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== DETAILS This should fix #6025. After confirming that dummying out the init block of the HID subsystem driver eliminated the crash, I narrowed it down to the event loop. And that's when I noticed that, when the thread consumes the event, it doesn't free it. Oops. Updated the event loop to free the event after it has been processed. == TESTING Local build, was able to load multiple ROMs in succession where prior I was getting the system memory errors. I've #if 0'd out a call to HIDRead that is still getting deadlocked, because it slows down the startup/shutdown process. |
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.. | ||
fs | ||
include | ||
input | ||
system | ||
wut/elf2rpl | ||
gx2_shader_inl.h | ||
hbl.c | ||
hbl.h | ||
link_elf.ld | ||
link_rpl.ld | ||
link.ld | ||
net_listen.sh | ||
net_send.sh | ||
tex_shader.c | ||
tex_shader.h | ||
wiiu_dbg.h |