RetroArch/gfx/drivers_context/vc_egl_ctx.c
2016-01-07 00:58:33 +01:00

599 lines
16 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2012-2015 - Michael Lelli
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <errno.h>
#include <signal.h>
#include <unistd.h>
#include <sched.h>
#include <VG/openvg.h>
#include <bcm_host.h>
#include <retro_inline.h>
#include "../../driver.h"
#include "../../runloop.h"
#include "../video_context_driver.h"
#include "../common/egl_common.h"
#include "../common/gl_common.h"
#include <EGL/eglext_brcm.h>
#ifdef HAVE_CONFIG_H
#include "../../config.h"
#endif
typedef struct {
egl_ctx_data_t egl;
bool resize;
unsigned fb_width, fb_height;
EGLImageKHR eglBuffer[MAX_EGLIMAGE_TEXTURES];
EGLContext eglimage_ctx;
EGLSurface pbuff_surf;
VGImage vgimage[MAX_EGLIMAGE_TEXTURES];
bool smooth;
unsigned res;
} vc_ctx_data_t;
static PFNEGLCREATEIMAGEKHRPROC peglCreateImageKHR;
static PFNEGLDESTROYIMAGEKHRPROC peglDestroyImageKHR;
static INLINE bool gfx_ctx_vc_egl_query_extension(vc_ctx_data_t *vc, const char *ext)
{
const char *str = (const char*)eglQueryString(vc->egl.dpy, EGL_EXTENSIONS);
bool ret = str && strstr(str, ext);
RARCH_LOG("Querying EGL extension: %s => %s\n",
ext, ret ? "exists" : "doesn't exist");
return ret;
}
static void gfx_ctx_vc_check_window(void *data, bool *quit,
bool *resize, unsigned *width, unsigned *height, unsigned frame_count)
{
(void)data;
(void)frame_count;
(void)width;
(void)height;
*resize = false;
*quit = g_egl_quit;
}
static bool gfx_ctx_vc_set_resize(void *data, unsigned width, unsigned height)
{
(void)data;
(void)width;
(void)height;
return false;
}
static void gfx_ctx_vc_update_window_title(void *data)
{
char buf[128] = {0};
char buf_fps[128] = {0};
settings_t *settings = config_get_ptr();
(void)data;
video_monitor_get_fps(buf, sizeof(buf),
buf_fps, sizeof(buf_fps));
if (settings->fps_show)
runloop_msg_queue_push(buf_fps, 1, 1, false);
}
static void gfx_ctx_vc_get_video_size(void *data,
unsigned *width, unsigned *height)
{
vc_ctx_data_t *vc = (vc_ctx_data_t*)data;
settings_t *settings = config_get_ptr();
/* Use dispmanx upscaling if
* fullscreen_x and fullscreen_y are set. */
if (settings->video.fullscreen_x != 0 &&
settings->video.fullscreen_y != 0)
{
/* Keep input and output aspect ratio equal.
* There are other aspect ratio settings
* which can be used to stretch video output. */
/* Calculate source and destination aspect ratios. */
float srcAspect = (float)settings->video.fullscreen_x / (float)settings->video.fullscreen_y;
float dstAspect = (float)vc->fb_width / (float)vc->fb_height;
/* If source and destination aspect ratios are not equal correct source width. */
if (srcAspect != dstAspect)
*width = (unsigned)(settings->video.fullscreen_y * dstAspect);
else
*width = settings->video.fullscreen_x;
*height = settings->video.fullscreen_y;
}
else
{
*width = vc->fb_width;
*height = vc->fb_height;
}
}
static void gfx_ctx_vc_destroy(void *data);
static void *gfx_ctx_vc_init(void *video_driver)
{
VC_DISPMANX_ALPHA_T alpha;
EGLint n, major, minor;
static EGL_DISPMANX_WINDOW_T nativewindow;
DISPMANX_ELEMENT_HANDLE_T dispman_element;
DISPMANX_DISPLAY_HANDLE_T dispman_display;
DISPMANX_UPDATE_HANDLE_T dispman_update;
DISPMANX_MODEINFO_T dispman_modeinfo;
VC_RECT_T dst_rect;
VC_RECT_T src_rect;
static const EGLint attribute_list[] =
{
EGL_RED_SIZE, 8,
EGL_GREEN_SIZE, 8,
EGL_BLUE_SIZE, 8,
EGL_ALPHA_SIZE, 8,
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_NONE
};
static const EGLint context_attributes[] =
{
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_NONE
};
settings_t *settings = config_get_ptr();
vc_ctx_data_t *vc;
if (g_egl_inited)
{
RARCH_ERR("[VC/EGL]: Attempted to re-initialize driver.\n");
return NULL;
}
vc = (vc_ctx_data_t*)calloc(1, sizeof(*vc));
if (!vc)
return NULL;
bcm_host_init();
if (!egl_init_context(vc, EGL_DEFAULT_DISPLAY,
&major, &minor, &n, attribute_list))
{
egl_report_error();
goto error;
}
if (!egl_create_context(vc, (g_egl_api == GFX_CTX_OPENGL_ES_API) ? context_attributes : NULL))
{
egl_report_error();
goto error;
}
/* Create an EGL window surface. */
if (graphics_get_display_size(0 /* LCD */, &vc->fb_width, &vc->fb_height) < 0)
goto error;
dst_rect.x = 0;
dst_rect.y = 0;
dst_rect.width = vc->fb_width;
dst_rect.height = vc->fb_height;
src_rect.x = 0;
src_rect.y = 0;
/* Use dispmanx upscaling if fullscreen_x
* and fullscreen_y are set. */
if (settings->video.fullscreen_x != 0 &&
settings->video.fullscreen_y != 0)
{
/* Keep input and output aspect ratio equal.
* There are other aspect ratio settings which can be used to stretch video output. */
/* Calculate source and destination aspect ratios. */
float srcAspect = (float)settings->video.fullscreen_x / (float)settings->video.fullscreen_y;
float dstAspect = (float)vc->fb_width / (float)vc->fb_height;
/* If source and destination aspect ratios are not equal correct source width. */
if (srcAspect != dstAspect)
src_rect.width = (unsigned)(settings->video.fullscreen_y * dstAspect) << 16;
else
src_rect.width = settings->video.fullscreen_x << 16;
src_rect.height = settings->video.fullscreen_y << 16;
}
else
{
src_rect.width = vc->fb_width << 16;
src_rect.height = vc->fb_height << 16;
}
dispman_display = vc_dispmanx_display_open(0 /* LCD */);
vc_dispmanx_display_get_info(dispman_display, &dispman_modeinfo);
dispman_update = vc_dispmanx_update_start(0);
alpha.flags = DISPMANX_FLAGS_ALPHA_FIXED_ALL_PIXELS;
alpha.opacity = 255;
alpha.mask = 0;
dispman_element = vc_dispmanx_element_add(dispman_update, dispman_display,
0 /*layer*/, &dst_rect, 0 /*src*/,
&src_rect, DISPMANX_PROTECTION_NONE, &alpha, 0 /*clamp*/, DISPMANX_NO_ROTATE);
nativewindow.element = dispman_element;
/* Use dispmanx upscaling if fullscreen_x and fullscreen_y are set. */
if (settings->video.fullscreen_x != 0 &&
settings->video.fullscreen_y != 0)
{
/* Keep input and output aspect ratio equal.
* There are other aspect ratio settings which
* can be used to stretch video output. */
/* Calculate source and destination aspect ratios. */
float srcAspect = (float)settings->video.fullscreen_x / (float)settings->video.fullscreen_y;
float dstAspect = (float)vc->fb_width / (float)vc->fb_height;
/* If source and destination aspect ratios are not equal correct source width. */
if (srcAspect != dstAspect)
nativewindow.width = (unsigned)(settings->video.fullscreen_y * dstAspect);
else
nativewindow.width = settings->video.fullscreen_x;
nativewindow.height = settings->video.fullscreen_y;
}
else
{
nativewindow.width = vc->fb_width;
nativewindow.height = vc->fb_height;
}
vc_dispmanx_update_submit_sync(dispman_update);
if (!egl_create_surface(vc, &nativewindow))
goto error;
return vc;
error:
gfx_ctx_vc_destroy(video_driver);
return NULL;
}
static bool gfx_ctx_vc_set_video_mode(void *data,
unsigned width, unsigned height,
bool fullscreen)
{
vc_ctx_data_t *vc = (vc_ctx_data_t*)data;
if (g_egl_inited)
return false;
egl_install_sighandlers();
egl_set_swap_interval(data, vc->egl.interval);
g_egl_inited = true;
return true;
}
static bool gfx_ctx_vc_bind_api(void *data,
enum gfx_ctx_api api, unsigned major, unsigned minor)
{
(void)data;
(void)major;
(void)minor;
g_egl_api = api;
switch (api)
{
case GFX_CTX_OPENGL_API:
return eglBindAPI(EGL_OPENGL_API);
case GFX_CTX_OPENGL_ES_API:
return eglBindAPI(EGL_OPENGL_ES_API);
case GFX_CTX_OPENVG_API:
return eglBindAPI(EGL_OPENVG_API);
default:
break;
}
return false;
}
static void gfx_ctx_vc_destroy(void *data)
{
vc_ctx_data_t *vc = (vc_ctx_data_t*)data;
unsigned i;
if (!vc)
{
g_egl_inited = false;
return;
}
if (vc->egl.dpy)
{
for (i = 0; i < MAX_EGLIMAGE_TEXTURES; i++)
{
if (vc->eglBuffer[i] && peglDestroyImageKHR)
{
eglBindAPI(EGL_OPENVG_API);
eglMakeCurrent(vc->egl.dpy,
vc->pbuff_surf, vc->pbuff_surf, vc->eglimage_ctx);
peglDestroyImageKHR(vc->egl.dpy, vc->eglBuffer[i]);
}
if (vc->vgimage[i])
{
eglBindAPI(EGL_OPENVG_API);
eglMakeCurrent(vc->egl.dpy,
vc->pbuff_surf, vc->pbuff_surf, vc->eglimage_ctx);
vgDestroyImage(vc->vgimage[i]);
}
}
if (vc->egl.ctx)
{
gfx_ctx_vc_bind_api(data, vc->egl.api, 0, 0);
eglMakeCurrent(vc->egl.dpy,
EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglDestroyContext(vc->egl.dpy, vc->egl.ctx);
}
if (vc->egl.hw_ctx)
eglDestroyContext(vc->egl.dpy, vc->egl.hw_ctx);
if (vc->eglimage_ctx)
{
eglBindAPI(EGL_OPENVG_API);
eglMakeCurrent(vc->egl.dpy,
EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglDestroyContext(vc->egl.dpy, vc->eglimage_ctx);
}
if (vc->egl.surf)
{
gfx_ctx_vc_bind_api(data, g_egl_api, 0, 0);
eglDestroySurface(vc->egl.dpy, vc->egl.surf);
}
if (vc->pbuff_surf)
{
eglBindAPI(EGL_OPENVG_API);
eglDestroySurface(vc->egl.dpy, vc->pbuff_surf);
}
eglBindAPI(EGL_OPENVG_API);
eglMakeCurrent(vc->egl.dpy,
EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
gfx_ctx_vc_bind_api(data, vc->egl.api, 0, 0);
eglMakeCurrent(vc->egl.dpy,
EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglTerminate(vc->egl.dpy);
}
vc->egl.ctx = NULL;
vc->egl.hw_ctx = NULL;
vc->eglimage_ctx = NULL;
vc->egl.surf = NULL;
vc->pbuff_surf = NULL;
vc->egl.dpy = NULL;
vc->egl.config = 0;
g_egl_inited = false;
for (i = 0; i < MAX_EGLIMAGE_TEXTURES; i++)
{
vc->eglBuffer[i] = NULL;
vc->vgimage[i] = 0;
}
}
static void gfx_ctx_vc_input_driver(void *data,
const input_driver_t **input, void **input_data)
{
(void)data;
*input = NULL;
*input_data = NULL;
}
static bool gfx_ctx_vc_has_focus(void *data)
{
(void)data;
return g_egl_inited;
}
static bool gfx_ctx_vc_suppress_screensaver(void *data, bool enable)
{
(void)data;
(void)enable;
return false;
}
static bool gfx_ctx_vc_has_windowed(void *data)
{
(void)data;
return false;
}
static float gfx_ctx_vc_translate_aspect(void *data,
unsigned width, unsigned height)
{
(void)data;
/* Check for SD televisions: they should always be 4:3. */
if ((width == 640 || width == 720) && (height == 480 || height == 576))
return 4.0f / 3.0f;
return (float)width / height;
}
static bool gfx_ctx_vc_image_buffer_init(void *data,
const video_info_t *video)
{
vc_ctx_data_t *vc = (vc_ctx_data_t*)data;
EGLBoolean result;
EGLint pbufsurface_list[] =
{
EGL_WIDTH, vc->res,
EGL_HEIGHT, vc->res,
EGL_NONE
};
/* Don't bother, we just use VGImages for our EGLImage anyway. */
if (vc->egl.api == GFX_CTX_OPENVG_API)
return false;
peglCreateImageKHR = (PFNEGLCREATEIMAGEKHRPROC)
egl_get_proc_address("eglCreateImageKHR");
peglDestroyImageKHR = (PFNEGLDESTROYIMAGEKHRPROC)
egl_get_proc_address("eglDestroyImageKHR");
if (!peglCreateImageKHR || !peglDestroyImageKHR
|| !gfx_ctx_vc_egl_query_extension(vc, "KHR_image"))
return false;
vc->res = video->input_scale * RARCH_SCALE_BASE;
eglBindAPI(EGL_OPENVG_API);
vc->pbuff_surf = eglCreatePbufferSurface(vc->egl.dpy, vc->egl.config, pbufsurface_list);
if (vc->pbuff_surf == EGL_NO_SURFACE)
{
RARCH_ERR("[VideoCore:EGLImage] failed to create PbufferSurface\n");
goto fail;
}
vc->eglimage_ctx = eglCreateContext(vc->egl.dpy, vc->egl.config, NULL, NULL);
if (vc->eglimage_ctx == EGL_NO_CONTEXT)
{
RARCH_ERR("[VideoCore:EGLImage] failed to create context\n");
goto fail;
}
/* Test to make sure we can switch context. */
result = eglMakeCurrent(vc->egl.dpy, vc->pbuff_surf, vc->pbuff_surf, vc->eglimage_ctx);
if (result == EGL_FALSE)
{
RARCH_ERR("[VideoCore:EGLImage] failed to make context current\n");
goto fail;
}
gfx_ctx_vc_bind_api(NULL, vc->egl.api, 0, 0);
eglMakeCurrent(vc->egl.dpy, vc->egl.surf, vc->egl.surf, vc->egl.ctx);
vc->smooth = video->smooth;
return true;
fail:
if (vc->pbuff_surf != EGL_NO_SURFACE)
{
eglDestroySurface(vc->egl.dpy, vc->pbuff_surf);
vc->pbuff_surf = EGL_NO_SURFACE;
}
if (vc->eglimage_ctx != EGL_NO_CONTEXT)
{
eglDestroyContext(vc->egl.dpy, vc->eglimage_ctx);
vc->pbuff_surf = EGL_NO_CONTEXT;
}
gfx_ctx_vc_bind_api(NULL, g_egl_api, 0, 0);
eglMakeCurrent(vc->egl.dpy, vc->egl.surf, vc->egl.surf, vc->egl.ctx);
return false;
}
static bool gfx_ctx_vc_image_buffer_write(void *data, const void *frame, unsigned width,
unsigned height, unsigned pitch, bool rgb32, unsigned index, void **image_handle)
{
bool ret = false;
vc_ctx_data_t *vc = (vc_ctx_data_t*)data;
if (index >= MAX_EGLIMAGE_TEXTURES)
goto error;
eglBindAPI(EGL_OPENVG_API);
eglMakeCurrent(vc->egl.dpy, vc->pbuff_surf, vc->pbuff_surf, vc->eglimage_ctx);
if (!vc->eglBuffer[index] || !vc->vgimage[index])
{
vc->vgimage[index] = vgCreateImage(
rgb32 ? VG_sXRGB_8888 : VG_sRGB_565,
vc->res,
vc->res,
VG_IMAGE_QUALITY_NONANTIALIASED);
vc->eglBuffer[index] = peglCreateImageKHR(
vc->egl.dpy,
vc->eglimage_ctx,
EGL_VG_PARENT_IMAGE_KHR,
(EGLClientBuffer)vc->vgimage[index],
NULL);
ret = true;
}
vgImageSubData(
vc->vgimage[index],
frame, pitch,
(rgb32 ? VG_sXRGB_8888 : VG_sRGB_565),
0,
0,
width,
height);
*image_handle = vc->eglBuffer[index];
gfx_ctx_vc_bind_api(NULL, vc->egl.api, 0, 0);
eglMakeCurrent(vc->egl.dpy, vc->egl.surf, vc->egl.surf, vc->egl.ctx);
return ret;
error:
*image_handle = NULL;
return false;
}
const gfx_ctx_driver_t gfx_ctx_videocore = {
gfx_ctx_vc_init,
gfx_ctx_vc_destroy,
gfx_ctx_vc_bind_api,
egl_set_swap_interval,
gfx_ctx_vc_set_video_mode,
gfx_ctx_vc_get_video_size,
NULL, /* get_video_output_size */
NULL, /* get_video_output_prev */
NULL, /* get_video_output_next */
NULL, /* get_metrics */
gfx_ctx_vc_translate_aspect,
gfx_ctx_vc_update_window_title,
gfx_ctx_vc_check_window,
gfx_ctx_vc_set_resize,
gfx_ctx_vc_has_focus,
gfx_ctx_vc_suppress_screensaver,
gfx_ctx_vc_has_windowed,
egl_swap_buffers,
gfx_ctx_vc_input_driver,
egl_get_proc_address,
gfx_ctx_vc_image_buffer_init,
gfx_ctx_vc_image_buffer_write,
NULL,
"videocore",
egl_bind_hw_render,
};