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== DETAILS So, the reason the gamepad was getting deregistered was because adapter free code wasn't properly handling null-interface adapters, causing the gamepad to match erroneously and get deregistered. This doesn't fix the weird "Generic SNES USB" detection issue, but it should make it non-fatal. Co-authored-by: Nathan Strong <nstrong@tripwire.com> |
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btstack_hid.c | ||
iohidmanager_hid.c | ||
libusb_hid.c | ||
wiiu_hid.c | ||
wiiusb_hid.c |