RetroArch/libretro-test/libretro-test.c

242 lines
5.0 KiB
C

#include "../libretro.h"
#include <stdint.h>
#include <string.h>
#include <math.h>
#include <stdlib.h>
#include <stdio.h>
static uint16_t *frame_buf;
void retro_init(void)
{
frame_buf = calloc(320 * 240, sizeof(uint16_t));
}
void retro_deinit(void)
{
free(frame_buf);
frame_buf = NULL;
}
unsigned retro_api_version(void)
{
return RETRO_API_VERSION;
}
void retro_set_controller_port_device(unsigned port, unsigned device)
{
(void)port;
(void)device;
}
void retro_get_system_info(struct retro_system_info *info)
{
memset(info, 0, sizeof(*info));
info->library_name = "TestCore";
info->library_version = "v1";
info->need_fullpath = false;
info->valid_extensions = NULL; // Anything is fine, we don't care.
}
void retro_get_system_av_info(struct retro_system_av_info *info)
{
info->timing = (struct retro_system_timing) {
.fps = 60.0,
.sample_rate = 30000.0,
};
info->geometry = (struct retro_game_geometry) {
.base_width = 320,
.base_height = 240,
.max_width = 320,
.max_height = 240,
.aspect_ratio = 4.0 / 3.0,
};
}
static retro_video_refresh_t video_cb;
static retro_audio_sample_t audio_cb;
static retro_audio_sample_batch_t audio_batch_cb;
static retro_environment_t environ_cb;
static retro_input_poll_t input_poll_cb;
static retro_input_state_t input_state_cb;
void retro_set_environment(retro_environment_t cb)
{
environ_cb = cb;
}
void retro_set_audio_sample(retro_audio_sample_t cb)
{
audio_cb = cb;
}
void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb)
{
audio_batch_cb = cb;
}
void retro_set_input_poll(retro_input_poll_t cb)
{
input_poll_cb = cb;
}
void retro_set_input_state(retro_input_state_t cb)
{
input_state_cb = cb;
}
void retro_set_video_refresh(retro_video_refresh_t cb)
{
video_cb = cb;
}
static unsigned x_coord;
static unsigned y_coord;
static unsigned phase;
void retro_reset(void)
{
x_coord = 0;
y_coord = 0;
}
static void update_input(void)
{
int dir_x = 0;
int dir_y = 0;
input_poll_cb();
if (input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP))
dir_y--;
if (input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN))
dir_y++;
if (input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT))
dir_x--;
if (input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT))
dir_x++;
if (input_state_cb(0, RETRO_DEVICE_KEYBOARD, 0, RETROK_RETURN))
fprintf(stderr, "Return key is pressed!\n");
if (input_state_cb(0, RETRO_DEVICE_KEYBOARD, 0, RETROK_x))
fprintf(stderr, "x key is pressed!\n");
dir_x += input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X) / 2000;
dir_y += input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y) / 2000;
//dir_x += input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X) / 2000;
//dir_y += input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y) / 2000;
x_coord = (x_coord + dir_x) & 31;
y_coord = (y_coord + dir_y) & 31;
}
static void render_checkered(void)
{
uint16_t color_r = 31 << 10;
uint16_t color_g = 31 << 5;
uint16_t *line = frame_buf;
for (unsigned y = 0; y < 240; y++, line += 320)
{
unsigned index_y = ((y - y_coord) >> 4) & 1;
for (unsigned x = 0; x < 320; x++)
{
unsigned index_x = ((x - x_coord) >> 4) & 1;
line[x] = (index_y ^ index_x) ? color_r : color_g;
}
}
video_cb(frame_buf, 320, 240, 320 << 1);
}
static void render_audio(void)
{
for (unsigned i = 0; i < 30000 / 60; i++, phase++)
{
int16_t val = 0x800 * sinf(2.0f * M_PI * phase * 300.0f / 30000.0f);
audio_cb(val, val);
}
phase %= 100;
}
void retro_run(void)
{
update_input();
render_checkered();
render_audio();
}
bool retro_load_game(const struct retro_game_info *info)
{
(void)info;
return true;
}
void retro_unload_game(void)
{}
unsigned retro_get_region(void)
{
return RETRO_REGION_NTSC;
}
bool retro_load_game_special(unsigned type, const struct retro_game_info *info, size_t num)
{
(void)type;
(void)info;
(void)num;
return false;
}
size_t retro_serialize_size(void)
{
return 2;
}
bool retro_serialize(void *data_, size_t size)
{
if (size < 2)
return false;
uint8_t *data = data_;
data[0] = x_coord;
data[1] = y_coord;
return true;
}
bool retro_unserialize(const void *data_, size_t size)
{
if (size < 2)
return false;
const uint8_t *data = data_;
x_coord = data[0] & 31;
y_coord = data[1] & 31;
return true;
}
void *retro_get_memory_data(unsigned id)
{
(void)id;
return NULL;
}
size_t retro_get_memory_size(unsigned id)
{
(void)id;
return 0;
}
void retro_cheat_reset(void)
{}
void retro_cheat_set(unsigned index, bool enabled, const char *code)
{
(void)index;
(void)enabled;
(void)code;
}