RetroArch/ctr/ctr_linear.cpp
Justin Weiss 9ae2514009 [3DS] Update to libctru 2.0
Set USE_CTRULIB_2=1 to build with libctru 2.0. When unset, this code
is compatible with the older toolchain.

Some 2.0 changes addressed rare problems in earlier versions:

- Save / restore stack pointer for init / exit
  Otherwise, it could be outside of the range we deallocate.
- Run aptMainLoop in the audio driver to react correctly to sleep events

Other changes for 2.0:

- Remove ninjhax1 -- requires outdated APIs that have been removed
- Switch from __sync_arbiter to syncArbitrateAddress
- Use implicit gxCmdBuf
- Use gpuPresentBuffer for double buffering
2020-08-26 19:08:12 -07:00

277 lines
5.4 KiB
C++

/* from https://github.com/smealum/ctrulib
* modified to allow reducing __linear_heap_size at runtime */
#include <3ds.h>
#include <stdlib.h>
#include <3ds/util/rbtree.h>
#include "ctr_debug.h"
struct MemChunk
{
u8* addr;
u32 size;
};
struct MemBlock
{
MemBlock *prev, *next;
u8* base;
u32 size;
static MemBlock* Create(u8* base, u32 size)
{
auto b = (MemBlock*)malloc(sizeof(MemBlock));
if (!b) return nullptr;
b->prev = nullptr;
b->next = nullptr;
b->base = base;
b->size = size;
return b;
}
};
struct MemPool
{
MemBlock *first, *last;
bool Ready() { return first != nullptr; }
void AddBlock(MemBlock* blk)
{
blk->prev = last;
if (last) last->next = blk;
if (!first) first = blk;
last = blk;
}
void DelBlock(MemBlock* b)
{
auto prev = b->prev, &pNext = prev ? prev->next : first;
auto next = b->next, &nPrev = next ? next->prev : last;
pNext = next;
nPrev = prev;
free(b);
}
void InsertBefore(MemBlock* b, MemBlock* p)
{
auto prev = b->prev, &pNext = prev ? prev->next : first;
b->prev = p;
p->next = b;
p->prev = prev;
pNext = p;
}
void InsertAfter(MemBlock* b, MemBlock* n)
{
auto next = b->next, &nPrev = next ? next->prev : last;
b->next = n;
n->prev = b;
n->next = next;
nPrev = n;
}
void CoalesceRight(MemBlock* b);
bool Allocate(MemChunk& chunk, u32 size, int align);
void Deallocate(const MemChunk& chunk);
void Destroy()
{
MemBlock* next = nullptr;
for (auto b = first; b; b = next)
{
next = b->next;
free(b);
}
first = nullptr;
last = nullptr;
}
#if 0
void Dump(const char* title);
#endif
u32 GetFreeSpace();
};
static rbtree_t sAddrMap;
struct addrMapNode
{
rbtree_node node;
MemChunk chunk;
};
#define getAddrMapNode(x) rbtree_item((x), addrMapNode, node)
static int addrMapNodeComparator(const rbtree_node_t* _lhs, const rbtree_node_t* _rhs)
{
auto lhs = getAddrMapNode(_lhs)->chunk.addr;
auto rhs = getAddrMapNode(_rhs)->chunk.addr;
if (lhs < rhs)
return -1;
if (lhs > rhs)
return 1;
return 0;
}
static void addrMapNodeDestructor(rbtree_node_t* a)
{
free(getAddrMapNode(a));
}
static addrMapNode* getNode(void* addr)
{
addrMapNode n;
n.chunk.addr = (u8*)addr;
auto p = rbtree_find(&sAddrMap, &n.node);
return p ? getAddrMapNode(p) : nullptr;
}
static addrMapNode* newNode(const MemChunk& chunk)
{
auto p = (addrMapNode*)malloc(sizeof(addrMapNode));
if (!p) return nullptr;
p->chunk = chunk;
return p;
}
static void delNode(addrMapNode* node)
{
rbtree_remove(&sAddrMap, &node->node, addrMapNodeDestructor);
}
extern u32 __linear_heap, __linear_heap_size;
static MemPool sLinearPool;
static u32 sLinearPool_maxaddr;
static bool linearInit(void)
{
auto blk = MemBlock::Create((u8*)__linear_heap, __linear_heap_size);
if (blk)
{
sLinearPool.AddBlock(blk);
sLinearPool_maxaddr = __linear_heap;
rbtree_init(&sAddrMap, addrMapNodeComparator);
return true;
}
return false;
}
void* linearMemAlign(size_t size, size_t alignment)
{
int shift;
/* Enforce minimum alignment */
if (alignment < 16)
alignment = 16;
/* Convert alignment to shift amount */
for (shift = 4; shift < 32; shift ++)
{
if ((1U<<shift) == alignment)
break;
}
if (shift == 32) /* Invalid alignment */
return nullptr;
/* Initialize the pool if it is not ready */
if (!sLinearPool.Ready() && !linearInit())
return nullptr;
/* Allocate the chunk */
MemChunk chunk;
if (!sLinearPool.Allocate(chunk, size, shift))
return nullptr;
auto node = newNode(chunk);
if (!node)
{
sLinearPool.Deallocate(chunk);
return nullptr;
}
if (rbtree_insert(&sAddrMap, &node->node));
if (sLinearPool_maxaddr < (u32)sLinearPool.last->base)
sLinearPool_maxaddr = (u32)sLinearPool.last->base;
return chunk.addr;
}
void* linearAlloc(size_t size)
{
#if 0
if(ctrConsole && ctrConsole->consoleInitialised)
{
printf("linearAlloc : 0x%08X\n", size);
DEBUG_HOLD();
}
#endif
return linearMemAlign(size, 0x80);
}
void* linearRealloc(void* mem, size_t size)
{
/* TODO */
return NULL;
}
void linearFree(void* mem)
{
auto node = getNode(mem);
if (!node)
return;
/* Free the chunk */
sLinearPool.Deallocate(node->chunk);
/* Free the node */
delNode(node);
}
u32 linearSpaceFree(void)
{
return sLinearPool.GetFreeSpace();
}
extern "C" u32 ctr_get_linear_free(void)
{
if(sLinearPool.last->base + sLinearPool.last->size != (u8*)__linear_heap + __linear_heap_size)
return 0;
return sLinearPool.last->size;
}
extern "C" u32 ctr_get_linear_unused(void)
{
return __linear_heap + __linear_heap_size - sLinearPool_maxaddr;
}
extern "C" void ctr_linear_free_pages(u32 pages)
{
if(sLinearPool.last->base + sLinearPool.last->size != (u8*)__linear_heap + __linear_heap_size)
return;
u32 size = pages << 12;
if(size > sLinearPool.last->size)
return;
sLinearPool.last->size -= size;
__linear_heap_size -= size;
u32 tmp;
svcControlMemory(&tmp, __linear_heap + __linear_heap_size, 0x0, size,
MEMOP_FREE, (MemPerm)(MEMPERM_READ | MEMPERM_WRITE));
#if 0
printf("l:0x%08X-->0x%08X(-0x%08X) \n", sLinearPool.last->size + size, sLinearPool.last->size, size);
DEBUG_HOLD();
#endif
}
extern "C" void ctr_linear_get_stats(void)
{
printf("last:\n");
printf("0x%08X --> 0x%08X (0x%08X) \n", sLinearPool.last->base,
sLinearPool.last->base + sLinearPool.last->size, sLinearPool.last->size);
printf("free: 0x%08X unused: 0x%08X \n", ctr_get_linear_unused(), ctr_get_linear_free());
}