RetroArch/input/drivers/x11_input.c
2017-12-18 05:59:57 +01:00

542 lines
15 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2015 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdlib.h>
#include <X11/Xutil.h>
#include <X11/keysym.h>
#include <boolean.h>
#include <compat/strl.h>
#include <retro_inline.h>
#include "../input_driver.h"
#include "../input_keymaps.h"
#include "../../gfx/video_driver.h"
#include "../common/input_x11_common.h"
#include "../../configuration.h"
#include "../../verbosity.h"
typedef struct x11_input
{
bool blocked;
const input_device_driver_t *joypad;
Display *display;
Window win;
char state[32];
bool mouse_l, mouse_r, mouse_m;
int mouse_x, mouse_y;
int mouse_last_x, mouse_last_y;
bool grab_mouse;
} x11_input_t;
static void *x_input_init(const char *joypad_driver)
{
x11_input_t *x11;
if (video_driver_display_type_get() != RARCH_DISPLAY_X11)
{
RARCH_ERR("Currently active window is not an X11 window. Cannot use this driver.\n");
return NULL;
}
x11 = (x11_input_t*)calloc(1, sizeof(*x11));
if (!x11)
return NULL;
/* Borrow the active X window ... */
x11->display = (Display*)video_driver_display_get();
x11->win = (Window)video_driver_window_get();
x11->joypad = input_joypad_init_driver(joypad_driver, x11);
input_keymaps_init_keyboard_lut(rarch_key_map_x11);
return x11;
}
static bool x_keyboard_pressed(x11_input_t *x11, unsigned key)
{
int keycode = XKeysymToKeycode(x11->display, rarch_keysym_lut[(enum retro_key)key]);
return x11->state[keycode >> 3] & (1 << (keycode & 7));
}
static bool x_mbutton_pressed(x11_input_t *x11, unsigned port, unsigned key)
{
bool result;
settings_t *settings = config_get_ptr();
if (port >= MAX_USERS)
return false;
/* the driver only supports one mouse */
if ( settings->uints.input_mouse_index[ port ] != 0 )
return false;
switch ( key )
{
case RETRO_DEVICE_ID_MOUSE_LEFT:
return x11->mouse_l;
case RETRO_DEVICE_ID_MOUSE_RIGHT:
return x11->mouse_r;
case RETRO_DEVICE_ID_MOUSE_MIDDLE:
return x11->mouse_m;
/* case RETRO_DEVICE_ID_MOUSE_BUTTON_4:
return x11->mouse_b4;*/
/* case RETRO_DEVICE_ID_MOUSE_BUTTON_5:
return x11->mouse_b5;*/
case RETRO_DEVICE_ID_MOUSE_WHEELUP:
case RETRO_DEVICE_ID_MOUSE_WHEELDOWN:
return x_mouse_state_wheel( key );
/* case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP:
result = x11->mouse_hwu;
x11->mouse_hwu = false;
return result;
case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN:
result = x11->mouse_hwd;
x11->mouse_hwd = false;
return result;
*/
}
return false;
}
static bool x_is_pressed(x11_input_t *x11,
rarch_joypad_info_t joypad_info,
const struct retro_keybind *binds,
unsigned port, unsigned id)
{
const struct retro_keybind *bind = &binds[id];
if ( (bind->key < RETROK_LAST) && x_keyboard_pressed(x11, bind->key) )
return true;
if (binds && binds[id].valid)
{
if (x_mbutton_pressed(x11, port, bind->mbutton))
return true;
if (input_joypad_pressed(x11->joypad, joypad_info, port, binds, id))
return true;
}
return false;
}
static int16_t x_pressed_analog(x11_input_t *x11,
const struct retro_keybind *binds, unsigned idx, unsigned id)
{
int16_t pressed_minus = 0;
int16_t pressed_plus = 0;
unsigned id_minus = 0;
unsigned id_plus = 0;
int id_minus_key = 0;
int id_plus_key = 0;
unsigned sym = 0;
int keycode = 0;
input_conv_analog_id_to_bind_id(idx, id, &id_minus, &id_plus);
id_minus_key = binds[id_minus].key;
id_plus_key = binds[id_plus].key;
sym = rarch_keysym_lut[(enum retro_key)id_minus_key];
keycode = XKeysymToKeycode(x11->display, sym);
if ( binds[id_minus].valid
&& (id_minus_key < RETROK_LAST)
&& (x11->state[keycode >> 3] & (1 << (keycode & 7))))
pressed_minus = -0x7fff;
sym = rarch_keysym_lut[(enum retro_key)id_plus_key];
keycode = XKeysymToKeycode(x11->display, sym);
if ( binds[id_plus].valid
&& (id_plus_key < RETROK_LAST)
&& (x11->state[keycode >> 3] & (1 << (keycode & 7))))
pressed_plus = 0x7fff;
return pressed_plus + pressed_minus;
}
static int16_t x_lightgun_aiming_state( x11_input_t *x11, unsigned idx, unsigned id )
{
const int edge_detect = 32700;
struct video_viewport vp;
bool inside = false;
int16_t res_x = 0;
int16_t res_y = 0;
int16_t res_screen_x = 0;
int16_t res_screen_y = 0;
vp.x = 0;
vp.y = 0;
vp.width = 0;
vp.height = 0;
vp.full_width = 0;
vp.full_height = 0;
if (!(video_driver_translate_coord_viewport_wrap(&vp, x11->mouse_x, x11->mouse_y,
&res_x, &res_y, &res_screen_x, &res_screen_y)))
return 0;
inside = (res_x >= -edge_detect) && (res_y >= -edge_detect) && (res_x <= edge_detect) && (res_y <= edge_detect);
switch ( id )
{
case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X:
return inside ? res_x : 0;
case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y:
return inside ? res_y : 0;
case RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN:
return !inside;
default:
break;
}
return 0;
}
static int16_t x_mouse_state(x11_input_t *x11, unsigned id)
{
switch (id)
{
case RETRO_DEVICE_ID_MOUSE_X:
return x11->mouse_x - x11->mouse_last_x;
case RETRO_DEVICE_ID_MOUSE_Y:
return x11->mouse_y - x11->mouse_last_y;
case RETRO_DEVICE_ID_MOUSE_LEFT:
return x11->mouse_l;
case RETRO_DEVICE_ID_MOUSE_RIGHT:
return x11->mouse_r;
case RETRO_DEVICE_ID_MOUSE_WHEELUP:
case RETRO_DEVICE_ID_MOUSE_WHEELDOWN:
return x_mouse_state_wheel(id);
case RETRO_DEVICE_ID_MOUSE_MIDDLE:
return x11->mouse_m;
}
return 0;
}
static int16_t x_mouse_state_screen(x11_input_t *x11, unsigned id)
{
switch (id)
{
case RETRO_DEVICE_ID_MOUSE_X:
return x11->mouse_x;
case RETRO_DEVICE_ID_MOUSE_Y:
return x11->mouse_y;
default:
break;
}
return x_mouse_state(x11, id);
}
static int16_t x_pointer_state(x11_input_t *x11,
unsigned idx, unsigned id, bool screen)
{
struct video_viewport vp;
bool inside = false;
int16_t res_x = 0;
int16_t res_y = 0;
int16_t res_screen_x = 0;
int16_t res_screen_y = 0;
vp.x = 0;
vp.y = 0;
vp.width = 0;
vp.height = 0;
vp.full_width = 0;
vp.full_height = 0;
if (!(video_driver_translate_coord_viewport_wrap(&vp, x11->mouse_x, x11->mouse_y,
&res_x, &res_y, &res_screen_x, &res_screen_y)))
return 0;
if (screen)
{
res_x = res_screen_x;
res_y = res_screen_y;
}
inside = (res_x >= -0x7fff) && (res_y >= -0x7fff);
if (!inside)
return 0;
switch (id)
{
case RETRO_DEVICE_ID_POINTER_X:
return res_x;
case RETRO_DEVICE_ID_POINTER_Y:
return res_y;
case RETRO_DEVICE_ID_POINTER_PRESSED:
return x11->mouse_l;
}
return 0;
}
static int16_t x_input_state(void *data,
rarch_joypad_info_t joypad_info,
const struct retro_keybind **binds, unsigned port,
unsigned device, unsigned idx, unsigned id)
{
int16_t ret = 0;
x11_input_t *x11 = (x11_input_t*)data;
switch (device)
{
case RETRO_DEVICE_JOYPAD:
if (id < RARCH_BIND_LIST_END)
return x_is_pressed(x11, joypad_info, binds[port], port, id);
break;
case RETRO_DEVICE_KEYBOARD:
return (id < RETROK_LAST) && x_keyboard_pressed(x11, id);
case RETRO_DEVICE_ANALOG:
ret = x_pressed_analog(x11, binds[port], idx, id);
if (!ret && binds[port])
ret = input_joypad_analog(x11->joypad, joypad_info,
port, idx,
id, binds[port]);
return ret;
case RETRO_DEVICE_MOUSE:
return x_mouse_state(x11, id);
case RARCH_DEVICE_MOUSE_SCREEN:
return x_mouse_state_screen(x11, id);
case RETRO_DEVICE_POINTER:
case RARCH_DEVICE_POINTER_SCREEN:
if (idx == 0)
return x_pointer_state(x11, idx, id,
device == RARCH_DEVICE_POINTER_SCREEN);
break;
case RETRO_DEVICE_LIGHTGUN:
switch ( id )
{
/*aiming*/
case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X:
case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y:
case RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN:
return x_lightgun_aiming_state( x11, idx, id );
/*buttons*/
case RETRO_DEVICE_ID_LIGHTGUN_TRIGGER:
return x_is_pressed(x11, joypad_info, binds[port], port, RARCH_LIGHTGUN_TRIGGER);
case RETRO_DEVICE_ID_LIGHTGUN_RELOAD:
return x_is_pressed(x11, joypad_info, binds[port], port, RARCH_LIGHTGUN_RELOAD);
case RETRO_DEVICE_ID_LIGHTGUN_AUX_A:
return x_is_pressed(x11, joypad_info, binds[port], port, RARCH_LIGHTGUN_AUX_A);
case RETRO_DEVICE_ID_LIGHTGUN_AUX_B:
return x_is_pressed(x11, joypad_info, binds[port], port, RARCH_LIGHTGUN_AUX_B);
case RETRO_DEVICE_ID_LIGHTGUN_AUX_C:
return x_is_pressed(x11, joypad_info, binds[port], port, RARCH_LIGHTGUN_AUX_C);
case RETRO_DEVICE_ID_LIGHTGUN_START:
return x_is_pressed(x11, joypad_info, binds[port], port, RARCH_LIGHTGUN_START);
case RETRO_DEVICE_ID_LIGHTGUN_SELECT:
return x_is_pressed(x11, joypad_info, binds[port], port, RARCH_LIGHTGUN_SELECT);
case RETRO_DEVICE_ID_LIGHTGUN_DPAD_UP:
return x_is_pressed(x11, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_UP);
case RETRO_DEVICE_ID_LIGHTGUN_DPAD_DOWN:
return x_is_pressed(x11, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_DOWN);
case RETRO_DEVICE_ID_LIGHTGUN_DPAD_LEFT:
return x_is_pressed(x11, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_LEFT);
case RETRO_DEVICE_ID_LIGHTGUN_DPAD_RIGHT:
return x_is_pressed(x11, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_RIGHT);
/*deprecated*/
case RETRO_DEVICE_ID_LIGHTGUN_X:
return x11->mouse_x - x11->mouse_last_x;
case RETRO_DEVICE_ID_LIGHTGUN_Y:
return x11->mouse_y - x11->mouse_last_y;
case RETRO_DEVICE_ID_LIGHTGUN_PAUSE:
return x_is_pressed(x11, joypad_info, binds[port], port, RARCH_LIGHTGUN_START);
}
break;
}
return 0;
}
static void x_input_free(void *data)
{
x11_input_t *x11 = (x11_input_t*)data;
if (!x11)
return;
if (x11->joypad)
x11->joypad->destroy();
free(x11);
}
extern bool g_x11_entered;
static void x_input_poll_mouse(x11_input_t *x11)
{
unsigned mask;
int root_x, root_y, win_x, win_y;
Window root_win, child_win;
x11->mouse_last_x = x11->mouse_x;
x11->mouse_last_y = x11->mouse_y;
XQueryPointer(x11->display,
x11->win,
&root_win, &child_win,
&root_x, &root_y,
&win_x, &win_y,
&mask);
if (g_x11_entered)
{
x11->mouse_x = win_x;
x11->mouse_y = win_y;
x11->mouse_l = mask & Button1Mask;
x11->mouse_m = mask & Button2Mask;
x11->mouse_r = mask & Button3Mask;
/* Somewhat hacky, but seem to do the job. */
if (x11->grab_mouse && video_driver_cb_has_focus())
{
int mid_w, mid_h;
struct video_viewport vp;
vp.x = 0;
vp.y = 0;
vp.width = 0;
vp.height = 0;
vp.full_width = 0;
vp.full_height = 0;
video_driver_get_viewport_info(&vp);
mid_w = vp.full_width >> 1;
mid_h = vp.full_height >> 1;
if (x11->mouse_x != mid_w || x11->mouse_y != mid_h)
{
XWarpPointer(x11->display, None,
x11->win, 0, 0, 0, 0,
mid_w, mid_h);
XSync(x11->display, False);
}
x11->mouse_last_x = mid_w;
x11->mouse_last_y = mid_h;
}
}
}
static void x_input_poll(void *data)
{
x11_input_t *x11 = (x11_input_t*)data;
if (video_driver_cb_has_focus())
XQueryKeymap(x11->display, x11->state);
else
memset(x11->state, 0, sizeof(x11->state));
x_input_poll_mouse(x11);
if (x11->joypad)
x11->joypad->poll();
}
static void x_grab_mouse(void *data, bool state)
{
x11_input_t *x11 = (x11_input_t*)data;
if (x11)
x11->grab_mouse = state;
}
static bool x_set_rumble(void *data, unsigned port,
enum retro_rumble_effect effect, uint16_t strength)
{
x11_input_t *x11 = (x11_input_t*)data;
if (!x11)
return false;
return input_joypad_set_rumble(x11->joypad, port, effect, strength);
}
static const input_device_driver_t *x_get_joypad_driver(void *data)
{
x11_input_t *x11 = (x11_input_t*)data;
if (!x11)
return NULL;
return x11->joypad;
}
static uint64_t x_input_get_capabilities(void *data)
{
uint64_t caps = 0;
caps |= (1 << RETRO_DEVICE_JOYPAD);
caps |= (1 << RETRO_DEVICE_MOUSE);
caps |= (1 << RETRO_DEVICE_KEYBOARD);
caps |= (1 << RETRO_DEVICE_LIGHTGUN);
caps |= (1 << RETRO_DEVICE_POINTER);
caps |= (1 << RETRO_DEVICE_ANALOG);
return caps;
}
static bool x_keyboard_mapping_is_blocked(void *data)
{
x11_input_t *x11 = (x11_input_t*)data;
if (!x11)
return false;
return x11->blocked;
}
static void x_keyboard_mapping_set_block(void *data, bool value)
{
x11_input_t *x11 = (x11_input_t*)data;
if (!x11)
return;
x11->blocked = value;
}
input_driver_t input_x = {
x_input_init,
x_input_poll,
x_input_state,
x_input_free,
NULL,
NULL,
x_input_get_capabilities,
"x",
x_grab_mouse,
NULL,
x_set_rumble,
x_get_joypad_driver,
NULL,
x_keyboard_mapping_is_blocked,
x_keyboard_mapping_set_block,
};