RetroArch/frontend/drivers/platform_xdk.c
2019-05-11 09:58:46 +01:00

446 lines
14 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stddef.h>
#include <xtl.h>
#include <xbdm.h>
#include <xgraphics.h>
#include <file/file_path.h>
#include <compat/strl.h>
#ifdef HAVE_CONFIG_H
#include "../../config.h"
#endif
#ifndef IS_SALAMANDER
#include <lists/file_list.h>
#endif
#include <retro_miscellaneous.h>
#include <string/stdstring.h>
#include "../frontend_driver.h"
#include "../../defaults.h"
#include "../../file_path_special.h"
#include "../../paths.h"
#ifndef IS_SALAMANDER
#include "../../retroarch.h"
#ifdef HAVE_MENU
#include "../../menu/menu_driver.h"
#endif
#endif
#include "../../verbosity.h"
#include "platform_xdk.h"
static enum frontend_fork xdk_fork_mode = FRONTEND_FORK_NONE;
static void frontend_xdk_get_environment_settings(int *argc, char *argv[],
void *args, void *params_data)
{
HRESULT ret;
#ifdef _XBOX360
unsigned long license_mask;
DWORD volume_device_type;
#endif
#ifndef IS_SALAMANDER
static char path[PATH_MAX_LENGTH] = {0};
#if defined(_XBOX1)
LAUNCH_DATA ptr;
DWORD launch_type;
#elif defined(_XBOX360)
DWORD dwLaunchDataSize;
#endif
#endif
#ifndef IS_SALAMANDER
bool original_verbose = verbosity_is_enabled();
#endif
(void)ret;
#ifndef IS_SALAMANDER
#if defined(HAVE_LOGGER)
logger_init();
#elif defined(HAVE_FILE_LOGGER)
retro_main_log_file_init("/retroarch-log.txt");
#endif
#endif
#ifdef _XBOX360
/* Detect install environment. */
if (XContentGetLicenseMask(&license_mask, NULL) == ERROR_SUCCESS)
{
XContentQueryVolumeDeviceType("GAME",&volume_device_type, NULL);
switch(volume_device_type)
{
case XCONTENTDEVICETYPE_HDD: /* Launched from content package on HDD */
case XCONTENTDEVICETYPE_MU: /* Launched from content package on USB/Memory Unit. */
case XCONTENTDEVICETYPE_ODD: /* Launched from content package on Optial Disc Drive. */
default: /* Launched from content package on unknown device. */
break;
}
}
#endif
#if defined(_XBOX1)
strlcpy(g_defaults.dirs[DEFAULT_DIR_CORE],
"D:", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE]));
fill_pathname_join(g_defaults.path.config, g_defaults.dirs[DEFAULT_DIR_CORE],
file_path_str(FILE_PATH_MAIN_CONFIG), sizeof(g_defaults.path.config));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SAVESTATE],
g_defaults.dirs[DEFAULT_DIR_CORE],
"savestates",
sizeof(g_defaults.dirs[DEFAULT_DIR_SAVESTATE]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SRAM],
g_defaults.dirs[DEFAULT_DIR_CORE],
"savefiles",
sizeof(g_defaults.dirs[DEFAULT_DIR_SRAM]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SYSTEM],
g_defaults.dirs[DEFAULT_DIR_CORE],
"system",
sizeof(g_defaults.dirs[DEFAULT_DIR_SYSTEM]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SCREENSHOT],
g_defaults.dirs[DEFAULT_DIR_CORE],
"screenshots",
sizeof(g_defaults.dirs[DEFAULT_DIR_SCREENSHOT]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_OVERLAY],
g_defaults.dirs[DEFAULT_DIR_CORE],
"overlays",
sizeof(g_defaults.dirs[DEFAULT_DIR_OVERLAY]));
#ifdef HAVE_VIDEO_LAYOUT
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_VIDEO_LAYOUT],
g_defaults.dirs[DEFAULT_DIR_CORE],
"layouts",
sizeof(g_defaults.dirs[DEFAULT_DIR_VIDEO_LAYOUT]));
#endif
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_ASSETS],
g_defaults.dirs[DEFAULT_DIR_CORE],
"media", sizeof(g_defaults.dirs[DEFAULT_DIR_ASSETS]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS],
g_defaults.dirs[DEFAULT_DIR_CORE],
"downloads", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_PLAYLIST],
g_defaults.dirs[DEFAULT_DIR_CORE],
"playlists", sizeof(g_defaults.dirs[DEFAULT_DIR_PLAYLIST]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_LOGS],
g_defaults.dirs[DEFAULT_DIR_CORE],
"logs", sizeof(g_defaults.dirs[DEFAULT_DIR_LOGS]));
#elif defined(_XBOX360)
strlcpy(g_defaults.dirs[DEFAULT_DIR_CORE],
"game:",
sizeof(g_defaults.dirs[DEFAULT_DIR_CORE]));
strlcpy(g_defaults.path.config,
"game:\\retroarch.cfg", sizeof(g_defaults.path.config));
strlcpy(g_defaults.dirs[DEFAULT_DIR_SCREENSHOT],
"game:",
sizeof(g_defaults.dirs[DEFAULT_DIR_SCREENSHOT]));
strlcpy(g_defaults.dirs[DEFAULT_DIR_SAVESTATE],
"game:\\savestates",
sizeof(g_defaults.dirs[DEFAULT_DIR_SAVESTATE]));
strlcpy(g_defaults.dirs[DEFAULT_DIR_PLAYLIST],
"game:\\playlists",
sizeof(g_defaults.dirs[DEFAULT_DIR_PLAYLIST]));
strlcpy(g_defaults.dirs[DEFAULT_DIR_SRAM],
"game:\\savefiles",
sizeof(g_defaults.dirs[DEFAULT_DIR_SRAM]));
strlcpy(g_defaults.dirs[DEFAULT_DIR_SYSTEM],
"game:\\system", sizeof(g_defaults.dirs[DEFAULT_DIR_SYSTEM]));
strlcpy(g_defaults.dirs[DEFAULT_DIR_LOGS],
"game:\\logs",
sizeof(g_defaults.dirs[DEFAULT_DIR_LOGS]));
#endif
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE_INFO],
g_defaults.dirs[DEFAULT_DIR_CORE],
"info", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_INFO]));
#ifndef IS_SALAMANDER
#if defined(_XBOX1)
if (XGetLaunchInfo(&launch_type, &ptr) == ERROR_SUCCESS)
{
char *extracted_path = NULL;
if (launch_type == LDT_FROM_DEBUGGER_CMDLINE)
goto exit;
extracted_path = (char*)&ptr.Data;
if (
!string_is_empty(extracted_path)
&& (strstr(extracted_path, "Pool") == NULL)
/* Hack. Unknown problem */)
{
/* Auto-start game */
strlcpy(path, extracted_path, sizeof(path));
}
}
#elif defined(_XBOX360)
if (XGetLaunchDataSize(&dwLaunchDataSize) == ERROR_SUCCESS)
{
char *extracted_path = (char*)calloc(dwLaunchDataSize, sizeof(char));
BYTE* pLaunchData = (BYTE*)calloc(dwLaunchDataSize, sizeof(BYTE));
XGetLaunchData(pLaunchData, dwLaunchDataSize);
memset(extracted_path, 0, dwLaunchDataSize);
strlcpy(extracted_path, pLaunchData, dwLaunchDataSize);
/* Auto-start game */
if (!string_is_empty(extracted_path))
strlcpy(path, extracted_path, sizeof(path));
if (pLaunchData)
free(pLaunchData);
}
#endif
if (!string_is_empty(path))
{
struct rarch_main_wrap *args = (struct rarch_main_wrap*)params_data;
if (args)
{
/* Auto-start game. */
args->touched = true;
args->no_content = false;
args->verbose = false;
args->config_path = NULL;
args->sram_path = NULL;
args->state_path = NULL;
args->content_path = path;
args->libretro_path = NULL;
}
}
#endif
#ifndef IS_SALAMANDER
#ifdef _XBOX1
exit:
if (original_verbose)
verbosity_enable();
else
verbosity_disable();
#endif
#endif
}
static void frontend_xdk_init(void *data)
{
(void)data;
#if defined(_XBOX1) && !defined(IS_SALAMANDER)
/* Mount drives */
xbox_io_mount("A:", "cdrom0");
xbox_io_mount("C:", "Harddisk0\\Partition0");
xbox_io_mount("E:", "Harddisk0\\Partition1");
xbox_io_mount("Z:", "Harddisk0\\Partition2");
xbox_io_mount("F:", "Harddisk0\\Partition6");
xbox_io_mount("G:", "Harddisk0\\Partition7");
#endif
}
static void frontend_xdk_exec(const char *path, bool should_load_game)
{
#ifndef IS_SALAMANDER
bool original_verbose = verbosity_is_enabled();
#endif
#if defined(_XBOX1)
LAUNCH_DATA ptr;
#elif defined(_XBOX360)
char game_path[1024] = {0};
#endif
(void)should_load_game;
#ifdef IS_SALAMANDER
if (!string_is_empty(path))
XLaunchNewImage(path, NULL);
#else
#if defined(_XBOX1)
memset(&ptr, 0, sizeof(ptr));
if (should_load_game && !path_is_empty(RARCH_PATH_CONTENT))
snprintf((char*)ptr.Data, sizeof(ptr.Data), "%s", path_get(RARCH_PATH_CONTENT));
if (!string_is_empty(path))
XLaunchNewImage(path, !string_is_empty((const char*)ptr.Data) ? &ptr : NULL);
#elif defined(_XBOX360)
if (should_load_game && !path_is_empty(RARCH_PATH_CONTENT))
{
strlcpy(game_path, path_get(RARCH_PATH_CONTENT), sizeof(game_path));
XSetLaunchData(game_path, MAX_LAUNCH_DATA_SIZE);
}
if (!string_is_empty(path))
XLaunchNewImage(path, 0);
#endif
#endif
#ifndef IS_SALAMANDER
if (original_verbose)
verbosity_enable();
else
verbosity_disable();
#endif
}
#ifndef IS_SALAMANDER
static bool frontend_xdk_set_fork(enum frontend_fork fork_mode)
{
switch (fork_mode)
{
case FRONTEND_FORK_CORE:
RARCH_LOG("FRONTEND_FORK_CORE\n");
xdk_fork_mode = fork_mode;
break;
case FRONTEND_FORK_CORE_WITH_ARGS:
RARCH_LOG("FRONTEND_FORK_CORE_WITH_ARGS\n");
xdk_fork_mode = fork_mode;
break;
case FRONTEND_FORK_RESTART:
RARCH_LOG("FRONTEND_FORK_SALAMANDER_RESTART\n");
/* NOTE: We don't implement Salamander, so just turn
* this into FRONTEND_FORK_CORE. */
xdk_fork_mode = FRONTEND_FORK_CORE;
break;
case FRONTEND_FORK_NONE:
default:
return false;
}
return true;
}
#endif
static void frontend_xdk_exitspawn(char *s, size_t len)
{
bool should_load_game = false;
#ifndef IS_SALAMANDER
if (xdk_fork_mode == FRONTEND_FORK_NONE)
return;
switch (xdk_fork_mode)
{
case FRONTEND_FORK_CORE_WITH_ARGS:
should_load_game = true;
break;
case FRONTEND_FORK_NONE:
default:
break;
}
#endif
frontend_xdk_exec(s, should_load_game);
}
static int frontend_xdk_get_rating(void)
{
#if defined(_XBOX360)
return 11;
#elif defined(_XBOX1)
return 7;
#endif
}
enum frontend_architecture frontend_xdk_get_architecture(void)
{
#if defined(_XBOX360)
return FRONTEND_ARCH_PPC;
#elif defined(_XBOX1)
return FRONTEND_ARCH_X86;
#else
return FRONTEND_ARCH_NONE;
#endif
}
static int frontend_xdk_parse_drive_list(void *data, bool load_content)
{
#ifndef IS_SALAMANDER
file_list_t *list = (file_list_t*)data;
enum msg_hash_enums enum_idx = load_content ?
MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR :
MSG_UNKNOWN;
#if defined(_XBOX1)
menu_entries_append_enum(list,
"C:",
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0);
menu_entries_append_enum(list,
"D:",
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0);
menu_entries_append_enum(list,
"E:",
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0);
menu_entries_append_enum(list,
"F:",
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0);
menu_entries_append_enum(list,
"G:",
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0);
#elif defined(_XBOX360)
menu_entries_append_enum(list,
"game:",
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0);
#endif
#endif
return 0;
}
frontend_ctx_driver_t frontend_ctx_xdk = {
frontend_xdk_get_environment_settings,
frontend_xdk_init,
NULL, /* deinit */
frontend_xdk_exitspawn,
NULL, /* process_args */
frontend_xdk_exec,
#ifdef IS_SALAMANDER
NULL,
#else
frontend_xdk_set_fork,
#endif
NULL, /* shutdown */
NULL, /* get_name */
NULL, /* get_os */
frontend_xdk_get_rating,
NULL, /* load_content */
frontend_xdk_get_architecture,
NULL, /* get_powerstate */
frontend_xdk_parse_drive_list,
NULL, /* get_mem_total */
NULL, /* get_mem_free */
NULL, /* install_signal_handler */
NULL, /* get_sighandler_state */
NULL, /* set_sighandler_state */
NULL, /* destroy_sighandler_state */
NULL, /* attach_console */
NULL, /* detach_console */
NULL, /* watch_path_for_changes */
NULL, /* check_for_path_changes */
NULL, /* set_sustained_performance_mode */
NULL, /* get_cpu_model_name */
NULL, /* get_user_language */
"xdk",
};