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context
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(Android) Refactor g_android
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2013-01-05 07:38:59 +01:00 |
d3d9
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Update license headers to 2013.
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2013-01-01 01:41:15 +01:00 |
fonts
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Update license headers to 2013.
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2013-01-01 01:41:15 +01:00 |
math
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Update license headers to 2013.
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2013-01-01 01:41:15 +01:00 |
py_state
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Update license headers to 2013.
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2013-01-01 01:41:15 +01:00 |
scaler
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Add fallback path for RGBA.
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2013-01-03 01:20:35 +01:00 |
gfx_common.c
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Update license headers to 2013.
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2013-01-01 01:41:15 +01:00 |
gfx_common.h
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Update license headers to 2013.
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2013-01-01 01:41:15 +01:00 |
gfx_context.c
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Update license headers to 2013.
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2013-01-01 01:41:15 +01:00 |
gfx_context.h
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Update license headers to 2013.
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2013-01-01 01:41:15 +01:00 |
gl_common.h
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(RARCH_CONSOLE) Use void* for param passing type
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2013-01-03 03:02:52 +01:00 |
gl.c
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(GL) Cleanups
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2013-01-05 09:06:17 +01:00 |
image.c
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Fix bug in TGA.
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2013-01-03 01:24:29 +01:00 |
image.h
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Update license headers to 2013.
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2013-01-01 01:41:15 +01:00 |
null.c
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Update license headers to 2013.
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2013-01-01 01:41:15 +01:00 |
sdl_gfx.c
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Update license headers to 2013.
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2013-01-01 01:41:15 +01:00 |
shader_cg.c
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Add fallback path for RGBA.
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2013-01-03 01:20:35 +01:00 |
shader_cg.h
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Update license headers to 2013.
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2013-01-01 01:41:15 +01:00 |
shader_common.h
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Update license headers to 2013.
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2013-01-01 01:41:15 +01:00 |
shader_glsl.c
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Get rid of RARCH_GPU_PERFORMANCE_MODE
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2013-01-04 21:32:22 +01:00 |
shader_glsl.h
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Get rid of RARCH_GPU_PERFORMANCE_MODE
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2013-01-04 21:32:22 +01:00 |
shader_hlsl.c
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Update license headers to 2013.
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2013-01-01 01:41:15 +01:00 |
shader_hlsl.h
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Update license headers to 2013.
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2013-01-01 01:41:15 +01:00 |
state_tracker.c
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Update license headers to 2013.
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2013-01-01 01:41:15 +01:00 |
state_tracker.h
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Update license headers to 2013.
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2013-01-01 01:41:15 +01:00 |
vg.c
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Update license headers to 2013.
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2013-01-01 01:41:15 +01:00 |
xvideo.c
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Update license headers to 2013.
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2013-01-01 01:41:15 +01:00 |