libretro core itself."
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_LIBRETRO_LOG_LEVEL:
|
|
snprintf(s, len,
|
|
"Sets log level for libretro cores \n"
|
|
"(GET_LOG_INTERFACE). \n"
|
|
" \n"
|
|
" If a log level issued by a libretro \n"
|
|
" core is below libretro_log level, it \n"
|
|
" is ignored.\n"
|
|
" \n"
|
|
" DEBUG logs are always ignored unless \n"
|
|
" verbose mode is activated (--verbose).\n"
|
|
" \n"
|
|
" DEBUG = 0\n"
|
|
" INFO = 1\n"
|
|
" WARN = 2\n"
|
|
" ERROR = 3"
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_STATE_SLOT_INCREASE:
|
|
case MENU_ENUM_LABEL_STATE_SLOT_DECREASE:
|
|
snprintf(s, len,
|
|
"State slots.\n"
|
|
" \n"
|
|
" With slot set to 0, save state name is *.state \n"
|
|
" (or whatever defined on commandline).\n"
|
|
"When slot is != 0, path will be (path)(d), \n"
|
|
"where (d) is slot number.");
|
|
break;
|
|
case MENU_ENUM_LABEL_SHADER_APPLY_CHANGES:
|
|
snprintf(s, len,
|
|
"Apply Shader Changes. \n"
|
|
" \n"
|
|
"After changing shader settings, use this to \n"
|
|
"apply changes. \n"
|
|
" \n"
|
|
"Changing shader settings is a somewhat \n"
|
|
"expensive operation so it has to be \n"
|
|
"done explicitly. \n"
|
|
" \n"
|
|
"When you apply shaders, the menu shader \n"
|
|
"settings are saved to a temporary file (either \n"
|
|
"menu.cgp or menu.glslp) and loaded. The file \n"
|
|
"persists after RetroArch exits. The file is \n"
|
|
"saved to Shader Directory."
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_MENU_TOGGLE:
|
|
snprintf(s, len,
|
|
"Toggles menu.");
|
|
break;
|
|
case MENU_ENUM_LABEL_GRAB_MOUSE_TOGGLE:
|
|
snprintf(s, len,
|
|
"Toggles mouse grab.\n"
|
|
" \n"
|
|
"When mouse is grabbed, RetroArch hides the \n"
|
|
"mouse, and keeps the mouse pointer inside \n"
|
|
"the window to allow relative mouse input to \n"
|
|
"work better.");
|
|
break;
|
|
case MENU_ENUM_LABEL_GAME_FOCUS_TOGGLE:
|
|
snprintf(s, len,
|
|
"Toggles game focus.\n"
|
|
" \n"
|
|
"When a game has focus, RetroArch will both disable \n"
|
|
"hotkeys and keep/warp the mouse pointer inside the window.");
|
|
break;
|
|
case MENU_ENUM_LABEL_DISK_NEXT:
|
|
snprintf(s, len,
|
|
"Cycles through disk images. Use after \n"
|
|
"ejecting. \n"
|
|
" \n"
|
|
" Complete by toggling eject again.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_FILTER:
|
|
#ifdef HAVE_FILTERS_BUILTIN
|
|
snprintf(s, len,
|
|
"CPU-based video filter.");
|
|
#else
|
|
snprintf(s, len,
|
|
"CPU-based video filter.\n"
|
|
" \n"
|
|
"Path to a dynamic library.");
|
|
#endif
|
|
break;
|
|
case MENU_ENUM_LABEL_AUDIO_DEVICE:
|
|
snprintf(s, len,
|
|
"Override the default audio device \n"
|
|
"the audio driver uses.\n"
|
|
"This is driver dependent. E.g.\n"
|
|
#ifdef HAVE_ALSA
|
|
" \n"
|
|
"ALSA wants a PCM device."
|
|
#endif
|
|
#ifdef HAVE_OSS
|
|
" \n"
|
|
"OSS wants a path (e.g. /dev/dsp)."
|
|
#endif
|
|
#ifdef HAVE_JACK
|
|
" \n"
|
|
"JACK wants portnames (e.g. system:playback1\n"
|
|
",system:playback_2)."
|
|
#endif
|
|
#ifdef HAVE_RSOUND
|
|
" \n"
|
|
"RSound wants an IP address to an RSound \n"
|
|
"server."
|
|
#endif
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_DISK_EJECT_TOGGLE:
|
|
snprintf(s, len,
|
|
"Toggles eject for disks.\n"
|
|
" \n"
|
|
"Used for multiple-disk content.");
|
|
break;
|
|
case MENU_ENUM_LABEL_ENABLE_HOTKEY:
|
|
snprintf(s, len,
|
|
"Enable other hotkeys.\n"
|
|
" \n"
|
|
" If this hotkey is bound to either keyboard, \n"
|
|
"joybutton or joyaxis, all other hotkeys will \n"
|
|
"be disabled unless this hotkey is also held \n"
|
|
"at the same time. \n"
|
|
" \n"
|
|
"This is useful for RETRO_KEYBOARD centric \n"
|
|
"implementations which query a large area of \n"
|
|
"the keyboard, where it is not desirable that \n"
|
|
"hotkeys get in the way.");
|
|
break;
|
|
case MENU_ENUM_LABEL_REWIND_ENABLE:
|
|
snprintf(s, len,
|
|
"Enable rewinding.\n"
|
|
" \n"
|
|
"This will take a performance hit, \n"
|
|
"so it is disabled by default.");
|
|
break;
|
|
case MENU_ENUM_LABEL_LIBRETRO_DIR_PATH:
|
|
snprintf(s, len,
|
|
"Core Directory. \n"
|
|
" \n"
|
|
"A directory for where to search for \n"
|
|
"libretro core implementations.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_REFRESH_RATE_AUTO:
|
|
snprintf(s, len,
|
|
"Refresh Rate Auto.\n"
|
|
" \n"
|
|
"The accurate refresh rate of our monitor (Hz).\n"
|
|
"This is used to calculate audio input rate with \n"
|
|
"the formula: \n"
|
|
" \n"
|
|
"audio_input_rate = game input rate * display \n"
|
|
"refresh rate / game refresh rate\n"
|
|
" \n"
|
|
"If the implementation does not report any \n"
|
|
"values, NTSC defaults will be assumed for \n"
|
|
"compatibility.\n"
|
|
" \n"
|
|
"This value should stay close to 60Hz to avoid \n"
|
|
"large pitch changes. If your monitor does \n"
|
|
"not run at 60Hz, or something close to it, \n"
|
|
"disable VSync, and leave this at its default.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_ROTATION:
|
|
snprintf(s, len,
|
|
"Forces a certain rotation \n"
|
|
"of the screen.\n"
|
|
" \n"
|
|
"The rotation is added to rotations which\n"
|
|
"the libretro core sets (see Video Allow\n"
|
|
"Rotate).");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_SCALE:
|
|
snprintf(s, len,
|
|
"Fullscreen resolution.\n"
|
|
" \n"
|
|
"Resolution of 0 uses the \n"
|
|
"resolution of the environment.\n");
|
|
break;
|
|
case MENU_ENUM_LABEL_FASTFORWARD_RATIO:
|
|
snprintf(s, len,
|
|
"Fastforward ratio."
|
|
" \n"
|
|
"The maximum rate at which content will\n"
|
|
"be run when using fast forward.\n"
|
|
" \n"
|
|
" (E.g. 5.0 for 60 fps content => 300 fps \n"
|
|
"cap).\n"
|
|
" \n"
|
|
"RetroArch will go to sleep to ensure that \n"
|
|
"the maximum rate will not be exceeded.\n"
|
|
"Do not rely on this cap to be perfectly \n"
|
|
"accurate.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_MONITOR_INDEX:
|
|
snprintf(s, len,
|
|
"Which monitor to prefer.\n"
|
|
" \n"
|
|
"0 (default) means no particular monitor \n"
|
|
"is preferred, 1 and up (1 being first \n"
|
|
"monitor), suggests RetroArch to use that \n"
|
|
"particular monitor.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_CROP_OVERSCAN:
|
|
snprintf(s, len,
|
|
"Forces cropping of overscanned \n"
|
|
"frames.\n"
|
|
" \n"
|
|
"Exact behavior of this option is \n"
|
|
"core-implementation specific.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_SCALE_INTEGER:
|
|
snprintf(s, len,
|
|
"Only scales video in integer \n"
|
|
"steps.\n"
|
|
" \n"
|
|
"The base size depends on system-reported \n"
|
|
"geometry and aspect ratio.\n"
|
|
" \n"
|
|
"If Force Aspect is not set, X/Y will be \n"
|
|
"integer scaled independently.");
|
|
break;
|
|
case MENU_ENUM_LABEL_AUDIO_VOLUME:
|
|
snprintf(s, len,
|
|
"Audio volume, expressed in dB.\n"
|
|
" \n"
|
|
" 0 dB is normal volume. No gain will be applied.\n"
|
|
"Gain can be controlled in runtime with Input\n"
|
|
"Volume Up / Input Volume Down.");
|
|
break;
|
|
case MENU_ENUM_LABEL_AUDIO_RATE_CONTROL_DELTA:
|
|
snprintf(s, len,
|
|
"Audio rate control.\n"
|
|
" \n"
|
|
"Setting this to 0 disables rate control.\n"
|
|
"Any other value controls audio rate control \n"
|
|
"delta.\n"
|
|
" \n"
|
|
"Defines how much input rate can be adjusted \n"
|
|
"dynamically.\n"
|
|
" \n"
|
|
" Input rate is defined as: \n"
|
|
" input rate * (1.0 +/- (rate control delta))");
|
|
break;
|
|
case MENU_ENUM_LABEL_AUDIO_MAX_TIMING_SKEW:
|
|
snprintf(s, len,
|
|
"Maximum audio timing skew.\n"
|
|
" \n"
|
|
"Defines the maximum change in input rate.\n"
|
|
"You may want to increase this to enable\n"
|
|
"very large changes in timing, for example\n"
|
|
"running PAL cores on NTSC displays, at the\n"
|
|
"cost of inaccurate audio pitch.\n"
|
|
" \n"
|
|
" Input rate is defined as: \n"
|
|
" input rate * (1.0 +/- (max timing skew))");
|
|
break;
|
|
case MENU_ENUM_LABEL_OVERLAY_NEXT:
|
|
snprintf(s, len,
|
|
"Toggles to next overlay.\n"
|
|
" \n"
|
|
"Wraps around.");
|
|
break;
|
|
case MENU_ENUM_LABEL_LOG_VERBOSITY:
|
|
snprintf(s, len,
|
|
"Enable or disable verbosity level \n"
|
|
"of frontend.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VOLUME_UP:
|
|
snprintf(s, len,
|
|
"Increases audio volume.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VOLUME_DOWN:
|
|
snprintf(s, len,
|
|
"Decreases audio volume.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_DISABLE_COMPOSITION:
|
|
snprintf(s, len,
|
|
"Forcibly disable composition.\n"
|
|
"Only valid on Windows Vista/7 for now.");
|
|
break;
|
|
case MENU_ENUM_LABEL_PERFCNT_ENABLE:
|
|
snprintf(s, len,
|
|
"Enable or disable frontend \n"
|
|
"performance counters.");
|
|
break;
|
|
case MENU_ENUM_LABEL_SYSTEM_DIRECTORY:
|
|
snprintf(s, len,
|
|
"System Directory. \n"
|
|
" \n"
|
|
"Sets the 'system' directory.\n"
|
|
"Cores can query for this\n"
|
|
"directory to load BIOSes, \n"
|
|
"system-specific configs, etc.");
|
|
break;
|
|
case MENU_ENUM_LABEL_SAVESTATE_AUTO_SAVE:
|
|
case MENU_ENUM_LABEL_SAVESTATE_AUTO_LOAD:
|
|
snprintf(s, len,
|
|
"Automatically saves a savestate at the \n"
|
|
"end of RetroArch's lifetime.\n"
|
|
" \n"
|
|
"RetroArch will automatically load any savestate\n"
|
|
"with this path on startup if 'Auto Load State\n"
|
|
"is enabled.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_THREADED:
|
|
snprintf(s, len,
|
|
"Use threaded video driver.\n"
|
|
" \n"
|
|
"Using this might improve performance at the \n"
|
|
"possible cost of latency and more video \n"
|
|
"stuttering.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_VSYNC:
|
|
snprintf(s, len,
|
|
"Video V-Sync.\n");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_HARD_SYNC:
|
|
snprintf(s, len,
|
|
"Attempts to hard-synchronize \n"
|
|
"CPU and GPU.\n"
|
|
" \n"
|
|
"Can reduce latency at the cost of \n"
|
|
"performance.");
|
|
break;
|
|
case MENU_ENUM_LABEL_REWIND_GRANULARITY:
|
|
snprintf(s, len,
|
|
"Rewind granularity.\n"
|
|
" \n"
|
|
" When rewinding defined number of \n"
|
|
"frames, you can rewind several frames \n"
|
|
"at a time, increasing the rewinding \n"
|
|
"speed.");
|
|
break;
|
|
case MENU_ENUM_LABEL_SCREENSHOT:
|
|
snprintf(s, len,
|
|
"Take screenshot.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_FRAME_DELAY:
|
|
snprintf(s, len,
|
|
"Sets how many milliseconds to delay\n"
|
|
"after VSync before running the core.\n"
|
|
"\n"
|
|
"Can reduce latency at the cost of\n"
|
|
"higher risk of stuttering.\n"
|
|
" \n"
|
|
"Maximum is 15.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_HARD_SYNC_FRAMES:
|
|
snprintf(s, len,
|
|
"Sets how many frames CPU can \n"
|
|
"run ahead of GPU when using 'GPU \n"
|
|
"Hard Sync'.\n"
|
|
" \n"
|
|
"Maximum is 3.\n"
|
|
" \n"
|
|
" 0: Syncs to GPU immediately.\n"
|
|
" 1: Syncs to previous frame.\n"
|
|
" 2: Etc ...");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_BLACK_FRAME_INSERTION:
|
|
snprintf(s, len,
|
|
"Inserts a black frame inbetween \n"
|
|
"frames.\n"
|
|
" \n"
|
|
"Useful for 120 Hz monitors who want to \n"
|
|
"play 60 Hz material with eliminated \n"
|
|
"ghosting.\n"
|
|
" \n"
|
|
"Video refresh rate should still be \n"
|
|
"configured as if it is a 60 Hz monitor \n"
|
|
"(divide refresh rate by 2).");
|
|
break;
|
|
case MENU_ENUM_LABEL_RGUI_SHOW_START_SCREEN:
|
|
snprintf(s, len,
|
|
"Show startup screen in menu.\n"
|
|
"Is automatically set to false when seen\n"
|
|
"for the first time.\n"
|
|
" \n"
|
|
"This is only updated in config if\n"
|
|
"'Save Configuration on Exit' is enabled.\n");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_FULLSCREEN:
|
|
snprintf(s, len, "Toggles fullscreen.");
|
|
break;
|
|
case MENU_ENUM_LABEL_BLOCK_SRAM_OVERWRITE:
|
|
snprintf(s, len,
|
|
"Block SRAM from being overwritten \n"
|
|
"when loading save states.\n"
|
|
" \n"
|
|
"Might potentially lead to buggy games.");
|
|
break;
|
|
case MENU_ENUM_LABEL_PAUSE_NONACTIVE:
|
|
snprintf(s, len,
|
|
"Pause gameplay when window focus \n"
|
|
"is lost.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_GPU_SCREENSHOT:
|
|
snprintf(s, len,
|
|
"Screenshots output of GPU shaded \n"
|
|
"material if available.");
|
|
break;
|
|
case MENU_ENUM_LABEL_SCREENSHOT_DIRECTORY:
|
|
snprintf(s, len,
|
|
"Screenshot Directory. \n"
|
|
" \n"
|
|
"Directory to dump screenshots to."
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_SWAP_INTERVAL:
|
|
snprintf(s, len,
|
|
"VSync Swap Interval.\n"
|
|
" \n"
|
|
"Uses a custom swap interval for VSync. Set this \n"
|
|
"to effectively halve monitor refresh rate.");
|
|
break;
|
|
case MENU_ENUM_LABEL_SAVEFILE_DIRECTORY:
|
|
snprintf(s, len,
|
|
"Savefile Directory. \n"
|
|
" \n"
|
|
"Save all save files (*.srm) to this \n"
|
|
"directory. This includes related files like \n"
|
|
".bsv, .rt, .psrm, etc...\n"
|
|
" \n"
|
|
"This will be overridden by explicit command line\n"
|
|
"options.");
|
|
break;
|
|
case MENU_ENUM_LABEL_SAVESTATE_DIRECTORY:
|
|
snprintf(s, len,
|
|
"Savestate Directory. \n"
|
|
" \n"
|
|
"Save all save states (*.state) to this \n"
|
|
"directory.\n"
|
|
" \n"
|
|
"This will be overridden by explicit command line\n"
|
|
"options.");
|
|
break;
|
|
case MENU_ENUM_LABEL_ASSETS_DIRECTORY:
|
|
snprintf(s, len,
|
|
"Assets Directory. \n"
|
|
" \n"
|
|
" This location is queried by default when \n"
|
|
"menu interfaces try to look for loadable \n"
|
|
"assets, etc.");
|
|
break;
|
|
case MENU_ENUM_LABEL_DYNAMIC_WALLPAPERS_DIRECTORY:
|
|
snprintf(s, len,
|
|
"Dynamic Wallpapers Directory. \n"
|
|
" \n"
|
|
" The place to store backgrounds that will \n"
|
|
"be loaded dynamically by the menu depending \n"
|
|
"on context.");
|
|
break;
|
|
case MENU_ENUM_LABEL_SLOWMOTION_RATIO:
|
|
snprintf(s, len,
|
|
"Slowmotion ratio."
|
|
" \n"
|
|
"When slowmotion, content will slow\n"
|
|
"down by factor.");
|
|
break;
|
|
case MENU_ENUM_LABEL_INPUT_AXIS_THRESHOLD:
|
|
snprintf(s, len,
|
|
"Defines axis threshold.\n"
|
|
" \n"
|
|
"How far an axis must be tilted to result\n"
|
|
"in a button press.\n"
|
|
" Possible values are [0.0, 1.0].");
|
|
break;
|
|
case MENU_ENUM_LABEL_INPUT_TURBO_PERIOD:
|
|
snprintf(s, len,
|
|
"Turbo period.\n"
|
|
" \n"
|
|
"Describes the period of which turbo-enabled\n"
|
|
"buttons toggle.\n"
|
|
" \n"
|
|
"Numbers are described in frames."
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_INPUT_DUTY_CYCLE:
|
|
snprintf(s, len,
|
|
"Duty cycle.\n"
|
|
" \n"
|
|
"Describes how long the period of a turbo-enabled\n"
|
|
"should be.\n"
|
|
" \n"
|
|
"Numbers are described in frames."
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_INPUT_TOUCH_ENABLE:
|
|
snprintf(s, len, "Enable touch support.");
|
|
break;
|
|
case MENU_ENUM_LABEL_INPUT_PREFER_FRONT_TOUCH:
|
|
snprintf(s, len, "Use front instead of back touch.");
|
|
break;
|
|
case MENU_ENUM_LABEL_MOUSE_ENABLE:
|
|
snprintf(s, len, "Enable mouse input inside the menu.");
|
|
break;
|
|
case MENU_ENUM_LABEL_POINTER_ENABLE:
|
|
snprintf(s, len, "Enable touch input inside the menu.");
|
|
break;
|
|
case MENU_ENUM_LABEL_MENU_WALLPAPER:
|
|
snprintf(s, len, "Path to an image to set as the background.");
|
|
break;
|
|
case MENU_ENUM_LABEL_NAVIGATION_WRAPAROUND:
|
|
snprintf(s, len,
|
|
"Wrap-around to beginning and/or end \n"
|
|
"if boundary of list is reached \n"
|
|
"horizontally and/or vertically.");
|
|
break;
|
|
case MENU_ENUM_LABEL_PAUSE_LIBRETRO:
|
|
snprintf(s, len,
|
|
"If disabled, the game will keep \n"
|
|
"running in the background when we are in the \n"
|
|
"menu.");
|
|
break;
|
|
case MENU_ENUM_LABEL_SUSPEND_SCREENSAVER_ENABLE:
|
|
snprintf(s, len,
|
|
"Suspends the screensaver. Is a hint that \n"
|
|
"does not necessarily have to be \n"
|
|
"honored by the video driver.");
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_MODE:
|
|
snprintf(s, len,
|
|
"Netplay client mode for the current user. \n"
|
|
"Will be 'Server' mode if disabled.");
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_DELAY_FRAMES:
|
|
snprintf(s, len,
|
|
"The amount of delay frames to use for netplay. \n"
|
|
" \n"
|
|
"Increasing this value will increase \n"
|
|
"performance, but introduce more latency.");
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_PUBLIC_ANNOUNCE:
|
|
snprintf(s, len,
|
|
"Whether to announce netplay games publicly. \n"
|
|
" \n"
|
|
"If set to false, clients must manually connect \n"
|
|
"rather than using the public lobby.");
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_START_AS_SPECTATOR:
|
|
snprintf(s, len,
|
|
"Whether to start netplay in spectator mode. \n"
|
|
" \n"
|
|
"If set to true, netplay will be in spectator mode \n"
|
|
"on start. It's always possible to change mode \n"
|
|
"later.");
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_ALLOW_SLAVES:
|
|
snprintf(s, len,
|
|
"Whether to allow connections in slave mode. \n"
|
|
" \n"
|
|
"Slave-mode clients require very little processing \n"
|
|
"power on either side, but will suffer \n"
|
|
"significantly from network latency.");
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_REQUIRE_SLAVES:
|
|
snprintf(s, len,
|
|
"Whether to disallow connections not in slave mode. \n"
|
|
" \n"
|
|
"Not recommended except for very fast networks \n"
|
|
"with very weak machines. \n");
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_STATELESS_MODE:
|
|
snprintf(s, len,
|
|
"Whether to run netplay in a mode not requiring\n"
|
|
"save states. \n"
|
|
" \n"
|
|
"If set to true, a very fast network is required,\n"
|
|
"but no rewinding is performed, so there will be\n"
|
|
"no netplay jitter.\n");
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_CHECK_FRAMES:
|
|
snprintf(s, len,
|
|
"The frequency in frames with which netplay \n"
|
|
"will verify that the host and client are in \n"
|
|
"sync. \n"
|
|
" \n"
|
|
"With most cores, this value will have no \n"
|
|
"visible effect and can be ignored. With \n"
|
|
"nondeterminstic cores, this value determines \n"
|
|
"how often the netplay peers will be brought \n"
|
|
"into sync. With buggy cores, setting this \n"
|
|
"to any non-zero value will cause severe \n"
|
|
"performance issues. Set to zero to perform \n"
|
|
"no checks. This value is only used on the \n"
|
|
"netplay host. \n");
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_INPUT_LATENCY_FRAMES_MIN:
|
|
snprintf(s, len,
|
|
"The number of frames of input latency for \n"
|
|
"netplay to use to hide network latency. \n"
|
|
" \n"
|
|
"When in netplay, this option delays local \n"
|
|
"input, so that the frame being run is \n"
|
|
"closer to the frames being received from \n"
|
|
"the network. This reduces jitter and makes \n"
|
|
"netplay less CPU-intensive, but at the \n"
|
|
"price of noticeable input lag. \n");
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_INPUT_LATENCY_FRAMES_RANGE:
|
|
snprintf(s, len,
|
|
"The range of frames of input latency that \n"
|
|
"may be used by netplay to hide network \n"
|
|
"latency. \n"
|
|
"\n"
|
|
"If set, netplay will adjust the number of \n"
|
|
"frames of input latency dynamically to \n"
|
|
"balance CPU time, input latency and \n"
|
|
"network latency. This reduces jitter and \n"
|
|
"makes netplay less CPU-intensive, but at \n"
|
|
"the price of unpredictable input lag. \n");
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_NAT_TRAVERSAL:
|
|
snprintf(s, len,
|
|
"When hosting, attempt to listen for\n"
|
|
"connections from the public internet, using\n"
|
|
"UPnP or similar technologies to escape LANs. \n");
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_USE_MITM_SERVER:
|
|
snprintf(s, len,
|
|
"When hosting, relay connection through a\n"
|
|
"man-in-the-middle server\n"
|
|
"to get around firewalls or NAT/UPnP issues.\n");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_MAX_SWAPCHAIN_IMAGES:
|
|
snprintf(s, len,
|
|
"Maximum amount of swapchain images. This \n"
|
|
"can tell the video driver to use a specific \n"
|
|
"video buffering mode. \n"
|
|
" \n"
|
|
"Single buffering - 1\n"
|
|
"Double buffering - 2\n"
|
|
"Triple buffering - 3\n"
|
|
" \n"
|
|
"Setting the right buffering mode can have \n"
|
|
"a big impact on latency.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_SMOOTH:
|
|
snprintf(s, len,
|
|
"Smoothens picture with bilinear filtering. \n"
|
|
"Should be disabled if using shaders.");
|
|
break;
|
|
case MENU_ENUM_LABEL_TIMEDATE_ENABLE:
|
|
snprintf(s, len,
|
|
"Shows current date and/or time inside menu.");
|
|
break;
|
|
case MENU_ENUM_LABEL_BATTERY_LEVEL_ENABLE:
|
|
snprintf(s, len,
|
|
"Shows current battery level inside menu.");
|
|
break;
|
|
case MENU_ENUM_LABEL_CORE_ENABLE:
|
|
snprintf(s, len,
|
|
"Shows current core inside menu.");
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_ENABLE_HOST:
|
|
snprintf(s, len,
|
|
"Enables Netplay in host (server) mode.");
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_ENABLE_CLIENT:
|
|
snprintf(s, len,
|
|
"Enables Netplay in client mode.");
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_DISCONNECT:
|
|
snprintf(s, len,
|
|
"Disconnects an active Netplay connection.");
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_LAN_SCAN_SETTINGS:
|
|
snprintf(s, len,
|
|
"Search for and connect to netplay hosts on the local network.");
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_SETTINGS:
|
|
snprintf(s, len,
|
|
"Setting related to Netplay.");
|
|
break;
|
|
case MENU_ENUM_LABEL_DYNAMIC_WALLPAPER:
|
|
snprintf(s, len,
|
|
"Dynamically load a new background \n"
|
|
"depending on context.");
|
|
break;
|
|
case MENU_ENUM_LABEL_CORE_UPDATER_BUILDBOT_URL:
|
|
snprintf(s, len,
|
|
"URL to core updater directory on the \n"
|
|
"Libretro buildbot.");
|
|
break;
|
|
case MENU_ENUM_LABEL_BUILDBOT_ASSETS_URL:
|
|
snprintf(s, len,
|
|
"URL to assets updater directory on the \n"
|
|
"Libretro buildbot.");
|
|
break;
|
|
case MENU_ENUM_LABEL_INPUT_REMAP_BINDS_ENABLE:
|
|
snprintf(s, len,
|
|
"if enabled, overrides the input binds \n"
|
|
"with the remapped binds set for the \n"
|
|
"current core.");
|
|
break;
|
|
case MENU_ENUM_LABEL_OVERLAY_DIRECTORY:
|
|
snprintf(s, len,
|
|
"Overlay Directory. \n"
|
|
" \n"
|
|
"Defines a directory where overlays are \n"
|
|
"kept for easy access.");
|
|
break;
|
|
case MENU_ENUM_LABEL_INPUT_MAX_USERS:
|
|
snprintf(s, len,
|
|
"Maximum amount of users supported by \n"
|
|
"RetroArch.");
|
|
break;
|
|
case MENU_ENUM_LABEL_CORE_UPDATER_AUTO_EXTRACT_ARCHIVE:
|
|
snprintf(s, len,
|
|
"After downloading, automatically extract \n"
|
|
"archives that the downloads are contained \n"
|
|
"inside.");
|
|
break;
|
|
case MENU_ENUM_LABEL_NAVIGATION_BROWSER_FILTER_SUPPORTED_EXTENSIONS_ENABLE:
|
|
snprintf(s, len,
|
|
"Filter files being shown by \n"
|
|
"supported extensions.");
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_NICKNAME:
|
|
snprintf(s, len,
|
|
"The username of the person running RetroArch. \n"
|
|
"This will be used for playing online games.");
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_CLIENT_SWAP_INPUT:
|
|
snprintf(s, len,
|
|
"When being client over netplay, use \n"
|
|
"keybinds for player 1.");
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_TCP_UDP_PORT:
|
|
snprintf(s, len,
|
|
"The port of the host IP address. \n"
|
|
"Can be either a TCP or UDP port.");
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_SPECTATOR_MODE_ENABLE:
|
|
snprintf(s, len,
|
|
"Enable or disable spectator mode for \n"
|
|
"the user during netplay.");
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_IP_ADDRESS:
|
|
snprintf(s, len,
|
|
"The address of the host to connect to.");
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_PASSWORD:
|
|
snprintf(s, len,
|
|
"The password for connecting to the netplay \n"
|
|
"host. Used only in host mode.");
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_SPECTATE_PASSWORD:
|
|
snprintf(s, len,
|
|
"The password for connecting to the netplay \n"
|
|
"host with only spectator privileges. Used \n"
|
|
"only in host mode.");
|
|
break;
|
|
case MENU_ENUM_LABEL_STDIN_CMD_ENABLE:
|
|
snprintf(s, len,
|
|
"Enable stdin command interface.");
|
|
break;
|
|
case MENU_ENUM_LABEL_UI_COMPANION_START_ON_BOOT:
|
|
snprintf(s, len,
|
|
"Start User Interface companion driver \n"
|
|
"on boot (if available).");
|
|
break;
|
|
case MENU_ENUM_LABEL_MENU_DRIVER:
|
|
snprintf(s, len, "Menu driver to use.");
|
|
break;
|
|
case MENU_ENUM_LABEL_INPUT_MENU_ENUM_TOGGLE_GAMEPAD_COMBO:
|
|
snprintf(s, len,
|
|
"Gamepad button combination to toggle menu. \n"
|
|
" \n"
|
|
"0 - None \n"
|
|
"1 - Press L + R + Y + D-Pad Down \n"
|
|
"simultaneously. \n"
|
|
"2 - Press L3 + R3 simultaneously. \n"
|
|
"3 - Press Start + Select simultaneously.");
|
|
break;
|
|
case MENU_ENUM_LABEL_INPUT_ALL_USERS_CONTROL_MENU:
|
|
snprintf(s, len, "Allows any user to control the menu. \n"
|
|
" \n"
|
|
"When disabled, only user 1 can control the menu.");
|
|
break;
|
|
case MENU_ENUM_LABEL_INPUT_AUTODETECT_ENABLE:
|
|
snprintf(s, len,
|
|
"Enable input auto-detection.\n"
|
|
" \n"
|
|
"Will attempt to auto-configure \n"
|
|
"joypads, Plug-and-Play style.");
|
|
break;
|
|
case MENU_ENUM_LABEL_CAMERA_ALLOW:
|
|
snprintf(s, len,
|
|
"Allow or disallow camera access by \n"
|
|
"cores.");
|
|
break;
|
|
case MENU_ENUM_LABEL_LOCATION_ALLOW:
|
|
snprintf(s, len,
|
|
"Allow or disallow location services \n"
|
|
"access by cores.");
|
|
break;
|
|
case MENU_ENUM_LABEL_TURBO:
|
|
snprintf(s, len,
|
|
"Turbo enable.\n"
|
|
" \n"
|
|
"Holding the turbo while pressing another \n"
|
|
"button will let the button enter a turbo \n"
|
|
"mode where the button state is modulated \n"
|
|
"with a periodic signal. \n"
|
|
" \n"
|
|
"The modulation stops when the button \n"
|
|
"itself (not turbo button) is released.");
|
|
break;
|
|
case MENU_ENUM_LABEL_OSK_ENABLE:
|
|
snprintf(s, len,
|
|
"Enable/disable on-screen keyboard.");
|
|
break;
|
|
case MENU_ENUM_LABEL_AUDIO_MUTE:
|
|
snprintf(s, len,
|
|
"Mute/unmute audio.");
|
|
break;
|
|
case MENU_ENUM_LABEL_REWIND:
|
|
snprintf(s, len,
|
|
"Hold button down to rewind.\n"
|
|
" \n"
|
|
"Rewind must be enabled.");
|
|
break;
|
|
case MENU_ENUM_LABEL_EXIT_EMULATOR:
|
|
snprintf(s, len,
|
|
"Key to exit RetroArch cleanly."
|
|
#if !defined(RARCH_MOBILE) && !defined(RARCH_CONSOLE)
|
|
"\nKilling it in any hard way (SIGKILL, \n"
|
|
"etc) will terminate without saving\n"
|
|
"RAM, etc. On Unix-likes,\n"
|
|
"SIGINT/SIGTERM allows\n"
|
|
"a clean deinitialization."
|
|
#endif
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_LOAD_STATE:
|
|
snprintf(s, len,
|
|
"Loads state.");
|
|
break;
|
|
case MENU_ENUM_LABEL_SAVE_STATE:
|
|
snprintf(s, len,
|
|
"Saves state.");
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_FLIP_PLAYERS:
|
|
snprintf(s, len,
|
|
"Netplay flip users.");
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_GAME_WATCH:
|
|
snprintf(s, len,
|
|
"Netplay toggle play/spectate mode.");
|
|
break;
|
|
case MENU_ENUM_LABEL_CHEAT_INDEX_PLUS:
|
|
snprintf(s, len,
|
|
"Increment cheat index.\n");
|
|
break;
|
|
case MENU_ENUM_LABEL_CHEAT_INDEX_MINUS:
|
|
snprintf(s, len,
|
|
"Decrement cheat index.\n");
|
|
break;
|
|
case MENU_ENUM_LABEL_SHADER_PREV:
|
|
snprintf(s, len,
|
|
"Applies previous shader in directory.");
|
|
break;
|
|
case MENU_ENUM_LABEL_SHADER_NEXT:
|
|
snprintf(s, len,
|
|
"Applies next shader in directory.");
|
|
break;
|
|
case MENU_ENUM_LABEL_RESET:
|
|
snprintf(s, len,
|
|
"Reset the content.\n");
|
|
break;
|
|
case MENU_ENUM_LABEL_PAUSE_TOGGLE:
|
|
snprintf(s, len,
|
|
"Toggle between paused and non-paused state.");
|
|
break;
|
|
case MENU_ENUM_LABEL_CHEAT_TOGGLE:
|
|
snprintf(s, len,
|
|
"Toggle cheat index.\n");
|
|
break;
|
|
case MENU_ENUM_LABEL_HOLD_FAST_FORWARD:
|
|
snprintf(s, len,
|
|
"Hold for fast-forward. Releasing button \n"
|
|
"disables fast-forward.");
|
|
break;
|
|
case MENU_ENUM_LABEL_SLOWMOTION:
|
|
snprintf(s, len,
|
|
"Hold for slowmotion.");
|
|
break;
|
|
case MENU_ENUM_LABEL_FRAME_ADVANCE:
|
|
snprintf(s, len,
|
|
"Frame advance when content is paused.");
|
|
break;
|
|
case MENU_ENUM_LABEL_MOVIE_RECORD_TOGGLE:
|
|
snprintf(s, len,
|
|
"Toggle between recording and not.");
|
|
break;
|
|
case MENU_ENUM_LABEL_L_X_PLUS:
|
|
case MENU_ENUM_LABEL_L_X_MINUS:
|
|
case MENU_ENUM_LABEL_L_Y_PLUS:
|
|
case MENU_ENUM_LABEL_L_Y_MINUS:
|
|
case MENU_ENUM_LABEL_R_X_PLUS:
|
|
case MENU_ENUM_LABEL_R_X_MINUS:
|
|
case MENU_ENUM_LABEL_R_Y_PLUS:
|
|
case MENU_ENUM_LABEL_R_Y_MINUS:
|
|
snprintf(s, len,
|
|
"Axis for analog stick (DualShock-esque).\n"
|
|
" \n"
|
|
"Bound as usual, however, if a real analog \n"
|
|
"axis is bound, it can be read as a true analog.\n"
|
|
" \n"
|
|
"Positive X axis is right. \n"
|
|
"Positive Y axis is down.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VALUE_WHAT_IS_A_CORE_DESC:
|
|
snprintf(s, len,
|
|
"RetroArch by itself does nothing. \n"
|
|
" \n"
|
|
"To make it do things, you need to \n"
|
|
"load a program into it. \n"
|
|
"\n"
|
|
"We call such a program 'Libretro core', \n"
|
|
"or 'core' in short. \n"
|
|
" \n"
|
|
"To load a core, select one from\n"
|
|
"'Load Core'.\n"
|
|
" \n"
|
|
#ifdef HAVE_NETWORKING
|
|
"You can obtain cores in several ways: \n"
|
|
"* Download them by going to\n"
|
|
"'%s' -> '%s'.\n"
|
|
"* Manually move them over to\n"
|
|
"'%s'.",
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_ONLINE_UPDATER),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_CORE_UPDATER_LIST),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_LIBRETRO_DIR_PATH)
|
|
#else
|
|
"You can obtain cores by\n"
|
|
"manually moving them over to\n"
|
|
"'%s'.",
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_LIBRETRO_DIR_PATH)
|
|
#endif
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_VALUE_HELP_CHANGE_VIRTUAL_GAMEPAD_DESC:
|
|
snprintf(s, len,
|
|
"You can change the virtual gamepad overlay\n"
|
|
"by going to '%s' -> '%s'."
|
|
" \n"
|
|
"From there you can change the overlay,\n"
|
|
"change the size and opacity of the buttons, etc.\n"
|
|
" \n"
|
|
"NOTE: By default, virtual gamepad overlays are\n"
|
|
"hidden when in the menu.\n"
|
|
"If you'd like to change this behavior,\n"
|
|
"you can set '%s' to false.",
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_SETTINGS),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_OVERLAY_SETTINGS),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_INPUT_OVERLAY_HIDE_IN_MENU)
|
|
);
|
|
break;
|
|
default:
|
|
if (string_is_empty(s))
|
|
strlcpy(s, msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NO_INFORMATION_AVAILABLE), len);
|
|
return -1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
#ifdef HAVE_MENU
|
|
static const char *menu_hash_to_str_us_label_enum(enum msg_hash_enums msg)
|
|
{
|
|
if (msg <= MENU_ENUM_LABEL_INPUT_HOTKEY_BIND_END &&
|
|
msg >= MENU_ENUM_LABEL_INPUT_HOTKEY_BIND_BEGIN)
|
|
{
|
|
static char hotkey_lbl[128] = {0};
|
|
unsigned idx = msg - MENU_ENUM_LABEL_INPUT_HOTKEY_BIND_BEGIN;
|
|
snprintf(hotkey_lbl, sizeof(hotkey_lbl), "input_hotkey_binds_%d", idx);
|
|
return hotkey_lbl;
|
|
}
|
|
|
|
switch (msg)
|
|
{
|
|
#include "msg_hash_lbl.h"
|
|
default:
|
|
#if 0
|
|
RARCH_LOG("Unimplemented: [%d]\n", msg);
|
|
#endif
|
|
break;
|
|
}
|
|
|
|
return "null";
|
|
}
|
|
#endif
|
|
|
|
const char *msg_hash_to_str_us(enum msg_hash_enums msg) {
|
|
#ifdef HAVE_MENU
|
|
const char *ret = menu_hash_to_str_us_label_enum(msg);
|
|
|
|
if (ret && !string_is_equal(ret, "null"))
|
|
return ret;
|
|
#endif
|
|
|
|
switch (msg) {
|
|
#include "msg_hash_us.h"
|
|
default:
|
|
#if 0
|
|
RARCH_LOG("Unimplemented: [%d]\n", msg);
|
|
{
|
|
RARCH_LOG("[%d] : %s\n", msg - 1, msg_hash_to_str(((enum msg_hash_enums)(msg - 1))));
|
|
}
|
|
#endif
|
|
break;
|
|
}
|
|
|
|
return "null";
|
|
}
|