RetroArch/configuration.c
Tomáš Kelemen (vudiq) 90529c62b2 Lakka: add menu for time zone setting
This adds new entry under Settings -> Services (where all Lakka related
services are currently available, such as switches for services like
SSH, Samba, etc.). By adding this the users do not have to use the
command line / access the file system directly to change their local
time zone to adjust the date/time displayed in RetroArch.
2021-04-21 18:12:42 +02:00

4893 lines
208 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
* Copyright (C) 2014-2017 - Jean-André Santoni
* Copyright (C) 2015-2019 - Andrés Suárez (input remapping + other things)
* Copyright (C) 2016-2019 - Brad Parker
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <ctype.h>
#include <libretro.h>
#include <file/config_file.h>
#include <file/file_path.h>
#include <compat/strl.h>
#include <compat/posix_string.h>
#include <retro_assert.h>
#include <string/stdstring.h>
#include <streams/file_stream.h>
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "file_path_special.h"
#include "configuration.h"
#include "content.h"
#include "config.def.h"
#include "config.features.h"
#include "input/input_keymaps.h"
#include "input/input_remapping.h"
#include "led/led_defines.h"
#include "defaults.h"
#include "core.h"
#include "paths.h"
#include "retroarch.h"
#include "verbosity.h"
#include "lakka.h"
#include "gfx/gfx_animation.h"
#include "tasks/task_content.h"
#include "tasks/tasks_internal.h"
#include "list_special.h"
#if defined(__WINRT__) || defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
#include "uwp/uwp_func.h"
#endif
enum video_driver_enum
{
VIDEO_GL = 0,
VIDEO_GL1,
VIDEO_GL_CORE,
VIDEO_VULKAN,
VIDEO_METAL,
VIDEO_DRM,
VIDEO_XVIDEO,
VIDEO_SDL,
VIDEO_SDL2,
VIDEO_SDL_DINGUX,
VIDEO_EXT,
VIDEO_WII,
VIDEO_WIIU,
VIDEO_XENON360,
VIDEO_PSP1,
VIDEO_VITA2D,
VIDEO_PS2,
VIDEO_CTR,
VIDEO_SWITCH,
VIDEO_D3D8,
VIDEO_D3D9,
VIDEO_D3D10,
VIDEO_D3D11,
VIDEO_D3D12,
VIDEO_VG,
VIDEO_OMAP,
VIDEO_EXYNOS,
VIDEO_SUNXI,
VIDEO_DISPMANX,
VIDEO_CACA,
VIDEO_GDI,
VIDEO_VGA,
VIDEO_FPGA,
VIDEO_NULL
};
enum audio_driver_enum
{
AUDIO_RSOUND = VIDEO_NULL + 1,
AUDIO_AUDIOIO,
AUDIO_OSS,
AUDIO_ALSA,
AUDIO_ALSATHREAD,
AUDIO_TINYALSA,
AUDIO_ROAR,
AUDIO_AL,
AUDIO_SL,
AUDIO_JACK,
AUDIO_SDL,
AUDIO_SDL2,
AUDIO_XAUDIO,
AUDIO_PULSE,
AUDIO_EXT,
AUDIO_DSOUND,
AUDIO_WASAPI,
AUDIO_COREAUDIO,
AUDIO_COREAUDIO3,
AUDIO_PS3,
AUDIO_XENON360,
AUDIO_WII,
AUDIO_WIIU,
AUDIO_RWEBAUDIO,
AUDIO_PSP,
AUDIO_PS2,
AUDIO_CTR,
AUDIO_SWITCH,
AUDIO_NULL
};
enum audio_resampler_driver_enum
{
AUDIO_RESAMPLER_CC = AUDIO_NULL + 1,
AUDIO_RESAMPLER_SINC,
AUDIO_RESAMPLER_NEAREST,
AUDIO_RESAMPLER_NULL
};
enum input_driver_enum
{
INPUT_ANDROID = AUDIO_RESAMPLER_NULL + 1,
INPUT_SDL,
INPUT_SDL2,
INPUT_SDL_DINGUX,
INPUT_X,
INPUT_WAYLAND,
INPUT_DINPUT,
INPUT_PS4,
INPUT_PS3,
INPUT_PSP,
INPUT_PS2,
INPUT_CTR,
INPUT_SWITCH,
INPUT_XENON360,
INPUT_WII,
INPUT_WIIU,
INPUT_XINPUT,
INPUT_UWP,
INPUT_UDEV,
INPUT_LINUXRAW,
INPUT_COCOA,
INPUT_QNX,
INPUT_RWEBINPUT,
INPUT_DOS,
INPUT_WINRAW,
INPUT_NULL
};
enum joypad_driver_enum
{
JOYPAD_PS3 = INPUT_NULL + 1,
JOYPAD_XINPUT,
JOYPAD_GX,
JOYPAD_WIIU,
JOYPAD_XDK,
JOYPAD_PS4,
JOYPAD_PSP,
JOYPAD_PS2,
JOYPAD_CTR,
JOYPAD_SWITCH,
JOYPAD_DINPUT,
JOYPAD_UDEV,
JOYPAD_LINUXRAW,
JOYPAD_ANDROID,
JOYPAD_SDL,
JOYPAD_SDL_DINGUX,
JOYPAD_DOS,
JOYPAD_HID,
JOYPAD_QNX,
JOYPAD_RWEBPAD,
JOYPAD_MFI,
JOYPAD_NULL
};
enum camera_driver_enum
{
CAMERA_V4L2 = JOYPAD_NULL + 1,
CAMERA_RWEBCAM,
CAMERA_ANDROID,
CAMERA_AVFOUNDATION,
CAMERA_NULL
};
enum bluetooth_driver_enum
{
BLUETOOTH_BLUETOOTHCTL = CAMERA_NULL + 1,
BLUETOOTH_BLUEZ,
BLUETOOTH_NULL
};
enum wifi_driver_enum
{
WIFI_CONNMANCTL = BLUETOOTH_NULL + 1,
WIFI_NULL
};
enum location_driver_enum
{
LOCATION_ANDROID = WIFI_NULL + 1,
LOCATION_CORELOCATION,
LOCATION_NULL
};
enum osk_driver_enum
{
OSK_PS3 = LOCATION_NULL + 1,
OSK_NULL
};
enum menu_driver_enum
{
MENU_RGUI = OSK_NULL + 1,
MENU_MATERIALUI,
MENU_XMB,
MENU_STRIPES,
MENU_OZONE,
MENU_NULL
};
enum record_driver_enum
{
RECORD_FFMPEG = MENU_NULL + 1,
RECORD_NULL
};
enum midi_driver_enum
{
MIDI_WINMM = RECORD_NULL + 1,
MIDI_ALSA,
MIDI_NULL
};
#if defined(HAVE_METAL)
/* iOS supports both the OpenGL and Metal video drivers; default to OpenGL since Metal support is preliminary */
#if defined(HAVE_COCOATOUCH) && defined(HAVE_OPENGL)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GL;
#else
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_METAL;
#endif
#elif defined(HAVE_OPENGL1) && defined(_MSC_VER) && (_MSC_VER <= 1600)
/* On Windows XP and earlier, use gl1 by default
* (regular opengl has compatibility issues with
* obsolete hardware drivers...) */
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GL1;
#elif defined(HAVE_VITA2D)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_VITA2D;
#elif defined(HAVE_OPENGL) || defined(HAVE_OPENGLES) || defined(HAVE_PSGL)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GL;
#elif defined(HAVE_OPENGL_CORE) && !defined(__HAIKU__)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GL_CORE;
#elif defined(HAVE_OPENGL1)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GL1;
#elif defined(GEKKO)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_WII;
#elif defined(WIIU)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_WIIU;
#elif defined(XENON)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_XENON360;
#elif defined(HAVE_D3D11)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_D3D11;
#elif defined(HAVE_D3D12)
/* FIXME/WARNING: DX12 performance on Xbox is horrible for
* some reason. For now, we will default to D3D11 when possible. */
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_D3D12;
#elif defined(HAVE_D3D10)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_D3D10;
#elif defined(HAVE_D3D9)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_D3D9;
#elif defined(HAVE_D3D8)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_D3D8;
#elif defined(HAVE_VG)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_VG;
#elif defined(PSP)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_PSP1;
#elif defined(PS2)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_PS2;
#elif defined(_3DS)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_CTR;
#elif defined(SWITCH)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_SWITCH;
#elif defined(HAVE_XVIDEO)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_XVIDEO;
#elif defined(HAVE_SDL) && !defined(HAVE_SDL_DINGUX)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_SDL;
#elif defined(HAVE_SDL2)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_SDL2;
#elif defined(HAVE_SDL_DINGUX)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_SDL_DINGUX;
#elif defined(_WIN32) && !defined(_XBOX)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GDI;
#elif defined(DJGPP)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_VGA;
#elif defined(HAVE_FPGA)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_FPGA;
#elif defined(HAVE_DYLIB) && !defined(ANDROID)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_EXT;
#else
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_NULL;
#endif
#if defined(XENON)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_XENON360;
#elif defined(GEKKO)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_WII;
#elif defined(WIIU)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_WIIU;
#elif defined(PSP) || defined(VITA) || defined(ORBIS)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_PSP;
#elif defined(PS2)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_PS2;
#elif defined(__PS3__)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_PS3;
#elif defined(_3DS)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_CTR;
#elif defined(SWITCH)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_SWITCH;
#elif defined(HAVE_PULSE)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_PULSE;
#elif defined(HAVE_ALSA) && defined(HAVE_VIDEOCORE)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_ALSATHREAD;
#elif defined(HAVE_ALSA)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_ALSA;
#elif defined(HAVE_TINYALSA)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_TINYALSA;
#elif defined(HAVE_AUDIOIO)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_AUDIOIO;
#elif defined(HAVE_OSS)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_OSS;
#elif defined(HAVE_JACK)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_JACK;
#elif defined(HAVE_COREAUDIO3)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_COREAUDIO3;
#elif defined(HAVE_COREAUDIO)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_COREAUDIO;
#elif defined(HAVE_XAUDIO)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_XAUDIO;
#elif defined(HAVE_DSOUND)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_DSOUND;
#elif defined(HAVE_WASAPI)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_WASAPI;
#elif defined(HAVE_AL)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_AL;
#elif defined(HAVE_SL)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_SL;
#elif defined(EMSCRIPTEN)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_RWEBAUDIO;
#elif defined(HAVE_SDL)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_SDL;
#elif defined(HAVE_SDL2)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_SDL2;
#elif defined(HAVE_RSOUND)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_RSOUND;
#elif defined(HAVE_ROAR)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_ROAR;
#elif defined(HAVE_DYLIB) && !defined(ANDROID)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_EXT;
#else
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_NULL;
#endif
#if defined(PSP) || defined(EMSCRIPTEN)
static const enum audio_resampler_driver_enum AUDIO_DEFAULT_RESAMPLER_DRIVER = AUDIO_RESAMPLER_CC;
#else
static const enum audio_resampler_driver_enum AUDIO_DEFAULT_RESAMPLER_DRIVER = AUDIO_RESAMPLER_SINC;
#endif
#if defined(HAVE_FFMPEG)
static const enum record_driver_enum RECORD_DEFAULT_DRIVER = RECORD_FFMPEG;
#else
static const enum record_driver_enum RECORD_DEFAULT_DRIVER = RECORD_NULL;
#endif
#ifdef HAVE_WINMM
static const enum midi_driver_enum MIDI_DEFAULT_DRIVER = MIDI_WINMM;
#elif defined(HAVE_ALSA) && !defined(HAVE_HAKCHI) && !defined(HAVE_SEGAM)
static const enum midi_driver_enum MIDI_DEFAULT_DRIVER = MIDI_ALSA;
#else
static const enum midi_driver_enum MIDI_DEFAULT_DRIVER = MIDI_NULL;
#endif
#if defined(__WINRT__) || defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_UWP;
#elif defined(XENON)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_XENON360;
#elif defined(_XBOX360) || defined(_XBOX) || defined(HAVE_XINPUT2) || defined(HAVE_XINPUT_XBOX1)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_XINPUT;
#elif defined(ANDROID)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_ANDROID;
#elif defined(EMSCRIPTEN) && defined(HAVE_SDL2)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SDL2;
#elif defined(EMSCRIPTEN)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_RWEBINPUT;
#elif defined(_WIN32) && defined(HAVE_DINPUT)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_DINPUT;
#elif defined(_WIN32) && !defined(HAVE_DINPUT) && _WIN32_WINNT >= 0x0501
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_WINRAW;
#elif defined(PS2)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_PS2;
#elif defined(__PS3__)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_PS3;
#elif defined(ORBIS)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_PS4;
#elif defined(PSP) || defined(VITA)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_PSP;
#elif defined(_3DS)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_CTR;
#elif defined(SWITCH)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SWITCH;
#elif defined(GEKKO)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_WII;
#elif defined(WIIU)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_WIIU;
#elif defined(DINGUX) && defined(HAVE_SDL_DINGUX)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SDL_DINGUX;
#elif defined(HAVE_X11)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_X;
#elif defined(HAVE_UDEV)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_UDEV;
#elif defined(__linux__) && !defined(ANDROID)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_LINUXRAW;
#elif defined(HAVE_WAYLAND)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_WAYLAND;
#elif defined(HAVE_COCOA) || defined(HAVE_COCOATOUCH) || defined(HAVE_COCOA_METAL)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_COCOA;
#elif defined(__QNX__)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_QNX;
#elif defined(HAVE_SDL)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SDL;
#elif defined(HAVE_SDL2)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SDL2;
#elif defined(DJGPP)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_DOS;
#else
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_NULL;
#endif
#if defined(HAVE_XINPUT)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_XINPUT;
#elif defined(GEKKO)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_GX;
#elif defined(WIIU)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_WIIU;
#elif defined(_XBOX)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_XDK;
#elif defined(PS2)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_PS2;
#elif defined(__PS3__) && !defined(__PSL1GHT__)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_PS3;
#elif defined(ORBIS)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_PS4;
#elif defined(PSP) || defined(VITA)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_PSP;
#elif defined(_3DS)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_CTR;
#elif defined(SWITCH)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_SWITCH;
#elif defined(DINGUX) && defined(HAVE_SDL_DINGUX)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_SDL_DINGUX;
#elif defined(HAVE_DINPUT)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_DINPUT;
#elif defined(HAVE_UDEV)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_UDEV;
#elif defined(__linux) && !defined(ANDROID)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_LINUXRAW;
#elif defined(ANDROID)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_ANDROID;
#elif defined(HAVE_SDL) || defined(HAVE_SDL2)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_SDL;
#elif defined(DJGPP)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_DOS;
#elif defined(IOS)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_MFI;
#elif defined(HAVE_HID)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_HID;
#elif defined(__QNX__)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_QNX;
#elif defined(EMSCRIPTEN)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_RWEBPAD;
#else
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_NULL;
#endif
#if defined(HAVE_V4L2)
static const enum camera_driver_enum CAMERA_DEFAULT_DRIVER = CAMERA_V4L2;
#elif defined(EMSCRIPTEN)
static const enum camera_driver_enum CAMERA_DEFAULT_DRIVER = CAMERA_RWEBCAM;
#elif defined(ANDROID)
static const enum camera_driver_enum CAMERA_DEFAULT_DRIVER = CAMERA_ANDROID;
#else
static const enum camera_driver_enum CAMERA_DEFAULT_DRIVER = CAMERA_NULL;
#endif
#if defined(HAVE_BLUETOOTH)
# if defined(HAVE_DBUS)
static const enum bluetooth_driver_enum BLUETOOTH_DEFAULT_DRIVER = BLUETOOTH_BLUEZ;
# else
static const enum bluetooth_driver_enum BLUETOOTH_DEFAULT_DRIVER = BLUETOOTH_BLUETOOTHCTL;
# endif
#else
static const enum bluetooth_driver_enum BLUETOOTH_DEFAULT_DRIVER = BLUETOOTH_NULL;
#endif
#if defined(HAVE_LAKKA)
static const enum wifi_driver_enum WIFI_DEFAULT_DRIVER = WIFI_CONNMANCTL;
#else
static const enum wifi_driver_enum WIFI_DEFAULT_DRIVER = WIFI_NULL;
#endif
#if defined(ANDROID)
static const enum location_driver_enum LOCATION_DEFAULT_DRIVER = LOCATION_ANDROID;
#else
static const enum location_driver_enum LOCATION_DEFAULT_DRIVER = LOCATION_NULL;
#endif
#if (defined(_3DS) || defined(DINGUX)) && defined(HAVE_RGUI)
static const enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_RGUI;
#elif defined(HAVE_MATERIALUI) && defined(RARCH_MOBILE)
static const enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_MATERIALUI;
#elif defined(HAVE_OZONE)
static const enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_OZONE;
#elif defined(HAVE_XMB) && !defined(_XBOX)
static const enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_XMB;
#elif defined(HAVE_RGUI)
static const enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_RGUI;
#else
static const enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_NULL;
#endif
/* All config related settings go here. */
struct config_bool_setting
{
const char *ident;
bool *ptr;
enum rarch_override_setting override;
bool def_enable;
bool def;
bool handle;
};
struct config_int_setting
{
const char *ident;
int *ptr;
int def;
enum rarch_override_setting override;
bool def_enable;
bool handle;
};
struct config_uint_setting
{
const char *ident;
unsigned *ptr;
unsigned def;
enum rarch_override_setting override;
bool def_enable;
bool handle;
};
struct config_size_setting
{
const char *ident;
size_t *ptr;
size_t def;
enum rarch_override_setting override;
bool def_enable;
bool handle;
};
struct config_float_setting
{
const char *ident;
float *ptr;
float def;
enum rarch_override_setting override;
bool def_enable;
bool handle;
};
struct config_array_setting
{
const char *ident;
const char *def;
char *ptr;
enum rarch_override_setting override;
bool def_enable;
bool handle;
};
struct config_path_setting
{
const char *ident;
char *ptr;
char *def;
bool def_enable;
bool handle;
};
#define GENERAL_SETTING(key, configval, default_enable, default_setting, type, handle_setting) \
{ \
tmp[count].ident = key; \
tmp[count].ptr = configval; \
tmp[count].def_enable = default_enable; \
if (default_enable) \
tmp[count].def = default_setting; \
tmp[count].handle = handle_setting; \
count++; \
}
#define SETTING_BOOL(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_bool_setting, handle_setting)
#define SETTING_FLOAT(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_float_setting, handle_setting)
#define SETTING_INT(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_int_setting, handle_setting)
#define SETTING_UINT(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_uint_setting, handle_setting)
#define SETTING_SIZE(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_size_setting, handle_setting)
#define SETTING_PATH(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_path_setting, handle_setting)
#define SETTING_ARRAY(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_array_setting, handle_setting)
#define SETTING_OVERRIDE(override_setting) \
tmp[count-1].override = override_setting
/* Forward declarations */
#ifdef HAVE_CONFIGFILE
static void config_parse_file(global_t *global);
#endif
struct defaults g_defaults;
/**
* config_get_default_audio:
*
* Gets default audio driver.
*
* Returns: Default audio driver.
**/
const char *config_get_default_audio(void)
{
enum audio_driver_enum default_driver = AUDIO_DEFAULT_DRIVER;
switch (default_driver)
{
case AUDIO_RSOUND:
return "rsound";
case AUDIO_AUDIOIO:
return "audioio";
case AUDIO_OSS:
return "oss";
case AUDIO_ALSA:
return "alsa";
case AUDIO_ALSATHREAD:
return "alsathread";
case AUDIO_TINYALSA:
return "tinyalsa";
case AUDIO_ROAR:
return "roar";
case AUDIO_COREAUDIO:
return "coreaudio";
case AUDIO_COREAUDIO3:
return "coreaudio3";
case AUDIO_AL:
return "openal";
case AUDIO_SL:
return "opensl";
case AUDIO_SDL:
return "sdl";
case AUDIO_SDL2:
return "sdl2";
case AUDIO_DSOUND:
return "dsound";
case AUDIO_WASAPI:
return "wasapi";
case AUDIO_XAUDIO:
return "xaudio";
case AUDIO_PULSE:
return "pulse";
case AUDIO_EXT:
return "ext";
case AUDIO_XENON360:
return "xenon360";
case AUDIO_PS3:
return "ps3";
case AUDIO_WII:
return "gx";
case AUDIO_WIIU:
return "AX";
case AUDIO_PSP:
#if defined(VITA)
return "vita";
#elif defined(ORBIS)
return "orbis";
#else
return "psp";
#endif
case AUDIO_PS2:
return "ps2";
case AUDIO_CTR:
return "dsp";
case AUDIO_SWITCH:
#if defined(HAVE_LIBNX)
return "switch_audren_thread";
#else
return "switch";
#endif
case AUDIO_RWEBAUDIO:
return "rwebaudio";
case AUDIO_JACK:
return "jack";
case AUDIO_NULL:
break;
}
return "null";
}
const char *config_get_default_record(void)
{
enum record_driver_enum default_driver = RECORD_DEFAULT_DRIVER;
switch (default_driver)
{
case RECORD_FFMPEG:
return "ffmpeg";
case RECORD_NULL:
break;
}
return "null";
}
/**
* config_get_default_audio_resampler:
*
* Gets default audio resampler driver.
*
* Returns: Default audio resampler driver.
**/
const char *config_get_default_audio_resampler(void)
{
enum audio_resampler_driver_enum default_driver = AUDIO_DEFAULT_RESAMPLER_DRIVER;
switch (default_driver)
{
case AUDIO_RESAMPLER_CC:
return "cc";
case AUDIO_RESAMPLER_SINC:
return "sinc";
case AUDIO_RESAMPLER_NEAREST:
return "nearest";
case AUDIO_RESAMPLER_NULL:
break;
}
return "null";
}
/**
* config_get_default_video:
*
* Gets default video driver.
*
* Returns: Default video driver.
**/
const char *config_get_default_video(void)
{
enum video_driver_enum default_driver = VIDEO_DEFAULT_DRIVER;
switch (default_driver)
{
case VIDEO_GL:
return "gl";
case VIDEO_GL1:
return "gl1";
case VIDEO_GL_CORE:
return "glcore";
case VIDEO_VULKAN:
return "vulkan";
case VIDEO_METAL:
return "metal";
case VIDEO_DRM:
return "drm";
case VIDEO_WII:
return "gx";
case VIDEO_WIIU:
return "gx2";
case VIDEO_XENON360:
return "xenon360";
case VIDEO_D3D8:
return "d3d8";
case VIDEO_D3D9:
return "d3d9";
case VIDEO_D3D10:
return "d3d10";
case VIDEO_D3D11:
return "d3d11";
case VIDEO_D3D12:
return "d3d12";
case VIDEO_PSP1:
return "psp1";
case VIDEO_PS2:
return "ps2";
case VIDEO_VITA2D:
return "vita2d";
case VIDEO_CTR:
return "ctr";
case VIDEO_SWITCH:
return "switch";
case VIDEO_XVIDEO:
return "xvideo";
case VIDEO_SDL_DINGUX:
return "sdl_dingux";
case VIDEO_SDL:
return "sdl";
case VIDEO_SDL2:
return "sdl2";
case VIDEO_EXT:
return "ext";
case VIDEO_VG:
return "vg";
case VIDEO_OMAP:
return "omap";
case VIDEO_EXYNOS:
return "exynos";
case VIDEO_DISPMANX:
return "dispmanx";
case VIDEO_SUNXI:
return "sunxi";
case VIDEO_CACA:
return "caca";
case VIDEO_GDI:
return "gdi";
case VIDEO_VGA:
return "vga";
case VIDEO_FPGA:
return "fpga";
case VIDEO_NULL:
break;
}
return "null";
}
/**
* config_get_default_input:
*
* Gets default input driver.
*
* Returns: Default input driver.
**/
const char *config_get_default_input(void)
{
enum input_driver_enum default_driver = INPUT_DEFAULT_DRIVER;
switch (default_driver)
{
case INPUT_ANDROID:
return "android";
case INPUT_PS4:
return "ps4";
case INPUT_PS3:
return "ps3";
case INPUT_PSP:
#ifdef VITA
return "vita";
#else
return "psp";
#endif
case INPUT_PS2:
return "ps2";
case INPUT_CTR:
return "ctr";
case INPUT_SWITCH:
return "switch";
case INPUT_SDL:
return "sdl";
case INPUT_SDL2:
return "sdl2";
case INPUT_SDL_DINGUX:
return "sdl_dingux";
case INPUT_DINPUT:
return "dinput";
case INPUT_WINRAW:
return "raw";
case INPUT_X:
return "x";
case INPUT_WAYLAND:
return "wayland";
case INPUT_XENON360:
return "xenon360";
case INPUT_XINPUT:
return "xinput";
case INPUT_UWP:
return "uwp";
case INPUT_WII:
return "gx";
case INPUT_WIIU:
return "wiiu";
case INPUT_LINUXRAW:
return "linuxraw";
case INPUT_UDEV:
return "udev";
case INPUT_COCOA:
return "cocoa";
case INPUT_QNX:
return "qnx_input";
case INPUT_RWEBINPUT:
return "rwebinput";
case INPUT_DOS:
return "dos";
case INPUT_NULL:
break;
}
return "null";
}
/**
* config_get_default_joypad:
*
* Gets default input joypad driver.
*
* Returns: Default input joypad driver.
**/
const char *config_get_default_joypad(void)
{
enum joypad_driver_enum default_driver = JOYPAD_DEFAULT_DRIVER;
switch (default_driver)
{
case JOYPAD_PS4:
return "ps4";
case JOYPAD_PS3:
return "ps3";
case JOYPAD_XINPUT:
return "xinput";
case JOYPAD_GX:
return "gx";
case JOYPAD_WIIU:
return "wiiu";
case JOYPAD_XDK:
return "xdk";
case JOYPAD_PSP:
#ifdef VITA
return "vita";
#else
return "psp";
#endif
case JOYPAD_PS2:
return "ps2";
case JOYPAD_CTR:
return "ctr";
case JOYPAD_SWITCH:
return "switch";
case JOYPAD_DINPUT:
return "dinput";
case JOYPAD_UDEV:
return "udev";
case JOYPAD_LINUXRAW:
return "linuxraw";
case JOYPAD_ANDROID:
return "android";
case JOYPAD_SDL:
#ifdef HAVE_SDL2
return "sdl2";
#else
return "sdl";
#endif
case JOYPAD_SDL_DINGUX:
return "sdl_dingux";
case JOYPAD_HID:
return "hid";
case JOYPAD_QNX:
return "qnx";
case JOYPAD_RWEBPAD:
return "rwebpad";
case JOYPAD_DOS:
return "dos";
case JOYPAD_MFI:
return "mfi";
case JOYPAD_NULL:
break;
}
return "null";
}
/**
* config_get_default_camera:
*
* Gets default camera driver.
*
* Returns: Default camera driver.
**/
const char *config_get_default_camera(void)
{
enum camera_driver_enum default_driver = CAMERA_DEFAULT_DRIVER;
switch (default_driver)
{
case CAMERA_V4L2:
return "video4linux2";
case CAMERA_RWEBCAM:
return "rwebcam";
case CAMERA_ANDROID:
return "android";
case CAMERA_AVFOUNDATION:
return "avfoundation";
case CAMERA_NULL:
break;
}
return "null";
}
/**
* config_get_default_bluetooth:
*
* Gets default bluetooth driver.
*
* Returns: Default bluetooth driver.
**/
const char *config_get_default_bluetooth(void)
{
enum bluetooth_driver_enum default_driver = BLUETOOTH_DEFAULT_DRIVER;
switch (default_driver)
{
case BLUETOOTH_BLUETOOTHCTL:
return "bluetoothctl";
case BLUETOOTH_BLUEZ:
return "bluez";
case BLUETOOTH_NULL:
break;
}
return "null";
}
/**
* config_get_default_wifi:
*
* Gets default wifi driver.
*
* Returns: Default wifi driver.
**/
const char *config_get_default_wifi(void)
{
enum wifi_driver_enum default_driver = WIFI_DEFAULT_DRIVER;
switch (default_driver)
{
case WIFI_CONNMANCTL:
return "connmanctl";
case WIFI_NULL:
break;
}
return "null";
}
/**
* config_get_default_led:
*
* Gets default led driver.
*
* Returns: Default led driver.
**/
const char *config_get_default_led(void)
{
return "null";
}
/**
* config_get_default_location:
*
* Gets default location driver.
*
* Returns: Default location driver.
**/
const char *config_get_default_location(void)
{
enum location_driver_enum default_driver = LOCATION_DEFAULT_DRIVER;
switch (default_driver)
{
case LOCATION_ANDROID:
return "android";
case LOCATION_CORELOCATION:
return "corelocation";
case LOCATION_NULL:
break;
}
return "null";
}
/**
* config_get_default_menu:
*
* Gets default menu driver.
*
* Returns: Default menu driver.
**/
const char *config_get_default_menu(void)
{
#ifdef HAVE_MENU
enum menu_driver_enum default_driver = MENU_DEFAULT_DRIVER;
if (!string_is_empty(g_defaults.settings_menu))
return g_defaults.settings_menu;
switch (default_driver)
{
case MENU_RGUI:
return "rgui";
case MENU_OZONE:
return "ozone";
case MENU_MATERIALUI:
return "glui";
case MENU_XMB:
return "xmb";
case MENU_STRIPES:
return "stripes";
case MENU_NULL:
break;
}
#endif
return "null";
}
const char *config_get_default_midi(void)
{
enum midi_driver_enum default_driver = MIDI_DEFAULT_DRIVER;
switch (default_driver)
{
case MIDI_WINMM:
return "winmm";
case MIDI_ALSA:
return "alsa";
case MIDI_NULL:
break;
}
return "null";
}
const char *config_get_midi_driver_options(void)
{
return char_list_new_special(STRING_LIST_MIDI_DRIVERS, NULL);
}
#ifdef HAVE_LAKKA
void config_set_timezone(char *timezone)
{
setenv("TZ", timezone, 1);
tzset();
}
const char *config_get_all_timezones(void)
{
return char_list_new_special(STRING_LIST_TIMEZONES, NULL);
}
static void load_timezone(char *setting)
{
char haystack[TIMEZONE_LENGTH+32];
static char *needle = "TIMEZONE=";
size_t needle_len = strlen(needle);
RFILE *tzfp = filestream_open(LAKKA_TIMEZONE_PATH,
RETRO_VFS_FILE_ACCESS_READ,
RETRO_VFS_FILE_ACCESS_HINT_NONE);
if (tzfp != NULL)
{
filestream_gets(tzfp, haystack, sizeof(haystack)-1);
filestream_close(tzfp);
char *start = strstr(haystack, needle);
if (start != NULL)
snprintf(setting, TIMEZONE_LENGTH, "%s", start + needle_len);
else
snprintf(setting, TIMEZONE_LENGTH, "%s", DEFAULT_TIMEZONE);
}
else
snprintf(setting, TIMEZONE_LENGTH, "%s", DEFAULT_TIMEZONE);
config_set_timezone(setting);
}
#endif
bool config_overlay_enable_default(void)
{
if (g_defaults.overlay_set)
return g_defaults.overlay_enable;
return true;
}
static struct config_array_setting *populate_settings_array(settings_t *settings, int *size)
{
unsigned count = 0;
struct config_array_setting *tmp = (struct config_array_setting*)calloc(1, (*size + 1) * sizeof(struct config_array_setting));
if (!tmp)
return NULL;
/* Arrays */
SETTING_ARRAY("video_driver", settings->arrays.video_driver, false, NULL, true);
SETTING_ARRAY("record_driver", settings->arrays.record_driver, false, NULL, true);
SETTING_ARRAY("camera_driver", settings->arrays.camera_driver, false, NULL, true);
SETTING_ARRAY("bluetooth_driver", settings->arrays.bluetooth_driver, false, NULL, true);
SETTING_ARRAY("wifi_driver", settings->arrays.wifi_driver, false, NULL, true);
SETTING_ARRAY("location_driver", settings->arrays.location_driver,false, NULL, true);
#ifdef HAVE_MENU
SETTING_ARRAY("menu_driver", settings->arrays.menu_driver, false, NULL, true);
#endif
SETTING_ARRAY("audio_device", settings->arrays.audio_device, false, NULL, true);
SETTING_ARRAY("camera_device", settings->arrays.camera_device, false, NULL, true);
#ifdef HAVE_CHEEVOS
SETTING_ARRAY("cheevos_username", settings->arrays.cheevos_username, false, NULL, true);
SETTING_ARRAY("cheevos_password", settings->arrays.cheevos_password, false, NULL, true);
SETTING_ARRAY("cheevos_token", settings->arrays.cheevos_token, false, NULL, true);
SETTING_ARRAY("cheevos_leaderboards_enable", settings->arrays.cheevos_leaderboards_enable, true, "false", true);
#endif
SETTING_ARRAY("video_context_driver", settings->arrays.video_context_driver, false, NULL, true);
SETTING_ARRAY("audio_driver", settings->arrays.audio_driver, false, NULL, true);
SETTING_ARRAY("audio_resampler", settings->arrays.audio_resampler, false, NULL, true);
SETTING_ARRAY("input_driver", settings->arrays.input_driver, false, NULL, true);
SETTING_ARRAY("input_joypad_driver", settings->arrays.input_joypad_driver, false, NULL, true);
SETTING_ARRAY("input_keyboard_layout", settings->arrays.input_keyboard_layout, false, NULL, true);
SETTING_ARRAY("bundle_assets_src_path", settings->arrays.bundle_assets_src, false, NULL, true);
SETTING_ARRAY("bundle_assets_dst_path", settings->arrays.bundle_assets_dst, false, NULL, true);
SETTING_ARRAY("bundle_assets_dst_path_subdir", settings->arrays.bundle_assets_dst_subdir, false, NULL, true);
SETTING_ARRAY("led_driver", settings->arrays.led_driver, false, NULL, true);
SETTING_ARRAY("netplay_mitm_server", settings->arrays.netplay_mitm_server, false, NULL, true);
SETTING_ARRAY("midi_driver", settings->arrays.midi_driver, false, NULL, true);
SETTING_ARRAY("midi_input", settings->arrays.midi_input, true, DEFAULT_MIDI_INPUT, true);
SETTING_ARRAY("midi_output", settings->arrays.midi_output, true, DEFAULT_MIDI_OUTPUT, true);
SETTING_ARRAY("youtube_stream_key", settings->arrays.youtube_stream_key, true, NULL, true);
SETTING_ARRAY("twitch_stream_key", settings->arrays.twitch_stream_key, true, NULL, true);
SETTING_ARRAY("facebook_stream_key", settings->arrays.facebook_stream_key, true, NULL, true);
SETTING_ARRAY("discord_app_id", settings->arrays.discord_app_id, true, DEFAULT_DISCORD_APP_ID, true);
SETTING_ARRAY("ai_service_url", settings->arrays.ai_service_url, true, DEFAULT_AI_SERVICE_URL, true);
SETTING_ARRAY("crt_switch_timings", settings->arrays.crt_switch_timings, false, NULL, true);
*size = count;
return tmp;
}
static struct config_path_setting *populate_settings_path(
settings_t *settings, int *size)
{
unsigned count = 0;
struct config_path_setting *tmp = (struct config_path_setting*)calloc(1, (*size + 1) * sizeof(struct config_path_setting));
if (!tmp)
return NULL;
/* Paths */
#ifdef HAVE_XMB
SETTING_PATH("xmb_font", settings->paths.path_menu_xmb_font, false, NULL, true);
#endif
SETTING_PATH("content_show_settings_password", settings->paths.menu_content_show_settings_password, false, NULL, true);
SETTING_PATH("kiosk_mode_password", settings->paths.kiosk_mode_password, false, NULL, true);
SETTING_PATH("netplay_nickname", settings->paths.username, false, NULL, true);
SETTING_PATH("video_filter", settings->paths.path_softfilter_plugin, false, NULL, true);
SETTING_PATH("audio_dsp_plugin", settings->paths.path_audio_dsp_plugin, false, NULL, true);
SETTING_PATH("core_updater_buildbot_cores_url", settings->paths.network_buildbot_url, false, NULL, true);
SETTING_PATH("core_updater_buildbot_assets_url", settings->paths.network_buildbot_assets_url, false, NULL, true);
#ifdef HAVE_NETWORKING
SETTING_PATH("netplay_ip_address", settings->paths.netplay_server, false, NULL, true);
SETTING_PATH("netplay_password", settings->paths.netplay_password, false, NULL, true);
SETTING_PATH("netplay_spectate_password", settings->paths.netplay_spectate_password, false, NULL, true);
#endif
SETTING_PATH("libretro_directory",
settings->paths.directory_libretro, false, NULL, false);
SETTING_PATH("core_options_path",
settings->paths.path_core_options, false, NULL, true);
SETTING_PATH("libretro_info_path",
settings->paths.path_libretro_info, false, NULL, true);
SETTING_PATH("content_database_path",
settings->paths.path_content_database, false, NULL, true);
SETTING_PATH("cheat_database_path",
settings->paths.path_cheat_database, false, NULL, true);
#ifdef HAVE_MENU
SETTING_PATH("menu_wallpaper",
settings->paths.path_menu_wallpaper, false, NULL, true);
SETTING_PATH("rgui_menu_theme_preset",
settings->paths.path_rgui_theme_preset, false, NULL, true);
#endif
SETTING_PATH("content_favorites_path",
settings->paths.path_content_favorites, false, NULL, true);
SETTING_PATH("content_history_path",
settings->paths.path_content_history, false, NULL, true);
SETTING_PATH("content_image_history_path",
settings->paths.path_content_image_history, false, NULL, true);
SETTING_PATH("content_music_history_path",
settings->paths.path_content_music_history, false, NULL, true);
SETTING_PATH("content_video_history_path",
settings->paths.path_content_video_history, false, NULL, true);
#ifdef HAVE_OVERLAY
SETTING_PATH("input_overlay",
settings->paths.path_overlay, false, NULL, true);
#endif
#ifdef HAVE_VIDEO_LAYOUT
SETTING_PATH("video_layout_path",
settings->paths.path_video_layout, false, NULL, true);
SETTING_PATH("video_layout_directory",
settings->paths.directory_video_layout, true, NULL, true);
#endif
SETTING_PATH("video_record_config",
settings->paths.path_record_config, false, NULL, true);
SETTING_PATH("video_stream_config",
settings->paths.path_stream_config, false, NULL, true);
SETTING_PATH("video_stream_url",
settings->paths.path_stream_url, false, NULL, true);
SETTING_PATH("video_font_path",
settings->paths.path_font, false, NULL, true);
SETTING_PATH("cursor_directory",
settings->paths.directory_cursor, false, NULL, true);
SETTING_PATH("screenshot_directory",
settings->paths.directory_screenshot, true, NULL, true);
SETTING_PATH("system_directory",
settings->paths.directory_system, true, NULL, true);
SETTING_PATH("cache_directory",
settings->paths.directory_cache, false, NULL, true);
SETTING_PATH("input_remapping_directory",
settings->paths.directory_input_remapping, false, NULL, true);
SETTING_PATH("resampler_directory",
settings->paths.directory_resampler, false, NULL, true);
SETTING_PATH("video_shader_dir",
settings->paths.directory_video_shader, true, NULL, true);
SETTING_PATH("video_filter_dir",
settings->paths.directory_video_filter, true, NULL, true);
SETTING_PATH("core_assets_directory",
settings->paths.directory_core_assets, true, NULL, true);
SETTING_PATH("assets_directory",
settings->paths.directory_assets, true, NULL, true);
SETTING_PATH("dynamic_wallpapers_directory",
settings->paths.directory_dynamic_wallpapers, true, NULL, true);
SETTING_PATH("thumbnails_directory",
settings->paths.directory_thumbnails, true, NULL, true);
SETTING_PATH("playlist_directory",
settings->paths.directory_playlist, true, NULL, true);
SETTING_PATH("content_favorites_directory",
settings->paths.directory_content_favorites, true, NULL, true);
SETTING_PATH("content_history_directory",
settings->paths.directory_content_history, true, NULL, true);
SETTING_PATH("content_image_history_directory",
settings->paths.directory_content_image_history, true, NULL, true);
SETTING_PATH("content_music_history_directory",
settings->paths.directory_content_music_history, true, NULL, true);
SETTING_PATH("content_video_directory",
settings->paths.directory_content_video_history, true, NULL, true);
SETTING_PATH("runtime_log_directory",
settings->paths.directory_runtime_log, true, NULL, true);
SETTING_PATH("joypad_autoconfig_dir",
settings->paths.directory_autoconfig, false, NULL, true);
SETTING_PATH("audio_filter_dir",
settings->paths.directory_audio_filter, true, NULL, true);
SETTING_PATH("savefile_directory",
dir_get_ptr(RARCH_DIR_SAVEFILE), true, NULL, false);
SETTING_PATH("savestate_directory",
dir_get_ptr(RARCH_DIR_SAVESTATE), true, NULL, false);
#ifdef HAVE_MENU
SETTING_PATH("rgui_browser_directory",
settings->paths.directory_menu_content, true, NULL, true);
SETTING_PATH("rgui_config_directory",
settings->paths.directory_menu_config, true, NULL, true);
#endif
#ifdef HAVE_OVERLAY
SETTING_PATH("overlay_directory",
settings->paths.directory_overlay, true, NULL, true);
#endif
#ifdef HAVE_VIDEO_LAYOUT
SETTING_PATH("video_layout_directory",
settings->paths.directory_video_layout, true, NULL, true);
#endif
SETTING_PATH(
"screenshot_directory",
settings->paths.directory_screenshot, true, NULL, false);
{
global_t *global = global_get_ptr();
if (global)
{
SETTING_PATH("recording_output_directory",
global->record.output_dir, false, NULL, true);
SETTING_PATH("recording_config_directory",
global->record.config_dir, false, NULL, true);
}
}
SETTING_ARRAY("log_dir", settings->paths.log_dir, true, NULL, true);
*size = count;
return tmp;
}
static struct config_bool_setting *populate_settings_bool(
settings_t *settings, int *size)
{
struct config_bool_setting *tmp = (struct config_bool_setting*)calloc(1, (*size + 1) * sizeof(struct config_bool_setting));
unsigned count = 0;
SETTING_BOOL("accessibility_enable", &settings->bools.accessibility_enable, true, DEFAULT_ACCESSIBILITY_ENABLE, false);
SETTING_BOOL("driver_switch_enable", &settings->bools.driver_switch_enable, true, DEFAULT_DRIVER_SWITCH_ENABLE, false);
SETTING_BOOL("frame_time_counter_reset_after_fastforwarding", &settings->bools.frame_time_counter_reset_after_fastforwarding, true, false, false);
SETTING_BOOL("frame_time_counter_reset_after_load_state", &settings->bools.frame_time_counter_reset_after_load_state, true, false, false);
SETTING_BOOL("frame_time_counter_reset_after_save_state", &settings->bools.frame_time_counter_reset_after_save_state, true, false, false);
SETTING_BOOL("crt_switch_resolution_use_custom_refresh_rate", &settings->bools.crt_switch_custom_refresh_enable, true, false, false);
SETTING_BOOL("ui_companion_start_on_boot", &settings->bools.ui_companion_start_on_boot, true, ui_companion_start_on_boot, false);
SETTING_BOOL("ui_companion_enable", &settings->bools.ui_companion_enable, true, ui_companion_enable, false);
SETTING_BOOL("ui_companion_toggle", &settings->bools.ui_companion_toggle, false, ui_companion_toggle, false);
SETTING_BOOL("desktop_menu_enable", &settings->bools.desktop_menu_enable, true, DEFAULT_DESKTOP_MENU_ENABLE, false);
SETTING_BOOL("video_gpu_record", &settings->bools.video_gpu_record, true, DEFAULT_GPU_RECORD, false);
SETTING_BOOL("input_remap_binds_enable", &settings->bools.input_remap_binds_enable, true, true, false);
SETTING_BOOL("menu_swap_ok_cancel_buttons", &settings->bools.input_menu_swap_ok_cancel_buttons, true, DEFAULT_MENU_SWAP_OK_CANCEL_BUTTONS, false);
#ifdef HAVE_NETWORKING
SETTING_BOOL("netplay_public_announce", &settings->bools.netplay_public_announce, true, DEFAULT_NETPLAY_PUBLIC_ANNOUNCE, false);
SETTING_BOOL("netplay_start_as_spectator", &settings->bools.netplay_start_as_spectator, false, netplay_start_as_spectator, false);
SETTING_BOOL("netplay_allow_slaves", &settings->bools.netplay_allow_slaves, true, netplay_allow_slaves, false);
SETTING_BOOL("netplay_require_slaves", &settings->bools.netplay_require_slaves, true, netplay_require_slaves, false);
SETTING_BOOL("netplay_stateless_mode", &settings->bools.netplay_stateless_mode, true, netplay_stateless_mode, false);
SETTING_OVERRIDE(RARCH_OVERRIDE_SETTING_NETPLAY_STATELESS_MODE);
SETTING_BOOL("netplay_use_mitm_server", &settings->bools.netplay_use_mitm_server, true, netplay_use_mitm_server, false);
SETTING_BOOL("netplay_request_device_p1", &settings->bools.netplay_request_devices[0], true, false, false);
SETTING_BOOL("netplay_request_device_p2", &settings->bools.netplay_request_devices[1], true, false, false);
SETTING_BOOL("netplay_request_device_p3", &settings->bools.netplay_request_devices[2], true, false, false);
SETTING_BOOL("netplay_request_device_p4", &settings->bools.netplay_request_devices[3], true, false, false);
SETTING_BOOL("netplay_request_device_p5", &settings->bools.netplay_request_devices[4], true, false, false);
SETTING_BOOL("netplay_request_device_p6", &settings->bools.netplay_request_devices[5], true, false, false);
SETTING_BOOL("netplay_request_device_p7", &settings->bools.netplay_request_devices[6], true, false, false);
SETTING_BOOL("netplay_request_device_p8", &settings->bools.netplay_request_devices[7], true, false, false);
SETTING_BOOL("netplay_request_device_p9", &settings->bools.netplay_request_devices[8], true, false, false);
SETTING_BOOL("netplay_request_device_p10", &settings->bools.netplay_request_devices[9], true, false, false);
SETTING_BOOL("netplay_request_device_p11", &settings->bools.netplay_request_devices[10], true, false, false);
SETTING_BOOL("netplay_request_device_p12", &settings->bools.netplay_request_devices[11], true, false, false);
SETTING_BOOL("netplay_request_device_p13", &settings->bools.netplay_request_devices[12], true, false, false);
SETTING_BOOL("netplay_request_device_p14", &settings->bools.netplay_request_devices[13], true, false, false);
SETTING_BOOL("netplay_request_device_p15", &settings->bools.netplay_request_devices[14], true, false, false);
SETTING_BOOL("netplay_request_device_p16", &settings->bools.netplay_request_devices[15], true, false, false);
SETTING_BOOL("network_on_demand_thumbnails", &settings->bools.network_on_demand_thumbnails, true, DEFAULT_NETWORK_ON_DEMAND_THUMBNAILS, false);
#endif
SETTING_BOOL("input_descriptor_label_show", &settings->bools.input_descriptor_label_show, true, input_descriptor_label_show, false);
SETTING_BOOL("input_descriptor_hide_unbound", &settings->bools.input_descriptor_hide_unbound, true, input_descriptor_hide_unbound, false);
SETTING_BOOL("load_dummy_on_core_shutdown", &settings->bools.load_dummy_on_core_shutdown, true, DEFAULT_LOAD_DUMMY_ON_CORE_SHUTDOWN, false);
SETTING_BOOL("check_firmware_before_loading", &settings->bools.check_firmware_before_loading, true, DEFAULT_CHECK_FIRMWARE_BEFORE_LOADING, false);
#ifndef HAVE_DYNAMIC
SETTING_BOOL("always_reload_core_on_run_content", &settings->bools.always_reload_core_on_run_content, true, DEFAULT_ALWAYS_RELOAD_CORE_ON_RUN_CONTENT, false);
#endif
SETTING_BOOL("builtin_mediaplayer_enable", &settings->bools.multimedia_builtin_mediaplayer_enable, true, DEFAULT_BUILTIN_MEDIAPLAYER_ENABLE, false);
SETTING_BOOL("builtin_imageviewer_enable", &settings->bools.multimedia_builtin_imageviewer_enable, true, DEFAULT_BUILTIN_IMAGEVIEWER_ENABLE, false);
SETTING_BOOL("fps_show", &settings->bools.video_fps_show, true, DEFAULT_FPS_SHOW, false);
SETTING_BOOL("statistics_show", &settings->bools.video_statistics_show, true, DEFAULT_STATISTICS_SHOW, false);
SETTING_BOOL("framecount_show", &settings->bools.video_framecount_show, true, DEFAULT_FRAMECOUNT_SHOW, false);
SETTING_BOOL("memory_show", &settings->bools.video_memory_show, true, DEFAULT_MEMORY_SHOW, false);
SETTING_BOOL("ui_menubar_enable", &settings->bools.ui_menubar_enable, true, DEFAULT_UI_MENUBAR_ENABLE, false);
SETTING_BOOL("suspend_screensaver_enable", &settings->bools.ui_suspend_screensaver_enable, true, true, false);
SETTING_BOOL("rewind_enable", &settings->bools.rewind_enable, true, DEFAULT_REWIND_ENABLE, false);
SETTING_BOOL("vrr_runloop_enable", &settings->bools.vrr_runloop_enable, true, DEFAULT_VRR_RUNLOOP_ENABLE, false);
SETTING_BOOL("apply_cheats_after_toggle", &settings->bools.apply_cheats_after_toggle, true, DEFAULT_APPLY_CHEATS_AFTER_TOGGLE, false);
SETTING_BOOL("apply_cheats_after_load", &settings->bools.apply_cheats_after_load, true, DEFAULT_APPLY_CHEATS_AFTER_LOAD, false);
SETTING_BOOL("run_ahead_enabled", &settings->bools.run_ahead_enabled, true, false, false);
SETTING_BOOL("run_ahead_secondary_instance", &settings->bools.run_ahead_secondary_instance, true, DEFAULT_RUN_AHEAD_SECONDARY_INSTANCE, false);
SETTING_BOOL("run_ahead_hide_warnings", &settings->bools.run_ahead_hide_warnings, true, DEFAULT_RUN_AHEAD_HIDE_WARNINGS, false);
SETTING_BOOL("audio_sync", &settings->bools.audio_sync, true, DEFAULT_AUDIO_SYNC, false);
SETTING_BOOL("video_shader_enable", &settings->bools.video_shader_enable, true, DEFAULT_SHADER_ENABLE, false);
SETTING_BOOL("video_shader_watch_files", &settings->bools.video_shader_watch_files, true, DEFAULT_VIDEO_SHADER_WATCH_FILES, false);
SETTING_BOOL("video_shader_remember_last_dir", &settings->bools.video_shader_remember_last_dir, true, DEFAULT_VIDEO_SHADER_REMEMBER_LAST_DIR, false);
SETTING_BOOL("video_shader_preset_save_reference_enable", &settings->bools.video_shader_preset_save_reference_enable, true, DEFAULT_VIDEO_SHADER_PRESET_SAVE_REFERENCE_ENABLE, false);
/* Let implementation decide if automatic, or 1:1 PAR. */
SETTING_BOOL("video_aspect_ratio_auto", &settings->bools.video_aspect_ratio_auto, true, DEFAULT_ASPECT_RATIO_AUTO, false);
SETTING_BOOL("video_allow_rotate", &settings->bools.video_allow_rotate, true, DEFAULT_ALLOW_ROTATE, false);
SETTING_BOOL("video_windowed_fullscreen", &settings->bools.video_windowed_fullscreen, true, DEFAULT_WINDOWED_FULLSCREEN, false);
SETTING_BOOL("video_crop_overscan", &settings->bools.video_crop_overscan, true, DEFAULT_CROP_OVERSCAN, false);
SETTING_BOOL("video_scale_integer", &settings->bools.video_scale_integer, true, DEFAULT_SCALE_INTEGER, false);
SETTING_BOOL("video_smooth", &settings->bools.video_smooth, true, DEFAULT_VIDEO_SMOOTH, false);
SETTING_BOOL("video_ctx_scaling", &settings->bools.video_ctx_scaling, true, DEFAULT_VIDEO_CTX_SCALING, false);
SETTING_BOOL("video_force_aspect", &settings->bools.video_force_aspect, true, DEFAULT_FORCE_ASPECT, false);
#if defined(DINGUX)
SETTING_BOOL("video_dingux_ipu_keep_aspect", &settings->bools.video_dingux_ipu_keep_aspect, true, DEFAULT_DINGUX_IPU_KEEP_ASPECT, false);
#endif
SETTING_BOOL("video_threaded", video_driver_get_threaded(), true, DEFAULT_VIDEO_THREADED, false);
SETTING_BOOL("video_shared_context", &settings->bools.video_shared_context, true, DEFAULT_VIDEO_SHARED_CONTEXT, false);
SETTING_BOOL("auto_screenshot_filename", &settings->bools.auto_screenshot_filename, true, DEFAULT_AUTO_SCREENSHOT_FILENAME, false);
SETTING_BOOL("video_force_srgb_disable", &settings->bools.video_force_srgb_disable, true, false, false);
SETTING_BOOL("video_fullscreen", &settings->bools.video_fullscreen, true, DEFAULT_FULLSCREEN, false);
SETTING_BOOL("bundle_assets_extract_enable", &settings->bools.bundle_assets_extract_enable, true, DEFAULT_BUNDLE_ASSETS_EXTRACT_ENABLE, false);
SETTING_BOOL("video_vsync", &settings->bools.video_vsync, true, DEFAULT_VSYNC, false);
SETTING_BOOL("video_adaptive_vsync", &settings->bools.video_adaptive_vsync, true, DEFAULT_ADAPTIVE_VSYNC, false);
SETTING_BOOL("video_hard_sync", &settings->bools.video_hard_sync, true, DEFAULT_HARD_SYNC, false);
SETTING_BOOL("video_disable_composition", &settings->bools.video_disable_composition, true, DEFAULT_DISABLE_COMPOSITION, false);
SETTING_BOOL("pause_nonactive", &settings->bools.pause_nonactive, true, DEFAULT_PAUSE_NONACTIVE, false);
SETTING_BOOL("video_gpu_screenshot", &settings->bools.video_gpu_screenshot, true, DEFAULT_GPU_SCREENSHOT, false);
SETTING_BOOL("video_post_filter_record", &settings->bools.video_post_filter_record, true, DEFAULT_POST_FILTER_RECORD, false);
SETTING_BOOL("video_notch_write_over_enable", &settings->bools.video_notch_write_over_enable, true, DEFAULT_NOTCH_WRITE_OVER_ENABLE, false);
SETTING_BOOL("keyboard_gamepad_enable", &settings->bools.input_keyboard_gamepad_enable, true, true, false);
SETTING_BOOL("core_set_supports_no_game_enable", &settings->bools.set_supports_no_game_enable, true, true, false);
SETTING_BOOL("audio_enable", &settings->bools.audio_enable, true, DEFAULT_AUDIO_ENABLE, false);
SETTING_BOOL("menu_enable_widgets", &settings->bools.menu_enable_widgets, true, DEFAULT_MENU_ENABLE_WIDGETS, false);
SETTING_BOOL("menu_show_load_content_animation", &settings->bools.menu_show_load_content_animation, true, DEFAULT_MENU_SHOW_LOAD_CONTENT_ANIMATION, false);
SETTING_BOOL("notification_show_autoconfig", &settings->bools.notification_show_autoconfig, true, DEFAULT_NOTIFICATION_SHOW_AUTOCONFIG, false);
SETTING_BOOL("notification_show_cheats_applied", &settings->bools.notification_show_cheats_applied, true, DEFAULT_NOTIFICATION_SHOW_CHEATS_APPLIED, false);
SETTING_BOOL("notification_show_remap_load", &settings->bools.notification_show_remap_load, true, DEFAULT_NOTIFICATION_SHOW_REMAP_LOAD, false);
SETTING_BOOL("notification_show_config_override_load", &settings->bools.notification_show_config_override_load, true, DEFAULT_NOTIFICATION_SHOW_CONFIG_OVERRIDE_LOAD, false);
SETTING_BOOL("notification_show_set_initial_disk", &settings->bools.notification_show_set_initial_disk, true, DEFAULT_NOTIFICATION_SHOW_SET_INITIAL_DISK, false);
SETTING_BOOL("notification_show_fast_forward", &settings->bools.notification_show_fast_forward, true, DEFAULT_NOTIFICATION_SHOW_FAST_FORWARD, false);
#ifdef HAVE_SCREENSHOTS
SETTING_BOOL("notification_show_screenshot", &settings->bools.notification_show_screenshot, true, DEFAULT_NOTIFICATION_SHOW_SCREENSHOT, false);
#endif
SETTING_BOOL("notification_show_refresh_rate", &settings->bools.notification_show_refresh_rate, true, DEFAULT_NOTIFICATION_SHOW_REFRESH_RATE, false);
SETTING_BOOL("menu_widget_scale_auto", &settings->bools.menu_widget_scale_auto, true, DEFAULT_MENU_WIDGET_SCALE_AUTO, false);
SETTING_BOOL("audio_enable_menu", &settings->bools.audio_enable_menu, true, audio_enable_menu, false);
SETTING_BOOL("audio_enable_menu_ok", &settings->bools.audio_enable_menu_ok, true, audio_enable_menu_ok, false);
SETTING_BOOL("audio_enable_menu_cancel", &settings->bools.audio_enable_menu_cancel, true, audio_enable_menu_cancel, false);
SETTING_BOOL("audio_enable_menu_notice", &settings->bools.audio_enable_menu_notice, true, audio_enable_menu_notice, false);
SETTING_BOOL("audio_enable_menu_bgm", &settings->bools.audio_enable_menu_bgm, true, audio_enable_menu_bgm, false);
SETTING_BOOL("audio_mute_enable", audio_get_bool_ptr(AUDIO_ACTION_MUTE_ENABLE), true, false, false);
#ifdef HAVE_AUDIOMIXER
SETTING_BOOL("audio_mixer_mute_enable", audio_get_bool_ptr(AUDIO_ACTION_MIXER_MUTE_ENABLE), true, false, false);
#endif
SETTING_BOOL("audio_fastforward_mute", &settings->bools.audio_fastforward_mute, true, DEFAULT_AUDIO_FASTFORWARD_MUTE, false);
SETTING_BOOL("location_allow", &settings->bools.location_allow, true, false, false);
SETTING_BOOL("video_font_enable", &settings->bools.video_font_enable, true, DEFAULT_FONT_ENABLE, false);
SETTING_BOOL("core_updater_auto_extract_archive", &settings->bools.network_buildbot_auto_extract_archive, true, DEFAULT_NETWORK_BUILDBOT_AUTO_EXTRACT_ARCHIVE, false);
SETTING_BOOL("core_updater_show_experimental_cores", &settings->bools.network_buildbot_show_experimental_cores, true, DEFAULT_NETWORK_BUILDBOT_SHOW_EXPERIMENTAL_CORES, false);
SETTING_BOOL("core_updater_auto_backup", &settings->bools.core_updater_auto_backup, true, DEFAULT_CORE_UPDATER_AUTO_BACKUP, false);
SETTING_BOOL("camera_allow", &settings->bools.camera_allow, true, false, false);
SETTING_BOOL("discord_allow", &settings->bools.discord_enable, true, false, false);
#if defined(VITA)
SETTING_BOOL("input_backtouch_enable", &settings->bools.input_backtouch_enable, false, false, false);
SETTING_BOOL("input_backtouch_toggle", &settings->bools.input_backtouch_toggle, false, false, false);
#endif
#if TARGET_OS_IPHONE
SETTING_BOOL("small_keyboard_enable", &settings->bools.input_small_keyboard_enable, true, false, false);
#endif
#ifdef GEKKO
SETTING_BOOL("video_vfilter", &settings->bools.video_vfilter, true, DEFAULT_VIDEO_VFILTER, false);
#endif
#ifdef HAVE_THREADS
SETTING_BOOL("threaded_data_runloop_enable", &settings->bools.threaded_data_runloop_enable, true, DEFAULT_THREADED_DATA_RUNLOOP_ENABLE, false);
#endif
#ifdef HAVE_MENU
SETTING_BOOL("menu_unified_controls", &settings->bools.menu_unified_controls, true, false, false);
SETTING_BOOL("menu_throttle_framerate", &settings->bools.menu_throttle_framerate, true, true, false);
SETTING_BOOL("menu_linear_filter", &settings->bools.menu_linear_filter, true, DEFAULT_VIDEO_SMOOTH, false);
SETTING_BOOL("menu_horizontal_animation", &settings->bools.menu_horizontal_animation, true, DEFAULT_MENU_HORIZONTAL_ANIMATION, false);
SETTING_BOOL("menu_pause_libretro", &settings->bools.menu_pause_libretro, true, true, false);
SETTING_BOOL("menu_savestate_resume", &settings->bools.menu_savestate_resume, true, menu_savestate_resume, false);
SETTING_BOOL("menu_insert_disk_resume", &settings->bools.menu_insert_disk_resume, true, DEFAULT_MENU_INSERT_DISK_RESUME, false);
SETTING_BOOL("menu_mouse_enable", &settings->bools.menu_mouse_enable, true, DEFAULT_MOUSE_ENABLE, false);
SETTING_BOOL("menu_pointer_enable", &settings->bools.menu_pointer_enable, true, DEFAULT_POINTER_ENABLE, false);
SETTING_BOOL("menu_timedate_enable", &settings->bools.menu_timedate_enable, true, true, false);
SETTING_BOOL("menu_battery_level_enable", &settings->bools.menu_battery_level_enable, true, true, false);
SETTING_BOOL("menu_core_enable", &settings->bools.menu_core_enable, true, true, false);
SETTING_BOOL("menu_show_sublabels", &settings->bools.menu_show_sublabels, true, menu_show_sublabels, false);
SETTING_BOOL("menu_dynamic_wallpaper_enable", &settings->bools.menu_dynamic_wallpaper_enable, true, menu_dynamic_wallpaper_enable, false);
SETTING_BOOL("menu_ticker_smooth", &settings->bools.menu_ticker_smooth, true, DEFAULT_MENU_TICKER_SMOOTH, false);
SETTING_BOOL("menu_scroll_fast", &settings->bools.menu_scroll_fast, true, false, false);
SETTING_BOOL("settings_show_drivers", &settings->bools.settings_show_drivers, true, DEFAULT_SETTINGS_SHOW_DRIVERS, false);
SETTING_BOOL("settings_show_video", &settings->bools.settings_show_video, true, DEFAULT_SETTINGS_SHOW_VIDEO, false);
SETTING_BOOL("settings_show_audio", &settings->bools.settings_show_audio, true, DEFAULT_SETTINGS_SHOW_AUDIO, false);
SETTING_BOOL("settings_show_input", &settings->bools.settings_show_input, true, DEFAULT_SETTINGS_SHOW_INPUT, false);
SETTING_BOOL("settings_show_latency", &settings->bools.settings_show_latency, true, DEFAULT_SETTINGS_SHOW_LATENCY, false);
SETTING_BOOL("settings_show_core", &settings->bools.settings_show_core, true, DEFAULT_SETTINGS_SHOW_CORE, false);
SETTING_BOOL("settings_show_configuration", &settings->bools.settings_show_configuration, true, DEFAULT_SETTINGS_SHOW_CONFIGURATION, false);
SETTING_BOOL("settings_show_saving", &settings->bools.settings_show_saving, true, DEFAULT_SETTINGS_SHOW_SAVING, false);
SETTING_BOOL("settings_show_logging", &settings->bools.settings_show_logging, true, DEFAULT_SETTINGS_SHOW_LOGGING, false);
SETTING_BOOL("settings_show_file_browser", &settings->bools.settings_show_file_browser, true, DEFAULT_SETTINGS_SHOW_FILE_BROWSER, false);
SETTING_BOOL("settings_show_frame_throttle", &settings->bools.settings_show_frame_throttle, true, DEFAULT_SETTINGS_SHOW_FRAME_THROTTLE, false);
SETTING_BOOL("settings_show_recording", &settings->bools.settings_show_recording, true, DEFAULT_SETTINGS_SHOW_RECORDING, false);
SETTING_BOOL("settings_show_onscreen_display", &settings->bools.settings_show_onscreen_display, true, DEFAULT_SETTINGS_SHOW_ONSCREEN_DISPLAY, false);
SETTING_BOOL("settings_show_user_interface", &settings->bools.settings_show_user_interface, true, DEFAULT_SETTINGS_SHOW_USER_INTERFACE, false);
SETTING_BOOL("settings_show_ai_service", &settings->bools.settings_show_ai_service, true, DEFAULT_SETTINGS_SHOW_AI_SERVICE, false);
SETTING_BOOL("settings_show_accessibility", &settings->bools.settings_show_accessibility, true, DEFAULT_SETTINGS_SHOW_ACCESSIBILITY, false);
SETTING_BOOL("settings_show_power_management", &settings->bools.settings_show_power_management, true, DEFAULT_SETTINGS_SHOW_POWER_MANAGEMENT, false);
SETTING_BOOL("settings_show_achievements", &settings->bools.settings_show_achievements, true, DEFAULT_SETTINGS_SHOW_ACHIEVEMENTS, false);
SETTING_BOOL("settings_show_network", &settings->bools.settings_show_network, true, DEFAULT_SETTINGS_SHOW_NETWORK, false);
SETTING_BOOL("settings_show_playlists", &settings->bools.settings_show_playlists, true, DEFAULT_SETTINGS_SHOW_PLAYLISTS, false);
SETTING_BOOL("settings_show_user", &settings->bools.settings_show_user, true, DEFAULT_SETTINGS_SHOW_USER, false);
SETTING_BOOL("settings_show_directory", &settings->bools.settings_show_directory, true, DEFAULT_SETTINGS_SHOW_DIRECTORY, false);
SETTING_BOOL("quick_menu_show_resume_content", &settings->bools.quick_menu_show_resume_content, true, DEFAULT_QUICK_MENU_SHOW_RESUME_CONTENT, false);
SETTING_BOOL("quick_menu_show_restart_content", &settings->bools.quick_menu_show_restart_content, true, DEFAULT_QUICK_MENU_SHOW_RESTART_CONTENT, false);
SETTING_BOOL("quick_menu_show_close_content", &settings->bools.quick_menu_show_close_content, true, DEFAULT_QUICK_MENU_SHOW_CLOSE_CONTENT, false);
SETTING_BOOL("quick_menu_show_recording", &settings->bools.quick_menu_show_recording, true, quick_menu_show_recording, false);
SETTING_BOOL("quick_menu_show_streaming", &settings->bools.quick_menu_show_streaming, true, quick_menu_show_streaming, false);
SETTING_BOOL("quick_menu_show_save_load_state", &settings->bools.quick_menu_show_save_load_state, true, DEFAULT_QUICK_MENU_SHOW_SAVE_LOAD_STATE, false);
SETTING_BOOL("quick_menu_show_take_screenshot", &settings->bools.quick_menu_show_take_screenshot, true, DEFAULT_QUICK_MENU_SHOW_TAKE_SCREENSHOT, false);
SETTING_BOOL("quick_menu_show_undo_save_load_state", &settings->bools.quick_menu_show_undo_save_load_state, true, DEFAULT_QUICK_MENU_SHOW_UNDO_SAVE_LOAD_STATE, false);
SETTING_BOOL("quick_menu_show_add_to_favorites", &settings->bools.quick_menu_show_add_to_favorites, true, quick_menu_show_add_to_favorites, false);
SETTING_BOOL("quick_menu_show_start_recording", &settings->bools.quick_menu_show_start_recording, true, quick_menu_show_start_recording, false);
SETTING_BOOL("quick_menu_show_start_streaming", &settings->bools.quick_menu_show_start_streaming, true, quick_menu_show_start_streaming, false);
SETTING_BOOL("quick_menu_show_set_core_association", &settings->bools.quick_menu_show_set_core_association, true, quick_menu_show_set_core_association, false);
SETTING_BOOL("quick_menu_show_reset_core_association", &settings->bools.quick_menu_show_reset_core_association, true, quick_menu_show_reset_core_association, false);
SETTING_BOOL("quick_menu_show_options", &settings->bools.quick_menu_show_options, true, quick_menu_show_options, false);
SETTING_BOOL("quick_menu_show_controls", &settings->bools.quick_menu_show_controls, true, quick_menu_show_controls, false);
SETTING_BOOL("quick_menu_show_cheats", &settings->bools.quick_menu_show_cheats, true, quick_menu_show_cheats, false);
SETTING_BOOL("quick_menu_show_shaders", &settings->bools.quick_menu_show_shaders, true, quick_menu_show_shaders, false);
SETTING_BOOL("quick_menu_show_save_core_overrides", &settings->bools.quick_menu_show_save_core_overrides, true, quick_menu_show_save_core_overrides, false);
SETTING_BOOL("quick_menu_show_save_game_overrides", &settings->bools.quick_menu_show_save_game_overrides, true, quick_menu_show_save_game_overrides, false);
SETTING_BOOL("quick_menu_show_save_content_dir_overrides", &settings->bools.quick_menu_show_save_content_dir_overrides, true, quick_menu_show_save_content_dir_overrides, false);
SETTING_BOOL("quick_menu_show_information", &settings->bools.quick_menu_show_information, true, quick_menu_show_information, false);
#ifdef HAVE_NETWORKING
SETTING_BOOL("quick_menu_show_download_thumbnails", &settings->bools.quick_menu_show_download_thumbnails, true, quick_menu_show_download_thumbnails, false);
#endif
SETTING_BOOL("kiosk_mode_enable", &settings->bools.kiosk_mode_enable, true, DEFAULT_KIOSK_MODE_ENABLE, false);
SETTING_BOOL("menu_use_preferred_system_color_theme", &settings->bools.menu_use_preferred_system_color_theme, true, DEFAULT_MENU_USE_PREFERRED_SYSTEM_COLOR_THEME, false);
SETTING_BOOL("content_show_settings", &settings->bools.menu_content_show_settings, true, content_show_settings, false);
SETTING_BOOL("content_show_favorites", &settings->bools.menu_content_show_favorites, true, content_show_favorites, false);
#ifdef HAVE_IMAGEVIEWER
SETTING_BOOL("content_show_images", &settings->bools.menu_content_show_images, true, content_show_images, false);
#endif
SETTING_BOOL("content_show_music", &settings->bools.menu_content_show_music, true, content_show_music, false);
#if defined(HAVE_FFMPEG) || defined(HAVE_MPV)
SETTING_BOOL("content_show_video", &settings->bools.menu_content_show_video, true, content_show_video, false);
#endif
#ifdef HAVE_NETWORKING
SETTING_BOOL("content_show_netplay", &settings->bools.menu_content_show_netplay, true, content_show_netplay, false);
#endif
SETTING_BOOL("content_show_history", &settings->bools.menu_content_show_history, true, content_show_history, false);
SETTING_BOOL("content_show_add", &settings->bools.menu_content_show_add, true, DEFAULT_MENU_CONTENT_SHOW_ADD, false);
SETTING_BOOL("content_show_playlists", &settings->bools.menu_content_show_playlists, true, content_show_playlists, false);
#if defined(HAVE_LIBRETRODB)
SETTING_BOOL("content_show_explore", &settings->bools.menu_content_show_explore, true, DEFAULT_MENU_CONTENT_SHOW_EXPLORE, false);
#endif
SETTING_BOOL("menu_show_load_core", &settings->bools.menu_show_load_core, true, menu_show_load_core, false);
SETTING_BOOL("menu_show_load_content", &settings->bools.menu_show_load_content, true, menu_show_load_content, false);
#ifdef HAVE_CDROM
SETTING_BOOL("menu_show_load_disc", &settings->bools.menu_show_load_disc, true, menu_show_load_disc, false);
SETTING_BOOL("menu_show_dump_disc", &settings->bools.menu_show_dump_disc, true, menu_show_dump_disc, false);
#endif
SETTING_BOOL("menu_show_information", &settings->bools.menu_show_information, true, menu_show_information, false);
SETTING_BOOL("menu_show_configurations", &settings->bools.menu_show_configurations, true, menu_show_configurations, false);
SETTING_BOOL("menu_show_latency", &settings->bools.menu_show_latency, true, true, false);
SETTING_BOOL("menu_show_rewind", &settings->bools.menu_show_rewind, true, true, false);
SETTING_BOOL("menu_show_overlays", &settings->bools.menu_show_overlays, true, true, false);
#ifdef HAVE_VIDEO_LAYOUT
SETTING_BOOL("menu_show_video_layout", &settings->bools.menu_show_video_layout, true, true, false);
#endif
SETTING_BOOL("menu_show_help", &settings->bools.menu_show_help, true, menu_show_help, false);
SETTING_BOOL("menu_show_quit_retroarch", &settings->bools.menu_show_quit_retroarch, true, menu_show_quit_retroarch, false);
SETTING_BOOL("menu_show_restart_retroarch", &settings->bools.menu_show_restart_retroarch, true, menu_show_restart_retroarch, false);
SETTING_BOOL("menu_show_reboot", &settings->bools.menu_show_reboot, true, menu_show_reboot, false);
SETTING_BOOL("menu_show_shutdown", &settings->bools.menu_show_shutdown, true, menu_show_shutdown, false);
SETTING_BOOL("menu_show_online_updater", &settings->bools.menu_show_online_updater, true, menu_show_online_updater, false);
SETTING_BOOL("menu_show_core_updater", &settings->bools.menu_show_core_updater, true, menu_show_core_updater, false);
SETTING_BOOL("menu_show_legacy_thumbnail_updater", &settings->bools.menu_show_legacy_thumbnail_updater, true, menu_show_legacy_thumbnail_updater, false);
SETTING_BOOL("filter_by_current_core", &settings->bools.filter_by_current_core, true, DEFAULT_FILTER_BY_CURRENT_CORE, false);
SETTING_BOOL("rgui_show_start_screen", &settings->bools.menu_show_start_screen, false, false /* TODO */, false);
SETTING_BOOL("menu_navigation_wraparound_enable", &settings->bools.menu_navigation_wraparound_enable, true, true, false);
SETTING_BOOL("menu_navigation_browser_filter_supported_extensions_enable",
&settings->bools.menu_navigation_browser_filter_supported_extensions_enable, true, true, false);
SETTING_BOOL("menu_show_advanced_settings", &settings->bools.menu_show_advanced_settings, true, DEFAULT_SHOW_ADVANCED_SETTINGS, false);
#ifdef HAVE_MATERIALUI
SETTING_BOOL("materialui_icons_enable", &settings->bools.menu_materialui_icons_enable, true, DEFAULT_MATERIALUI_ICONS_ENABLE, false);
SETTING_BOOL("materialui_playlist_icons_enable", &settings->bools.menu_materialui_playlist_icons_enable, true, DEFAULT_MATERIALUI_PLAYLIST_ICONS_ENABLE, false);
SETTING_BOOL("materialui_show_nav_bar", &settings->bools.menu_materialui_show_nav_bar, true, DEFAULT_MATERIALUI_SHOW_NAV_BAR, false);
SETTING_BOOL("materialui_auto_rotate_nav_bar", &settings->bools.menu_materialui_auto_rotate_nav_bar, true, DEFAULT_MATERIALUI_AUTO_ROTATE_NAV_BAR, false);
SETTING_BOOL("materialui_dual_thumbnail_list_view_enable", &settings->bools.menu_materialui_dual_thumbnail_list_view_enable, true, DEFAULT_MATERIALUI_DUAL_THUMBNAIL_LIST_VIEW_ENABLE, false);
SETTING_BOOL("materialui_thumbnail_background_enable", &settings->bools.menu_materialui_thumbnail_background_enable, true, DEFAULT_MATERIALUI_THUMBNAIL_BACKGROUND_ENABLE, false);
#endif
#ifdef HAVE_RGUI
SETTING_BOOL("rgui_background_filler_thickness_enable", &settings->bools.menu_rgui_background_filler_thickness_enable, true, true, false);
SETTING_BOOL("rgui_border_filler_thickness_enable", &settings->bools.menu_rgui_border_filler_thickness_enable, true, true, false);
SETTING_BOOL("rgui_border_filler_enable", &settings->bools.menu_rgui_border_filler_enable, true, true, false);
SETTING_BOOL("menu_rgui_transparency", &settings->bools.menu_rgui_transparency, true, DEFAULT_RGUI_TRANSPARENCY, false);
SETTING_BOOL("menu_rgui_shadows", &settings->bools.menu_rgui_shadows, true, rgui_shadows, false);
SETTING_BOOL("menu_rgui_full_width_layout", &settings->bools.menu_rgui_full_width_layout, true, rgui_full_width_layout, false);
SETTING_BOOL("rgui_inline_thumbnails", &settings->bools.menu_rgui_inline_thumbnails, true, rgui_inline_thumbnails, false);
SETTING_BOOL("rgui_swap_thumbnails", &settings->bools.menu_rgui_swap_thumbnails, true, rgui_swap_thumbnails, false);
SETTING_BOOL("rgui_extended_ascii", &settings->bools.menu_rgui_extended_ascii, true, rgui_extended_ascii, false);
SETTING_BOOL("rgui_switch_icons", &settings->bools.menu_rgui_switch_icons, true, DEFAULT_RGUI_SWITCH_ICONS, false);
SETTING_BOOL("rgui_particle_effect_screensaver", &settings->bools.menu_rgui_particle_effect_screensaver, true, DEFAULT_RGUI_PARTICLE_EFFECT_SCREENSAVER, false);
#endif
#ifdef HAVE_XMB
SETTING_BOOL("xmb_shadows_enable", &settings->bools.menu_xmb_shadows_enable, true, DEFAULT_XMB_SHADOWS_ENABLE, false);
SETTING_BOOL("xmb_vertical_thumbnails", &settings->bools.menu_xmb_vertical_thumbnails, true, xmb_vertical_thumbnails, false);
#endif
#endif
#ifdef HAVE_CHEEVOS
SETTING_BOOL("cheevos_enable", &settings->bools.cheevos_enable, true, DEFAULT_CHEEVOS_ENABLE, false);
SETTING_BOOL("cheevos_test_unofficial", &settings->bools.cheevos_test_unofficial, true, false, false);
SETTING_BOOL("cheevos_hardcore_mode_enable", &settings->bools.cheevos_hardcore_mode_enable, true, false, false);
SETTING_BOOL("cheevos_richpresence_enable", &settings->bools.cheevos_richpresence_enable, true, true, false);
SETTING_BOOL("cheevos_unlock_sound_enable", &settings->bools.cheevos_unlock_sound_enable, true, false, false);
SETTING_BOOL("cheevos_verbose_enable", &settings->bools.cheevos_verbose_enable, true, false, false);
SETTING_BOOL("cheevos_auto_screenshot", &settings->bools.cheevos_auto_screenshot, true, false, false);
SETTING_BOOL("cheevos_badges_enable", &settings->bools.cheevos_badges_enable, true, false, false);
SETTING_BOOL("cheevos_start_active", &settings->bools.cheevos_start_active, true, false, false);
#endif
#ifdef HAVE_OVERLAY
SETTING_BOOL("input_overlay_enable", &settings->bools.input_overlay_enable, true, config_overlay_enable_default(), false);
SETTING_BOOL("input_overlay_enable_autopreferred", &settings->bools.input_overlay_enable_autopreferred, true, DEFAULT_OVERLAY_ENABLE_AUTOPREFERRED, false);
SETTING_BOOL("input_overlay_show_physical_inputs", &settings->bools.input_overlay_show_physical_inputs, true, DEFAULT_SHOW_PHYSICAL_INPUTS, false);
SETTING_BOOL("input_overlay_hide_in_menu", &settings->bools.input_overlay_hide_in_menu, true, DEFAULT_OVERLAY_HIDE_IN_MENU, false);
SETTING_BOOL("input_overlay_hide_when_gamepad_connected", &settings->bools.input_overlay_hide_when_gamepad_connected, true, DEFAULT_OVERLAY_HIDE_WHEN_GAMEPAD_CONNECTED, false);
SETTING_BOOL("input_overlay_show_mouse_cursor", &settings->bools.input_overlay_show_mouse_cursor, true, DEFAULT_OVERLAY_SHOW_MOUSE_CURSOR, false);
SETTING_BOOL("input_overlay_auto_rotate", &settings->bools.input_overlay_auto_rotate, true, DEFAULT_OVERLAY_AUTO_ROTATE, false);
SETTING_BOOL("input_overlay_auto_scale", &settings->bools.input_overlay_auto_scale, true, DEFAULT_INPUT_OVERLAY_AUTO_SCALE, false);
#endif
#ifdef HAVE_VIDEO_LAYOUT
SETTING_BOOL("video_layout_enable", &settings->bools.video_layout_enable, true, true, false);
#endif
#ifdef HAVE_COMMAND
SETTING_BOOL("network_cmd_enable", &settings->bools.network_cmd_enable, true, network_cmd_enable, false);
SETTING_BOOL("stdin_cmd_enable", &settings->bools.stdin_cmd_enable, true, stdin_cmd_enable, false);
#endif
#ifdef HAVE_NETWORKGAMEPAD
SETTING_BOOL("network_remote_enable", &settings->bools.network_remote_enable, false, false /* TODO */, false);
#endif
#ifdef HAVE_NETWORKING
SETTING_BOOL("netplay_nat_traversal", &settings->bools.netplay_nat_traversal, true, true, false);
#endif
SETTING_BOOL("block_sram_overwrite", &settings->bools.block_sram_overwrite, true, DEFAULT_BLOCK_SRAM_OVERWRITE, false);
SETTING_BOOL("savestate_auto_index", &settings->bools.savestate_auto_index, true, savestate_auto_index, false);
SETTING_BOOL("savestate_auto_save", &settings->bools.savestate_auto_save, true, savestate_auto_save, false);
SETTING_BOOL("savestate_auto_load", &settings->bools.savestate_auto_load, true, savestate_auto_load, false);
SETTING_BOOL("savestate_thumbnail_enable", &settings->bools.savestate_thumbnail_enable, true, savestate_thumbnail_enable, false);
SETTING_BOOL("save_file_compression", &settings->bools.save_file_compression, true, DEFAULT_SAVE_FILE_COMPRESSION, false);
SETTING_BOOL("savestate_file_compression", &settings->bools.savestate_file_compression, true, DEFAULT_SAVESTATE_FILE_COMPRESSION, false);
SETTING_BOOL("history_list_enable", &settings->bools.history_list_enable, true, DEFAULT_HISTORY_LIST_ENABLE, false);
SETTING_BOOL("playlist_entry_rename", &settings->bools.playlist_entry_rename, true, DEFAULT_PLAYLIST_ENTRY_RENAME, false);
SETTING_BOOL("game_specific_options", &settings->bools.game_specific_options, true, default_game_specific_options, false);
SETTING_BOOL("auto_overrides_enable", &settings->bools.auto_overrides_enable, true, default_auto_overrides_enable, false);
SETTING_BOOL("auto_remaps_enable", &settings->bools.auto_remaps_enable, true, default_auto_remaps_enable, false);
SETTING_BOOL("global_core_options", &settings->bools.global_core_options, true, default_global_core_options, false);
SETTING_BOOL("auto_shaders_enable", &settings->bools.auto_shaders_enable, true, default_auto_shaders_enable, false);
SETTING_BOOL("scan_without_core_match", &settings->bools.scan_without_core_match, true, DEFAULT_SCAN_WITHOUT_CORE_MATCH, false);
SETTING_BOOL("sort_savefiles_enable", &settings->bools.sort_savefiles_enable, true, default_sort_savefiles_enable, false);
SETTING_BOOL("sort_savestates_enable", &settings->bools.sort_savestates_enable, true, default_sort_savestates_enable, false);
SETTING_BOOL("sort_savefiles_by_content_enable", &settings->bools.sort_savefiles_by_content_enable, true, default_sort_savefiles_by_content_enable, false);
SETTING_BOOL("sort_savestates_by_content_enable", &settings->bools.sort_savestates_by_content_enable, true, default_sort_savestates_by_content_enable, false);
SETTING_BOOL("sort_screenshots_by_content_enable", &settings->bools.sort_screenshots_by_content_enable, true, default_sort_screenshots_by_content_enable, false);
SETTING_BOOL("config_save_on_exit", &settings->bools.config_save_on_exit, true, DEFAULT_CONFIG_SAVE_ON_EXIT, false);
SETTING_BOOL("show_hidden_files", &settings->bools.show_hidden_files, true, DEFAULT_SHOW_HIDDEN_FILES, false);
SETTING_BOOL("use_last_start_directory", &settings->bools.use_last_start_directory, true, DEFAULT_USE_LAST_START_DIRECTORY, false);
SETTING_BOOL("input_autodetect_enable", &settings->bools.input_autodetect_enable, true, input_autodetect_enable, false);
#if defined(HAVE_DINPUT) || defined(HAVE_WINRAWINPUT)
SETTING_BOOL("input_nowinkey_enable", &settings->bools.input_nowinkey_enable, true, false, false);
#endif
SETTING_BOOL("input_sensors_enable", &settings->bools.input_sensors_enable, true, DEFAULT_INPUT_SENSORS_ENABLE, false);
SETTING_BOOL("audio_rate_control", &settings->bools.audio_rate_control, true, DEFAULT_RATE_CONTROL, false);
#ifdef HAVE_WASAPI
SETTING_BOOL("audio_wasapi_exclusive_mode", &settings->bools.audio_wasapi_exclusive_mode, true, DEFAULT_WASAPI_EXCLUSIVE_MODE, false);
SETTING_BOOL("audio_wasapi_float_format", &settings->bools.audio_wasapi_float_format, true, DEFAULT_WASAPI_FLOAT_FORMAT, false);
#endif
SETTING_BOOL("savestates_in_content_dir", &settings->bools.savestates_in_content_dir, true, default_savestates_in_content_dir, false);
SETTING_BOOL("savefiles_in_content_dir", &settings->bools.savefiles_in_content_dir, true, default_savefiles_in_content_dir, false);
SETTING_BOOL("systemfiles_in_content_dir", &settings->bools.systemfiles_in_content_dir, true, default_systemfiles_in_content_dir, false);
SETTING_BOOL("screenshots_in_content_dir", &settings->bools.screenshots_in_content_dir, true, default_screenshots_in_content_dir, false);
SETTING_BOOL("video_msg_bgcolor_enable", &settings->bools.video_msg_bgcolor_enable, true, message_bgcolor_enable, false);
SETTING_BOOL("video_window_show_decorations", &settings->bools.video_window_show_decorations, true, DEFAULT_WINDOW_DECORATIONS, false);
SETTING_BOOL("video_window_save_positions", &settings->bools.video_window_save_positions, true, false, false);
SETTING_BOOL("sustained_performance_mode", &settings->bools.sustained_performance_mode, true, sustained_performance_mode, false);
#ifdef _3DS
SETTING_BOOL("video_3ds_lcd_bottom", &settings->bools.video_3ds_lcd_bottom, true, video_3ds_lcd_bottom, false);
#endif
SETTING_BOOL("playlist_use_old_format", &settings->bools.playlist_use_old_format, true, DEFAULT_PLAYLIST_USE_OLD_FORMAT, false);
SETTING_BOOL("playlist_compression", &settings->bools.playlist_compression, true, DEFAULT_PLAYLIST_COMPRESSION, false);
SETTING_BOOL("content_runtime_log", &settings->bools.content_runtime_log, true, DEFAULT_CONTENT_RUNTIME_LOG, false);
SETTING_BOOL("content_runtime_log_aggregate", &settings->bools.content_runtime_log_aggregate, true, DEFAULT_CONTENT_RUNTIME_LOG_AGGREGATE, false);
SETTING_BOOL("playlist_show_sublabels", &settings->bools.playlist_show_sublabels, true, DEFAULT_PLAYLIST_SHOW_SUBLABELS, false);
SETTING_BOOL("playlist_sort_alphabetical", &settings->bools.playlist_sort_alphabetical, true, DEFAULT_PLAYLIST_SORT_ALPHABETICAL, false);
SETTING_BOOL("playlist_fuzzy_archive_match", &settings->bools.playlist_fuzzy_archive_match, true, DEFAULT_PLAYLIST_FUZZY_ARCHIVE_MATCH, false);
SETTING_BOOL("playlist_portable_paths", &settings->bools.playlist_portable_paths, true, DEFAULT_PLAYLIST_PORTABLE_PATHS, false);
SETTING_BOOL("quit_press_twice", &settings->bools.quit_press_twice, true, DEFAULT_QUIT_PRESS_TWICE, false);
SETTING_BOOL("vibrate_on_keypress", &settings->bools.vibrate_on_keypress, true, vibrate_on_keypress, false);
SETTING_BOOL("enable_device_vibration", &settings->bools.enable_device_vibration, true, enable_device_vibration, false);
#ifdef HAVE_OZONE
SETTING_BOOL("ozone_collapse_sidebar", &settings->bools.ozone_collapse_sidebar, true, DEFAULT_OZONE_COLLAPSE_SIDEBAR, false);
SETTING_BOOL("ozone_truncate_playlist_name", &settings->bools.ozone_truncate_playlist_name, true, DEFAULT_OZONE_TRUNCATE_PLAYLIST_NAME, false);
SETTING_BOOL("ozone_sort_after_truncate_playlist_name", &settings->bools.ozone_sort_after_truncate_playlist_name, true, DEFAULT_OZONE_SORT_AFTER_TRUNCATE_PLAYLIST_NAME, false);
SETTING_BOOL("ozone_scroll_content_metadata",&settings->bools.ozone_scroll_content_metadata, true, DEFAULT_OZONE_SCROLL_CONTENT_METADATA, false);
#endif
SETTING_BOOL("log_to_file", &settings->bools.log_to_file, true, DEFAULT_LOG_TO_FILE, false);
SETTING_OVERRIDE(RARCH_OVERRIDE_SETTING_LOG_TO_FILE);
SETTING_BOOL("log_to_file_timestamp", &settings->bools.log_to_file_timestamp, true, DEFAULT_LOG_TO_FILE_TIMESTAMP, false);
SETTING_BOOL("ai_service_enable", &settings->bools.ai_service_enable, true, DEFAULT_AI_SERVICE_ENABLE, false);
SETTING_BOOL("ai_service_pause", &settings->bools.ai_service_pause, true, DEFAULT_AI_SERVICE_PAUSE, false);
SETTING_BOOL("wifi_enabled", &settings->bools.wifi_enabled, true, DEFAULT_WIFI_ENABLE, false);
*size = count;
return tmp;
}
static struct config_float_setting *populate_settings_float(
settings_t *settings, int *size)
{
unsigned count = 0;
struct config_float_setting *tmp = (struct config_float_setting*)calloc(1, (*size + 1) * sizeof(struct config_float_setting));
if (!tmp)
return NULL;
SETTING_FLOAT("video_aspect_ratio", &settings->floats.video_aspect_ratio, true, DEFAULT_ASPECT_RATIO, false);
SETTING_FLOAT("video_scale", &settings->floats.video_scale, false, 0.0f, false);
SETTING_FLOAT("crt_video_refresh_rate", &settings->floats.crt_video_refresh_rate, true, DEFAULT_CRT_REFRESH_RATE, false);
SETTING_FLOAT("video_refresh_rate", &settings->floats.video_refresh_rate, true, DEFAULT_REFRESH_RATE, false);
SETTING_FLOAT("audio_rate_control_delta", audio_get_float_ptr(AUDIO_ACTION_RATE_CONTROL_DELTA), true, DEFAULT_RATE_CONTROL_DELTA, false);
SETTING_FLOAT("audio_max_timing_skew", &settings->floats.audio_max_timing_skew, true, DEFAULT_MAX_TIMING_SKEW, false);
SETTING_FLOAT("audio_volume", &settings->floats.audio_volume, true, DEFAULT_AUDIO_VOLUME, false);
#ifdef HAVE_AUDIOMIXER
SETTING_FLOAT("audio_mixer_volume", &settings->floats.audio_mixer_volume, true, DEFAULT_AUDIO_MIXER_VOLUME, false);
#endif
#ifdef HAVE_OVERLAY
SETTING_FLOAT("input_overlay_opacity", &settings->floats.input_overlay_opacity, true, DEFAULT_INPUT_OVERLAY_OPACITY, false);
SETTING_FLOAT("input_overlay_scale_landscape", &settings->floats.input_overlay_scale_landscape, true, DEFAULT_INPUT_OVERLAY_SCALE_LANDSCAPE, false);
SETTING_FLOAT("input_overlay_aspect_adjust_landscape", &settings->floats.input_overlay_aspect_adjust_landscape, true, DEFAULT_INPUT_OVERLAY_ASPECT_ADJUST_LANDSCAPE, false);
SETTING_FLOAT("input_overlay_x_separation_landscape", &settings->floats.input_overlay_x_separation_landscape, true, DEFAULT_INPUT_OVERLAY_X_SEPARATION_LANDSCAPE, false);
SETTING_FLOAT("input_overlay_y_separation_landscape", &settings->floats.input_overlay_y_separation_landscape, true, DEFAULT_INPUT_OVERLAY_Y_SEPARATION_LANDSCAPE, false);
SETTING_FLOAT("input_overlay_x_offset_landscape", &settings->floats.input_overlay_x_offset_landscape, true, DEFAULT_INPUT_OVERLAY_X_OFFSET_LANDSCAPE, false);
SETTING_FLOAT("input_overlay_y_offset_landscape", &settings->floats.input_overlay_y_offset_landscape, true, DEFAULT_INPUT_OVERLAY_Y_OFFSET_LANDSCAPE, false);
SETTING_FLOAT("input_overlay_scale_portrait", &settings->floats.input_overlay_scale_portrait, true, DEFAULT_INPUT_OVERLAY_SCALE_PORTRAIT, false);
SETTING_FLOAT("input_overlay_aspect_adjust_portrait", &settings->floats.input_overlay_aspect_adjust_portrait, true, DEFAULT_INPUT_OVERLAY_ASPECT_ADJUST_PORTRAIT, false);
SETTING_FLOAT("input_overlay_x_separation_portrait", &settings->floats.input_overlay_x_separation_portrait, true, DEFAULT_INPUT_OVERLAY_X_SEPARATION_PORTRAIT, false);
SETTING_FLOAT("input_overlay_y_separation_portrait", &settings->floats.input_overlay_y_separation_portrait, true, DEFAULT_INPUT_OVERLAY_Y_SEPARATION_PORTRAIT, false);
SETTING_FLOAT("input_overlay_x_offset_portrait", &settings->floats.input_overlay_x_offset_portrait, true, DEFAULT_INPUT_OVERLAY_X_OFFSET_PORTRAIT, false);
SETTING_FLOAT("input_overlay_y_offset_portrait", &settings->floats.input_overlay_y_offset_portrait, true, DEFAULT_INPUT_OVERLAY_Y_OFFSET_PORTRAIT, false);
#endif
#ifdef HAVE_MENU
SETTING_FLOAT("menu_scale_factor", &settings->floats.menu_scale_factor, true, DEFAULT_MENU_SCALE_FACTOR, false);
SETTING_FLOAT("menu_widget_scale_factor", &settings->floats.menu_widget_scale_factor, true, DEFAULT_MENU_WIDGET_SCALE_FACTOR, false);
#if !(defined(RARCH_CONSOLE) || defined(RARCH_MOBILE))
SETTING_FLOAT("menu_widget_scale_factor_windowed", &settings->floats.menu_widget_scale_factor_windowed, true, DEFAULT_MENU_WIDGET_SCALE_FACTOR_WINDOWED, false);
#endif
SETTING_FLOAT("menu_wallpaper_opacity", &settings->floats.menu_wallpaper_opacity, true, menu_wallpaper_opacity, false);
SETTING_FLOAT("menu_framebuffer_opacity", &settings->floats.menu_framebuffer_opacity, true, menu_framebuffer_opacity, false);
SETTING_FLOAT("menu_footer_opacity", &settings->floats.menu_footer_opacity, true, menu_footer_opacity, false);
SETTING_FLOAT("menu_header_opacity", &settings->floats.menu_header_opacity, true, menu_header_opacity, false);
SETTING_FLOAT("menu_ticker_speed", &settings->floats.menu_ticker_speed, true, menu_ticker_speed, false);
SETTING_FLOAT("rgui_particle_effect_speed", &settings->floats.menu_rgui_particle_effect_speed, true, DEFAULT_RGUI_PARTICLE_EFFECT_SPEED, false);
#if defined(HAVE_MATERIALUI) || defined(HAVE_XMB) || defined(HAVE_OZONE)
SETTING_FLOAT("menu_screensaver_animation_speed", &settings->floats.menu_screensaver_animation_speed, true, DEFAULT_MENU_SCREENSAVER_ANIMATION_SPEED, false);
#endif
#endif
SETTING_FLOAT("video_message_pos_x", &settings->floats.video_msg_pos_x, true, message_pos_offset_x, false);
SETTING_FLOAT("video_message_pos_y", &settings->floats.video_msg_pos_y, true, message_pos_offset_y, false);
SETTING_FLOAT("video_font_size", &settings->floats.video_font_size, true, DEFAULT_FONT_SIZE, false);
SETTING_FLOAT("fastforward_ratio", &settings->floats.fastforward_ratio, true, DEFAULT_FASTFORWARD_RATIO, false);
SETTING_FLOAT("slowmotion_ratio", &settings->floats.slowmotion_ratio, true, DEFAULT_SLOWMOTION_RATIO, false);
SETTING_FLOAT("input_axis_threshold", input_driver_get_float(INPUT_ACTION_AXIS_THRESHOLD), true, DEFAULT_AXIS_THRESHOLD, false);
SETTING_FLOAT("input_analog_deadzone", &settings->floats.input_analog_deadzone, true, DEFAULT_ANALOG_DEADZONE, false);
SETTING_FLOAT("input_analog_sensitivity", &settings->floats.input_analog_sensitivity, true, DEFAULT_ANALOG_SENSITIVITY, false);
SETTING_FLOAT("video_msg_bgcolor_opacity", &settings->floats.video_msg_bgcolor_opacity, true, message_bgcolor_opacity, false);
*size = count;
return tmp;
}
static struct config_uint_setting *populate_settings_uint(
settings_t *settings, int *size)
{
unsigned count = 0;
struct config_uint_setting *tmp = (struct config_uint_setting*)calloc(1, (*size + 1) * sizeof(struct config_uint_setting));
if (!tmp)
return NULL;
SETTING_UINT("accessibility_narrator_speech_speed", &settings->uints.accessibility_narrator_speech_speed, true, DEFAULT_ACCESSIBILITY_NARRATOR_SPEECH_SPEED, false);
#ifdef HAVE_NETWORKING
SETTING_UINT("streaming_mode", &settings->uints.streaming_mode, true, STREAMING_MODE_TWITCH, false);
#endif
SETTING_UINT("screen_brightness", &settings->uints.screen_brightness, true, DEFAULT_SCREEN_BRIGHTNESS, false);
SETTING_UINT("crt_switch_resolution", &settings->uints.crt_switch_resolution, true, DEFAULT_CRT_SWITCH_RESOLUTION, false);
SETTING_UINT("input_bind_timeout", &settings->uints.input_bind_timeout, true, input_bind_timeout, false);
SETTING_UINT("input_bind_hold", &settings->uints.input_bind_hold, true, input_bind_hold, false);
SETTING_UINT("input_turbo_period", &settings->uints.input_turbo_period, true, turbo_period, false);
SETTING_UINT("input_duty_cycle", &settings->uints.input_turbo_duty_cycle, true, turbo_duty_cycle, false);
SETTING_UINT("input_turbo_mode", &settings->uints.input_turbo_mode, true, turbo_mode, false);
SETTING_UINT("input_turbo_default_button", &settings->uints.input_turbo_default_button, true, turbo_default_btn, false);
SETTING_UINT("input_max_users", input_driver_get_uint(INPUT_ACTION_MAX_USERS), true, input_max_users, false);
SETTING_UINT("fps_update_interval", &settings->uints.fps_update_interval, true, DEFAULT_FPS_UPDATE_INTERVAL, false);
SETTING_UINT("memory_update_interval", &settings->uints.memory_update_interval, true, DEFAULT_MEMORY_UPDATE_INTERVAL, false);
SETTING_UINT("input_menu_toggle_gamepad_combo", &settings->uints.input_menu_toggle_gamepad_combo, true, DEFAULT_MENU_TOGGLE_GAMEPAD_COMBO, false);
SETTING_UINT("input_hotkey_block_delay", &settings->uints.input_hotkey_block_delay, true, DEFAULT_INPUT_HOTKEY_BLOCK_DELAY, false);
#ifdef GEKKO
SETTING_UINT("input_mouse_scale", &settings->uints.input_mouse_scale, true, DEFAULT_MOUSE_SCALE, false);
#endif
SETTING_UINT("input_touch_scale", &settings->uints.input_touch_scale, true, DEFAULT_TOUCH_SCALE, false);
#if defined(DINGUX) && defined(HAVE_LIBSHAKE)
SETTING_UINT("input_dingux_rumble_gain", &settings->uints.input_dingux_rumble_gain, true, DEFAULT_DINGUX_RUMBLE_GAIN, false);
#endif
SETTING_UINT("input_auto_game_focus", &settings->uints.input_auto_game_focus, true, DEFAULT_INPUT_AUTO_GAME_FOCUS, false);
SETTING_UINT("audio_latency", &settings->uints.audio_latency, false, 0 /* TODO */, false);
SETTING_UINT("audio_resampler_quality", &settings->uints.audio_resampler_quality, true, audio_resampler_quality_level, false);
SETTING_UINT("audio_block_frames", &settings->uints.audio_block_frames, true, 0, false);
#ifdef ANDROID
SETTING_UINT("input_block_timeout", &settings->uints.input_block_timeout, true, 1, false);
#endif
SETTING_UINT("rewind_granularity", &settings->uints.rewind_granularity, true, DEFAULT_REWIND_GRANULARITY, false);
SETTING_UINT("rewind_buffer_size_step", &settings->uints.rewind_buffer_size_step, true, DEFAULT_REWIND_BUFFER_SIZE_STEP, false);
SETTING_UINT("autosave_interval", &settings->uints.autosave_interval, true, DEFAULT_AUTOSAVE_INTERVAL, false);
SETTING_UINT("savestate_max_keep", &settings->uints.savestate_max_keep, true, DEFAULT_SAVESTATE_MAX_KEEP, false);
SETTING_UINT("frontend_log_level", &settings->uints.frontend_log_level, true, DEFAULT_FRONTEND_LOG_LEVEL, false);
SETTING_UINT("libretro_log_level", &settings->uints.libretro_log_level, true, DEFAULT_LIBRETRO_LOG_LEVEL, false);
SETTING_UINT("keyboard_gamepad_mapping_type",&settings->uints.input_keyboard_gamepad_mapping_type, true, 1, false);
SETTING_UINT("input_poll_type_behavior", &settings->uints.input_poll_type_behavior, true, 2, false);
SETTING_UINT("video_monitor_index", &settings->uints.video_monitor_index, true, DEFAULT_MONITOR_INDEX, false);
SETTING_UINT("video_fullscreen_x", &settings->uints.video_fullscreen_x, true, DEFAULT_FULLSCREEN_X, false);
SETTING_UINT("video_fullscreen_y", &settings->uints.video_fullscreen_y, true, DEFAULT_FULLSCREEN_Y, false);
SETTING_UINT("video_window_opacity", &settings->uints.video_window_opacity, true, DEFAULT_WINDOW_OPACITY, false);
#ifdef HAVE_VIDEO_LAYOUT
SETTING_UINT("video_layout_selected_view", &settings->uints.video_layout_selected_view, true, 0, false);
#endif
SETTING_UINT("video_shader_delay", &settings->uints.video_shader_delay, true, DEFAULT_SHADER_DELAY, false);
#ifdef HAVE_COMMAND
SETTING_UINT("network_cmd_port", &settings->uints.network_cmd_port, true, network_cmd_port, false);
#endif
#ifdef HAVE_NETWORKGAMEPAD
SETTING_UINT("network_remote_base_port", &settings->uints.network_remote_base_port, true, network_remote_base_port, false);
#endif
#ifdef GEKKO
SETTING_UINT("video_viwidth", &settings->uints.video_viwidth, true, DEFAULT_VIDEO_VI_WIDTH, false);
SETTING_UINT("video_overscan_correction_top", &settings->uints.video_overscan_correction_top, true, DEFAULT_VIDEO_OVERSCAN_CORRECTION_TOP, false);
SETTING_UINT("video_overscan_correction_bottom", &settings->uints.video_overscan_correction_bottom, true, DEFAULT_VIDEO_OVERSCAN_CORRECTION_BOTTOM, false);
#endif
#ifdef HAVE_MENU
SETTING_UINT("menu_thumbnails", &settings->uints.gfx_thumbnails, true, gfx_thumbnails_default, false);
SETTING_UINT("menu_left_thumbnails", &settings->uints.menu_left_thumbnails, true, menu_left_thumbnails_default, false);
SETTING_UINT("menu_thumbnail_upscale_threshold", &settings->uints.gfx_thumbnail_upscale_threshold, true, gfx_thumbnail_upscale_threshold, false);
SETTING_UINT("menu_timedate_style", &settings->uints.menu_timedate_style, true, DEFAULT_MENU_TIMEDATE_STYLE, false);
SETTING_UINT("menu_timedate_date_separator", &settings->uints.menu_timedate_date_separator, true, DEFAULT_MENU_TIMEDATE_DATE_SEPARATOR, false);
SETTING_UINT("menu_ticker_type", &settings->uints.menu_ticker_type, true, DEFAULT_MENU_TICKER_TYPE, false);
SETTING_UINT("menu_scroll_delay", &settings->uints.menu_scroll_delay, true, DEFAULT_MENU_SCROLL_DELAY, false);
SETTING_UINT("content_show_add_entry", &settings->uints.menu_content_show_add_entry, true, DEFAULT_MENU_CONTENT_SHOW_ADD_ENTRY, false);
SETTING_UINT("menu_screensaver_timeout", &settings->uints.menu_screensaver_timeout, true, DEFAULT_MENU_SCREENSAVER_TIMEOUT, false);
#if defined(HAVE_MATERIALUI) || defined(HAVE_XMB) || defined(HAVE_OZONE)
SETTING_UINT("menu_screensaver_animation", &settings->uints.menu_screensaver_animation, true, DEFAULT_MENU_SCREENSAVER_ANIMATION, false);
#endif
#ifdef HAVE_RGUI
SETTING_UINT("rgui_menu_color_theme", &settings->uints.menu_rgui_color_theme, true, DEFAULT_RGUI_COLOR_THEME, false);
SETTING_UINT("rgui_thumbnail_downscaler", &settings->uints.menu_rgui_thumbnail_downscaler, true, rgui_thumbnail_downscaler, false);
SETTING_UINT("rgui_thumbnail_delay", &settings->uints.menu_rgui_thumbnail_delay, true, rgui_thumbnail_delay, false);
SETTING_UINT("rgui_internal_upscale_level", &settings->uints.menu_rgui_internal_upscale_level, true, rgui_internal_upscale_level, false);
SETTING_UINT("rgui_aspect_ratio", &settings->uints.menu_rgui_aspect_ratio, true, rgui_aspect, false);
SETTING_UINT("rgui_aspect_ratio_lock", &settings->uints.menu_rgui_aspect_ratio_lock, true, rgui_aspect_lock, false);
SETTING_UINT("rgui_particle_effect", &settings->uints.menu_rgui_particle_effect, true, rgui_particle_effect, false);
#endif
#ifdef HAVE_LIBNX
SETTING_UINT("split_joycon_p1", &settings->uints.input_split_joycon[0], true, 0, false);
SETTING_UINT("split_joycon_p2", &settings->uints.input_split_joycon[1], true, 0, false);
SETTING_UINT("split_joycon_p3", &settings->uints.input_split_joycon[2], true, 0, false);
SETTING_UINT("split_joycon_p4", &settings->uints.input_split_joycon[3], true, 0, false);
SETTING_UINT("split_joycon_p5", &settings->uints.input_split_joycon[4], true, 0, false);
SETTING_UINT("split_joycon_p6", &settings->uints.input_split_joycon[5], true, 0, false);
SETTING_UINT("split_joycon_p7", &settings->uints.input_split_joycon[6], true, 0, false);
SETTING_UINT("split_joycon_p8", &settings->uints.input_split_joycon[7], true, 0, false);
#endif
#ifdef HAVE_XMB
SETTING_UINT("menu_xmb_animation_opening_main_menu", &settings->uints.menu_xmb_animation_opening_main_menu, true, DEFAULT_XMB_ANIMATION, false);
SETTING_UINT("menu_xmb_animation_horizontal_highlight", &settings->uints.menu_xmb_animation_horizontal_highlight, true, DEFAULT_XMB_ANIMATION, false);
SETTING_UINT("menu_xmb_animation_move_up_down", &settings->uints.menu_xmb_animation_move_up_down, true, DEFAULT_XMB_ANIMATION, false);
SETTING_UINT("xmb_alpha_factor", &settings->uints.menu_xmb_alpha_factor, true, xmb_alpha_factor, false);
SETTING_UINT("xmb_layout", &settings->uints.menu_xmb_layout, true, xmb_menu_layout, false);
SETTING_UINT("xmb_theme", &settings->uints.menu_xmb_theme, true, xmb_icon_theme, false);
SETTING_UINT("xmb_menu_color_theme", &settings->uints.menu_xmb_color_theme, true, xmb_theme, false);
SETTING_UINT("menu_font_color_red", &settings->uints.menu_font_color_red, true, menu_font_color_red, false);
SETTING_UINT("menu_font_color_green", &settings->uints.menu_font_color_green, true, menu_font_color_green, false);
SETTING_UINT("menu_font_color_blue", &settings->uints.menu_font_color_blue, true, menu_font_color_blue, false);
SETTING_UINT("menu_xmb_thumbnail_scale_factor", &settings->uints.menu_xmb_thumbnail_scale_factor, true, xmb_thumbnail_scale_factor, false);
#endif
SETTING_UINT("materialui_menu_color_theme", &settings->uints.menu_materialui_color_theme, true, DEFAULT_MATERIALUI_THEME, false);
SETTING_UINT("materialui_menu_transition_animation", &settings->uints.menu_materialui_transition_animation, true, DEFAULT_MATERIALUI_TRANSITION_ANIM, false);
SETTING_UINT("materialui_thumbnail_view_portrait", &settings->uints.menu_materialui_thumbnail_view_portrait, true, DEFAULT_MATERIALUI_THUMBNAIL_VIEW_PORTRAIT, false);
SETTING_UINT("materialui_thumbnail_view_landscape", &settings->uints.menu_materialui_thumbnail_view_landscape, true, DEFAULT_MATERIALUI_THUMBNAIL_VIEW_LANDSCAPE, false);
SETTING_UINT("materialui_landscape_layout_optimization", &settings->uints.menu_materialui_landscape_layout_optimization, true, DEFAULT_MATERIALUI_LANDSCAPE_LAYOUT_OPTIMIZATION, false);
SETTING_UINT("menu_shader_pipeline", &settings->uints.menu_xmb_shader_pipeline, true, DEFAULT_MENU_SHADER_PIPELINE, false);
#ifdef HAVE_OZONE
SETTING_UINT("ozone_menu_color_theme", &settings->uints.menu_ozone_color_theme, true, DEFAULT_OZONE_COLOR_THEME, false);
#endif
#endif
SETTING_UINT("audio_out_rate", &settings->uints.audio_out_rate, true, DEFAULT_OUTPUT_RATE, false);
SETTING_UINT("custom_viewport_width", &settings->video_viewport_custom.width, false, 0 /* TODO */, false);
SETTING_UINT("crt_switch_resolution_super", &settings->uints.crt_switch_resolution_super, true, DEFAULT_CRT_SWITCH_RESOLUTION_SUPER, false);
SETTING_UINT("custom_viewport_height", &settings->video_viewport_custom.height, false, 0 /* TODO */, false);
SETTING_UINT("custom_viewport_x", (unsigned*)&settings->video_viewport_custom.x, false, 0 /* TODO */, false);
SETTING_UINT("custom_viewport_y", (unsigned*)&settings->video_viewport_custom.y, false, 0 /* TODO */, false);
SETTING_UINT("content_history_size", &settings->uints.content_history_size, true, default_content_history_size, false);
SETTING_UINT("video_hard_sync_frames", &settings->uints.video_hard_sync_frames, true, DEFAULT_HARD_SYNC_FRAMES, false);
SETTING_UINT("video_frame_delay", &settings->uints.video_frame_delay, true, DEFAULT_FRAME_DELAY, false);
SETTING_UINT("video_max_swapchain_images", &settings->uints.video_max_swapchain_images, true, DEFAULT_MAX_SWAPCHAIN_IMAGES, false);
SETTING_UINT("video_swap_interval", &settings->uints.video_swap_interval, true, DEFAULT_SWAP_INTERVAL, false);
SETTING_UINT("video_rotation", &settings->uints.video_rotation, true, ORIENTATION_NORMAL, false);
SETTING_UINT("screen_orientation", &settings->uints.screen_orientation, true, ORIENTATION_NORMAL, false);
SETTING_UINT("aspect_ratio_index", &settings->uints.video_aspect_ratio_idx, true, DEFAULT_ASPECT_RATIO_IDX, false);
#ifdef HAVE_SCREENSHOTS
SETTING_UINT("notification_show_screenshot_duration", &settings->uints.notification_show_screenshot_duration, true, DEFAULT_NOTIFICATION_SHOW_SCREENSHOT_DURATION, false);
SETTING_UINT("notification_show_screenshot_flash", &settings->uints.notification_show_screenshot_flash, true, DEFAULT_NOTIFICATION_SHOW_SCREENSHOT_FLASH, false);
#endif
#ifdef HAVE_NETWORKING
SETTING_UINT("netplay_ip_port", &settings->uints.netplay_port, true, RARCH_DEFAULT_PORT, false);
SETTING_OVERRIDE(RARCH_OVERRIDE_SETTING_NETPLAY_IP_PORT);
SETTING_UINT("netplay_input_latency_frames_min",&settings->uints.netplay_input_latency_frames_min, true, 0, false);
SETTING_UINT("netplay_input_latency_frames_range",&settings->uints.netplay_input_latency_frames_range, true, 0, false);
SETTING_UINT("netplay_share_digital", &settings->uints.netplay_share_digital, true, netplay_share_digital, false);
SETTING_UINT("netplay_share_analog", &settings->uints.netplay_share_analog, true, netplay_share_analog, false);
#endif
#ifdef HAVE_LANGEXTRA
#ifdef VITA
SETTING_UINT("user_language", msg_hash_get_uint(MSG_HASH_USER_LANGUAGE), true, frontend_driver_get_user_language(), false);
#else
SETTING_UINT("user_language", msg_hash_get_uint(MSG_HASH_USER_LANGUAGE), true, DEFAULT_USER_LANGUAGE, false);
#endif
#endif
#ifndef __APPLE__
SETTING_UINT("bundle_assets_extract_version_current", &settings->uints.bundle_assets_extract_version_current, true, 0, false);
#endif
SETTING_UINT("bundle_assets_extract_last_version", &settings->uints.bundle_assets_extract_last_version, true, 0, false);
SETTING_UINT("input_overlay_show_physical_inputs_port", &settings->uints.input_overlay_show_physical_inputs_port, true, 0, false);
SETTING_UINT("video_msg_bgcolor_red", &settings->uints.video_msg_bgcolor_red, true, message_bgcolor_red, false);
SETTING_UINT("video_msg_bgcolor_green", &settings->uints.video_msg_bgcolor_green, true, message_bgcolor_green, false);
SETTING_UINT("video_msg_bgcolor_blue", &settings->uints.video_msg_bgcolor_blue, true, message_bgcolor_blue, false);
SETTING_UINT("run_ahead_frames", &settings->uints.run_ahead_frames, true, 1, false);
SETTING_UINT("midi_volume", &settings->uints.midi_volume, true, midi_volume, false);
SETTING_UINT("video_stream_port", &settings->uints.video_stream_port, true, RARCH_STREAM_DEFAULT_PORT, false);
SETTING_UINT("video_record_quality", &settings->uints.video_record_quality, true, RECORD_CONFIG_TYPE_RECORDING_MED_QUALITY, false);
SETTING_UINT("video_stream_quality", &settings->uints.video_stream_quality, true, RECORD_CONFIG_TYPE_STREAMING_MED_QUALITY, false);
SETTING_UINT("video_record_scale_factor", &settings->uints.video_record_scale_factor, true, 1, false);
SETTING_UINT("video_stream_scale_factor", &settings->uints.video_stream_scale_factor, true, 1, false);
SETTING_UINT("video_windowed_position_x", &settings->uints.window_position_x, true, 0, false);
SETTING_UINT("video_windowed_position_y", &settings->uints.window_position_y, true, 0, false);
SETTING_UINT("video_windowed_position_width", &settings->uints.window_position_width, true, DEFAULT_WINDOW_WIDTH, false);
SETTING_UINT("video_windowed_position_height", &settings->uints.window_position_height, true, DEFAULT_WINDOW_HEIGHT, false);
SETTING_UINT("ai_service_mode", &settings->uints.ai_service_mode, true, DEFAULT_AI_SERVICE_MODE, false);
SETTING_UINT("ai_service_target_lang", &settings->uints.ai_service_target_lang, true, 0, false);
SETTING_UINT("ai_service_source_lang", &settings->uints.ai_service_source_lang, true, 0, false);
SETTING_UINT("video_record_threads", &settings->uints.video_record_threads, true, DEFAULT_VIDEO_RECORD_THREADS, false);
#ifdef HAVE_LIBNX
SETTING_UINT("libnx_overclock", &settings->uints.libnx_overclock, true, SWITCH_DEFAULT_CPU_PROFILE, false);
#endif
#ifdef _3DS
SETTING_UINT("video_3ds_display_mode", &settings->uints.video_3ds_display_mode, true, video_3ds_display_mode, false);
#endif
#if defined(DINGUX)
SETTING_UINT("video_dingux_ipu_filter_type", &settings->uints.video_dingux_ipu_filter_type, true, DEFAULT_DINGUX_IPU_FILTER_TYPE, false);
#if defined(DINGUX_BETA)
SETTING_UINT("video_dingux_refresh_rate", &settings->uints.video_dingux_refresh_rate, true, DEFAULT_DINGUX_REFRESH_RATE, false);
#endif
#endif
#ifdef HAVE_MENU
SETTING_UINT("playlist_entry_remove_enable", &settings->uints.playlist_entry_remove_enable, true, DEFAULT_PLAYLIST_ENTRY_REMOVE_ENABLE, false);
SETTING_UINT("playlist_show_inline_core_name", &settings->uints.playlist_show_inline_core_name, true, DEFAULT_PLAYLIST_SHOW_INLINE_CORE_NAME, false);
SETTING_UINT("playlist_sublabel_runtime_type", &settings->uints.playlist_sublabel_runtime_type, true, DEFAULT_PLAYLIST_SUBLABEL_RUNTIME_TYPE, false);
SETTING_UINT("playlist_sublabel_last_played_style", &settings->uints.playlist_sublabel_last_played_style, true, DEFAULT_PLAYLIST_SUBLABEL_LAST_PLAYED_STYLE, false);
SETTING_UINT("quit_on_close_content", &settings->uints.quit_on_close_content, true, DEFAULT_QUIT_ON_CLOSE_CONTENT, false);
#endif
SETTING_UINT("core_updater_auto_backup_history_size", &settings->uints.core_updater_auto_backup_history_size, true, DEFAULT_CORE_UPDATER_AUTO_BACKUP_HISTORY_SIZE, false);
SETTING_UINT("video_black_frame_insertion", &settings->uints.video_black_frame_insertion, true, DEFAULT_BLACK_FRAME_INSERTION, false);
*size = count;
return tmp;
}
static struct config_size_setting *populate_settings_size(
settings_t *settings, int *size)
{
unsigned count = 0;
struct config_size_setting *tmp = (struct config_size_setting*)calloc((*size + 1), sizeof(struct config_size_setting));
if (!tmp)
return NULL;
SETTING_SIZE("rewind_buffer_size", &settings->sizes.rewind_buffer_size, true, DEFAULT_REWIND_BUFFER_SIZE, false);
*size = count;
return tmp;
}
static struct config_int_setting *populate_settings_int(
settings_t *settings, int *size)
{
unsigned count = 0;
struct config_int_setting *tmp = (struct config_int_setting*)calloc((*size + 1), sizeof(struct config_int_setting));
if (!tmp)
return NULL;
SETTING_INT("state_slot", &settings->ints.state_slot, false, 0 /* TODO */, false);
#ifdef HAVE_NETWORKING
SETTING_INT("netplay_check_frames", &settings->ints.netplay_check_frames, true, netplay_check_frames, false);
SETTING_OVERRIDE(RARCH_OVERRIDE_SETTING_NETPLAY_CHECK_FRAMES);
#endif
#ifdef HAVE_WASAPI
SETTING_INT("audio_wasapi_sh_buffer_length", &settings->ints.audio_wasapi_sh_buffer_length, true, DEFAULT_WASAPI_SH_BUFFER_LENGTH, false);
#endif
SETTING_INT("crt_switch_center_adjust", &settings->ints.crt_switch_center_adjust, false, DEFAULT_CRT_SWITCH_CENTER_ADJUST, false);
SETTING_INT("crt_switch_porch_adjust", &settings->ints.crt_switch_porch_adjust, false, DEFAULT_CRT_SWITCH_PORCH_ADJUST, false);
#ifdef HAVE_VULKAN
SETTING_INT("vulkan_gpu_index", &settings->ints.vulkan_gpu_index, true, DEFAULT_VULKAN_GPU_INDEX, false);
#endif
#ifdef HAVE_D3D10
SETTING_INT("d3d10_gpu_index", &settings->ints.d3d10_gpu_index, true, DEFAULT_D3D10_GPU_INDEX, false);
#endif
#ifdef HAVE_D3D11
SETTING_INT("d3d11_gpu_index", &settings->ints.d3d11_gpu_index, true, DEFAULT_D3D11_GPU_INDEX, false);
#endif
#ifdef HAVE_D3D12
SETTING_INT("d3d12_gpu_index", &settings->ints.d3d12_gpu_index, true, DEFAULT_D3D12_GPU_INDEX, false);
#endif
SETTING_INT("content_favorites_size", &settings->ints.content_favorites_size, true, default_content_favorites_size, false);
*size = count;
return tmp;
}
static void video_driver_default_settings(global_t *global)
{
if (!global)
return;
global->console.screen.gamma_correction = DEFAULT_GAMMA;
global->console.flickerfilter_enable = false;
global->console.softfilter_enable = false;
global->console.screen.resolutions.current.id = 0;
}
/**
* config_set_defaults:
*
* Set 'default' configuration values.
**/
void config_set_defaults(void *data)
{
unsigned i, j;
#ifdef HAVE_MENU
static bool first_initialized = true;
#endif
global_t *global = (global_t*)data;
settings_t *settings = config_get_ptr();
int bool_settings_size = sizeof(settings->bools) / sizeof(settings->bools.placeholder);
int float_settings_size = sizeof(settings->floats) / sizeof(settings->floats.placeholder);
int int_settings_size = sizeof(settings->ints) / sizeof(settings->ints.placeholder);
int uint_settings_size = sizeof(settings->uints) / sizeof(settings->uints.placeholder);
int size_settings_size = sizeof(settings->sizes) / sizeof(settings->sizes.placeholder);
const char *def_video = config_get_default_video();
const char *def_audio = config_get_default_audio();
const char *def_audio_resampler = config_get_default_audio_resampler();
const char *def_input = config_get_default_input();
const char *def_joypad = config_get_default_joypad();
#ifdef HAVE_MENU
const char *def_menu = config_get_default_menu();
#endif
const char *def_camera = config_get_default_camera();
const char *def_bluetooth = config_get_default_bluetooth();
const char *def_wifi = config_get_default_wifi();
const char *def_led = config_get_default_led();
const char *def_location = config_get_default_location();
const char *def_record = config_get_default_record();
const char *def_midi = config_get_default_midi();
const char *def_mitm = DEFAULT_NETPLAY_MITM_SERVER;
struct config_float_setting *float_settings = populate_settings_float (settings, &float_settings_size);
struct config_bool_setting *bool_settings = populate_settings_bool (settings, &bool_settings_size);
struct config_int_setting *int_settings = populate_settings_int (settings, &int_settings_size);
struct config_uint_setting *uint_settings = populate_settings_uint (settings, &uint_settings_size);
struct config_size_setting *size_settings = populate_settings_size (settings, &size_settings_size);
if (bool_settings && (bool_settings_size > 0))
{
for (i = 0; i < (unsigned)bool_settings_size; i++)
{
if (bool_settings[i].def_enable)
*bool_settings[i].ptr = bool_settings[i].def;
}
free(bool_settings);
}
if (int_settings && (int_settings_size > 0))
{
for (i = 0; i < (unsigned)int_settings_size; i++)
{
if (int_settings[i].def_enable)
*int_settings[i].ptr = int_settings[i].def;
}
free(int_settings);
}
if (uint_settings && (uint_settings_size > 0))
{
for (i = 0; i < (unsigned)uint_settings_size; i++)
{
if (uint_settings[i].def_enable)
*uint_settings[i].ptr = uint_settings[i].def;
}
free(uint_settings);
}
if (size_settings && (size_settings_size > 0))
{
for (i = 0; i < (unsigned)size_settings_size; i++)
{
if (size_settings[i].def_enable)
*size_settings[i].ptr = size_settings[i].def;
}
free(size_settings);
}
if (float_settings && (float_settings_size > 0))
{
for (i = 0; i < (unsigned)float_settings_size; i++)
{
if (float_settings[i].def_enable)
*float_settings[i].ptr = float_settings[i].def;
}
free(float_settings);
}
if (def_camera)
configuration_set_string(settings,
settings->arrays.camera_driver,
def_camera);
if (def_bluetooth)
configuration_set_string(settings,
settings->arrays.bluetooth_driver,
def_bluetooth);
if (def_wifi)
configuration_set_string(settings,
settings->arrays.wifi_driver,
def_wifi);
if (def_led)
configuration_set_string(settings,
settings->arrays.led_driver,
def_led);
if (def_location)
configuration_set_string(settings,
settings->arrays.location_driver,
def_location);
if (def_video)
configuration_set_string(settings,
settings->arrays.video_driver,
def_video);
if (def_audio)
configuration_set_string(settings,
settings->arrays.audio_driver,
def_audio);
if (def_audio_resampler)
configuration_set_string(settings,
settings->arrays.audio_resampler,
def_audio_resampler);
if (def_input)
configuration_set_string(settings,
settings->arrays.input_driver,
def_input);
if (def_joypad)
configuration_set_string(settings,
settings->arrays.input_joypad_driver,
def_joypad);
if (def_record)
configuration_set_string(settings,
settings->arrays.record_driver,
def_record);
if (def_midi)
configuration_set_string(settings,
settings->arrays.midi_driver,
def_midi);
if (def_mitm)
configuration_set_string(settings,
settings->arrays.netplay_mitm_server,
def_mitm);
#ifdef HAVE_MENU
if (def_menu)
configuration_set_string(settings,
settings->arrays.menu_driver,
def_menu);
#ifdef HAVE_XMB
*settings->paths.path_menu_xmb_font = '\0';
#endif
configuration_set_string(settings,
settings->arrays.discord_app_id,
DEFAULT_DISCORD_APP_ID);
configuration_set_string(settings,
settings->arrays.ai_service_url,
DEFAULT_AI_SERVICE_URL);
#ifdef HAVE_MATERIALUI
if (g_defaults.menu_materialui_menu_color_theme_enable)
settings->uints.menu_materialui_color_theme = g_defaults.menu_materialui_menu_color_theme;
#endif
#endif
settings->floats.video_scale = DEFAULT_SCALE;
video_driver_set_threaded(DEFAULT_VIDEO_THREADED);
settings->floats.video_msg_color_r = ((message_color >> 16) & 0xff) / 255.0f;
settings->floats.video_msg_color_g = ((message_color >> 8) & 0xff) / 255.0f;
settings->floats.video_msg_color_b = ((message_color >> 0) & 0xff) / 255.0f;
if (g_defaults.settings_video_refresh_rate > 0.0 &&
g_defaults.settings_video_refresh_rate != DEFAULT_REFRESH_RATE)
settings->floats.video_refresh_rate = g_defaults.settings_video_refresh_rate;
if (DEFAULT_AUDIO_DEVICE)
configuration_set_string(settings,
settings->arrays.audio_device,
DEFAULT_AUDIO_DEVICE);
if (!g_defaults.settings_out_latency)
g_defaults.settings_out_latency = DEFAULT_OUT_LATENCY;
settings->uints.audio_latency = g_defaults.settings_out_latency;
audio_set_float(AUDIO_ACTION_VOLUME_GAIN, settings->floats.audio_volume);
#ifdef HAVE_AUDIOMIXER
audio_set_float(AUDIO_ACTION_MIXER_VOLUME_GAIN, settings->floats.audio_mixer_volume);
#endif
#ifdef HAVE_LAKKA
configuration_set_bool(settings,
settings->bools.ssh_enable, filestream_exists(LAKKA_SSH_PATH));
configuration_set_bool(settings,
settings->bools.samba_enable, filestream_exists(LAKKA_SAMBA_PATH));
configuration_set_bool(settings,
settings->bools.bluetooth_enable, filestream_exists(LAKKA_BLUETOOTH_PATH));
configuration_set_bool(settings, settings->bools.localap_enable, false);
load_timezone(settings->arrays.timezone);
#endif
#ifdef HAVE_MENU
if (first_initialized)
configuration_set_bool(settings,
settings->bools.menu_show_start_screen,
DEFAULT_MENU_SHOW_START_SCREEN);
#endif
#ifdef HAVE_CHEEVOS
*settings->arrays.cheevos_username = '\0';
*settings->arrays.cheevos_password = '\0';
*settings->arrays.cheevos_token = '\0';
#endif
input_config_reset();
#ifdef HAVE_CONFIGFILE
input_remapping_deinit();
input_remapping_set_defaults();
#endif
/* Verify that binds are in proper order. */
for (i = 0; i < MAX_USERS; i++)
{
for (j = 0; j < RARCH_BIND_LIST_END; j++)
{
const struct retro_keybind *keyval = &input_config_binds[i][j];
if (keyval->valid)
retro_assert(j == keyval->id);
}
}
configuration_set_string(settings,
settings->paths.network_buildbot_url, DEFAULT_BUILDBOT_SERVER_URL);
configuration_set_string(settings,
settings->paths.network_buildbot_assets_url,
DEFAULT_BUILDBOT_ASSETS_SERVER_URL);
*settings->arrays.input_keyboard_layout = '\0';
for (i = 0; i < MAX_USERS; i++)
{
settings->uints.input_joypad_map[i] = i;
#ifdef SWITCH /* Switch prefered default dpad mode */
settings->uints.input_analog_dpad_mode[i] = ANALOG_DPAD_LSTICK;
#else
settings->uints.input_analog_dpad_mode[i] = ANALOG_DPAD_NONE;
#endif
input_config_set_device(i, RETRO_DEVICE_JOYPAD);
settings->uints.input_mouse_index[i] = 0;
}
video_driver_reset_custom_viewport();
/* Make sure settings from other configs carry over into defaults
* for another config. */
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL))
dir_clear(RARCH_DIR_SAVEFILE);
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL))
dir_clear(RARCH_DIR_SAVESTATE);
*settings->paths.path_libretro_info = '\0';
*settings->paths.directory_libretro = '\0';
*settings->paths.directory_cursor = '\0';
*settings->paths.directory_resampler = '\0';
*settings->paths.directory_screenshot = '\0';
*settings->paths.directory_system = '\0';
*settings->paths.directory_cache = '\0';
*settings->paths.directory_input_remapping = '\0';
*settings->paths.directory_core_assets = '\0';
*settings->paths.directory_assets = '\0';
*settings->paths.directory_dynamic_wallpapers = '\0';
*settings->paths.directory_thumbnails = '\0';
*settings->paths.directory_playlist = '\0';
*settings->paths.directory_content_favorites = '\0';
*settings->paths.directory_content_history = '\0';
*settings->paths.directory_content_image_history = '\0';
*settings->paths.directory_content_music_history = '\0';
*settings->paths.directory_content_video_history = '\0';
*settings->paths.directory_runtime_log = '\0';
*settings->paths.directory_autoconfig = '\0';
#ifdef HAVE_MENU
*settings->paths.directory_menu_content = '\0';
*settings->paths.directory_menu_config = '\0';
#endif
*settings->paths.directory_video_shader = '\0';
*settings->paths.directory_video_filter = '\0';
*settings->paths.directory_audio_filter = '\0';
rarch_ctl(RARCH_CTL_UNSET_UPS_PREF, NULL);
rarch_ctl(RARCH_CTL_UNSET_BPS_PREF, NULL);
rarch_ctl(RARCH_CTL_UNSET_IPS_PREF, NULL);
if (global)
{
*global->record.output_dir = '\0';
*global->record.config_dir = '\0';
}
*settings->paths.path_core_options = '\0';
*settings->paths.path_content_favorites = '\0';
*settings->paths.path_content_history = '\0';
*settings->paths.path_content_image_history = '\0';
*settings->paths.path_content_music_history = '\0';
*settings->paths.path_content_video_history = '\0';
*settings->paths.path_cheat_settings = '\0';
#if !defined(__APPLE__)
*settings->arrays.bundle_assets_src = '\0';
*settings->arrays.bundle_assets_dst = '\0';
*settings->arrays.bundle_assets_dst_subdir = '\0';
#endif
*settings->paths.path_cheat_database = '\0';
*settings->paths.path_menu_wallpaper = '\0';
*settings->paths.path_rgui_theme_preset = '\0';
*settings->paths.path_content_database = '\0';
*settings->paths.path_overlay = '\0';
#ifdef HAVE_VIDEO_LAYOUT
*settings->paths.path_video_layout = '\0';
#endif
*settings->paths.path_record_config = '\0';
*settings->paths.path_stream_config = '\0';
*settings->paths.path_stream_url = '\0';
*settings->paths.path_softfilter_plugin = '\0';
*settings->paths.path_audio_dsp_plugin = '\0';
*settings->paths.log_dir = '\0';
video_driver_default_settings(global);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_WALLPAPERS]))
configuration_set_string(settings,
settings->paths.directory_dynamic_wallpapers,
g_defaults.dirs[DEFAULT_DIR_WALLPAPERS]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_THUMBNAILS]))
configuration_set_string(settings,
settings->paths.directory_thumbnails,
g_defaults.dirs[DEFAULT_DIR_THUMBNAILS]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_REMAP]))
configuration_set_string(settings,
settings->paths.directory_input_remapping,
g_defaults.dirs[DEFAULT_DIR_REMAP]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CACHE]))
configuration_set_string(settings,
settings->paths.directory_cache,
g_defaults.dirs[DEFAULT_DIR_CACHE]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_ASSETS]))
configuration_set_string(settings,
settings->paths.directory_assets,
g_defaults.dirs[DEFAULT_DIR_ASSETS]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS]))
configuration_set_string(settings,
settings->paths.directory_core_assets,
g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_PLAYLIST]))
configuration_set_string(settings,
settings->paths.directory_playlist,
g_defaults.dirs[DEFAULT_DIR_PLAYLIST]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CONTENT_FAVORITES]))
configuration_set_string(settings,
settings->paths.directory_content_favorites,
g_defaults.dirs[DEFAULT_DIR_CONTENT_FAVORITES]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY]))
configuration_set_string(settings,
settings->paths.directory_content_history,
g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CONTENT_IMAGE_HISTORY]))
configuration_set_string(settings,
settings->paths.directory_content_image_history,
g_defaults.dirs[DEFAULT_DIR_CONTENT_IMAGE_HISTORY]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CONTENT_MUSIC_HISTORY]))
configuration_set_string(settings,
settings->paths.directory_content_music_history,
g_defaults.dirs[DEFAULT_DIR_CONTENT_MUSIC_HISTORY]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CONTENT_VIDEO_HISTORY]))
configuration_set_string(settings,
settings->paths.directory_content_video_history,
g_defaults.dirs[DEFAULT_DIR_CONTENT_VIDEO_HISTORY]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CORE]))
fill_pathname_expand_special(settings->paths.directory_libretro,
g_defaults.dirs[DEFAULT_DIR_CORE],
sizeof(settings->paths.directory_libretro));
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_AUDIO_FILTER]))
configuration_set_string(settings,
settings->paths.directory_audio_filter,
g_defaults.dirs[DEFAULT_DIR_AUDIO_FILTER]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_VIDEO_FILTER]))
configuration_set_string(settings,
settings->paths.directory_video_filter,
g_defaults.dirs[DEFAULT_DIR_VIDEO_FILTER]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_SHADER]))
fill_pathname_expand_special(settings->paths.directory_video_shader,
g_defaults.dirs[DEFAULT_DIR_SHADER],
sizeof(settings->paths.directory_video_shader));
if (!string_is_empty(g_defaults.path_buildbot_server_url))
configuration_set_string(settings,
settings->paths.network_buildbot_url,
g_defaults.path_buildbot_server_url);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_DATABASE]))
configuration_set_string(settings,
settings->paths.path_content_database,
g_defaults.dirs[DEFAULT_DIR_DATABASE]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CURSOR]))
configuration_set_string(settings,
settings->paths.directory_cursor,
g_defaults.dirs[DEFAULT_DIR_CURSOR]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CHEATS]))
configuration_set_string(settings,
settings->paths.path_cheat_database,
g_defaults.dirs[DEFAULT_DIR_CHEATS]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CORE_INFO]))
fill_pathname_expand_special(settings->paths.path_libretro_info,
g_defaults.dirs[DEFAULT_DIR_CORE_INFO],
sizeof(settings->paths.path_libretro_info));
#ifdef HAVE_OVERLAY
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_OVERLAY]))
{
fill_pathname_expand_special(settings->paths.directory_overlay,
g_defaults.dirs[DEFAULT_DIR_OVERLAY],
sizeof(settings->paths.directory_overlay));
#ifdef RARCH_MOBILE
if (string_is_empty(settings->paths.path_overlay))
{
fill_pathname_join(settings->paths.path_overlay,
settings->paths.directory_overlay,
FILE_PATH_DEFAULT_OVERLAY,
sizeof(settings->paths.path_overlay));
}
#endif
}
#endif
#ifdef HAVE_VIDEO_LAYOUT
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_VIDEO_LAYOUT]))
{
fill_pathname_expand_special(settings->paths.directory_video_layout,
g_defaults.dirs[DEFAULT_DIR_VIDEO_LAYOUT],
sizeof(settings->paths.directory_video_layout));
}
#endif
#ifdef HAVE_MENU
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG]))
{
configuration_set_string(settings,
settings->paths.directory_menu_config,
g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG]);
#if TARGET_OS_IPHONE
{
char config_file_path[PATH_MAX_LENGTH];
config_file_path[0] = '\0';
fill_pathname_join(config_file_path,
settings->paths.directory_menu_config,
FILE_PATH_MAIN_CONFIG,
sizeof(config_file_path));
path_set(RARCH_PATH_CONFIG,
config_file_path);
}
#endif
}
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_MENU_CONTENT]))
configuration_set_string(settings,
settings->paths.directory_menu_content,
g_defaults.dirs[DEFAULT_DIR_MENU_CONTENT]);
#endif
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_AUTOCONFIG]))
configuration_set_string(settings,
settings->paths.directory_autoconfig,
g_defaults.dirs[DEFAULT_DIR_AUTOCONFIG]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_SAVESTATE]))
dir_set(RARCH_DIR_SAVESTATE, g_defaults.dirs[DEFAULT_DIR_SAVESTATE]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_SRAM]))
dir_set(RARCH_DIR_SAVEFILE, g_defaults.dirs[DEFAULT_DIR_SRAM]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_SYSTEM]))
configuration_set_string(settings,
settings->paths.directory_system,
g_defaults.dirs[DEFAULT_DIR_SYSTEM]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_SCREENSHOT]))
configuration_set_string(settings,
settings->paths.directory_screenshot,
g_defaults.dirs[DEFAULT_DIR_SCREENSHOT]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_RESAMPLER]))
configuration_set_string(settings,
settings->paths.directory_resampler,
g_defaults.dirs[DEFAULT_DIR_RESAMPLER]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_LOGS]))
configuration_set_string(settings,
settings->paths.log_dir,
g_defaults.dirs[DEFAULT_DIR_LOGS]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_RECORD_OUTPUT]))
fill_pathname_expand_special(global->record.output_dir,
g_defaults.dirs[DEFAULT_DIR_RECORD_OUTPUT],
sizeof(global->record.output_dir));
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_RECORD_CONFIG]))
fill_pathname_expand_special(global->record.config_dir,
g_defaults.dirs[DEFAULT_DIR_RECORD_CONFIG],
sizeof(global->record.config_dir));
if (!string_is_empty(g_defaults.path_config))
{
char temp_str[PATH_MAX_LENGTH];
temp_str[0] = '\0';
fill_pathname_expand_special(temp_str,
g_defaults.path_config,
sizeof(temp_str));
path_set(RARCH_PATH_CONFIG, temp_str);
}
configuration_set_string(settings,
settings->arrays.midi_input,
DEFAULT_MIDI_INPUT);
configuration_set_string(settings,
settings->arrays.midi_output,
DEFAULT_MIDI_OUTPUT);
#ifdef HAVE_CONFIGFILE
/* Avoid reloading config on every content load */
if (DEFAULT_BLOCK_CONFIG_READ)
rarch_ctl(RARCH_CTL_SET_BLOCK_CONFIG_READ, NULL);
else
rarch_ctl(RARCH_CTL_UNSET_BLOCK_CONFIG_READ, NULL);
#endif
#ifdef HAVE_MENU
first_initialized = false;
#endif
}
/**
* config_load:
*
* Loads a config file and reads all the values into memory.
*
*/
void config_load(void *data)
{
global_t *global = (global_t*)data;
config_set_defaults(global);
#ifdef HAVE_CONFIGFILE
config_parse_file(global);
#endif
}
#ifdef HAVE_CONFIGFILE
#if defined(HAVE_MENU) && defined(HAVE_RGUI)
static bool check_menu_driver_compatibility(settings_t *settings)
{
char *video_driver = settings->arrays.video_driver;
char *menu_driver = settings->arrays.menu_driver;
if ( string_is_equal(menu_driver, "rgui") ||
string_is_equal(menu_driver, "null") ||
string_is_equal(video_driver, "null"))
return true;
/* TODO/FIXME - maintenance hazard */
if (string_starts_with_size(video_driver, "d3d", STRLEN_CONST("d3d")))
if (
string_is_equal(video_driver, "d3d9") ||
string_is_equal(video_driver, "d3d10") ||
string_is_equal(video_driver, "d3d11") ||
string_is_equal(video_driver, "d3d12")
)
return true;
if (string_starts_with_size(video_driver, "gl", STRLEN_CONST("gl")))
if (
string_is_equal(video_driver, "gl") ||
string_is_equal(video_driver, "gl1") ||
string_is_equal(video_driver, "glcore")
)
return true;
if (
string_is_equal(video_driver, "caca") ||
string_is_equal(video_driver, "gdi") ||
string_is_equal(video_driver, "gx2") ||
string_is_equal(video_driver, "vulkan") ||
string_is_equal(video_driver, "metal") ||
string_is_equal(video_driver, "ctr") ||
string_is_equal(video_driver, "vita2d")
)
return true;
return false;
}
#endif
/**
* open_default_config_file
*
* Open a default config file. Platform-specific.
*
* Returns: handle to config file if found, otherwise NULL.
**/
static config_file_t *open_default_config_file(void)
{
char application_data[PATH_MAX_LENGTH];
char conf_path[PATH_MAX_LENGTH];
char app_path[PATH_MAX_LENGTH];
bool has_application_data = false;
config_file_t *conf = NULL;
application_data[0] = conf_path[0] = app_path[0] = '\0';
#if defined(_WIN32) && !defined(_XBOX)
#if defined(__WINRT__) || defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
/* On UWP, the app install directory is not writable so use the writable LocalState dir instead */
fill_pathname_home_dir(app_path, sizeof(app_path));
#else
fill_pathname_application_dir(app_path, sizeof(app_path));
#endif
fill_pathname_resolve_relative(conf_path, app_path,
FILE_PATH_MAIN_CONFIG, sizeof(conf_path));
conf = config_file_new_from_path_to_string(conf_path);
if (!conf)
{
if (fill_pathname_application_data(application_data,
sizeof(application_data)))
{
fill_pathname_join(conf_path, application_data,
FILE_PATH_MAIN_CONFIG, sizeof(conf_path));
conf = config_file_new_from_path_to_string(conf_path);
}
}
if (!conf)
{
bool saved = false;
/* Try to create a new config file. */
conf = config_file_new_alloc();
if (conf)
{
/* Since this is a clean config file, we can
* safely use config_save_on_exit. */
fill_pathname_resolve_relative(conf_path, app_path,
FILE_PATH_MAIN_CONFIG, sizeof(conf_path));
config_set_bool(conf, "config_save_on_exit", true);
saved = config_file_write(conf, conf_path, true);
}
if (!saved)
{
/* WARN here to make sure user has a good chance of seeing it. */
RARCH_ERR("[Config]: Failed to create new config file in: \"%s\".\n",
conf_path);
goto error;
}
RARCH_WARN("[Config]: Created new config file in: \"%s\".\n", conf_path);
}
#elif defined(OSX)
if (!fill_pathname_application_data(application_data,
sizeof(application_data)))
goto error;
/* Group config file with menu configs, remaps, etc: */
strlcat(application_data, "/config", sizeof(application_data));
path_mkdir(application_data);
fill_pathname_join(conf_path, application_data,
FILE_PATH_MAIN_CONFIG, sizeof(conf_path));
conf = config_file_new_from_path_to_string(conf_path);
if (!conf)
{
bool saved = false;
conf = config_file_new_alloc();
if (conf)
{
config_set_bool(conf, "config_save_on_exit", true);
saved = config_file_write(conf, conf_path, true);
}
if (!saved)
{
/* WARN here to make sure user has a good chance of seeing it. */
RARCH_ERR("Failed to create new config file in: \"%s\".\n",
conf_path);
goto error;
}
RARCH_WARN("Created new config file in: \"%s\".\n", conf_path);
}
#elif !defined(RARCH_CONSOLE)
has_application_data =
fill_pathname_application_data(application_data,
sizeof(application_data));
if (has_application_data)
{
fill_pathname_join(conf_path, application_data,
FILE_PATH_MAIN_CONFIG, sizeof(conf_path));
RARCH_LOG("[Config]: Looking for config in: \"%s\".\n", conf_path);
conf = config_file_new_from_path_to_string(conf_path);
}
/* Fallback to $HOME/.retroarch.cfg. */
if (!conf && getenv("HOME"))
{
fill_pathname_join(conf_path, getenv("HOME"),
"." FILE_PATH_MAIN_CONFIG, sizeof(conf_path));
RARCH_LOG("[Config]: Looking for config in: \"%s\".\n", conf_path);
conf = config_file_new_from_path_to_string(conf_path);
}
if (!conf && has_application_data)
{
bool dir_created = false;
char basedir[PATH_MAX_LENGTH];
basedir[0] = '\0';
/* Try to create a new config file. */
fill_pathname_basedir(basedir, application_data, sizeof(basedir));
fill_pathname_join(conf_path, application_data,
FILE_PATH_MAIN_CONFIG, sizeof(conf_path));
dir_created = path_mkdir(basedir);
if (dir_created)
{
char skeleton_conf[PATH_MAX_LENGTH];
bool saved = false;
skeleton_conf[0] = '\0';
/* Build a retroarch.cfg path from the
* global config directory (/etc). */
fill_pathname_join(skeleton_conf, GLOBAL_CONFIG_DIR,
FILE_PATH_MAIN_CONFIG, sizeof(skeleton_conf));
conf = config_file_new_from_path_to_string(skeleton_conf);
if (conf)
RARCH_WARN("[Config]: Using skeleton config \"%s\" as base for a new config file.\n", skeleton_conf);
else
conf = config_file_new_alloc();
if (conf)
{
/* Since this is a clean config file, we can
* safely use config_save_on_exit. */
config_set_bool(conf, "config_save_on_exit", true);
saved = config_file_write(conf, conf_path, true);
}
if (!saved)
{
/* WARN here to make sure user has a good chance of seeing it. */
RARCH_ERR("[Config]: Failed to create new config file in: \"%s\".\n",
conf_path);
goto error;
}
RARCH_WARN("[Config]: Created new config file in: \"%s\".\n",
conf_path);
}
}
#endif
if (!conf)
goto error;
path_set(RARCH_PATH_CONFIG, conf_path);
return conf;
error:
if (conf)
config_file_free(conf);
return NULL;
}
#ifdef RARCH_CONSOLE
static void video_driver_load_settings(global_t *global,
config_file_t *conf)
{
bool tmp_bool = false;
CONFIG_GET_INT_BASE(conf, global,
console.screen.gamma_correction, "gamma_correction");
if (config_get_bool(conf, "flicker_filter_enable",
&tmp_bool))
global->console.flickerfilter_enable = tmp_bool;
if (config_get_bool(conf, "soft_filter_enable",
&tmp_bool))
global->console.softfilter_enable = tmp_bool;
CONFIG_GET_INT_BASE(conf, global,
console.screen.soft_filter_index,
"soft_filter_index");
CONFIG_GET_INT_BASE(conf, global,
console.screen.resolutions.current.id,
"current_resolution_id");
CONFIG_GET_INT_BASE(conf, global,
console.screen.flicker_filter_index,
"flicker_filter_index");
}
#endif
/**
* config_load:
* @path : path to be read from.
* @set_defaults : set default values first before
* reading the values from the config file
*
* Loads a config file and reads all the values into memory.
*
*/
static bool config_load_file(global_t *global,
const char *path, settings_t *settings)
{
unsigned i;
char tmp_str[PATH_MAX_LENGTH];
bool ret = false;
unsigned tmp_uint = 0;
bool tmp_bool = false;
unsigned msg_color = 0;
char *save = NULL;
char *override_username = NULL;
const char *path_config = NULL;
int bool_settings_size = sizeof(settings->bools) / sizeof(settings->bools.placeholder);
int float_settings_size = sizeof(settings->floats) / sizeof(settings->floats.placeholder);
int int_settings_size = sizeof(settings->ints) / sizeof(settings->ints.placeholder);
int uint_settings_size = sizeof(settings->uints) / sizeof(settings->uints.placeholder);
int size_settings_size = sizeof(settings->sizes) / sizeof(settings->sizes.placeholder);
int array_settings_size = sizeof(settings->arrays) / sizeof(settings->arrays.placeholder);
int path_settings_size = sizeof(settings->paths) / sizeof(settings->paths.placeholder);
struct config_bool_setting *bool_settings = populate_settings_bool (settings, &bool_settings_size);
struct config_float_setting *float_settings = populate_settings_float (settings, &float_settings_size);
struct config_int_setting *int_settings = populate_settings_int (settings, &int_settings_size);
struct config_uint_setting *uint_settings = populate_settings_uint (settings, &uint_settings_size);
struct config_size_setting *size_settings = populate_settings_size (settings, &size_settings_size);
struct config_array_setting *array_settings = populate_settings_array (settings, &array_settings_size);
struct config_path_setting *path_settings = populate_settings_path (settings, &path_settings_size);
config_file_t *conf = path ? config_file_new_from_path_to_string(path) : open_default_config_file();
tmp_str[0] = '\0';
if (!conf)
{
if (!path)
ret = true;
goto end;
}
if (!path_is_empty(RARCH_PATH_CONFIG_APPEND))
{
/* Don't destroy append_config_path, store in temporary
* variable. */
char tmp_append_path[PATH_MAX_LENGTH];
const char *extra_path = NULL;
tmp_append_path[0] = '\0';
strlcpy(tmp_append_path, path_get(RARCH_PATH_CONFIG_APPEND),
sizeof(tmp_append_path));
extra_path = strtok_r(tmp_append_path, "|", &save);
while (extra_path)
{
bool result = config_append_file(conf, extra_path);
RARCH_LOG("[Config]: Appending config \"%s\".\n", extra_path);
if (!result)
RARCH_ERR("[Config]: Failed to append config \"%s\".\n", extra_path);
extra_path = strtok_r(NULL, "|", &save);
}
}
#if 0
if (verbosity_is_enabled())
{
RARCH_LOG_OUTPUT("=== Config ===\n");
config_file_dump_all(conf);
RARCH_LOG_OUTPUT("=== Config end ===\n");
}
#endif
/* Overrides */
if (rarch_ctl(RARCH_CTL_HAS_SET_USERNAME, NULL))
override_username = strdup(settings->paths.username);
/* Boolean settings */
for (i = 0; i < (unsigned)bool_settings_size; i++)
{
bool tmp = false;
if (config_get_bool(conf, bool_settings[i].ident, &tmp))
*bool_settings[i].ptr = tmp;
}
#ifdef HAVE_NETWORKGAMEPAD
for (i = 0; i < MAX_USERS; i++)
{
char tmp[64];
tmp[0] = '\0';
snprintf(tmp, sizeof(tmp), "network_remote_enable_user_p%u", i + 1);
if (config_get_bool(conf, tmp, &tmp_bool))
configuration_set_bool(settings,
settings->bools.network_remote_enable_user[i], tmp_bool);
}
#endif
if (config_get_bool(conf, "log_verbosity", &tmp_bool))
{
if (tmp_bool)
verbosity_enable();
else
verbosity_disable();
}
if (config_get_uint(conf, "frontend_log_level", &tmp_uint))
{
verbosity_set_log_level(tmp_uint);
}
/* Integer settings */
for (i = 0; i < (unsigned)int_settings_size; i++)
{
int tmp = 0;
if (config_get_int(conf, int_settings[i].ident, &tmp))
*int_settings[i].ptr = tmp;
}
for (i = 0; i < (unsigned)uint_settings_size; i++)
{
int tmp = 0;
if (config_get_int(conf, uint_settings[i].ident, &tmp))
*uint_settings[i].ptr = tmp;
}
for (i = 0; i < (unsigned)size_settings_size; i++)
{
size_t tmp = 0;
if (config_get_size_t(conf, size_settings[i].ident, &tmp))
*size_settings[i].ptr = tmp ;
/* Special case for rewind_buffer_size - need to convert
* low values to what they were
* intended to be based on the default value in config.def.h
* If the value is less than 10000 then multiple by 1MB because if
* the retroarch.cfg
* file contains rewind_buffer_size = "100",
* then that ultimately gets interpreted as
* 100MB, so ensure the internal values represent that.*/
if (string_is_equal(size_settings[i].ident, "rewind_buffer_size"))
if (*size_settings[i].ptr < 10000)
*size_settings[i].ptr = *size_settings[i].ptr * 1024 * 1024;
}
for (i = 0; i < MAX_USERS; i++)
{
char buf[64];
buf[0] = '\0';
snprintf(buf, sizeof(buf), "input_player%u_joypad_index", i + 1);
CONFIG_GET_INT_BASE(conf, settings, uints.input_joypad_map[i], buf);
snprintf(buf, sizeof(buf), "input_player%u_analog_dpad_mode", i + 1);
CONFIG_GET_INT_BASE(conf, settings, uints.input_analog_dpad_mode[i], buf);
snprintf(buf, sizeof(buf), "input_player%u_mouse_index", i + 1);
CONFIG_GET_INT_BASE(conf, settings, uints.input_mouse_index[i], buf);
snprintf(buf, sizeof(buf), "input_libretro_device_p%u", i + 1);
CONFIG_GET_INT_BASE(conf, settings, uints.input_libretro_device[i], buf);
}
/* LED map for use by the led driver */
for (i = 0; i < MAX_LEDS; i++)
{
char buf[64];
buf[0] = '\0';
snprintf(buf, sizeof(buf), "led%u_map", i + 1);
/* TODO/FIXME - change of sign - led_map is unsigned */
settings->uints.led_map[i] = -1;
CONFIG_GET_INT_BASE(conf, settings, uints.led_map[i], buf);
}
/* Hexadecimal settings */
if (config_get_hex(conf, "video_message_color", &msg_color))
{
settings->floats.video_msg_color_r = ((msg_color >> 16) & 0xff) / 255.0f;
settings->floats.video_msg_color_g = ((msg_color >> 8) & 0xff) / 255.0f;
settings->floats.video_msg_color_b = ((msg_color >> 0) & 0xff) / 255.0f;
}
/* Float settings */
for (i = 0; i < (unsigned)float_settings_size; i++)
{
float tmp = 0.0f;
if (config_get_float(conf, float_settings[i].ident, &tmp))
*float_settings[i].ptr = tmp;
}
/* Array settings */
for (i = 0; i < (unsigned)array_settings_size; i++)
{
if (!array_settings[i].handle)
continue;
config_get_array(conf, array_settings[i].ident,
array_settings[i].ptr, PATH_MAX_LENGTH);
}
/* Path settings */
for (i = 0; i < (unsigned)path_settings_size; i++)
{
if (!path_settings[i].handle)
continue;
if (config_get_path(conf, path_settings[i].ident, tmp_str, sizeof(tmp_str)))
strlcpy(path_settings[i].ptr, tmp_str, PATH_MAX_LENGTH);
}
if (config_get_path(conf, "libretro_directory", tmp_str, sizeof(tmp_str)))
configuration_set_string(settings,
settings->paths.directory_libretro, tmp_str);
#ifdef RARCH_CONSOLE
if (conf)
video_driver_load_settings(global, conf);
#endif
/* Post-settings load */
if (rarch_ctl(RARCH_CTL_HAS_SET_USERNAME, NULL) && override_username)
{
configuration_set_string(settings,
settings->paths.username,
override_username);
free(override_username);
}
if (settings->uints.video_hard_sync_frames > 3)
settings->uints.video_hard_sync_frames = 3;
if (settings->uints.video_frame_delay > 15)
settings->uints.video_frame_delay = 15;
settings->uints.video_swap_interval = MAX(settings->uints.video_swap_interval, 1);
settings->uints.video_swap_interval = MIN(settings->uints.video_swap_interval, 4);
audio_set_float(AUDIO_ACTION_VOLUME_GAIN, settings->floats.audio_volume);
#ifdef HAVE_AUDIOMIXER
audio_set_float(AUDIO_ACTION_MIXER_VOLUME_GAIN, settings->floats.audio_mixer_volume);
#endif
path_config = path_get(RARCH_PATH_CONFIG);
if (string_is_empty(settings->paths.path_content_favorites))
strlcpy(settings->paths.directory_content_favorites, "default", sizeof(settings->paths.directory_content_favorites));
if (string_is_empty(settings->paths.directory_content_favorites) || string_is_equal(settings->paths.directory_content_favorites, "default"))
fill_pathname_resolve_relative(
settings->paths.path_content_favorites,
path_config,
FILE_PATH_CONTENT_FAVORITES,
sizeof(settings->paths.path_content_favorites));
else
fill_pathname_join(
settings->paths.path_content_favorites,
settings->paths.directory_content_favorites,
FILE_PATH_CONTENT_FAVORITES,
sizeof(settings->paths.path_content_favorites));
if (string_is_empty(settings->paths.path_content_history))
strlcpy(settings->paths.directory_content_history, "default", sizeof(settings->paths.directory_content_history));
if (string_is_empty(settings->paths.directory_content_history) || string_is_equal(settings->paths.directory_content_history, "default"))
fill_pathname_resolve_relative(
settings->paths.path_content_history,
path_config,
FILE_PATH_CONTENT_HISTORY,
sizeof(settings->paths.path_content_history));
else
fill_pathname_join(
settings->paths.path_content_history,
settings->paths.directory_content_history,
FILE_PATH_CONTENT_HISTORY,
sizeof(settings->paths.path_content_history));
if (string_is_empty(settings->paths.path_content_image_history))
strlcpy(settings->paths.directory_content_image_history, "default", sizeof(settings->paths.directory_content_image_history));
if (string_is_empty(settings->paths.directory_content_image_history) || string_is_equal(settings->paths.directory_content_image_history, "default"))
fill_pathname_resolve_relative(
settings->paths.path_content_image_history,
path_config,
FILE_PATH_CONTENT_IMAGE_HISTORY,
sizeof(settings->paths.path_content_image_history));
else
fill_pathname_join(
settings->paths.path_content_image_history,
settings->paths.directory_content_image_history,
FILE_PATH_CONTENT_IMAGE_HISTORY,
sizeof(settings->paths.path_content_image_history));
if (string_is_empty(settings->paths.path_content_music_history))
strlcpy(settings->paths.directory_content_music_history, "default", sizeof(settings->paths.directory_content_music_history));
if (string_is_empty(settings->paths.directory_content_music_history) || string_is_equal(settings->paths.directory_content_music_history, "default"))
fill_pathname_resolve_relative(
settings->paths.path_content_music_history,
path_config,
FILE_PATH_CONTENT_MUSIC_HISTORY,
sizeof(settings->paths.path_content_music_history));
else
fill_pathname_join(
settings->paths.path_content_music_history,
settings->paths.directory_content_music_history,
FILE_PATH_CONTENT_MUSIC_HISTORY,
sizeof(settings->paths.path_content_music_history));
if (string_is_empty(settings->paths.path_content_video_history))
strlcpy(settings->paths.directory_content_video_history, "default", sizeof(settings->paths.directory_content_video_history));
if (string_is_empty(settings->paths.directory_content_video_history) || string_is_equal(settings->paths.directory_content_video_history, "default"))
fill_pathname_resolve_relative(
settings->paths.path_content_video_history,
path_config,
FILE_PATH_CONTENT_VIDEO_HISTORY,
sizeof(settings->paths.path_content_video_history));
else
fill_pathname_join(
settings->paths.path_content_video_history,
settings->paths.directory_content_video_history,
FILE_PATH_CONTENT_VIDEO_HISTORY,
sizeof(settings->paths.path_content_video_history));
if (!string_is_empty(settings->paths.directory_screenshot))
{
if (string_is_equal(settings->paths.directory_screenshot, "default"))
*settings->paths.directory_screenshot = '\0';
else if (!path_is_directory(settings->paths.directory_screenshot))
{
RARCH_WARN("[Config]: 'screenshot_directory' is not an existing directory, ignoring ...\n");
*settings->paths.directory_screenshot = '\0';
}
}
#if defined(__APPLE__) && defined(OSX)
#if defined(__aarch64__)
/* Wrong architecture, set it back to arm64 */
if (string_is_equal(settings->paths.network_buildbot_url, "http://buildbot.libretro.com/nightly/apple/osx/x86_64/latest/"))
configuration_set_string(settings,
settings->paths.network_buildbot_url, DEFAULT_BUILDBOT_SERVER_URL);
#elif defined(__x86_64__)
/* Wrong architecture, set it back to x86_64 */
if (string_is_equal(settings->paths.network_buildbot_url, "http://buildbot.libretro.com/nightly/apple/osx/arm64/latest/"))
configuration_set_string(settings,
settings->paths.network_buildbot_url, DEFAULT_BUILDBOT_SERVER_URL);
#endif
#endif
if (string_is_equal(settings->paths.path_menu_wallpaper, "default"))
*settings->paths.path_menu_wallpaper = '\0';
if (string_is_equal(settings->paths.path_rgui_theme_preset, "default"))
*settings->paths.path_rgui_theme_preset = '\0';
if (string_is_equal(settings->paths.directory_video_shader, "default"))
*settings->paths.directory_video_shader = '\0';
if (string_is_equal(settings->paths.directory_video_filter, "default"))
*settings->paths.directory_video_filter = '\0';
if (string_is_equal(settings->paths.directory_audio_filter, "default"))
*settings->paths.directory_audio_filter = '\0';
if (string_is_equal(settings->paths.directory_core_assets, "default"))
*settings->paths.directory_core_assets = '\0';
if (string_is_equal(settings->paths.directory_assets, "default"))
*settings->paths.directory_assets = '\0';
if (string_is_equal(settings->paths.directory_dynamic_wallpapers, "default"))
*settings->paths.directory_dynamic_wallpapers = '\0';
if (string_is_equal(settings->paths.directory_thumbnails, "default"))
*settings->paths.directory_thumbnails = '\0';
if (string_is_equal(settings->paths.directory_playlist, "default"))
*settings->paths.directory_playlist = '\0';
if (string_is_equal(settings->paths.directory_content_favorites, "default"))
*settings->paths.directory_content_favorites = '\0';
if (string_is_equal(settings->paths.directory_content_history, "default"))
*settings->paths.directory_content_history = '\0';
if (string_is_equal(settings->paths.directory_content_image_history, "default"))
*settings->paths.directory_content_image_history = '\0';
if (string_is_equal(settings->paths.directory_content_music_history, "default"))
*settings->paths.directory_content_music_history = '\0';
if (string_is_equal(settings->paths.directory_content_video_history, "default"))
*settings->paths.directory_content_video_history = '\0';
if (string_is_equal(settings->paths.directory_runtime_log, "default"))
*settings->paths.directory_runtime_log = '\0';
#ifdef HAVE_MENU
if (string_is_equal(settings->paths.directory_menu_content, "default"))
*settings->paths.directory_menu_content = '\0';
if (string_is_equal(settings->paths.directory_menu_config, "default"))
*settings->paths.directory_menu_config = '\0';
#endif
#ifdef HAVE_OVERLAY
if (string_is_equal(settings->paths.directory_overlay, "default"))
*settings->paths.directory_overlay = '\0';
#endif
#ifdef HAVE_VIDEO_LAYOUT
if (string_is_equal(settings->paths.directory_video_layout, "default"))
*settings->paths.directory_video_layout = '\0';
#endif
if (string_is_equal(settings->paths.directory_system, "default"))
*settings->paths.directory_system = '\0';
/* Log directory is a special case, since it must contain
* a valid path as soon as possible - if config file
* value is 'default' must copy g_defaults.dirs[DEFAULT_DIR_LOGS]
* directly... */
if (string_is_equal(settings->paths.log_dir, "default"))
{
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_LOGS]))
{
configuration_set_string(settings,
settings->paths.log_dir,
g_defaults.dirs[DEFAULT_DIR_LOGS]);
}
else
*settings->paths.log_dir = '\0';
}
if (settings->floats.slowmotion_ratio < 1.0f)
configuration_set_float(settings, settings->floats.slowmotion_ratio, 1.0f);
/* Sanitize fastforward_ratio value - previously range was -1
* and up (with 0 being skipped) */
if (settings->floats.fastforward_ratio < 0.0f)
configuration_set_float(settings, settings->floats.fastforward_ratio, 0.0f);
#ifdef HAVE_LAKKA
configuration_set_bool(settings,
settings->bools.ssh_enable, filestream_exists(LAKKA_SSH_PATH));
configuration_set_bool(settings,
settings->bools.samba_enable, filestream_exists(LAKKA_SAMBA_PATH));
configuration_set_bool(settings,
settings->bools.bluetooth_enable, filestream_exists(LAKKA_BLUETOOTH_PATH));
#endif
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL) &&
config_get_path(conf, "savefile_directory", tmp_str, sizeof(tmp_str)))
{
if (string_is_equal(tmp_str, "default"))
dir_set(RARCH_DIR_SAVEFILE, g_defaults.dirs[DEFAULT_DIR_SRAM]);
else if (path_is_directory(tmp_str))
{
dir_set(RARCH_DIR_SAVEFILE, tmp_str);
if (global)
{
strlcpy(global->name.savefile, tmp_str,
sizeof(global->name.savefile));
fill_pathname_dir(global->name.savefile,
path_get(RARCH_PATH_BASENAME),
FILE_PATH_SRM_EXTENSION,
sizeof(global->name.savefile));
}
}
else
RARCH_WARN("[Config]: 'savefile_directory' is not a directory, ignoring ...\n");
}
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL) &&
config_get_path(conf, "savestate_directory", tmp_str, sizeof(tmp_str)))
{
if (string_is_equal(tmp_str, "default"))
dir_set(RARCH_DIR_SAVESTATE, g_defaults.dirs[DEFAULT_DIR_SAVESTATE]);
else if (path_is_directory(tmp_str))
{
dir_set(RARCH_DIR_SAVESTATE, tmp_str);
if (global)
{
strlcpy(global->name.savestate, tmp_str,
sizeof(global->name.savestate));
fill_pathname_dir(global->name.savestate,
path_get(RARCH_PATH_BASENAME),
".state",
sizeof(global->name.savestate));
}
}
else
RARCH_WARN("[Config]: 'savestate_directory' is not a directory, ignoring ...\n");
}
config_read_keybinds_conf(conf);
#if defined(HAVE_MENU) && defined(HAVE_RGUI)
if (!check_menu_driver_compatibility(settings))
configuration_set_string(settings,
settings->arrays.menu_driver, "rgui");
#endif
#ifdef HAVE_LIBNX
/* Apply initial clocks */
extern void libnx_apply_overclock();
libnx_apply_overclock();
#endif
frontend_driver_set_sustained_performance_mode(settings->bools.sustained_performance_mode);
recording_driver_update_streaming_url();
if (!config_entry_exists(conf, "user_language"))
msg_hash_set_uint(MSG_HASH_USER_LANGUAGE, frontend_driver_get_user_language());
/* If this is the first run of an existing installation
* after the independent favourites playlist size limit was
* added, set the favourites limit according to the current
* history playlist size limit. (Have to do this, otherwise
* users with large custom history size limits may lose
* favourites entries when updating RetroArch...) */
if ( config_entry_exists(conf, "content_history_size") &&
!config_entry_exists(conf, "content_favorites_size"))
{
if (settings->uints.content_history_size > 999)
settings->ints.content_favorites_size = -1;
else
settings->ints.content_favorites_size = (int)settings->uints.content_history_size;
}
ret = true;
end:
if (conf)
config_file_free(conf);
if (bool_settings)
free(bool_settings);
if (int_settings)
free(int_settings);
if (uint_settings)
free(uint_settings);
if (float_settings)
free(float_settings);
if (array_settings)
free(array_settings);
if (path_settings)
free(path_settings);
if (size_settings)
free(size_settings);
return ret;
}
/**
* config_load_override:
*
* Tries to append game-specific and core-specific configuration.
* These settings will always have precedence, thus this feature
* can be used to enforce overrides.
*
* This function only has an effect if a game-specific or core-specific
* configuration file exists at respective locations.
*
* core-specific: $CONFIG_DIR/$CORE_NAME/$CORE_NAME.cfg
* fallback: $CURRENT_CFG_LOCATION/$CORE_NAME/$CORE_NAME.cfg
*
* game-specific: $CONFIG_DIR/$CORE_NAME/$ROM_NAME.cfg
* fallback: $CURRENT_CFG_LOCATION/$CORE_NAME/$GAME_NAME.cfg
*
* Returns: false if there was an error or no action was performed.
*
*/
bool config_load_override(void *data)
{
char core_path[PATH_MAX_LENGTH];
char game_path[PATH_MAX_LENGTH];
char content_path[PATH_MAX_LENGTH];
char content_dir_name[PATH_MAX_LENGTH];
char config_directory[PATH_MAX_LENGTH];
bool should_append = false;
rarch_system_info_t *system = (rarch_system_info_t*)data;
const char *core_name = system ?
system->info.library_name : NULL;
const char *rarch_path_basename = path_get(RARCH_PATH_BASENAME);
const char *game_name = path_basename(rarch_path_basename);
settings_t *settings = config_get_ptr();
if (!string_is_empty(rarch_path_basename))
fill_pathname_parent_dir_name(content_dir_name,
rarch_path_basename, sizeof(content_dir_name));
if (string_is_empty(core_name) || string_is_empty(game_name))
return false;
config_directory[0] = core_path[0] = game_path[0] = '\0';
fill_pathname_application_special(config_directory, sizeof(config_directory),
APPLICATION_SPECIAL_DIRECTORY_CONFIG);
/* Concatenate strings into full paths for core_path, game_path,
* content_path */
fill_pathname_join_special_ext(game_path,
config_directory, core_name,
game_name,
".cfg",
sizeof(game_path));
fill_pathname_join_special_ext(content_path,
config_directory, core_name,
content_dir_name,
".cfg",
sizeof(content_path));
fill_pathname_join_special_ext(core_path,
config_directory, core_name,
core_name,
".cfg",
sizeof(core_path));
/* per-core overrides */
/* Create a new config file from core_path */
if (config_file_exists(core_path))
{
RARCH_LOG("[Overrides]: Core-specific overrides found at \"%s\".\n",
core_path);
path_set(RARCH_PATH_CONFIG_APPEND, core_path);
should_append = true;
}
else
RARCH_LOG("[Overrides]: No core-specific overrides found at \"%s\".\n",
core_path);
/* per-content-dir overrides */
/* Create a new config file from content_path */
if (config_file_exists(content_path))
{
char temp_path[PATH_MAX_LENGTH];
temp_path[0] = '\0';
RARCH_LOG("[Overrides]: Content dir-specific overrides found at \"%s\".\n",
content_path);
if (should_append)
{
RARCH_LOG("[Overrides]: Content dir-specific overrides stacking on top of previous overrides.\n");
strlcpy(temp_path, path_get(RARCH_PATH_CONFIG_APPEND), sizeof(temp_path));
strlcat(temp_path, "|", sizeof(temp_path));
strlcat(temp_path, content_path, sizeof(temp_path));
}
else
strlcpy(temp_path, content_path, sizeof(temp_path));
path_set(RARCH_PATH_CONFIG_APPEND, temp_path);
should_append = true;
}
else
RARCH_LOG("[Overrides]: No content-dir-specific overrides found at \"%s\".\n",
content_path);
/* per-game overrides */
/* Create a new config file from game_path */
if (config_file_exists(game_path))
{
char temp_path[PATH_MAX_LENGTH];
temp_path[0] = '\0';
RARCH_LOG("[Overrides]: Game-specific overrides found at \"%s\".\n",
game_path);
if (should_append)
{
RARCH_LOG("[Overrides]: Game-specific overrides stacking on top of previous overrides.\n");
strlcpy(temp_path, path_get(RARCH_PATH_CONFIG_APPEND), sizeof(temp_path));
strlcat(temp_path, "|", sizeof(temp_path));
strlcat(temp_path, game_path, sizeof(temp_path));
}
else
strlcpy(temp_path, game_path, sizeof(temp_path));
path_set(RARCH_PATH_CONFIG_APPEND, temp_path);
should_append = true;
}
else
RARCH_LOG("[Overrides]: No game-specific overrides found at \"%s\".\n",
game_path);
if (!should_append)
return false;
/* Re-load the configuration with any overrides
* that might have been found */
/* Toggle has_save_path to false so it resets */
retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL);
retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL);
if (!config_load_file(global_get_ptr(),
path_get(RARCH_PATH_CONFIG), settings))
return false;
if (settings->bools.notification_show_config_override_load)
runloop_msg_queue_push(msg_hash_to_str(MSG_CONFIG_OVERRIDE_LOADED),
1, 100, false,
NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
/* Reset save paths. */
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL);
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL);
path_clear(RARCH_PATH_CONFIG_APPEND);
return true;
}
/**
* config_unload_override:
*
* Unloads configuration overrides if overrides are active.
*
*
* Returns: false if there was an error.
*/
bool config_unload_override(void)
{
path_clear(RARCH_PATH_CONFIG_APPEND);
/* Toggle has_save_path to false so it resets */
retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL);
retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL);
if (!config_load_file(global_get_ptr(),
path_get(RARCH_PATH_CONFIG), config_get_ptr()))
return false;
RARCH_LOG("[Overrides]: Configuration overrides unloaded, original configuration restored.\n");
/* Reset save paths */
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL);
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL);
return true;
}
/**
* config_load_remap:
*
* Tries to append game-specific and core-specific remap files.
*
* This function only has an effect if a game-specific or core-specific
* configuration file exists at respective locations.
*
* core-specific: $REMAP_DIR/$CORE_NAME/$CORE_NAME.cfg
* game-specific: $REMAP_DIR/$CORE_NAME/$GAME_NAME.cfg
*
* Returns: false if there was an error or no action was performed.
*/
bool config_load_remap(const char *directory_input_remapping,
void *data)
{
char content_dir_name[PATH_MAX_LENGTH] = { 0 };
/* path to the directory containing retroarch.cfg (prefix) */
char remap_directory[PATH_MAX_LENGTH];
/* final path for core-specific configuration (prefix+suffix) */
char core_path[PATH_MAX_LENGTH];
/* final path for game-specific configuration (prefix+suffix) */
char game_path[PATH_MAX_LENGTH];
/* final path for content-dir-specific configuration (prefix+suffix) */
char content_path[PATH_MAX_LENGTH];
config_file_t *new_conf = NULL;
rarch_system_info_t *system = (rarch_system_info_t*)data;
const char *core_name = system ? system->info.library_name : NULL;
const char *rarch_path_basename = path_get(RARCH_PATH_BASENAME);
const char *game_name = path_basename(rarch_path_basename);
enum msg_hash_enums msg_remap_loaded = MSG_GAME_REMAP_FILE_LOADED;
settings_t *settings = config_get_ptr();
bool notification_show_remap_load = settings->bools.notification_show_remap_load;
if (string_is_empty(core_name))
return false;
/* Remap directory: remap_directory.
* Try remap directory setting, no fallbacks defined */
if (string_is_empty(directory_input_remapping))
return false;
if (!string_is_empty(rarch_path_basename))
fill_pathname_parent_dir_name(content_dir_name,
rarch_path_basename, sizeof(content_dir_name));
remap_directory[0] = core_path[0] = game_path[0] = '\0';
strlcpy(remap_directory,
directory_input_remapping, sizeof(remap_directory));
RARCH_LOG("[Remaps]: Remap directory: \"%s\".\n", remap_directory);
/* Concatenate strings into full paths for core_path, game_path */
fill_pathname_join_special_ext(core_path,
remap_directory, core_name,
core_name,
FILE_PATH_REMAP_EXTENSION,
sizeof(core_path));
fill_pathname_join_special_ext(content_path,
remap_directory, core_name,
content_dir_name,
FILE_PATH_REMAP_EXTENSION,
sizeof(content_path));
fill_pathname_join_special_ext(game_path,
remap_directory, core_name,
game_name,
FILE_PATH_REMAP_EXTENSION,
sizeof(game_path));
#ifdef HAVE_CONFIGFILE
input_remapping_set_defaults();
#endif
/* If a game remap file exists, load it. */
if ((new_conf = config_file_new_from_path_to_string(game_path)))
{
bool ret = input_remapping_load_file(new_conf, game_path);
config_file_free(new_conf);
new_conf = NULL;
RARCH_LOG("[Remaps]: Game-specific remap found at \"%s\".\n", game_path);
if (ret)
{
rarch_ctl(RARCH_CTL_SET_REMAPS_GAME_ACTIVE, NULL);
/* msg_remap_loaded is set to MSG_GAME_REMAP_FILE_LOADED
* by default - no need to change it here */
goto success;
}
}
/* If a content-dir remap file exists, load it. */
if ((new_conf = config_file_new_from_path_to_string(content_path)))
{
bool ret = input_remapping_load_file(new_conf, content_path);
config_file_free(new_conf);
new_conf = NULL;
RARCH_LOG("[Remaps]: Content-dir-specific remap found at \"%s\".\n", content_path);
if (ret)
{
rarch_ctl(RARCH_CTL_SET_REMAPS_CONTENT_DIR_ACTIVE, NULL);
msg_remap_loaded = MSG_DIRECTORY_REMAP_FILE_LOADED;
goto success;
}
}
/* If a core remap file exists, load it. */
if ((new_conf = config_file_new_from_path_to_string(core_path)))
{
bool ret = input_remapping_load_file(new_conf, core_path);
config_file_free(new_conf);
new_conf = NULL;
RARCH_LOG("[Remaps]: Core-specific remap found at \"%s\".\n", core_path);
if (ret)
{
rarch_ctl(RARCH_CTL_SET_REMAPS_CORE_ACTIVE, NULL);
msg_remap_loaded = MSG_CORE_REMAP_FILE_LOADED;
goto success;
}
}
if (new_conf)
config_file_free(new_conf);
new_conf = NULL;
return false;
success:
if (notification_show_remap_load)
runloop_msg_queue_push(
msg_hash_to_str(msg_remap_loaded), 1, 100, false,
NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
return true;
}
/**
* config_parse_file:
*
* Loads a config file and reads all the values into memory.
*
*/
static void config_parse_file(global_t *global)
{
if (path_is_empty(RARCH_PATH_CONFIG))
{
RARCH_LOG("[Config]: Loading default config.\n");
}
{
const char *config_path = path_get(RARCH_PATH_CONFIG);
RARCH_LOG("[Config]: Loading config from: \"%s\".\n", config_path);
if (!config_load_file(global, config_path, config_get_ptr()))
{
RARCH_ERR("[Config]: Couldn't find config at path: \"%s\".\n",
config_path);
}
}
}
static void video_driver_save_settings(global_t *global, config_file_t *conf)
{
config_set_int(conf, "gamma_correction",
global->console.screen.gamma_correction);
config_set_bool(conf, "flicker_filter_enable",
global->console.flickerfilter_enable);
config_set_bool(conf, "soft_filter_enable",
global->console.softfilter_enable);
config_set_int(conf, "soft_filter_index",
global->console.screen.soft_filter_index);
config_set_int(conf, "current_resolution_id",
global->console.screen.resolutions.current.id);
config_set_int(conf, "flicker_filter_index",
global->console.screen.flicker_filter_index);
}
/**
* config_save_autoconf_profile:
* @device_name : Input device name
* @user : Controller number to save
* Writes a controller autoconf file to disk.
**/
bool config_save_autoconf_profile(const
char *device_name, unsigned user)
{
static const char* invalid_filename_chars[] = {
/* https://support.microsoft.com/en-us/help/905231/information-about-the-characters-that-you-cannot-use-in-site-names--fo */
"~", "#", "%", "&", "*", "{", "}", "\\", ":", "[", "]", "?", "/", "|", "\'", "\"",
NULL
};
unsigned i;
char buf[PATH_MAX_LENGTH];
char autoconf_file[PATH_MAX_LENGTH];
config_file_t *conf = NULL;
int32_t pid_user = 0;
int32_t vid_user = 0;
bool ret = false;
settings_t *settings = config_get_ptr();
const char *autoconf_dir = settings->paths.directory_autoconfig;
const char *joypad_driver_fallback = settings->arrays.input_joypad_driver;
const char *joypad_driver = NULL;
char *sanitised_name = NULL;
buf[0] = '\0';
autoconf_file[0] = '\0';
if (string_is_empty(device_name))
goto end;
/* Get currently set joypad driver */
joypad_driver = input_config_get_device_joypad_driver(user);
if (string_is_empty(joypad_driver))
{
/* This cannot happen, but if we reach this
* point without a driver being set for the
* current input device then use the value
* from the settings struct as a fallback */
joypad_driver = joypad_driver_fallback;
if (string_is_empty(joypad_driver))
goto end;
}
sanitised_name = strdup(device_name);
/* Remove invalid filename characters from
* input device name */
for (i = 0; invalid_filename_chars[i]; i++)
{
for (;;)
{
char *tmp = strstr(sanitised_name,
invalid_filename_chars[i]);
if (tmp)
*tmp = '_';
else
break;
}
}
/* Generate autoconfig file path */
fill_pathname_join(buf, autoconf_dir, joypad_driver, sizeof(buf));
if (path_is_directory(buf))
fill_pathname_join_concat(autoconf_file, buf,
sanitised_name, ".cfg", sizeof(autoconf_file));
else
fill_pathname_join_concat(autoconf_file, autoconf_dir,
sanitised_name, ".cfg", sizeof(autoconf_file));
/* Open config file */
conf = config_file_new_from_path_to_string(autoconf_file);
if (!conf)
{
conf = config_file_new_alloc();
if (!conf)
goto end;
}
/* Update config file */
config_set_string(conf, "input_driver",
joypad_driver);
config_set_string(conf, "input_device",
input_config_get_device_name(user));
pid_user = input_config_get_device_pid(user);
vid_user = input_config_get_device_vid(user);
if (pid_user && vid_user)
{
config_set_int(conf, "input_vendor_id",
vid_user);
config_set_int(conf, "input_product_id",
pid_user);
}
for (i = 0; i < RARCH_FIRST_META_KEY; i++)
{
const struct retro_keybind *bind = &input_config_binds[user][i];
if (bind->valid)
input_config_save_keybind(
conf, "input", input_config_bind_map_get_base(i),
bind, false);
}
ret = config_file_write(conf, autoconf_file, false);
end:
if (sanitised_name)
free(sanitised_name);
if (conf)
config_file_free(conf);
return ret;
}
/**
* config_save_file:
* @path : Path that shall be written to.
*
* Writes a config file to disk.
*
* Returns: true (1) on success, otherwise returns false (0).
**/
bool config_save_file(const char *path)
{
float msg_color;
unsigned i = 0;
bool ret = false;
struct config_bool_setting *bool_settings = NULL;
struct config_int_setting *int_settings = NULL;
struct config_uint_setting *uint_settings = NULL;
struct config_size_setting *size_settings = NULL;
struct config_float_setting *float_settings = NULL;
struct config_array_setting *array_settings = NULL;
struct config_path_setting *path_settings = NULL;
config_file_t *conf = config_file_new_from_path_to_string(path);
settings_t *settings = config_get_ptr();
global_t *global = global_get_ptr();
int bool_settings_size = sizeof(settings->bools) / sizeof(settings->bools.placeholder);
int float_settings_size = sizeof(settings->floats)/ sizeof(settings->floats.placeholder);
int int_settings_size = sizeof(settings->ints) / sizeof(settings->ints.placeholder);
int uint_settings_size = sizeof(settings->uints) / sizeof(settings->uints.placeholder);
int size_settings_size = sizeof(settings->sizes) / sizeof(settings->sizes.placeholder);
int array_settings_size = sizeof(settings->arrays)/ sizeof(settings->arrays.placeholder);
int path_settings_size = sizeof(settings->paths) / sizeof(settings->paths.placeholder);
if (!conf)
conf = config_file_new_alloc();
if (!conf || rarch_ctl(RARCH_CTL_IS_OVERRIDES_ACTIVE, NULL))
{
if (conf)
config_file_free(conf);
return false;
}
bool_settings = populate_settings_bool (settings, &bool_settings_size);
int_settings = populate_settings_int (settings, &int_settings_size);
uint_settings = populate_settings_uint (settings, &uint_settings_size);
size_settings = populate_settings_size (settings, &size_settings_size);
float_settings = populate_settings_float (settings, &float_settings_size);
array_settings = populate_settings_array (settings, &array_settings_size);
path_settings = populate_settings_path (settings, &path_settings_size);
/* Path settings */
if (path_settings && (path_settings_size > 0))
{
for (i = 0; i < (unsigned)path_settings_size; i++)
{
const char *value = path_settings[i].ptr;
if (path_settings[i].def_enable && string_is_empty(path_settings[i].ptr))
value = "default";
config_set_path(conf, path_settings[i].ident, value);
}
free(path_settings);
}
#ifdef HAVE_MENU
config_set_path(conf, "xmb_font",
!string_is_empty(settings->paths.path_menu_xmb_font)
? settings->paths.path_menu_xmb_font : "");
#endif
/* String settings */
if (array_settings && (array_settings_size > 0))
{
for (i = 0; i < (unsigned)array_settings_size; i++)
if (!array_settings[i].override ||
!retroarch_override_setting_is_set(array_settings[i].override, NULL))
config_set_string(conf,
array_settings[i].ident,
array_settings[i].ptr);
free(array_settings);
}
/* Float settings */
if (float_settings && (float_settings_size > 0))
{
for (i = 0; i < (unsigned)float_settings_size; i++)
if (!float_settings[i].override ||
!retroarch_override_setting_is_set(float_settings[i].override, NULL))
config_set_float(conf,
float_settings[i].ident,
*float_settings[i].ptr);
free(float_settings);
}
/* Integer settings */
if (int_settings && (int_settings_size > 0))
{
for (i = 0; i < (unsigned)int_settings_size; i++)
if (!int_settings[i].override ||
!retroarch_override_setting_is_set(int_settings[i].override, NULL))
config_set_int(conf,
int_settings[i].ident,
*int_settings[i].ptr);
free(int_settings);
}
if (uint_settings && (uint_settings_size > 0))
{
for (i = 0; i < (unsigned)uint_settings_size; i++)
if (!uint_settings[i].override ||
!retroarch_override_setting_is_set(uint_settings[i].override, NULL))
config_set_int(conf,
uint_settings[i].ident,
*uint_settings[i].ptr);
free(uint_settings);
}
if (size_settings && (size_settings_size > 0))
{
for (i = 0; i < (unsigned)size_settings_size; i++)
if (!size_settings[i].override ||
!retroarch_override_setting_is_set(size_settings[i].override, NULL))
config_set_int(conf,
size_settings[i].ident,
(int)*size_settings[i].ptr);
free(size_settings);
}
for (i = 0; i < MAX_USERS; i++)
{
char cfg[64];
cfg[0] = '\0';
snprintf(cfg, sizeof(cfg), "input_device_p%u", i + 1);
config_set_int(conf, cfg, settings->uints.input_device[i]);
snprintf(cfg, sizeof(cfg), "input_player%u_joypad_index", i + 1);
config_set_int(conf, cfg, settings->uints.input_joypad_map[i]);
snprintf(cfg, sizeof(cfg), "input_libretro_device_p%u", i + 1);
config_set_int(conf, cfg, input_config_get_device(i));
snprintf(cfg, sizeof(cfg), "input_player%u_analog_dpad_mode", i + 1);
config_set_int(conf, cfg, settings->uints.input_analog_dpad_mode[i]);
snprintf(cfg, sizeof(cfg), "input_player%u_mouse_index", i + 1);
config_set_int(conf, cfg, settings->uints.input_mouse_index[i]);
}
/* Boolean settings */
if (bool_settings && (bool_settings_size > 0))
{
for (i = 0; i < (unsigned)bool_settings_size; i++)
if (!bool_settings[i].override ||
!retroarch_override_setting_is_set(bool_settings[i].override, NULL))
config_set_bool(conf, bool_settings[i].ident,
*bool_settings[i].ptr);
free(bool_settings);
}
#ifdef HAVE_NETWORKGAMEPAD
for (i = 0; i < MAX_USERS; i++)
{
char tmp[64];
tmp[0] = '\0';
snprintf(tmp, sizeof(tmp), "network_remote_enable_user_p%u", i + 1);
config_set_bool(conf, tmp, settings->bools.network_remote_enable_user[i]);
}
#endif
/* Verbosity isn't in bool_settings since it needs to be loaded differently */
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_VERBOSITY, NULL))
config_set_bool(conf, "log_verbosity",
verbosity_is_enabled());
config_set_bool(conf, "perfcnt_enable",
rarch_ctl(RARCH_CTL_IS_PERFCNT_ENABLE, NULL));
msg_color = (((int)(settings->floats.video_msg_color_r * 255.0f) & 0xff) << 16) +
(((int)(settings->floats.video_msg_color_g * 255.0f) & 0xff) << 8) +
(((int)(settings->floats.video_msg_color_b * 255.0f) & 0xff));
/* Hexadecimal settings */
config_set_hex(conf, "video_message_color", msg_color);
if (conf)
video_driver_save_settings(global, conf);
#ifdef HAVE_LAKKA
if (settings->bools.ssh_enable)
filestream_close(filestream_open(LAKKA_SSH_PATH,
RETRO_VFS_FILE_ACCESS_WRITE,
RETRO_VFS_FILE_ACCESS_HINT_NONE));
else
filestream_delete(LAKKA_SSH_PATH);
if (settings->bools.samba_enable)
filestream_close(filestream_open(LAKKA_SAMBA_PATH,
RETRO_VFS_FILE_ACCESS_WRITE,
RETRO_VFS_FILE_ACCESS_HINT_NONE));
else
filestream_delete(LAKKA_SAMBA_PATH);
if (settings->bools.bluetooth_enable)
filestream_close(filestream_open(LAKKA_BLUETOOTH_PATH,
RETRO_VFS_FILE_ACCESS_WRITE,
RETRO_VFS_FILE_ACCESS_HINT_NONE));
else
filestream_delete(LAKKA_BLUETOOTH_PATH);
#endif
for (i = 0; i < MAX_USERS; i++)
input_config_save_keybinds_user(conf, i);
ret = config_file_write(conf, path, true);
config_file_free(conf);
return ret;
}
/**
* config_save_overrides:
* @path : Path that shall be written to.
*
* Writes a config file override to disk.
*
* Returns: true (1) on success, otherwise returns false (0).
**/
bool config_save_overrides(enum override_type type, void *data)
{
int tmp_i = 0;
unsigned i = 0;
bool ret = false;
config_file_t *conf = NULL;
settings_t *settings = NULL;
struct config_bool_setting *bool_settings = NULL;
struct config_bool_setting *bool_overrides = NULL;
struct config_int_setting *int_settings = NULL;
struct config_uint_setting *uint_settings = NULL;
struct config_size_setting *size_settings = NULL;
struct config_int_setting *int_overrides = NULL;
struct config_uint_setting *uint_overrides = NULL;
struct config_size_setting *size_overrides = NULL;
struct config_float_setting *float_settings = NULL;
struct config_float_setting *float_overrides= NULL;
struct config_array_setting *array_settings = NULL;
struct config_array_setting *array_overrides= NULL;
struct config_path_setting *path_settings = NULL;
struct config_path_setting *path_overrides = NULL;
char config_directory[PATH_MAX_LENGTH];
char override_directory[PATH_MAX_LENGTH];
char core_path[PATH_MAX_LENGTH];
char game_path[PATH_MAX_LENGTH];
char content_path[PATH_MAX_LENGTH];
settings_t *overrides = config_get_ptr();
int bool_settings_size = sizeof(settings->bools) / sizeof(settings->bools.placeholder);
int float_settings_size = sizeof(settings->floats) / sizeof(settings->floats.placeholder);
int int_settings_size = sizeof(settings->ints) / sizeof(settings->ints.placeholder);
int uint_settings_size = sizeof(settings->uints) / sizeof(settings->uints.placeholder);
int size_settings_size = sizeof(settings->sizes) / sizeof(settings->sizes.placeholder);
int array_settings_size = sizeof(settings->arrays) / sizeof(settings->arrays.placeholder);
int path_settings_size = sizeof(settings->paths) / sizeof(settings->paths.placeholder);
rarch_system_info_t *system = (rarch_system_info_t*)data;
const char *core_name = system ? system->info.library_name : NULL;
const char *rarch_path_basename = path_get(RARCH_PATH_BASENAME);
const char *game_name = path_basename(rarch_path_basename);
char content_dir_name[PATH_MAX_LENGTH];
if (!string_is_empty(rarch_path_basename))
fill_pathname_parent_dir_name(content_dir_name, rarch_path_basename, sizeof(content_dir_name));
if (string_is_empty(core_name) || string_is_empty(game_name))
return false;
settings = (settings_t*)calloc(1, sizeof(settings_t));
config_directory[0] = override_directory[0] = core_path[0] =
game_path[0] = '\0';
fill_pathname_application_special(config_directory, sizeof(config_directory),
APPLICATION_SPECIAL_DIRECTORY_CONFIG);
fill_pathname_join(override_directory, config_directory, core_name,
sizeof(override_directory));
if (!path_is_directory(override_directory))
path_mkdir(override_directory);
/* Concatenate strings into full paths for core_path, game_path */
fill_pathname_join_special_ext(game_path,
config_directory, core_name,
game_name,
FILE_PATH_CONFIG_EXTENSION,
sizeof(game_path));
fill_pathname_join_special_ext(content_path,
config_directory, core_name,
content_dir_name,
FILE_PATH_CONFIG_EXTENSION,
sizeof(content_path));
fill_pathname_join_special_ext(core_path,
config_directory, core_name,
core_name,
FILE_PATH_CONFIG_EXTENSION,
sizeof(core_path));
if (!conf)
conf = config_file_new_alloc();
/* Load the original config file in memory */
config_load_file(global_get_ptr(),
path_get(RARCH_PATH_CONFIG), settings);
bool_settings = populate_settings_bool(settings, &bool_settings_size);
tmp_i = sizeof(settings->bools) / sizeof(settings->bools.placeholder);
bool_overrides = populate_settings_bool(overrides, &tmp_i);
int_settings = populate_settings_int(settings, &int_settings_size);
tmp_i = sizeof(settings->ints) / sizeof(settings->ints.placeholder);
int_overrides = populate_settings_int (overrides, &tmp_i);
uint_settings = populate_settings_uint(settings, &uint_settings_size);
tmp_i = sizeof(settings->uints) / sizeof(settings->uints.placeholder);
uint_overrides = populate_settings_uint (overrides, &tmp_i);
size_settings = populate_settings_size(settings, &size_settings_size);
tmp_i = sizeof(settings->sizes) / sizeof(settings->sizes.placeholder);
size_overrides = populate_settings_size (overrides, &tmp_i);
float_settings = populate_settings_float(settings, &float_settings_size);
tmp_i = sizeof(settings->floats) / sizeof(settings->floats.placeholder);
float_overrides = populate_settings_float(overrides, &tmp_i);
array_settings = populate_settings_array(settings, &array_settings_size);
tmp_i = sizeof(settings->arrays) / sizeof(settings->arrays.placeholder);
array_overrides = populate_settings_array (overrides, &tmp_i);
path_settings = populate_settings_path(settings, &path_settings_size);
tmp_i = sizeof(settings->paths) / sizeof(settings->paths.placeholder);
path_overrides = populate_settings_path (overrides, &tmp_i);
RARCH_LOG("[Overrides]: Looking for changed settings... \n");
if (conf)
{
for (i = 0; i < (unsigned)bool_settings_size; i++)
{
if ((*bool_settings[i].ptr) != (*bool_overrides[i].ptr))
config_set_bool(conf, bool_overrides[i].ident,
(*bool_overrides[i].ptr));
}
for (i = 0; i < (unsigned)int_settings_size; i++)
{
if ((*int_settings[i].ptr) != (*int_overrides[i].ptr))
config_set_int(conf, int_overrides[i].ident,
(*int_overrides[i].ptr));
}
for (i = 0; i < (unsigned)uint_settings_size; i++)
{
if ((*uint_settings[i].ptr) != (*uint_overrides[i].ptr))
config_set_int(conf, uint_overrides[i].ident,
(*uint_overrides[i].ptr));
}
for (i = 0; i < (unsigned)size_settings_size; i++)
{
if ((*size_settings[i].ptr) != (*size_overrides[i].ptr))
config_set_int(conf, size_overrides[i].ident,
(int)(*size_overrides[i].ptr));
}
for (i = 0; i < (unsigned)float_settings_size; i++)
{
if ((*float_settings[i].ptr) != (*float_overrides[i].ptr))
config_set_float(conf, float_overrides[i].ident,
*float_overrides[i].ptr);
}
for (i = 0; i < (unsigned)array_settings_size; i++)
{
if (!string_is_equal(array_settings[i].ptr, array_overrides[i].ptr))
config_set_string(conf, array_overrides[i].ident,
array_overrides[i].ptr);
}
for (i = 0; i < (unsigned)path_settings_size; i++)
{
if (!string_is_equal(path_settings[i].ptr, path_overrides[i].ptr))
config_set_path(conf, path_overrides[i].ident,
path_overrides[i].ptr);
}
for (i = 0; i < MAX_USERS; i++)
{
char cfg[64];
cfg[0] = '\0';
if (settings->uints.input_device[i]
!= overrides->uints.input_device[i])
{
snprintf(cfg, sizeof(cfg), "input_device_p%u", i + 1);
config_set_int(conf, cfg, overrides->uints.input_device[i]);
}
if (settings->uints.input_joypad_map[i]
!= overrides->uints.input_joypad_map[i])
{
snprintf(cfg, sizeof(cfg), "input_player%u_joypad_index", i + 1);
config_set_int(conf, cfg, overrides->uints.input_joypad_map[i]);
}
}
ret = false;
switch (type)
{
case OVERRIDE_CORE:
RARCH_LOG ("[Overrides]: Path \"%s\".\n", core_path);
ret = config_file_write(conf, core_path, true);
break;
case OVERRIDE_GAME:
RARCH_LOG ("[Overrides]: Path \"%s\".\n", game_path);
ret = config_file_write(conf, game_path, true);
break;
case OVERRIDE_CONTENT_DIR:
RARCH_LOG ("[Overrides]: Path \"%s\".\n", content_path);
ret = config_file_write(conf, content_path, true);
break;
case OVERRIDE_NONE:
default:
break;
}
config_file_free(conf);
}
if (bool_settings)
free(bool_settings);
if (bool_overrides)
free(bool_overrides);
if (int_settings)
free(int_settings);
if (uint_settings)
free(uint_settings);
if (size_settings)
free(size_settings);
if (int_overrides)
free(int_overrides);
if (uint_overrides)
free(uint_overrides);
if (float_settings)
free(float_settings);
if (float_overrides)
free(float_overrides);
if (array_settings)
free(array_settings);
if (array_overrides)
free(array_overrides);
if (path_settings)
free(path_settings);
if (path_overrides)
free(path_overrides);
if (size_overrides)
free(size_overrides);
free(settings);
return ret;
}
/* Replaces currently loaded configuration file with
* another one. Will load a dummy core to flush state
* properly. */
bool config_replace(bool config_replace_save_on_exit, char *path)
{
content_ctx_info_t content_info = {0};
const char *rarch_path_config = path_get(RARCH_PATH_CONFIG);
/* If config file to be replaced is the same as the
* current config file, exit. */
if (string_is_equal(path, rarch_path_config))
return false;
if (config_replace_save_on_exit && !path_is_empty(RARCH_PATH_CONFIG))
config_save_file(rarch_path_config);
path_set(RARCH_PATH_CONFIG, path);
rarch_ctl(RARCH_CTL_UNSET_BLOCK_CONFIG_READ, NULL);
/* Load core in new (salamander) config. */
path_clear(RARCH_PATH_CORE);
return task_push_start_dummy_core(&content_info);
}
/**
* input_remapping_load_file:
* @data : Path to config file.
*
* Loads a remap file from disk to memory.
*
* Returns: true (1) if successful, otherwise false (0).
**/
bool input_remapping_load_file(void *data, const char *path)
{
unsigned i, j;
config_file_t *conf = (config_file_t*)data;
settings_t *settings = config_get_ptr();
global_t *global = global_get_ptr();
char key_strings[RARCH_FIRST_CUSTOM_BIND + 8][8] = {
"b", "y", "select", "start",
"up", "down", "left", "right",
"a", "x", "l", "r", "l2", "r2",
"l3", "r3", "l_x+", "l_x-", "l_y+", "l_y-", "r_x+", "r_x-", "r_y+", "r_y-" };
if (!conf || string_is_empty(path))
return false;
if (!string_is_empty(global->name.remapfile))
{
input_remapping_deinit();
input_remapping_set_defaults();
}
global->name.remapfile = strdup(path);
for (i = 0; i < MAX_USERS; i++)
{
char s1[32], s2[32], s3[32];
global->old_analog_dpad_mode[i] = settings->uints.input_analog_dpad_mode[i];
global->old_libretro_device[i] = settings->uints.input_libretro_device[i];
s1[0] = '\0';
s2[0] = '\0';
s3[0] = '\0';
snprintf(s1, sizeof(s1), "input_player%u_btn", i + 1);
snprintf(s2, sizeof(s2), "input_player%u_key", i + 1);
snprintf(s3, sizeof(s3), "input_player%u_stk", i + 1);
for (j = 0; j < RARCH_FIRST_CUSTOM_BIND + 8; j++)
{
const char *key_string = key_strings[j];
if (j < RARCH_FIRST_CUSTOM_BIND)
{
int btn_remap = -1;
int key_remap = -1;
char btn_ident[128];
char key_ident[128];
btn_ident[0] = key_ident[0] = '\0';
fill_pathname_join_delim(btn_ident, s1,
key_string, '_', sizeof(btn_ident));
fill_pathname_join_delim(key_ident, s2,
key_string, '_', sizeof(key_ident));
if (config_get_int(conf, btn_ident, &btn_remap))
{
if (btn_remap == -1)
btn_remap = RARCH_UNMAPPED;
configuration_set_uint(settings,
settings->uints.input_remap_ids[i][j], btn_remap);
}
if (!config_get_int(conf, key_ident, &key_remap))
key_remap = RETROK_UNKNOWN;
configuration_set_uint(settings,
settings->uints.input_keymapper_ids[i][j], key_remap);
}
else
{
char stk_ident[128];
int stk_remap = -1;
stk_ident[0] = '\0';
fill_pathname_join_delim(stk_ident, s3,
key_string, '$', sizeof(stk_ident));
snprintf(stk_ident,
sizeof(stk_ident),
"%s_%s",
s3,
key_string);
if (config_get_int(conf, stk_ident, &stk_remap))
{
if (stk_remap == -1)
stk_remap = RARCH_UNMAPPED;
configuration_set_uint(settings,
settings->uints.input_remap_ids[i][j], stk_remap);
}
}
}
snprintf(s1, sizeof(s1), "input_player%u_analog_dpad_mode", i + 1);
CONFIG_GET_INT_BASE(conf, settings, uints.input_analog_dpad_mode[i], s1);
snprintf(s1, sizeof(s1), "input_libretro_device_p%u", i + 1);
CONFIG_GET_INT_BASE(conf, settings, uints.input_libretro_device[i], s1);
}
return true;
}
/**
* input_remapping_save_file:
* @path : Path to remapping file (relative path).
*
* Saves remapping values to file.
*
* Returns: true (1) if successful, otherwise false (0).
**/
bool input_remapping_save_file(const char *path)
{
bool ret;
unsigned i, j;
char remap_file[PATH_MAX_LENGTH];
char key_strings[RARCH_FIRST_CUSTOM_BIND + 8][8] = {
"b", "y", "select", "start",
"up", "down", "left", "right",
"a", "x", "l", "r", "l2", "r2",
"l3", "r3", "l_x+", "l_x-", "l_y+", "l_y-", "r_x+", "r_x-", "r_y+", "r_y-" };
config_file_t *conf = NULL;
unsigned max_users = *(input_driver_get_uint(INPUT_ACTION_MAX_USERS));
settings_t *settings = config_get_ptr();
const char *dir_input_remapping = settings->paths.directory_input_remapping;
remap_file[0] = '\0';
fill_pathname_join_concat(remap_file, dir_input_remapping, path,
FILE_PATH_REMAP_EXTENSION,
sizeof(remap_file));
if (!(conf = config_file_new_from_path_to_string(remap_file)))
{
if (!(conf = config_file_new_alloc()))
return false;
}
for (i = 0; i < max_users; i++)
{
char s1[32], s2[32], s3[32];
s1[0] = '\0';
s2[0] = '\0';
s3[0] = '\0';
snprintf(s1, sizeof(s1), "input_player%u_btn", i + 1);
snprintf(s2, sizeof(s2), "input_player%u_key", i + 1);
snprintf(s3, sizeof(s3), "input_player%u_stk", i + 1);
for (j = 0; j < RARCH_FIRST_CUSTOM_BIND; j++)
{
char btn_ident[128];
unsigned remap_id = settings->uints.input_remap_ids[i][j];
unsigned keymap_id = settings->uints.input_keymapper_ids[i][j];
const char *key_string = key_strings[j];
btn_ident[0] = '\0';
fill_pathname_join_delim(btn_ident, s1,
key_string, '_', sizeof(btn_ident));
/* only save values that have been modified */
if (remap_id == j)
config_unset(conf, btn_ident);
else
{
if (remap_id == RARCH_UNMAPPED)
config_set_int(conf, btn_ident, -1);
else
config_set_int(conf, btn_ident,
settings->uints.input_remap_ids[i][j]);
}
if (keymap_id != RETROK_UNKNOWN)
{
char key_ident[128];
key_ident[0] = '\0';
fill_pathname_join_delim(key_ident, s2,
key_string, '_', sizeof(key_ident));
config_set_int(conf, key_ident,
settings->uints.input_keymapper_ids[i][j]);
}
}
for (j = RARCH_FIRST_CUSTOM_BIND; j < (RARCH_FIRST_CUSTOM_BIND + 8); j++)
{
char stk_ident[128];
unsigned remap_id = settings->uints.input_remap_ids[i][j];
const char *key_string = key_strings[j];
stk_ident[0] = '\0';
fill_pathname_join_delim(stk_ident, s3,
key_string, '_', sizeof(stk_ident));
if (remap_id == j)
config_unset(conf, stk_ident);
else
{
if (remap_id == RARCH_UNMAPPED)
config_set_int(conf, stk_ident,
-1);
else
config_set_int(conf, stk_ident,
settings->uints.input_remap_ids[i][j]);
}
}
snprintf(s1, sizeof(s1), "input_libretro_device_p%u", i + 1);
config_set_int(conf, s1, input_config_get_device(i));
snprintf(s1, sizeof(s1), "input_player%u_analog_dpad_mode", i + 1);
config_set_int(conf, s1, settings->uints.input_analog_dpad_mode[i]);
}
ret = config_file_write(conf, remap_file, true);
config_file_free(conf);
return ret;
}
bool input_remapping_remove_file(const char *path,
const char *dir_input_remapping)
{
char remap_file[PATH_MAX_LENGTH];
remap_file[0] = '\0';
fill_pathname_join_concat(remap_file, dir_input_remapping, path,
FILE_PATH_REMAP_EXTENSION,
sizeof(remap_file));
return filestream_delete(remap_file) == 0 ? true : false;
}
#endif
#if !defined(HAVE_DYNAMIC)
/* Salamander config file contains a single
* entry (libretro_path), which is linked to
* RARCH_PATH_CORE
* > Used to select which core to load
* when launching a salamander build */
static bool config_file_salamander_get_path(char *s, size_t len)
{
const char *rarch_config_path = g_defaults.path_config;
if (!string_is_empty(rarch_config_path))
fill_pathname_resolve_relative(s,
rarch_config_path,
FILE_PATH_SALAMANDER_CONFIG,
len);
else
strcpy_literal(s, FILE_PATH_SALAMANDER_CONFIG);
return !string_is_empty(s);
}
void config_load_file_salamander(void)
{
config_file_t *config = NULL;
char config_path[PATH_MAX_LENGTH];
char libretro_path[PATH_MAX_LENGTH];
config_path[0] = '\0';
libretro_path[0] = '\0';
/* Get config file path */
if (!config_file_salamander_get_path(
config_path, sizeof(config_path)))
return;
/* Open config file */
config = config_file_new_from_path_to_string(config_path);
if (!config)
return;
/* Read 'libretro_path' value and update
* RARCH_PATH_CORE */
RARCH_LOG("[Config]: Loading salamander config from: \"%s\".\n",
config_path);
if (config_get_path(config, "libretro_path",
libretro_path, sizeof(libretro_path)) &&
!string_is_empty(libretro_path) &&
!string_is_equal(libretro_path, "builtin"))
path_set(RARCH_PATH_CORE, libretro_path);
config_file_free(config);
}
void config_save_file_salamander(void)
{
config_file_t *config = NULL;
const char *libretro_path = path_get(RARCH_PATH_CORE);
bool success = false;
char config_path[PATH_MAX_LENGTH];
config_path[0] = '\0';
if (string_is_empty(libretro_path) ||
string_is_equal(libretro_path, "builtin"))
return;
/* Get config file path */
if (!config_file_salamander_get_path(
config_path, sizeof(config_path)))
return;
/* Open config file */
config = config_file_new_from_path_to_string(config_path);
if (!config)
config = config_file_new_alloc();
if (!config)
goto end;
/* Update config file */
config_set_path(config, "libretro_path", libretro_path);
/* Save config file
* > Only one entry - no need to sort */
success = config_file_write(config, config_path, false);
end:
if (success)
RARCH_LOG("[Config]: Saving salamander config to: \"%s\".\n",
config_path);
else
RARCH_ERR("[Config]: Failed to create new salamander config file in: \"%s\".\n",
config_path);
if (config)
config_file_free(config);
}
#endif