RetroArch/gfx/video_layout.c

489 lines
14 KiB
C

/* Copyright (C) 2010-2020 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (video_layout.c).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <formats/rxml.h>
#include <file/file_path.h>
#include <file/archive_file.h>
#include <compat/strl.h>
#include <string/stdstring.h>
#include "video_layout.h"
#include "video_layout/view.h"
#include "../retroarch.h"
#include "../verbosity.h"
bool video_layout_load_internal(view_array_t *view_array,
rxml_document_t *doc);
typedef struct io
{
char *name;
int base_value;
int value;
}
io_t;
typedef struct video_layout_state
{
video_layout_render_info_t render_info;
const video_layout_render_interface_t *render;
view_array_t view_array;
view_t *view;
int view_index;
io_t *io;
int io_count;
void **images;
int images_count;
char *base_path;
bool is_archive;
bool view_changed;
}
video_layout_state_t;
static video_layout_state_t *video_layout_state = NULL;
void video_layout_init(void *video_driver_data,
const video_layout_render_interface_t *render)
{
if (video_layout_state)
video_layout_deinit();
video_layout_state = (video_layout_state_t*)
calloc(1, sizeof(video_layout_state_t));
video_layout_state->render_info.video_driver_data = video_driver_data;
video_layout_state->render = render;
vec_size((void**)&video_layout_state->images, sizeof(void*), 1);
video_layout_state->images[0] = NULL;
video_layout_state->images_count = 1;
}
void video_layout_deinit(void)
{
unsigned i;
if (!video_layout_state)
return;
free(video_layout_state->base_path);
for (i = 1; i < video_layout_state->images_count; ++i)
{
video_layout_state->render->free_image(
video_layout_state->render_info.video_driver_data,
video_layout_state->images[i]
);
}
free(video_layout_state->images);
for (i = 0; i < video_layout_state->io_count; ++i)
free(video_layout_state->io[i].name);
free(video_layout_state->io);
view_array_deinit(&video_layout_state->view_array);
free(video_layout_state);
video_layout_state = NULL;
}
int video_layout_io_assign(const char *name, int base_value)
{
int index = video_layout_state->io_count;
vec_size((void**)&video_layout_state->io,
sizeof(io_t), ++video_layout_state->io_count);
video_layout_state->io[index].name = string_init(name);
video_layout_state->io[index].base_value = base_value;
video_layout_state->io[index].value = base_value;
return index;
}
int video_layout_io_find(const char *name)
{
unsigned i;
for (i = 0; i < video_layout_state->io_count; ++i)
{
if (string_is_equal(video_layout_state->io[i].name, name))
return i;
}
return -1;
}
int video_layout_io_get(int index)
{
return video_layout_state->io[index].value;
}
void video_layout_io_set(int index, int value)
{
video_layout_state->io[index].value = value;
}
bool video_layout_load(const char *path)
{
rxml_document_t *doc = NULL;
bool result;
if (!path || !strlen(path))
return true;
video_layout_state->is_archive = path_is_compressed_file(path);
if (video_layout_state->is_archive)
{
void *buf;
int64_t len;
char respath[PATH_MAX_LENGTH];
strlcpy(respath, path, sizeof(respath));
strlcat(respath, "#", sizeof(respath));
string_set(&video_layout_state->base_path, respath);
strlcat(respath, "default.lay", sizeof(respath));
if (file_archive_compressed_read(respath, &buf, NULL, &len))
{
char *str;
if ((str = (char*)realloc(buf, (size_t)len + 1)))
{
str[(size_t)len] = '\0';
doc = rxml_load_document_string(str);
free(str);
}
else free(buf);
}
}
else
{
char respath[PATH_MAX_LENGTH];
fill_pathname_basedir(respath, path, sizeof(respath));
string_set(&video_layout_state->base_path, respath);
doc = rxml_load_document(path);
}
if (!doc)
{
RARCH_LOG("video_layout: unable to open file \"%s\"\n", path);
return false;
}
result = video_layout_load_internal(&video_layout_state->view_array, doc);
rxml_free_document(doc);
video_layout_view_select(video_layout_view_index());
return result;
}
bool video_layout_valid(void)
{
return video_layout_state && video_layout_state->view;
}
static int video_layout_load_image(const char *path)
{
struct texture_image image;
void *handle;
int index;
image.supports_rgba = video_driver_supports_rgba();
if (video_layout_state->is_archive)
{
void *buf;
int64_t len;
char respath[PATH_MAX_LENGTH];
strlcpy(respath, video_layout_state->base_path, sizeof(respath));
strlcat(respath, path, sizeof(respath));
if (!file_archive_compressed_read(respath, &buf, NULL, &len))
{
RARCH_LOG("video_layout: failed to decompress image: %s\n", respath);
return 0;
}
if (!image_texture_load_buffer(&image,
image_texture_get_type(path), buf, (size_t)len))
{
free(buf);
RARCH_LOG("video_layout: failed to load image: %s\n", respath);
return 0;
}
free(buf);
}
else
{
char respath[PATH_MAX_LENGTH];
strlcpy(respath, video_layout_state->base_path, sizeof(respath));
strlcat(respath, path, sizeof(respath));
if (!image_texture_load(&image, respath))
{
RARCH_LOG("video_layout: failed to load image: %s\n", respath);
return 0;
}
}
handle = video_layout_state->render->take_image(
video_layout_state->render_info.video_driver_data, image);
if (!handle)
return 0;
index = video_layout_state->images_count;
vec_size((void**)&video_layout_state->images,
sizeof(void*), ++video_layout_state->images_count);
video_layout_state->images[index] = handle;
return index;
}
int video_layout_view_count(void)
{
return video_layout_state->view_array.views_count;
}
const char *video_layout_view_name(int index)
{
return video_layout_state->view_array.views[index].name;
}
int video_layout_view_select(int index)
{
index = MAX(0,
MIN(index, video_layout_state->view_array.views_count - 1));
video_layout_state->view_index = index;
video_layout_state->view = video_layout_state->view_array.views_count
? &video_layout_state->view_array.views[index]
: NULL;
video_layout_view_change();
return index;
}
int video_layout_view_cycle(void)
{
return video_layout_view_select(
(video_layout_state->view_index + 1)
% video_layout_state->view_array.views_count);
}
int video_layout_view_index(void)
{
return video_layout_state->view_index;
}
void video_layout_view_change(void)
{
video_layout_state->view_changed = true;
}
bool video_layout_view_on_change(void)
{
if (video_layout_state->view_changed)
{
video_layout_state->view_changed = false;
return true;
}
return false;
}
void video_layout_view_fit_bounds(video_layout_bounds_t bounds)
{
unsigned i, j, k;
view_t *view = video_layout_state->view;
float c = MIN(bounds.w / view->bounds.w,
bounds.h / view->bounds.h);
float dx = view->bounds.w * c;
float dy = view->bounds.h * c;
view->render_bounds.w = dx;
view->render_bounds.h = dy;
view->render_bounds.x = (bounds.w - dx) / 2.f;
view->render_bounds.y = (bounds.h - dy) / 2.f;
for (i = 0; i < view->layers_count; ++i)
{
layer_t *layer = &view->layers[i];
for (j = 0; j < layer->elements_count; ++j)
{
element_t *elem = &layer->elements[j];
elem->render_bounds.x = elem->bounds.x * view->render_bounds.w + view->render_bounds.x;
elem->render_bounds.y = elem->bounds.y * view->render_bounds.h + view->render_bounds.y;
elem->render_bounds.w = elem->bounds.w * view->render_bounds.w;
elem->render_bounds.h = elem->bounds.h * view->render_bounds.h;
for (k = 0; k < elem->components_count; ++k)
{
component_t *comp = &elem->components[k];
comp->render_bounds.x = comp->bounds.x * elem->render_bounds.w + elem->render_bounds.x;
comp->render_bounds.y = comp->bounds.y * elem->render_bounds.h + elem->render_bounds.y;
comp->render_bounds.w = comp->bounds.w * elem->render_bounds.w;
comp->render_bounds.h = comp->bounds.h * elem->render_bounds.h;
if (comp->type == VIDEO_LAYOUT_C_SCREEN)
view->screens[comp->attr.screen.index] = comp->render_bounds;
}
}
}
}
int video_layout_layer_count(void)
{
return video_layout_state->view->layers_count;
}
void video_layout_layer_render(int index)
{
unsigned i, j;
video_layout_render_info_t *info = &video_layout_state->render_info;
const video_layout_render_interface_t *r = video_layout_state->render;
layer_t *layer =
&video_layout_state->view->layers[index];
r->layer_begin(info);
for (i = 0; i < layer->elements_count; ++i)
{
element_t *elem = &layer->elements[i];
if (elem->o_bind != -1)
elem->state = video_layout_state->io[elem->o_bind].value;
for (j = 0; j < elem->components_count; ++j)
{
component_t *comp = &elem->components[j];
if (comp->enabled_state != -1)
{
if (comp->enabled_state != elem->state)
continue;
}
info->bounds = comp->render_bounds;
info->orientation = comp->orientation;
info->color = comp->color;
switch (comp->type)
{
case VIDEO_LAYOUT_C_UNKNOWN:
break;
case VIDEO_LAYOUT_C_SCREEN:
r->screen(info, comp->attr.screen.index);
break;
case VIDEO_LAYOUT_C_RECT:
r->rect(info);
break;
case VIDEO_LAYOUT_C_DISK:
r->ellipse(info);
break;
case VIDEO_LAYOUT_C_IMAGE:
if (!comp->attr.image.loaded)
{
comp->attr.image.image_idx =
video_layout_load_image(comp->attr.image.file);
if (comp->attr.image.alpha_file)
comp->attr.image.alpha_idx =
video_layout_load_image(comp->attr.image.alpha_file);
comp->attr.image.loaded = true;
}
r->image(info,
video_layout_state->images[comp->attr.image.image_idx],
video_layout_state->images[comp->attr.image.alpha_idx]);
break;
case VIDEO_LAYOUT_C_TEXT:
r->text(info, comp->attr.text.string);
break;
case VIDEO_LAYOUT_C_COUNTER:
r->counter(info, MIN(elem->state,
comp->attr.counter.max_state));
break;
case VIDEO_LAYOUT_C_DOTMATRIX_X1:
r->led_dot(info, 1, elem->state);
break;
case VIDEO_LAYOUT_C_DOTMATRIX_H5:
r->led_dot(info, 5, elem->state);
break;
case VIDEO_LAYOUT_C_DOTMATRIX_H8:
r->led_dot(info, 8, elem->state);
break;
case VIDEO_LAYOUT_C_LED_7:
r->led_seg(info, VIDEO_LAYOUT_LED_7, elem->state);
break;
case VIDEO_LAYOUT_C_LED_8_GTS1:
r->led_seg(info, VIDEO_LAYOUT_LED_8_GTS1, elem->state);
break;
case VIDEO_LAYOUT_C_LED_14:
r->led_seg(info, VIDEO_LAYOUT_LED_14, elem->state);
break;
case VIDEO_LAYOUT_C_LED_14_SC:
r->led_seg(info, VIDEO_LAYOUT_LED_14_SC, elem->state);
break;
case VIDEO_LAYOUT_C_LED_16:
r->led_seg(info, VIDEO_LAYOUT_LED_16, elem->state);
break;
case VIDEO_LAYOUT_C_LED_16_SC:
r->led_seg(info, VIDEO_LAYOUT_LED_16_SC, elem->state);
break;
case VIDEO_LAYOUT_C_REEL:
/* not implemented */
break;
}
}
}
r->layer_end(info, layer->blend);
}
const video_layout_bounds_t *video_layout_screen(int index)
{
return &video_layout_state->view->screens[index];
}
int video_layout_screen_count(void)
{
return video_layout_state->view->screens_count;
}