RetroArch/gfx/d3d/render_chain_driver.cpp

48 lines
1.3 KiB
C++

/* RetroArch - A frontend for libretro.
* Copyright (C) 2011-2015 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "render_chain_driver.h"
static const renderchain_driver_t *renderchain_drivers[] = {
#ifdef HAVE_CG
&cg_d3d9_renderchain,
#endif
#ifdef _XBOX
&xdk_renderchain,
#endif
&null_renderchain,
NULL
};
bool renderchain_init_first(const renderchain_driver_t **renderchain_driver,
void **renderchain_handle)
{
unsigned i;
for (i = 0; renderchain_drivers[i]; i++)
{
void *data = renderchain_drivers[i]->chain_new();
if (!data)
continue;
*renderchain_driver = renderchain_drivers[i];
*renderchain_handle = data;
return true;
}
return false;
}