RetroArch/360/xaudio-c/xaudio.h
2012-04-22 02:06:34 +02:00

507 lines
30 KiB
C

/*
xaudio.h (2010-08-14) / (2012-12-04)
authors: OV2, Themaister
*/
// Kinda stripped down. Only contains the bare essentials used in RetroArch.
#ifndef XAUDIO2_XDK360_H
#define XAUDIO2_XDK360_H
#include <comdecl.h> // For DEFINE_CLSID and DEFINE_IID
DEFINE_CLSID(XAudio2, 3eda9b49, 2085, 498b, 9b, b2, 39, a6, 77, 84, 93, de);
DEFINE_CLSID(XAudio2_Debug, 47199894, 7cc2, 444d, 98, 73, ce, d2, 56, 2c, c6, 0e);
DEFINE_IID(IXAudio2, 8bcf1f58, 9fe7, 4583, 8a, c6, e2, ad, c4, 65, c8, bb);
// Ignore the rest of this header if only the GUID definitions were requested
#ifndef GUID_DEFS_ONLY
#include "objbase.h" // Xbox COM declarations (IUnknown, etc)
#include <audiodefs.h> // Basic audio data types and constants
#include <xma2defs.h> // Data types and constants for XMA2 audio
// All structures defined in this file use tight field packing
#pragma pack(push, 1)
// Numeric boundary values
#define XAUDIO2_MAX_BUFFER_BYTES 0x80000000 // Maximum bytes allowed in a source buffer
#define XAUDIO2_MAX_QUEUED_BUFFERS 64 // Maximum buffers allowed in a voice queue
#define XAUDIO2_MAX_BUFFERS_SYSTEM 2 // Maximum buffers allowed for system threads (Xbox 360 only)
#define XAUDIO2_MAX_AUDIO_CHANNELS 64 // Maximum channels in an audio stream
#define XAUDIO2_MIN_SAMPLE_RATE 1000 // Minimum audio sample rate supported
#define XAUDIO2_MAX_SAMPLE_RATE 200000 // Maximum audio sample rate supported
#define XAUDIO2_MAX_VOLUME_LEVEL 16777216.0f // Maximum acceptable volume level (2^24)
#define XAUDIO2_MIN_FREQ_RATIO (1/1024.0f) // Minimum SetFrequencyRatio argument
#define XAUDIO2_MAX_FREQ_RATIO 1024.0f // Maximum MaxFrequencyRatio argument
#define XAUDIO2_DEFAULT_FREQ_RATIO 2.0f // Default MaxFrequencyRatio argument
#define XAUDIO2_MAX_FILTER_ONEOVERQ 1.5f // Maximum XAUDIO2_FILTER_PARAMETERS.OneOverQ
#define XAUDIO2_MAX_FILTER_FREQUENCY 1.0f // Maximum XAUDIO2_FILTER_PARAMETERS.Frequency
#define XAUDIO2_MAX_LOOP_COUNT 254 // Maximum non-infinite XAUDIO2_BUFFER.LoopCount
#define XAUDIO2_MAX_INSTANCES 8 // Maximum simultaneous XAudio2 objects on Xbox 360
#define XAUDIO2_MAX_RATIO_TIMES_RATE_XMA_MONO 600000
#define XAUDIO2_MAX_RATIO_TIMES_RATE_XMA_MULTICHANNEL 300000
// Numeric values with special meanings
#define XAUDIO2_COMMIT_NOW 0 // Used as an OperationSet argument
#define XAUDIO2_COMMIT_ALL 0 // Used in IXAudio2::CommitChanges
#define XAUDIO2_INVALID_OPSET (UINT32)(-1) // Not allowed for OperationSet arguments
#define XAUDIO2_NO_LOOP_REGION 0 // Used in XAUDIO2_BUFFER.LoopCount
#define XAUDIO2_LOOP_INFINITE 255 // Used in XAUDIO2_BUFFER.LoopCount
#define XAUDIO2_DEFAULT_CHANNELS 0 // Used in CreateMasteringVoice
#define XAUDIO2_DEFAULT_SAMPLERATE 0 // Used in CreateMasteringVoice
// Flags
#define XAUDIO2_DEBUG_ENGINE 0x0001 // Used in XAudio2Create on Windows only
#define XAUDIO2_VOICE_NOPITCH 0x0002 // Used in IXAudio2::CreateSourceVoice
#define XAUDIO2_VOICE_NOSRC 0x0004 // Used in IXAudio2::CreateSourceVoice
#define XAUDIO2_VOICE_USEFILTER 0x0008 // Used in IXAudio2::CreateSource/SubmixVoice
#define XAUDIO2_VOICE_MUSIC 0x0010 // Used in IXAudio2::CreateSourceVoice
#define XAUDIO2_PLAY_TAILS 0x0020 // Used in IXAudio2SourceVoice::Stop
#define XAUDIO2_END_OF_STREAM 0x0040 // Used in XAUDIO2_BUFFER.Flags
#define XAUDIO2_SEND_USEFILTER 0x0080 // Used in XAUDIO2_SEND_DESCRIPTOR.Flags
// Default parameters for the built-in filter
#define XAUDIO2_DEFAULT_FILTER_TYPE LowPassFilter
#define XAUDIO2_DEFAULT_FILTER_FREQUENCY XAUDIO2_MAX_FILTER_FREQUENCY
#define XAUDIO2_DEFAULT_FILTER_ONEOVERQ 1.0f
// Internal XAudio2 constants
#define XAUDIO2_QUANTUM_NUMERATOR 2 // On Xbox 360, XAudio2 processes audio
#define XAUDIO2_QUANTUM_DENOMINATOR 375 // in 5.333ms chunks (= 2/375 seconds)
#define XAUDIO2_QUANTUM_MS (1000.0f * XAUDIO2_QUANTUM_NUMERATOR / XAUDIO2_QUANTUM_DENOMINATOR)
// XAudio2 error codes
#define FACILITY_XAUDIO2 0x896
#define XAUDIO2_E_INVALID_CALL 0x88960001 // An API call or one of its arguments was illegal
#define XAUDIO2_E_XMA_DECODER_ERROR 0x88960002 // The XMA hardware suffered an unrecoverable error
#define XAUDIO2_E_XAPO_CREATION_FAILED 0x88960003 // XAudio2 failed to initialize an XAPO effect
#define XAUDIO2_E_DEVICE_INVALIDATED 0x88960004 // An audio device became unusable (unplugged, etc)
#define FWD_DECLARE(x) typedef interface x x
FWD_DECLARE(IXAudio2);
FWD_DECLARE(IXAudio2Voice);
FWD_DECLARE(IXAudio2SourceVoice);
FWD_DECLARE(IXAudio2SubmixVoice);
FWD_DECLARE(IXAudio2MasteringVoice);
FWD_DECLARE(IXAudio2EngineCallback);
FWD_DECLARE(IXAudio2VoiceCallback);
typedef enum XAUDIO2_XBOX_HWTHREAD_SPECIFIER
{
XboxThread0 = 0x01,
XboxThread1 = 0x02,
XboxThread2 = 0x04,
XboxThread3 = 0x08,
XboxThread4 = 0x10,
XboxThread5 = 0x20,
XAUDIO2_ANY_PROCESSOR = XboxThread4,
XAUDIO2_DEFAULT_PROCESSOR = XAUDIO2_ANY_PROCESSOR
} XAUDIO2_XBOX_HWTHREAD_SPECIFIER, XAUDIO2_PROCESSOR;
typedef enum XAUDIO2_DEVICE_ROLE
{
NotDefaultDevice = 0x0,
DefaultConsoleDevice = 0x1,
DefaultMultimediaDevice = 0x2,
DefaultCommunicationsDevice = 0x4,
DefaultGameDevice = 0x8,
GlobalDefaultDevice = 0xf,
InvalidDeviceRole = ~GlobalDefaultDevice
} XAUDIO2_DEVICE_ROLE;
typedef struct XAUDIO2_DEVICE_DETAILS
{
WCHAR DeviceID[256]; // String identifier for the audio device.
WCHAR DisplayName[256]; // Friendly name suitable for display to a human.
XAUDIO2_DEVICE_ROLE Role; // Roles that the device should be used for.
WAVEFORMATEXTENSIBLE OutputFormat; // The device's native PCM audio output format.
} XAUDIO2_DEVICE_DETAILS;
typedef struct XAUDIO2_VOICE_DETAILS
{
UINT32 CreationFlags; // Flags the voice was created with.
UINT32 InputChannels; // Channels in the voice's input audio.
UINT32 InputSampleRate; // Sample rate of the voice's input audio.
} XAUDIO2_VOICE_DETAILS;
// Used in XAUDIO2_VOICE_SENDS below
typedef struct XAUDIO2_SEND_DESCRIPTOR
{
UINT32 Flags; // Either 0 or XAUDIO2_SEND_USEFILTER.
IXAudio2Voice* pOutputVoice; // This send's destination voice.
} XAUDIO2_SEND_DESCRIPTOR;
// Used in the voice creation functions and in IXAudio2Voice::SetOutputVoices
typedef struct XAUDIO2_VOICE_SENDS
{
UINT32 SendCount; // Number of sends from this voice.
XAUDIO2_SEND_DESCRIPTOR* pSends; // Array of SendCount send descriptors.
} XAUDIO2_VOICE_SENDS;
// Used in XAUDIO2_EFFECT_CHAIN below
typedef struct XAUDIO2_EFFECT_DESCRIPTOR
{
IUnknown* pEffect; // Pointer to the effect object's IUnknown interface.
BOOL InitialState; // TRUE if the effect should begin in the enabled state.
UINT32 OutputChannels; // How many output channels the effect should produce.
} XAUDIO2_EFFECT_DESCRIPTOR;
// Used in the voice creation functions and in IXAudio2Voice::SetEffectChain
typedef struct XAUDIO2_EFFECT_CHAIN
{
UINT32 EffectCount; // Number of effects in this voice's effect chain.
XAUDIO2_EFFECT_DESCRIPTOR* pEffectDescriptors; // Array of effect descriptors.
} XAUDIO2_EFFECT_CHAIN;
// Used in XAUDIO2_FILTER_PARAMETERS below
typedef enum XAUDIO2_FILTER_TYPE
{
LowPassFilter, // Attenuates frequencies above the cutoff frequency.
BandPassFilter, // Attenuates frequencies outside a given range.
HighPassFilter, // Attenuates frequencies below the cutoff frequency.
NotchFilter // Attenuates frequencies inside a given range.
} XAUDIO2_FILTER_TYPE;
// Used in IXAudio2Voice::Set/GetFilterParameters and Set/GetOutputFilterParameters
typedef struct XAUDIO2_FILTER_PARAMETERS
{
XAUDIO2_FILTER_TYPE Type; // Low-pass, band-pass or high-pass.
float Frequency; // Radian frequency (2 * sin(pi*CutoffFrequency/SampleRate));
// must be >= 0 and <= XAUDIO2_MAX_FILTER_FREQUENCY
// (giving a maximum CutoffFrequency of SampleRate/6).
float OneOverQ; // Reciprocal of the filter's quality factor Q;
// must be > 0 and <= XAUDIO2_MAX_FILTER_ONEOVERQ.
} XAUDIO2_FILTER_PARAMETERS;
// Used in IXAudio2SourceVoice::SubmitSourceBuffer
typedef struct XAUDIO2_BUFFER
{
UINT32 Flags; // Either 0 or XAUDIO2_END_OF_STREAM.
UINT32 AudioBytes; // Size of the audio data buffer in bytes.
const BYTE* pAudioData; // Pointer to the audio data buffer.
UINT32 PlayBegin; // First sample in this buffer to be played.
UINT32 PlayLength; // Length of the region to be played in samples,
// or 0 to play the whole buffer.
UINT32 LoopBegin; // First sample of the region to be looped.
UINT32 LoopLength; // Length of the desired loop region in samples,
// or 0 to loop the entire buffer.
UINT32 LoopCount; // Number of times to repeat the loop region,
// or XAUDIO2_LOOP_INFINITE to loop forever.
void* pContext; // Context value to be passed back in callbacks.
} XAUDIO2_BUFFER;
typedef struct XAUDIO2_BUFFER_WMA
{
const UINT32* pDecodedPacketCumulativeBytes; // Decoded packet's cumulative size array.
// Each element is the number of bytes accumulated
// when the corresponding XWMA packet is decoded in
// order. The array must have PacketCount elements.
UINT32 PacketCount; // Number of XWMA packets submitted. Must be >= 1 and
// divide evenly into XAUDIO2_BUFFER.AudioBytes.
} XAUDIO2_BUFFER_WMA;
// Returned by IXAudio2SourceVoice::GetState
typedef struct XAUDIO2_VOICE_STATE
{
void* pCurrentBufferContext; // The pContext value provided in the XAUDIO2_BUFFER
// that is currently being processed, or NULL if
// there are no buffers in the queue.
UINT32 BuffersQueued; // Number of buffers currently queued on the voice
// (including the one that is being processed).
UINT64 SamplesPlayed; // Total number of samples produced by the voice since
// it began processing the current audio stream.
} XAUDIO2_VOICE_STATE;
#define XAUDIO2_LOG_ERRORS 0x0001 // For handled errors with serious effects.
#define XAUDIO2_LOG_WARNINGS 0x0002 // For handled errors that may be recoverable.
#define XAUDIO2_LOG_INFO 0x0004 // Informational chit-chat (e.g. state changes).
#define XAUDIO2_LOG_DETAIL 0x0008 // More detailed chit-chat.
#define XAUDIO2_LOG_API_CALLS 0x0010 // Public API function entries and exits.
#define XAUDIO2_LOG_FUNC_CALLS 0x0020 // Internal function entries and exits.
#define XAUDIO2_LOG_TIMING 0x0040 // Delays detected and other timing data.
#define XAUDIO2_LOG_LOCKS 0x0080 // Usage of critical sections and mutexes.
#define XAUDIO2_LOG_MEMORY 0x0100 // Memory heap usage information.
#define XAUDIO2_LOG_STREAMING 0x1000 // Audio streaming information.
#define X2DEFAULT(x)
#undef INTERFACE
#define INTERFACE IXAudio2
DECLARE_INTERFACE_(IXAudio2, IUnknown)
{
STDMETHOD(QueryInterface) (THIS_ REFIID riid, __deref_out void** ppvInterface) PURE;
STDMETHOD_(ULONG, AddRef) (THIS) PURE;
STDMETHOD_(ULONG, Release) (THIS) PURE;
STDMETHOD(GetDeviceCount) (THIS_ __out UINT32* pCount) PURE;
STDMETHOD(GetDeviceDetails) (THIS_ UINT32 Index, __out XAUDIO2_DEVICE_DETAILS* pDeviceDetails) PURE;
STDMETHOD(Initialize) (THIS_ UINT32 Flags X2DEFAULT(0),
XAUDIO2_PROCESSOR XAudio2Processor X2DEFAULT(XAUDIO2_DEFAULT_PROCESSOR)) PURE;
STDMETHOD(RegisterForCallbacks) (__in IXAudio2EngineCallback* pCallback) PURE;
STDMETHOD_(void, UnregisterForCallbacks) (__in IXAudio2EngineCallback* pCallback) PURE;
STDMETHOD(CreateSourceVoice) (THIS_ __deref_out IXAudio2SourceVoice** ppSourceVoice,
__in const WAVEFORMATEX* pSourceFormat,
UINT32 Flags X2DEFAULT(0),
float MaxFrequencyRatio X2DEFAULT(XAUDIO2_DEFAULT_FREQ_RATIO),
__in_opt IXAudio2VoiceCallback* pCallback X2DEFAULT(NULL),
__in_opt const XAUDIO2_VOICE_SENDS* pSendList X2DEFAULT(NULL),
__in_opt const XAUDIO2_EFFECT_CHAIN* pEffectChain X2DEFAULT(NULL)) PURE;
STDMETHOD(CreateSubmixVoice) (THIS_ __deref_out IXAudio2SubmixVoice** ppSubmixVoice,
UINT32 InputChannels, UINT32 InputSampleRate,
UINT32 Flags X2DEFAULT(0), UINT32 ProcessingStage X2DEFAULT(0),
__in_opt const XAUDIO2_VOICE_SENDS* pSendList X2DEFAULT(NULL),
__in_opt const XAUDIO2_EFFECT_CHAIN* pEffectChain X2DEFAULT(NULL)) PURE;
STDMETHOD(CreateMasteringVoice) (THIS_ __deref_out IXAudio2MasteringVoice** ppMasteringVoice,
UINT32 InputChannels X2DEFAULT(XAUDIO2_DEFAULT_CHANNELS),
UINT32 InputSampleRate X2DEFAULT(XAUDIO2_DEFAULT_SAMPLERATE),
UINT32 Flags X2DEFAULT(0), UINT32 DeviceIndex X2DEFAULT(0),
__in_opt const XAUDIO2_EFFECT_CHAIN* pEffectChain X2DEFAULT(NULL)) PURE;
STDMETHOD(StartEngine) (THIS) PURE;
STDMETHOD_(void, StopEngine) (THIS) PURE;
STDMETHOD(CommitChanges) (THIS_ UINT32 OperationSet) PURE;
};
#undef INTERFACE
#define INTERFACE IXAudio2Voice
DECLARE_INTERFACE(IXAudio2Voice)
{
#define Declare_IXAudio2Voice_Methods() \
STDMETHOD_(void, GetVoiceDetails) (THIS_ __out XAUDIO2_VOICE_DETAILS* pVoiceDetails) PURE; \
\
STDMETHOD(SetOutputVoices) (THIS_ __in_opt const XAUDIO2_VOICE_SENDS* pSendList) PURE; \
\
STDMETHOD(SetEffectChain) (THIS_ __in_opt const XAUDIO2_EFFECT_CHAIN* pEffectChain) PURE; \
\
STDMETHOD(EnableEffect) (THIS_ UINT32 EffectIndex, \
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
\
STDMETHOD(DisableEffect) (THIS_ UINT32 EffectIndex, \
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
\
STDMETHOD_(void, GetEffectState) (THIS_ UINT32 EffectIndex, __out BOOL* pEnabled) PURE; \
\
STDMETHOD(SetEffectParameters) (THIS_ UINT32 EffectIndex, \
__in_bcount(ParametersByteSize) const void* pParameters, \
UINT32 ParametersByteSize, \
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
\
STDMETHOD(GetEffectParameters) (THIS_ UINT32 EffectIndex, \
__out_bcount(ParametersByteSize) void* pParameters, \
UINT32 ParametersByteSize) PURE; \
\
STDMETHOD(SetFilterParameters) (THIS_ __in const XAUDIO2_FILTER_PARAMETERS* pParameters, \
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
\
STDMETHOD_(void, GetFilterParameters) (THIS_ __out XAUDIO2_FILTER_PARAMETERS* pParameters) PURE; \
\
STDMETHOD(SetOutputFilterParameters) (THIS_ __in_opt IXAudio2Voice* pDestinationVoice, \
__in const XAUDIO2_FILTER_PARAMETERS* pParameters, \
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
\
STDMETHOD_(void, GetOutputFilterParameters) (THIS_ __in_opt IXAudio2Voice* pDestinationVoice, \
__out XAUDIO2_FILTER_PARAMETERS* pParameters) PURE; \
\
STDMETHOD(SetVolume) (THIS_ float Volume, \
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
\
STDMETHOD_(void, GetVolume) (THIS_ __out float* pVolume) PURE; \
\
STDMETHOD(SetChannelVolumes) (THIS_ UINT32 Channels, __in_ecount(Channels) const float* pVolumes, \
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
\
STDMETHOD_(void, GetChannelVolumes) (THIS_ UINT32 Channels, __out_ecount(Channels) float* pVolumes) PURE; \
\
STDMETHOD(SetOutputMatrix) (THIS_ __in_opt IXAudio2Voice* pDestinationVoice, \
UINT32 SourceChannels, UINT32 DestinationChannels, \
__in_ecount(SourceChannels * DestinationChannels) const float* pLevelMatrix, \
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
\
STDMETHOD_(void, GetOutputMatrix) (THIS_ __in_opt IXAudio2Voice* pDestinationVoice, \
UINT32 SourceChannels, UINT32 DestinationChannels, \
__out_ecount(SourceChannels * DestinationChannels) float* pLevelMatrix) PURE; \
\
STDMETHOD_(void, DestroyVoice) (THIS) PURE
Declare_IXAudio2Voice_Methods();
};
#undef INTERFACE
#define INTERFACE IXAudio2SourceVoice
DECLARE_INTERFACE_(IXAudio2SourceVoice, IXAudio2Voice)
{
Declare_IXAudio2Voice_Methods();
STDMETHOD(Start) (THIS_ UINT32 Flags X2DEFAULT(0), UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE;
STDMETHOD(Stop) (THIS_ UINT32 Flags X2DEFAULT(0), UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE;
STDMETHOD(SubmitSourceBuffer) (THIS_ __in const XAUDIO2_BUFFER* pBuffer, __in_opt const XAUDIO2_BUFFER_WMA* pBufferWMA X2DEFAULT(NULL)) PURE;
STDMETHOD(FlushSourceBuffers) (THIS) PURE;
STDMETHOD(Discontinuity) (THIS) PURE;
STDMETHOD(ExitLoop) (THIS_ UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE;
STDMETHOD_(void, GetState) (THIS_ __out XAUDIO2_VOICE_STATE* pVoiceState) PURE;
STDMETHOD(SetFrequencyRatio) (THIS_ float Ratio,
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE;
STDMETHOD_(void, GetFrequencyRatio) (THIS_ __out float* pRatio) PURE;
STDMETHOD(SetSourceSampleRate) (THIS_ UINT32 NewSourceSampleRate) PURE;
};
#undef INTERFACE
#define INTERFACE IXAudio2SubmixVoice
DECLARE_INTERFACE_(IXAudio2SubmixVoice, IXAudio2Voice)
{
Declare_IXAudio2Voice_Methods();
};
#undef INTERFACE
#define INTERFACE IXAudio2MasteringVoice
DECLARE_INTERFACE_(IXAudio2MasteringVoice, IXAudio2Voice)
{
Declare_IXAudio2Voice_Methods();
};
#undef INTERFACE
#define INTERFACE IXAudio2EngineCallback
DECLARE_INTERFACE(IXAudio2EngineCallback)
{
STDMETHOD_(void, OnProcessingPassStart) (THIS) PURE;
STDMETHOD_(void, OnProcessingPassEnd) (THIS) PURE;
STDMETHOD_(void, OnCriticalError) (THIS_ HRESULT Error) PURE;
};
#undef INTERFACE
#define INTERFACE IXAudio2VoiceCallback
DECLARE_INTERFACE(IXAudio2VoiceCallback)
{
STDMETHOD_(void, OnVoiceProcessingPassStart) (THIS_ UINT32 BytesRequired) PURE;
STDMETHOD_(void, OnVoiceProcessingPassEnd) (THIS) PURE;
STDMETHOD_(void, OnStreamEnd) (THIS) PURE;
STDMETHOD_(void, OnBufferStart) (THIS_ void* pBufferContext) PURE;
STDMETHOD_(void, OnBufferEnd) (THIS_ void* pBufferContext) PURE;
STDMETHOD_(void, OnLoopEnd) (THIS_ void* pBufferContext) PURE;
STDMETHOD_(void, OnVoiceError) (THIS_ void* pBufferContext, HRESULT Error) PURE;
};
// IXAudio2
#define IXAudio2_QueryInterface(This,riid,ppvInterface) ((This)->lpVtbl->QueryInterface(This,riid,ppvInterface))
#define IXAudio2_AddRef(This) ((This)->lpVtbl->AddRef(This))
#define IXAudio2_Release(This) ((This)->lpVtbl->Release(This))
#define IXAudio2_GetDeviceCount(This,puCount) ((This)->lpVtbl->GetDeviceCount(This,puCount))
#define IXAudio2_GetDeviceDetails(This,Index,pDeviceDetails) ((This)->lpVtbl->GetDeviceDetails(This,Index,pDeviceDetails))
#define IXAudio2_Initialize(This,Flags,XAudio2Processor) ((This)->lpVtbl->Initialize(This,Flags,XAudio2Processor))
#define IXAudio2_CreateSourceVoice(This,ppSourceVoice,pSourceFormat,Flags,MaxFrequencyRatio,pCallback,pSendList,pEffectChain) ((This)->lpVtbl->CreateSourceVoice(This,ppSourceVoice,pSourceFormat,Flags,MaxFrequencyRatio,pCallback,pSendList,pEffectChain))
#define IXAudio2_CreateSubmixVoice(This,ppSubmixVoice,InputChannels,InputSampleRate,Flags,ProcessingStage,pSendList,pEffectChain) ((This)->lpVtbl->CreateSubmixVoice(This,ppSubmixVoice,InputChannels,InputSampleRate,Flags,ProcessingStage,pSendList,pEffectChain))
#define IXAudio2_CreateMasteringVoice(This,ppMasteringVoice,InputChannels,InputSampleRate,Flags,DeviceIndex,pEffectChain) ((This)->lpVtbl->CreateMasteringVoice(This,ppMasteringVoice,InputChannels,InputSampleRate,Flags,DeviceIndex,pEffectChain))
#define IXAudio2_StartEngine(This) ((This)->lpVtbl->StartEngine(This))
#define IXAudio2_StopEngine(This) ((This)->lpVtbl->StopEngine(This))
#define IXAudio2_CommitChanges(This,OperationSet) ((This)->lpVtbl->CommitChanges(This,OperationSet))
// IXAudio2Voice
#define IXAudio2Voice_GetVoiceDetails(This,pVoiceDetails) ((This)->lpVtbl->GetVoiceDetails(This,pVoiceDetails))
#define IXAudio2Voice_SetOutputVoices(This,pSendList) ((This)->lpVtbl->SetOutputVoices(This,pSendList))
#define IXAudio2Voice_SetEffectChain(This,pEffectChain) ((This)->lpVtbl->SetEffectChain(This,pEffectChain))
#define IXAudio2Voice_EnableEffect(This,EffectIndex,OperationSet) ((This)->lpVtbl->EnableEffect(This,EffectIndex,OperationSet))
#define IXAudio2Voice_DisableEffect(This,EffectIndex,OperationSet) ((This)->lpVtbl->DisableEffect(This,EffectIndex,OperationSet))
#define IXAudio2Voice_GetEffectState(This,EffectIndex,pEnabled) ((This)->lpVtbl->GetEffectState(This,EffectIndex,pEnabled))
#define IXAudio2Voice_SetEffectParameters(This,EffectIndex,pParameters,ParametersByteSize, OperationSet) ((This)->lpVtbl->SetEffectParameters(This,EffectIndex,pParameters,ParametersByteSize,OperationSet))
#define IXAudio2Voice_GetEffectParameters(This,EffectIndex,pParameters,ParametersByteSize) ((This)->lpVtbl->GetEffectParameters(This,EffectIndex,pParameters,ParametersByteSize))
#define IXAudio2Voice_SetFilterParameters(This,pParameters,OperationSet) ((This)->lpVtbl->SetFilterParameters(This,pParameters,OperationSet))
#define IXAudio2Voice_GetFilterParameters(This,pParameters) ((This)->lpVtbl->GetFilterParameters(This,pParameters))
#define IXAudio2Voice_SetOutputFilterParameters(This,pDestinationVoice,pParameters,OperationSet) ((This)->lpVtbl->SetOutputFilterParameters(This,pDestinationVoice,pParameters,OperationSet))
#define IXAudio2Voice_GetOutputFilterParameters(This,pDestinationVoice,pParameters) ((This)->lpVtbl->GetOutputFilterParameters(This,pDestinationVoice,pParameters))
#define IXAudio2Voice_SetVolume(This,Volume,OperationSet) ((This)->lpVtbl->SetVolume(This,Volume,OperationSet))
#define IXAudio2Voice_GetVolume(This,pVolume) ((This)->lpVtbl->GetVolume(This,pVolume))
#define IXAudio2Voice_SetChannelVolumes(This,Channels,pVolumes,OperationSet) ((This)->lpVtbl->SetChannelVolumes(This,Channels,pVolumes,OperationSet))
#define IXAudio2Voice_GetChannelVolumes(This,Channels,pVolumes) ((This)->lpVtbl->GetChannelVolumes(This,Channels,pVolumes))
#define IXAudio2Voice_SetOutputMatrix(This,pDestinationVoice,SourceChannels,DestinationChannels,pLevelMatrix,OperationSet) ((This)->lpVtbl->SetOutputMatrix(This,pDestinationVoice,SourceChannels,DestinationChannels,pLevelMatrix,OperationSet))
#define IXAudio2Voice_GetOutputMatrix(This,pDestinationVoice,SourceChannels,DestinationChannels,pLevelMatrix) ((This)->lpVtbl->GetOutputMatrix(This,pDestinationVoice,SourceChannels,DestinationChannels,pLevelMatrix))
#define IXAudio2Voice_DestroyVoice(This) ((This)->lpVtbl->DestroyVoice(This))
// IXAudio2SourceVoice
#define IXAudio2SourceVoice_GetVoiceDetails IXAudio2Voice_GetVoiceDetails
#define IXAudio2SourceVoice_SetOutputVoices IXAudio2Voice_SetOutputVoices
#define IXAudio2SourceVoice_SetEffectChain IXAudio2Voice_SetEffectChain
#define IXAudio2SourceVoice_EnableEffect IXAudio2Voice_EnableEffect
#define IXAudio2SourceVoice_DisableEffect IXAudio2Voice_DisableEffect
#define IXAudio2SourceVoice_GetEffectState IXAudio2Voice_GetEffectState
#define IXAudio2SourceVoice_SetEffectParameters IXAudio2Voice_SetEffectParameters
#define IXAudio2SourceVoice_GetEffectParameters IXAudio2Voice_GetEffectParameters
#define IXAudio2SourceVoice_SetFilterParameters IXAudio2Voice_SetFilterParameters
#define IXAudio2SourceVoice_GetFilterParameters IXAudio2Voice_GetFilterParameters
#define IXAudio2SourceVoice_SetOutputFilterParameters IXAudio2Voice_SetOutputFilterParameters
#define IXAudio2SourceVoice_GetOutputFilterParameters IXAudio2Voice_GetOutputFilterParameters
#define IXAudio2SourceVoice_SetVolume IXAudio2Voice_SetVolume
#define IXAudio2SourceVoice_GetVolume IXAudio2Voice_GetVolume
#define IXAudio2SourceVoice_SetChannelVolumes IXAudio2Voice_SetChannelVolumes
#define IXAudio2SourceVoice_GetChannelVolumes IXAudio2Voice_GetChannelVolumes
#define IXAudio2SourceVoice_SetOutputMatrix IXAudio2Voice_SetOutputMatrix
#define IXAudio2SourceVoice_GetOutputMatrix IXAudio2Voice_GetOutputMatrix
#define IXAudio2SourceVoice_DestroyVoice IXAudio2Voice_DestroyVoice
#define IXAudio2SourceVoice_Start(This,Flags,OperationSet) ((This)->lpVtbl->Start(This,Flags,OperationSet))
#define IXAudio2SourceVoice_Stop(This,Flags,OperationSet) ((This)->lpVtbl->Stop(This,Flags,OperationSet))
#define IXAudio2SourceVoice_SubmitSourceBuffer(This,pBuffer,pBufferWMA) ((This)->lpVtbl->SubmitSourceBuffer(This,pBuffer,pBufferWMA))
#define IXAudio2SourceVoice_FlushSourceBuffers(This) ((This)->lpVtbl->FlushSourceBuffers(This))
#define IXAudio2SourceVoice_Discontinuity(This) ((This)->lpVtbl->Discontinuity(This))
#define IXAudio2SourceVoice_ExitLoop(This,OperationSet) ((This)->lpVtbl->ExitLoop(This,OperationSet))
#define IXAudio2SourceVoice_GetState(This,pVoiceState) ((This)->lpVtbl->GetState(This,pVoiceState))
#define IXAudio2SourceVoice_SetFrequencyRatio(This,Ratio,OperationSet) ((This)->lpVtbl->SetFrequencyRatio(This,Ratio,OperationSet))
#define IXAudio2SourceVoice_GetFrequencyRatio(This,pRatio) ((This)->lpVtbl->GetFrequencyRatio(This,pRatio))
#define IXAudio2SourceVoice_SetSourceSampleRate(This,NewSourceSampleRate) ((This)->lpVtbl->SetSourceSampleRate(This,NewSourceSampleRate))
// IXAudio2SubmixVoice
#define IXAudio2SubmixVoice_GetVoiceDetails IXAudio2Voice_GetVoiceDetails
#define IXAudio2SubmixVoice_SetOutputVoices IXAudio2Voice_SetOutputVoices
#define IXAudio2SubmixVoice_SetEffectChain IXAudio2Voice_SetEffectChain
#define IXAudio2SubmixVoice_EnableEffect IXAudio2Voice_EnableEffect
#define IXAudio2SubmixVoice_DisableEffect IXAudio2Voice_DisableEffect
#define IXAudio2SubmixVoice_GetEffectState IXAudio2Voice_GetEffectState
#define IXAudio2SubmixVoice_SetEffectParameters IXAudio2Voice_SetEffectParameters
#define IXAudio2SubmixVoice_GetEffectParameters IXAudio2Voice_GetEffectParameters
#define IXAudio2SubmixVoice_SetFilterParameters IXAudio2Voice_SetFilterParameters
#define IXAudio2SubmixVoice_GetFilterParameters IXAudio2Voice_GetFilterParameters
#define IXAudio2SubmixVoice_SetOutputFilterParameters IXAudio2Voice_SetOutputFilterParameters
#define IXAudio2SubmixVoice_GetOutputFilterParameters IXAudio2Voice_GetOutputFilterParameters
#define IXAudio2SubmixVoice_SetVolume IXAudio2Voice_SetVolume
#define IXAudio2SubmixVoice_GetVolume IXAudio2Voice_GetVolume
#define IXAudio2SubmixVoice_SetChannelVolumes IXAudio2Voice_SetChannelVolumes
#define IXAudio2SubmixVoice_GetChannelVolumes IXAudio2Voice_GetChannelVolumes
#define IXAudio2SubmixVoice_SetOutputMatrix IXAudio2Voice_SetOutputMatrix
#define IXAudio2SubmixVoice_GetOutputMatrix IXAudio2Voice_GetOutputMatrix
#define IXAudio2SubmixVoice_DestroyVoice IXAudio2Voice_DestroyVoice
// IXAudio2MasteringVoice
#define IXAudio2MasteringVoice_GetVoiceDetails IXAudio2Voice_GetVoiceDetails
#define IXAudio2MasteringVoice_SetOutputVoices IXAudio2Voice_SetOutputVoices
#define IXAudio2MasteringVoice_SetEffectChain IXAudio2Voice_SetEffectChain
#define IXAudio2MasteringVoice_EnableEffect IXAudio2Voice_EnableEffect
#define IXAudio2MasteringVoice_DisableEffect IXAudio2Voice_DisableEffect
#define IXAudio2MasteringVoice_GetEffectState IXAudio2Voice_GetEffectState
#define IXAudio2MasteringVoice_SetEffectParameters IXAudio2Voice_SetEffectParameters
#define IXAudio2MasteringVoice_GetEffectParameters IXAudio2Voice_GetEffectParameters
#define IXAudio2MasteringVoice_SetFilterParameters IXAudio2Voice_SetFilterParameters
#define IXAudio2MasteringVoice_GetFilterParameters IXAudio2Voice_GetFilterParameters
#define IXAudio2MasteringVoice_SetOutputFilterParameters IXAudio2Voice_SetOutputFilterParameters
#define IXAudio2MasteringVoice_GetOutputFilterParameters IXAudio2Voice_GetOutputFilterParameters
#define IXAudio2MasteringVoice_SetVolume IXAudio2Voice_SetVolume
#define IXAudio2MasteringVoice_GetVolume IXAudio2Voice_GetVolume
#define IXAudio2MasteringVoice_SetChannelVolumes IXAudio2Voice_SetChannelVolumes
#define IXAudio2MasteringVoice_GetChannelVolumes IXAudio2Voice_GetChannelVolumes
#define IXAudio2MasteringVoice_SetOutputMatrix IXAudio2Voice_SetOutputMatrix
#define IXAudio2MasteringVoice_GetOutputMatrix IXAudio2Voice_GetOutputMatrix
#define IXAudio2MasteringVoice_DestroyVoice IXAudio2Voice_DestroyVoice
STDAPI XAudio2Create(__deref_out IXAudio2** ppXAudio2, UINT32 Flags X2DEFAULT(0),
XAUDIO2_PROCESSOR XAudio2Processor X2DEFAULT(XAUDIO2_DEFAULT_PROCESSOR));
// Undo the #pragma pack(push, 1) directive at the top of this file
#pragma pack(pop)
#endif // #ifndef GUID_DEFS_ONLY
#endif