RetroArch/gfx/sdl_gfx.c
2012-10-21 21:59:25 +02:00

672 lines
19 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "SDL.h"
#include "../driver.h"
#include <stdlib.h>
#include <string.h>
#include "../general.h"
#include "scaler/scaler.h"
#include "gfx_common.h"
#include "gfx_context.h"
#ifdef HAVE_X11
#include "context/x11_common.h"
#endif
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#ifdef HAVE_FREETYPE
#include "fonts/fonts.h"
#endif
#ifndef __APPLE__ // Broken on OSX.
#include "SDL/SDL_syswm.h"
#endif
static void convert_16bit_16bit_direct(uint16_t *out, unsigned outpitch, const uint16_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt);
static void convert_32bit_32bit_direct(uint32_t *out, unsigned outpitch, const uint32_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt);
static void convert_16bit_16bit_shift(uint16_t *out, unsigned outpitch, const uint16_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt);
static void convert_32bit_32bit_shift(uint32_t *out, unsigned outpitch, const uint32_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt);
typedef struct sdl_video
{
SDL_Surface *screen, *buffer;
bool quitting;
bool rgb32;
bool upsample;
bool render32;
void (*convert_16_func)(uint16_t*, unsigned, const uint16_t*, unsigned, unsigned, unsigned, const SDL_PixelFormat*);
void (*convert_32_func)(uint32_t*, unsigned, const uint32_t*, unsigned, unsigned, unsigned, const SDL_PixelFormat*);
#ifdef HAVE_FREETYPE
font_renderer_t *font;
uint8_t font_r;
uint8_t font_g;
uint8_t font_b;
#endif
struct scaler_ctx scaler;
unsigned last_width;
unsigned last_height;
} sdl_video_t;
static void sdl_gfx_free(void *data)
{
sdl_video_t *vid = (sdl_video_t*)data;
if (!vid)
return;
if (vid->buffer)
SDL_FreeSurface(vid->buffer);
SDL_QuitSubSystem(SDL_INIT_VIDEO);
#ifdef HAVE_FREETYPE
if (vid->font)
font_renderer_free(vid->font);
#endif
scaler_ctx_gen_reset(&vid->scaler);
free(vid);
}
static void sdl_init_font(sdl_video_t *vid, const char *font_path, unsigned font_size)
{
#ifdef HAVE_FREETYPE
if (!g_settings.video.font_enable)
return;
const char *path = font_path;
if (!*path)
path = font_renderer_get_default_font();
if (path)
{
vid->font = font_renderer_new(path, font_size);
if (vid->font)
{
int r = g_settings.video.msg_color_r * 255;
int g = g_settings.video.msg_color_g * 255;
int b = g_settings.video.msg_color_b * 255;
r = r < 0 ? 0 : (r > 255 ? 255 : r);
g = g < 0 ? 0 : (g > 255 ? 255 : g);
b = b < 0 ? 0 : (b > 255 ? 255 : b);
// RGB888 -> RGB565
if (!vid->render32)
{
r >>= 3;
g >>= 2;
b >>= 3;
}
vid->font_r = r;
vid->font_g = g;
vid->font_b = b;
}
else
RARCH_WARN("Failed to init font.\n");
}
else
RARCH_LOG("Did not find default font.\n");
#else
(void)vid;
(void)font_path;
(void)font_size;
#endif
}
// Not very optimized, but hey :D
static void sdl_render_msg_16(sdl_video_t *vid, SDL_Surface *buffer, const char *msg, unsigned width, unsigned height, const SDL_PixelFormat *fmt)
{
#ifdef HAVE_FREETYPE
if (!vid->font)
return;
struct font_output_list out;
font_renderer_msg(vid->font, msg, &out);
struct font_output *head = out.head;
int msg_base_x = g_settings.video.msg_pos_x * width;
int msg_base_y = (1.0 - g_settings.video.msg_pos_y) * height;
unsigned rshift = fmt->Rshift;
unsigned gshift = fmt->Gshift;
unsigned bshift = fmt->Bshift;
for (; head; head = head->next)
{
int base_x = msg_base_x + head->off_x;
int base_y = msg_base_y - head->off_y - head->height;
int glyph_width = head->width;
int glyph_height = head->height;
const uint8_t *src = head->output;
if (base_x < 0)
{
src -= base_x;
glyph_width += base_x;
base_x = 0;
}
if (base_y < 0)
{
src -= base_y * (int)head->pitch;
glyph_height += base_y;
base_y = 0;
}
int max_width = width - base_x;
int max_height = height - base_y;
if (max_width <= 0 || max_height <= 0)
continue;
if (glyph_width > max_width)
glyph_width = max_width;
if (glyph_height > max_height)
glyph_height = max_height;
uint16_t *out = (uint16_t*)buffer->pixels + base_y * (buffer->pitch >> 1) + base_x;
for (int y = 0; y < glyph_height; y++, src += head->pitch, out += buffer->pitch >> 1)
{
for (int x = 0; x < glyph_width; x++)
{
unsigned blend = src[x];
unsigned out_pix = out[x];
unsigned r = (out_pix >> rshift) & 0x1f;
unsigned g = (out_pix >> gshift) & 0x3f;
unsigned b = (out_pix >> bshift) & 0x1f;
unsigned out_r = (r * (256 - blend) + vid->font_r * blend) >> 8;
unsigned out_g = (g * (256 - blend) + vid->font_g * blend) >> 8;
unsigned out_b = (b * (256 - blend) + vid->font_b * blend) >> 8;
out[x] = (out_r << rshift) | (out_g << gshift) | (out_b << bshift);
}
}
}
font_renderer_free_output(&out);
#else
(void)vid;
(void)buffer;
(void)msg;
(void)width;
(void)height;
#endif
}
static void sdl_render_msg_32(sdl_video_t *vid, SDL_Surface *buffer, const char *msg, unsigned width, unsigned height, const SDL_PixelFormat *fmt)
{
#ifdef HAVE_FREETYPE
if (!vid->font)
return;
struct font_output_list out;
font_renderer_msg(vid->font, msg, &out);
struct font_output *head = out.head;
int msg_base_x = g_settings.video.msg_pos_x * width;
int msg_base_y = (1.0 - g_settings.video.msg_pos_y) * height;
unsigned rshift = fmt->Rshift;
unsigned gshift = fmt->Gshift;
unsigned bshift = fmt->Bshift;
for (; head; head = head->next)
{
int base_x = msg_base_x + head->off_x;
int base_y = msg_base_y - head->off_y - head->height;
int glyph_width = head->width;
int glyph_height = head->height;
const uint8_t *src = head->output;
if (base_x < 0)
{
src -= base_x;
glyph_width += base_x;
base_x = 0;
}
if (base_y < 0)
{
src -= base_y * (int)head->pitch;
glyph_height += base_y;
base_y = 0;
}
int max_width = width - base_x;
int max_height = height - base_y;
if (max_width <= 0 || max_height <= 0)
continue;
if (glyph_width > max_width)
glyph_width = max_width;
if (glyph_height > max_height)
glyph_height = max_height;
uint32_t *out = (uint32_t*)buffer->pixels + base_y * (buffer->pitch >> 2) + base_x;
for (int y = 0; y < glyph_height; y++, src += head->pitch, out += buffer->pitch >> 2)
{
for (int x = 0; x < glyph_width; x++)
{
unsigned blend = src[x];
unsigned out_pix = out[x];
unsigned r = (out_pix >> rshift) & 0xff;
unsigned g = (out_pix >> gshift) & 0xff;
unsigned b = (out_pix >> bshift) & 0xff;
unsigned out_r = (r * (256 - blend) + vid->font_r * blend) >> 8;
unsigned out_g = (g * (256 - blend) + vid->font_g * blend) >> 8;
unsigned out_b = (b * (256 - blend) + vid->font_b * blend) >> 8;
out[x] = (out_r << rshift) | (out_g << gshift) | (out_b << bshift);
}
}
}
font_renderer_free_output(&out);
#else
(void)vid;
(void)buffer;
(void)msg;
(void)width;
(void)height;
#endif
}
static void sdl_gfx_set_handles(void)
{
// SysWMinfo headers are broken on OSX. :(
#if defined(_WIN32)
SDL_SysWMinfo info;
SDL_VERSION(&info.version);
if (SDL_GetWMInfo(&info) == 1)
{
driver.display_type = RARCH_DISPLAY_WIN32;
driver.video_display = 0;
driver.video_window = (uintptr_t)info.window;
}
#elif defined(HAVE_X11)
SDL_SysWMinfo info;
SDL_VERSION(&info.version);
if (SDL_GetWMInfo(&info) == 1)
{
driver.display_type = RARCH_DISPLAY_X11;
driver.video_display = (uintptr_t)info.info.x11.display;
driver.video_window = (uintptr_t)info.info.x11.window;
}
#endif
}
static void *sdl_gfx_init(const video_info_t *video, const input_driver_t **input, void **input_data)
{
#ifdef _WIN32
gfx_set_dwm();
#endif
SDL_InitSubSystem(SDL_INIT_VIDEO);
sdl_video_t *vid = (sdl_video_t*)calloc(1, sizeof(*vid));
if (!vid)
return NULL;
const SDL_VideoInfo *video_info = SDL_GetVideoInfo();
rarch_assert(video_info);
unsigned full_x = video_info->current_w;
unsigned full_y = video_info->current_h;
RARCH_LOG("Detecting desktop resolution %ux%u.\n", full_x, full_y);
void *sdl_input = NULL;
const SDL_PixelFormat *fmt = NULL;
if (!video->fullscreen)
RARCH_LOG("Creating window @ %ux%u\n", video->width, video->height);
vid->render32 = !g_settings.video.force_16bit;
vid->screen = SDL_SetVideoMode(video->width, video->height, vid->render32 ? 32 : 16, SDL_HWSURFACE | SDL_HWACCEL | SDL_DOUBLEBUF | (video->fullscreen ? SDL_FULLSCREEN : 0));
if (!vid->screen)
{
RARCH_ERR("Failed to init SDL surface: %s\n", SDL_GetError());
goto error;
}
if (!video->rgb32 && vid->render32)
vid->upsample = true;
SDL_ShowCursor(SDL_DISABLE);
fmt = vid->screen->format;
if (vid->render32)
{
RARCH_LOG("SDL: Creating 32-bit buffer.\n");
vid->buffer = SDL_CreateRGBSurface(SDL_SWSURFACE, RARCH_SCALE_BASE * video->input_scale,
RARCH_SCALE_BASE * video->input_scale, 32,
fmt->Rmask, fmt->Bmask, fmt->Gmask, fmt->Amask);
}
else
{
RARCH_LOG("SDL: Creating 16-bit buffer.\n");
vid->buffer = SDL_CreateRGBSurface(SDL_SWSURFACE, RARCH_SCALE_BASE * video->input_scale,
RARCH_SCALE_BASE * video->input_scale, 16,
fmt->Rmask, fmt->Gmask, fmt->Bmask, fmt->Amask);
}
RARCH_LOG("[Debug]: SDL Pixel format: Rshift = %u, Gshift = %u, Bshift = %u\n",
(unsigned)fmt->Rshift, (unsigned)fmt->Gshift, (unsigned)fmt->Bshift);
if (!vid->buffer)
{
RARCH_ERR("SDL_CreateRGBSurface failed: %s\n", SDL_GetError());
goto error;
}
sdl_gfx_set_handles();
sdl_input = input_sdl.init();
if (sdl_input)
{
*input = &input_sdl;
*input_data = sdl_input;
}
else
{
*input = NULL;
*input_data = NULL;
}
vid->rgb32 = video->rgb32;
sdl_init_font(vid, g_settings.video.font_path, g_settings.video.font_size);
if (fmt->Rshift == 11 && fmt->Gshift == 5 && fmt->Bshift == 0) // RGB565
{
RARCH_LOG("SDL: 16-bit format matches. Fast blit.\n");
vid->convert_16_func = convert_16bit_16bit_direct;
}
else
{
RARCH_LOG("SDL: 16-bit format does not match. Needs conversion.\n");
vid->convert_16_func = convert_16bit_16bit_shift;
}
if (fmt->Rshift == 16 && fmt->Gshift == 8 && fmt->Bshift == 0) // ARGB8888
{
RARCH_LOG("SDL: 32-bit format matches. Fast blit.\n");
vid->convert_32_func = convert_32bit_32bit_direct;
}
else
{
RARCH_LOG("SDL: 32-bit format does not match. Needs conversion.\n");
vid->convert_32_func = convert_32bit_32bit_shift;
}
vid->scaler.scaler_type = video->smooth ? SCALER_TYPE_BILINEAR : SCALER_TYPE_POINT;
vid->scaler.in_fmt = vid->render32 ? SCALER_FMT_ARGB8888 : SCALER_FMT_RGB565;
vid->scaler.out_fmt = vid->scaler.in_fmt;
return vid;
error:
sdl_gfx_free(vid);
return NULL;
}
static inline uint16_t conv_pixel_32_16(uint32_t pix, const SDL_PixelFormat *fmt)
{
uint16_t r = ((pix & 0x00f80000) >> 18) << fmt->Rshift;
uint16_t g = ((pix & 0x0000fc00) >> 10) << fmt->Gshift;
uint16_t b = ((pix & 0x000000f8) >> 3) << fmt->Bshift;
return r | g | b;
}
static inline uint32_t conv_pixel_16_32(uint16_t pix, const SDL_PixelFormat *fmt)
{
uint32_t r = (pix >> 11) & 0x1f;
uint32_t g = (pix >> 5) & 0x3f;
uint32_t b = (pix >> 0) & 0x1f;
r = (r << 3) | (r >> 2);
g = (g << 2) | (g >> 4);
b = (b << 3) | (b >> 2);
return (r << fmt->Rshift) | (g << fmt->Gshift) | (b << fmt->Bshift);
}
static void convert_32bit_16bit(uint16_t *out, unsigned outpitch,
const uint32_t *input, unsigned width, unsigned height,
unsigned pitch, const SDL_PixelFormat *fmt)
{
for (unsigned y = 0; y < height; y++)
{
for (unsigned x = 0; x < width; x++)
out[x] = conv_pixel_32_16(input[x], fmt);
out += outpitch >> 1;
input += pitch >> 2;
}
}
static void convert_16bit_32bit(uint32_t *out, unsigned outpitch,
const uint16_t *input, unsigned width, unsigned height,
unsigned pitch, const SDL_PixelFormat *fmt)
{
for (unsigned y = 0; y < height; y++)
{
for (unsigned x = 0; x < width; x++)
out[x] = conv_pixel_16_32(input[x], fmt);
out += outpitch >> 2;
input += pitch >> 1;
}
}
static void convert_16bit_16bit_direct(uint16_t *out, unsigned outpitch,
const uint16_t *input, unsigned width, unsigned height,
unsigned pitch, const SDL_PixelFormat *fmt)
{
for (unsigned y = 0; y < height; y++)
{
uint16_t *dest = out + ((y * outpitch) >> 1);
const uint16_t *src = input + ((y * pitch) >> 1);
memcpy(dest, src, width * sizeof(uint16_t));
}
(void)fmt;
}
static void convert_32bit_32bit_direct(uint32_t *out, unsigned outpitch,
const uint32_t *input, unsigned width, unsigned height,
unsigned pitch, const SDL_PixelFormat *fmt)
{
for (unsigned y = 0; y < height; y++)
{
uint32_t *dest = out + ((y * outpitch) >> 2);
const uint32_t *src = input + ((y * pitch) >> 2);
memcpy(dest, src, width * sizeof(uint32_t));
}
(void)fmt;
}
static void convert_16bit_16bit_shift(uint16_t *out, unsigned outpitch,
const uint16_t *input, unsigned width, unsigned height,
unsigned pitch, const SDL_PixelFormat *fmt)
{
for (unsigned y = 0; y < height; y++)
{
uint16_t *dest = out + ((y * outpitch) >> 1);
const uint16_t *src = input + ((y * pitch) >> 1);
for (unsigned x = 0; x < width; x++)
{
uint16_t color = src[x];
uint16_t r = ((color >> 11) & 0x1f) << fmt->Rshift;
uint16_t g = ((color >> 5) & 0x3f) << fmt->Gshift;
uint16_t b = ((color >> 0) & 0x1f) << fmt->Bshift;
dest[x] = r | g | b;
}
}
}
static void convert_32bit_32bit_shift(uint32_t *out, unsigned outpitch,
const uint32_t *input, unsigned width, unsigned height,
unsigned pitch, const SDL_PixelFormat *fmt)
{
for (unsigned y = 0; y < height; y++)
{
uint32_t *dest = out + ((y * outpitch) >> 2);
const uint32_t *src = input + ((y * pitch) >> 2);
for (unsigned x = 0; x < width; x++)
{
uint32_t color = src[x];
uint32_t r = ((color >> 16) & 0xff) << fmt->Rshift;
uint32_t g = ((color >> 8) & 0xff) << fmt->Gshift;
uint32_t b = ((color >> 0) & 0xff) << fmt->Bshift;
dest[x] = r | g | b;
}
}
}
static void check_window(sdl_video_t *vid)
{
SDL_Event event;
while (SDL_PollEvent(&event))
{
switch (event.type)
{
case SDL_QUIT:
vid->quitting = true;
break;
default:
break;
}
}
}
static bool sdl_gfx_frame(void *data, const void *frame, unsigned width, unsigned height, unsigned pitch, const char *msg)
{
if (!frame)
return true;
sdl_video_t *vid = (sdl_video_t*)data;
if (SDL_MUSTLOCK(vid->buffer))
SDL_LockSurface(vid->buffer);
// 15-bit -> 32-bit.
if (vid->upsample)
convert_16bit_32bit((uint32_t*)vid->buffer->pixels, vid->buffer->pitch, (const uint16_t*)frame, width, height, pitch, vid->screen->format);
// 15-bit -> 15-bit
else if (!vid->rgb32)
vid->convert_16_func((uint16_t*)vid->buffer->pixels, vid->buffer->pitch, (const uint16_t*)frame, width, height, pitch, vid->screen->format);
// 32-bit -> 15-bit
else if (vid->rgb32 && !vid->render32)
convert_32bit_16bit((uint16_t*)vid->buffer->pixels, vid->buffer->pitch, (const uint32_t*)frame, width, height, pitch, vid->screen->format);
// 32-bit -> 32-bit
else
vid->convert_32_func((uint32_t*)vid->buffer->pixels, vid->buffer->pitch, (const uint32_t*)frame, width, height, pitch, vid->screen->format);
if (width != vid->last_width || height != vid->last_height)
{
vid->scaler.in_width = width;
vid->scaler.in_height = height;
vid->scaler.in_stride = vid->buffer->pitch;
vid->scaler.out_width = vid->screen->w;
vid->scaler.out_height = vid->screen->h;
vid->scaler.out_stride = vid->screen->pitch;
scaler_ctx_gen_filter(&vid->scaler);
vid->last_width = width;
vid->last_height = height;
}
if (SDL_MUSTLOCK(vid->screen))
SDL_LockSurface(vid->screen);
scaler_ctx_scale(&vid->scaler, vid->screen->pixels, vid->buffer->pixels);
if (SDL_MUSTLOCK(vid->buffer))
SDL_UnlockSurface(vid->buffer);
if (SDL_MUSTLOCK(vid->screen))
SDL_UnlockSurface(vid->screen);
if (msg)
{
if (vid->render32)
sdl_render_msg_32(vid, vid->screen, msg, vid->screen->w, vid->screen->h, vid->screen->format);
else
sdl_render_msg_16(vid, vid->screen, msg, vid->screen->w, vid->screen->h, vid->screen->format);
}
char buf[128];
if (gfx_window_title(buf, sizeof(buf)))
SDL_WM_SetCaption(buf, NULL);
SDL_Flip(vid->screen);
return true;
}
static void sdl_gfx_set_nonblock_state(void *data, bool state)
{
(void)data; // Can SDL even do this?
(void)state;
}
static bool sdl_gfx_alive(void *data)
{
sdl_video_t *vid = (sdl_video_t*)data;
check_window(vid);
return !vid->quitting;
}
static bool sdl_gfx_focus(void *data)
{
(void)data;
return (SDL_GetAppState() & (SDL_APPINPUTFOCUS | SDL_APPACTIVE)) == (SDL_APPINPUTFOCUS | SDL_APPACTIVE);
}
const video_driver_t video_sdl = {
sdl_gfx_init,
sdl_gfx_frame,
sdl_gfx_set_nonblock_state,
sdl_gfx_alive,
sdl_gfx_focus,
NULL,
sdl_gfx_free,
"sdl"
};