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4433cbebc6
== DETAILS - fix the bitshift math - read the right bytes out of the ds3 data packet - remove verbose logging in critical path - stop caring about errors in the hid read loop -- seems to just be benign "device not ready" -- or at least, that's what I'm assuming given that the read eventually succeeds. == TESTING Played Mario 3 with the DS3 with no issues. |
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GameController | ||
blissbox.h | ||
gamepad.h | ||
hid_driver.h | ||
hid_types.h |