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742d6a62b5
Related to: https://github.com/libretro/RetroArch/issues/2034 It does not segfault but there is no fps output with msg_queue_push(). Just do it like other context driver. |
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.. | ||
androidegl_ctx.c | ||
bbqnx_ctx.c | ||
cgl_ctx.c | ||
cocoa_gl_ctx.m | ||
d3d_ctx.cpp | ||
drm_egl_ctx.c | ||
emscriptenegl_ctx.c | ||
gfx_null_ctx.c | ||
glx_ctx.c | ||
mali_fbdev_ctx.c | ||
ps3_ctx.c | ||
sdl_gl_ctx.c | ||
vc_egl_ctx.c | ||
vivante_fbdev_ctx.c | ||
wayland_ctx.c | ||
wgl_ctx.c | ||
xegl_ctx.c |