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53 lines
1.4 KiB
C
53 lines
1.4 KiB
C
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
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* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
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*
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* Some code herein may be based on code found in BSNES.
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*
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* SSNES is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with SSNES.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "strl.h"
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#ifndef HAVE_STRL
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// Implementation of strlcpy()/strlcat() based on OpenBSD.
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size_t strlcpy(char *dest, const char *source, size_t size)
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{
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size_t src_size = 0;
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size_t n = size;
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if (n)
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while (--n && (*dest++ = *source++)) src_size++;
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if (!n)
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{
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if (size) *dest = '\0';
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while (*source++) src_size++;
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}
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return src_size;
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}
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size_t strlcat(char *dest, const char *source, size_t size)
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{
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size_t len = strlen(dest);
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dest += len;
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if (len > size)
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size = 0;
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else
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size -= len;
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return len + strlcpy(dest, source, size);
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}
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#endif
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