RetroArch/gfx
2020-01-22 13:12:00 +01:00
..
common move more C functions over to gl_core.c 2020-01-22 13:12:00 +01:00
display_servers Get rid of header include 2020-01-19 05:00:35 +01:00
drivers move more C functions over to gl_core.c 2020-01-22 13:12:00 +01:00
drivers_context (Wayland) Silence warning 2020-01-15 08:48:13 +01:00
drivers_font (Vulkan) turn superfluous functions in vulkan_common.c into macros 2020-01-03 20:20:59 +01:00
drivers_font_renderer Fix comment in freetype.c 2019-11-15 10:18:05 +02:00
drivers_renderchain (D3D9 HLSL) Fix two warnings with cxx_BUILD 2019-07-26 17:29:53 +02:00
drivers_shader move more C functions over to gl_core.c 2020-01-22 13:12:00 +01:00
include Add more headers 2019-12-07 07:17:21 +01:00
video_filters Don't use uname -a. 2020-01-15 06:27:42 -08:00
video_layout Enable HAVE_VIDEO_LAYOUT by default 2019-10-14 00:31:44 +02:00
font_driver.c Change function signature of font_driver_render_msg 2020-01-04 16:24:14 +01:00
font_driver.h Change function signature of font_driver_render_msg 2020-01-04 16:24:14 +01:00
video_coord_array.c Clean up trailing whitespace 2017-12-12 00:24:18 -08:00
video_coord_array.h Clean up trailing whitespace 2017-12-12 00:24:18 -08:00
video_crt_switch.c Added missing argument to function (#2) 2019-10-30 08:43:51 +00:00
video_crt_switch.h Fix build warnings and cleanup 2019-02-12 10:26:17 +00:00
video_defines.h Move framebuffer generate_mips function to vulkan_common.c 2020-01-22 10:52:20 +01:00
video_display_server.c fix null check in video_display_server 2020-01-07 09:36:32 -06:00
video_display_server.h Get rid of separate null midi driver file and display server file 2020-01-06 16:06:42 +01:00
video_filter.c Only use threads when the number > 1 2020-01-04 16:36:54 +01:00
video_filter.h Fix some linkage errors with RA MSVC 2010 2017-12-30 13:00:08 +01:00
video_layout.c Buildfix 2019-10-14 01:35:04 +02:00
video_layout.h video_layout 2019-05-11 09:58:46 +01:00
video_shader_parse.c FIx another 'may be used uninitialized' warning 2019-10-05 18:43:25 +02:00
video_shader_parse.h save unmodified auto-shaders as a reference instead of a copy, see: 2019-08-22 16:57:28 +02:00
video_thread_wrapper.c Update set keyboard mapping code for input driver 2019-07-27 02:21:24 +02:00
video_thread_wrapper.h Update set keyboard mapping code for input driver 2019-07-27 02:21:24 +02:00