mirror of
https://github.com/libretro/RetroArch.git
synced 2024-12-02 21:37:14 +00:00
5e1f991e32
TODOs * menu shader pipeline effects * refactor / optimize graphics rendering
72 lines
2.1 KiB
Objective-C
72 lines
2.1 KiB
Objective-C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2011-2017 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifdef IOS
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#include <Availability.h>
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#else
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#include <AvailabilityMacros.h>
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#endif
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#ifndef __IPHONE_OS_VERSION_MAX_ALLOWED
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#define __IPHONE_OS_VERSION_MAX_ALLOWED 00000
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#endif
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#if defined(__APPLE__) && defined(__MACH__)
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#include "../frontend/drivers/platform_darwin.m"
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#endif
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#if defined(HAVE_COCOATOUCH) || defined(HAVE_COCOA)
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#include "../gfx/drivers_context/macos_ctx.m"
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#include "../ui/drivers/cocoa/cocoa_common.m"
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#if defined(HAVE_COCOATOUCH)
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#if TARGET_OS_IPHONE
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#include "../ui/drivers/cocoa/cocoatouch_menu.m"
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#include "../ui/drivers/ui_cocoatouch.m"
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#endif
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#elif defined(HAVE_COCOA)
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#include "../ui/drivers/ui_cocoa.m"
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#include "../ui/drivers/cocoa/ui_cocoa_browser_window.m"
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#include "../ui/drivers/cocoa/ui_cocoa_window.m"
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#include "../ui/drivers/cocoa/ui_cocoa_msg_window.m"
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#include "../ui/drivers/cocoa/ui_cocoa_application.m"
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#endif
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#endif
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#ifdef HAVE_MFI
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#include "../input/drivers_joypad/mfi_joypad.m"
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#endif
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#if defined(HAVE_DISCORD)
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#include "../deps/discord-rpc/src/discord_register_osx.m"
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#endif
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#ifdef HAVE_METAL
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#import "../gfx/common/metal/Context.m"
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#import "../gfx/common/metal/Filter.m"
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#import "../gfx/common/metal/RendererCommon.m"
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#import "../gfx/common/metal/View.m"
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#import "../gfx/common/metal/TexturedView.m"
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#import "../gfx/common/metal/MenuDisplay.m"
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#import "../gfx/common/metal_common.m"
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#import "../gfx/drivers/metal.m"
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#import "../menu/drivers_display/menu_display_metal.m"
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#import "../gfx/drivers_font/metal_raster_font.m"
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#endif
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