RetroArch/gfx/fonts
2012-12-15 03:35:04 +01:00
..
bitmap.bin cleanup remaining font code 2012-12-13 16:17:01 -05:00
bitmap.bmp cleanup remaining font code 2012-12-13 16:17:01 -05:00
bitmap.h make font bitmap static 2012-12-13 17:03:32 -05:00
bitmapfont.c pre-scale bitmap fonts 2012-12-14 15:50:59 -05:00
d3d_font.c (XDK) Rewrote Xbox font code 2012-12-15 03:35:04 +01:00
d3d_font.h (XDK) Rewrote Xbox font code 2012-12-15 03:35:04 +01:00
fonts.c Move all font stuff to gfx/fonts. 2012-12-15 00:27:30 +01:00
fonts.h (PS3) Works again on PS3 2012-12-15 00:17:43 +01:00
freetype.c (Font API) Change font_renderer_t returns and params to void* 2012-12-14 21:26:41 +01:00
gl_font.c (XDK) Rewrote Xbox font code 2012-12-15 03:35:04 +01:00
gl_font.h Move all font stuff to gfx/fonts. 2012-12-15 00:27:30 +01:00
gl_raster_font.c Rename to gl_raster_font to clearify. 2012-12-15 00:08:26 +01:00
ps_libdbgfont.c (PS3) Works again on PS3 2012-12-15 00:17:43 +01:00
xdk1_xfonts.c (XDK) Rewrote Xbox font code 2012-12-15 03:35:04 +01:00
xdk360_fonts.cpp (XDK) Rewrote Xbox font code 2012-12-15 03:35:04 +01:00