mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-24 08:30:16 +00:00
422 lines
11 KiB
C
422 lines
11 KiB
C
/* RetroArch - A frontend for libretro.
|
|
* Copyright (C) 2011-2017 - Daniel De Matteis
|
|
*
|
|
* RetroArch is free software: you can redistribute it and/or modify it under the terms
|
|
* of the GNU General Public License as published by the Free Software Found-
|
|
* ation, either version 3 of the License, or (at your option) any later version.
|
|
*
|
|
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
|
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
|
* PURPOSE. See the GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along with RetroArch.
|
|
* If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include <retro_miscellaneous.h>
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "../../config.h"
|
|
#endif
|
|
|
|
#include "../../retroarch.h"
|
|
#include "../font_driver.h"
|
|
#include "../common/gl_common.h"
|
|
|
|
#include "../gfx_display.h"
|
|
|
|
#if defined(__arm__) || defined(__aarch64__)
|
|
static int scx0, scx1, scy0, scy1;
|
|
|
|
/* This array contains problematic GPU drivers
|
|
* that have problems when we draw outside the
|
|
* bounds of the framebuffer */
|
|
static const struct {
|
|
const char *str;
|
|
int len;
|
|
} scissor_device_strings[] = {
|
|
{ "ARM Mali-4xx", 10 },
|
|
{ 0, 0 }
|
|
};
|
|
|
|
static void scissor_set_rectangle(
|
|
int x0, int x1, int y0, int y1, int sc)
|
|
{
|
|
const int dx = sc ? 10 : 2;
|
|
const int dy = dx;
|
|
scx0 = x0 + dx;
|
|
scx1 = x1 - dx;
|
|
scy0 = y0 + dy;
|
|
scy1 = y1 - dy;
|
|
}
|
|
|
|
static bool scissor_is_outside_rectangle(
|
|
int x0, int x1, int y0, int y1)
|
|
{
|
|
if (x1 < scx0)
|
|
return true;
|
|
if (scx1 < x0)
|
|
return true;
|
|
if (y1 < scy0)
|
|
return true;
|
|
if (scy1 < y0)
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
#define MALI_BUG
|
|
#endif
|
|
|
|
static const GLfloat gl_vertexes[] = {
|
|
0, 0,
|
|
1, 0,
|
|
0, 1,
|
|
1, 1
|
|
};
|
|
|
|
static const GLfloat gl_tex_coords[] = {
|
|
0, 1,
|
|
1, 1,
|
|
0, 0,
|
|
1, 0
|
|
};
|
|
|
|
static const float *gfx_display_gl_get_default_vertices(void)
|
|
{
|
|
return &gl_vertexes[0];
|
|
}
|
|
|
|
static const float *gfx_display_gl_get_default_tex_coords(void)
|
|
{
|
|
return &gl_tex_coords[0];
|
|
}
|
|
|
|
static void *gfx_display_gl_get_default_mvp(void *data)
|
|
{
|
|
gl_t *gl = (gl_t*)data;
|
|
|
|
if (!gl)
|
|
return NULL;
|
|
|
|
return &gl->mvp_no_rot;
|
|
}
|
|
|
|
static GLenum gfx_display_prim_to_gl_enum(
|
|
enum gfx_display_prim_type type)
|
|
{
|
|
switch (type)
|
|
{
|
|
case GFX_DISPLAY_PRIM_TRIANGLESTRIP:
|
|
return GL_TRIANGLE_STRIP;
|
|
case GFX_DISPLAY_PRIM_TRIANGLES:
|
|
return GL_TRIANGLES;
|
|
case GFX_DISPLAY_PRIM_NONE:
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void gfx_display_gl_blend_begin(void *data)
|
|
{
|
|
gl_t *gl = (gl_t*)data;
|
|
|
|
glEnable(GL_BLEND);
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
|
|
gl->shader->use(gl, gl->shader_data, VIDEO_SHADER_STOCK_BLEND,
|
|
true);
|
|
}
|
|
|
|
static void gfx_display_gl_blend_end(void *data)
|
|
{
|
|
glDisable(GL_BLEND);
|
|
}
|
|
|
|
static void gfx_display_gl_viewport(gfx_display_ctx_draw_t *draw,
|
|
void *data)
|
|
{
|
|
if (draw)
|
|
glViewport(draw->x, draw->y, draw->width, draw->height);
|
|
}
|
|
|
|
#ifdef MALI_BUG
|
|
static bool
|
|
gfx_display_gl_discard_draw_rectangle(gfx_display_ctx_draw_t *draw,
|
|
unsigned width, unsigned height)
|
|
{
|
|
static bool mali_4xx_detected = false;
|
|
static bool scissor_inited = false;
|
|
static unsigned last_video_width = 0;
|
|
static unsigned last_video_height = 0;
|
|
|
|
if (!scissor_inited)
|
|
{
|
|
unsigned i;
|
|
const char *gpu_device_string = NULL;
|
|
scissor_inited = true;
|
|
|
|
scissor_set_rectangle(0,
|
|
width - 1,
|
|
0,
|
|
height - 1,
|
|
0);
|
|
|
|
/* TODO/FIXME - This might be thread unsafe in the long run -
|
|
* preferably call this once outside of the menu display driver
|
|
* and then just pass this string as a parameter */
|
|
gpu_device_string = video_driver_get_gpu_device_string();
|
|
|
|
if (gpu_device_string)
|
|
{
|
|
for (i = 0; scissor_device_strings[i].len; ++i)
|
|
{
|
|
if (strncmp(gpu_device_string,
|
|
scissor_device_strings[i].str,
|
|
scissor_device_strings[i].len) == 0)
|
|
{
|
|
mali_4xx_detected = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
last_video_width = width;
|
|
last_video_height = height;
|
|
}
|
|
|
|
/* Early out, to minimise performance impact on
|
|
* non-mali_4xx devices */
|
|
if (!mali_4xx_detected)
|
|
return false;
|
|
|
|
/* Have to update scissor_set_rectangle() if the
|
|
* video dimensions change */
|
|
if ((width != last_video_width) ||
|
|
(height != last_video_height))
|
|
{
|
|
scissor_set_rectangle(0,
|
|
width - 1,
|
|
0,
|
|
height - 1,
|
|
0);
|
|
|
|
last_video_width = width;
|
|
last_video_height = height;
|
|
}
|
|
|
|
/* Discards not only out-of-bounds scissoring,
|
|
* but also out-of-view draws.
|
|
*
|
|
* This is intentional.
|
|
*/
|
|
return scissor_is_outside_rectangle(
|
|
draw->x, draw->x + draw->width - 1,
|
|
draw->y, draw->y + draw->height - 1);
|
|
}
|
|
#endif
|
|
|
|
static void gfx_display_gl_draw(gfx_display_ctx_draw_t *draw,
|
|
void *data, unsigned video_width, unsigned video_height)
|
|
{
|
|
gl_t *gl = (gl_t*)data;
|
|
|
|
if (!gl || !draw)
|
|
return;
|
|
|
|
#ifdef MALI_BUG
|
|
if (gfx_display_gl_discard_draw_rectangle(draw, video_width,
|
|
video_height))
|
|
{
|
|
/*RARCH_WARN("[Menu]: discarded draw rect: %.4i %.4i %.4i %.4i\n",
|
|
(int)draw->x, (int)draw->y, (int)draw->width, (int)draw->height);*/
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
if (!draw->coords->vertex)
|
|
draw->coords->vertex = gfx_display_gl_get_default_vertices();
|
|
if (!draw->coords->tex_coord)
|
|
draw->coords->tex_coord = gfx_display_gl_get_default_tex_coords();
|
|
if (!draw->coords->lut_tex_coord)
|
|
draw->coords->lut_tex_coord = gfx_display_gl_get_default_tex_coords();
|
|
|
|
gfx_display_gl_viewport(draw, gl);
|
|
glBindTexture(GL_TEXTURE_2D, (GLuint)draw->texture);
|
|
|
|
gl->shader->set_coords(gl->shader_data, draw->coords);
|
|
gl->shader->set_mvp(gl->shader_data,
|
|
draw->matrix_data ? (math_matrix_4x4*)draw->matrix_data
|
|
: (math_matrix_4x4*)gfx_display_gl_get_default_mvp(gl));
|
|
|
|
|
|
glDrawArrays(gfx_display_prim_to_gl_enum(
|
|
draw->prim_type), 0, draw->coords->vertices);
|
|
|
|
gl->coords.color = gl->white_color_ptr;
|
|
}
|
|
|
|
static void gfx_display_gl_draw_pipeline(
|
|
gfx_display_ctx_draw_t *draw,
|
|
void *data,
|
|
unsigned video_width,
|
|
unsigned video_height)
|
|
{
|
|
#ifdef HAVE_SHADERPIPELINE
|
|
struct uniform_info uniform_param;
|
|
gl_t *gl = (gl_t*)data;
|
|
static float t = 0;
|
|
video_coord_array_t *ca = gfx_display_get_coords_array();
|
|
|
|
draw->x = 0;
|
|
draw->y = 0;
|
|
draw->coords = (struct video_coords*)(&ca->coords);
|
|
draw->matrix_data = NULL;
|
|
|
|
switch (draw->pipeline.id)
|
|
{
|
|
case VIDEO_SHADER_MENU:
|
|
case VIDEO_SHADER_MENU_2:
|
|
glBlendFunc(GL_ONE, GL_ONE);
|
|
break;
|
|
default:
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
break;
|
|
}
|
|
|
|
switch (draw->pipeline.id)
|
|
{
|
|
case VIDEO_SHADER_MENU:
|
|
case VIDEO_SHADER_MENU_2:
|
|
case VIDEO_SHADER_MENU_3:
|
|
case VIDEO_SHADER_MENU_4:
|
|
case VIDEO_SHADER_MENU_5:
|
|
case VIDEO_SHADER_MENU_6:
|
|
gl->shader->use(gl, gl->shader_data, draw->pipeline.id,
|
|
true);
|
|
|
|
t += 0.01;
|
|
|
|
uniform_param.type = UNIFORM_1F;
|
|
uniform_param.enabled = true;
|
|
uniform_param.location = 0;
|
|
uniform_param.count = 0;
|
|
|
|
uniform_param.lookup.type = SHADER_PROGRAM_VERTEX;
|
|
uniform_param.lookup.ident = "time";
|
|
uniform_param.lookup.idx = draw->pipeline.id;
|
|
uniform_param.lookup.add_prefix = true;
|
|
uniform_param.lookup.enable = true;
|
|
|
|
uniform_param.result.f.v0 = t;
|
|
|
|
gl->shader->set_uniform_parameter(gl->shader_data,
|
|
&uniform_param, NULL);
|
|
break;
|
|
}
|
|
|
|
switch (draw->pipeline.id)
|
|
{
|
|
case VIDEO_SHADER_MENU_3:
|
|
case VIDEO_SHADER_MENU_4:
|
|
case VIDEO_SHADER_MENU_5:
|
|
case VIDEO_SHADER_MENU_6:
|
|
#ifndef HAVE_PSGL
|
|
uniform_param.type = UNIFORM_2F;
|
|
uniform_param.lookup.ident = "OutputSize";
|
|
uniform_param.result.f.v0 = draw->width;
|
|
uniform_param.result.f.v1 = draw->height;
|
|
|
|
gl->shader->set_uniform_parameter(gl->shader_data,
|
|
&uniform_param, NULL);
|
|
#endif
|
|
break;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
static void gfx_display_gl_restore_clear_color(void)
|
|
{
|
|
glClearColor(0.0f, 0.0f, 0.0f, 0.00f);
|
|
}
|
|
|
|
static void gfx_display_gl_clear_color(
|
|
gfx_display_ctx_clearcolor_t *clearcolor,
|
|
void *data)
|
|
{
|
|
if (!clearcolor)
|
|
return;
|
|
|
|
glClearColor(clearcolor->r,
|
|
clearcolor->g, clearcolor->b, clearcolor->a);
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
}
|
|
|
|
static bool gfx_display_gl_font_init_first(
|
|
void **font_handle, void *video_data,
|
|
const char *font_path, float menu_font_size,
|
|
bool is_threaded)
|
|
{
|
|
font_data_t **handle = (font_data_t**)font_handle;
|
|
if (!(*handle = font_driver_init_first(video_data,
|
|
font_path, menu_font_size, true,
|
|
is_threaded,
|
|
FONT_DRIVER_RENDER_OPENGL_API)))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
static void gfx_display_gl_scissor_begin(
|
|
void *data,
|
|
unsigned video_width,
|
|
unsigned video_height,
|
|
int x, int y,
|
|
unsigned width, unsigned height)
|
|
{
|
|
glScissor(x, video_height - y - height, width, height);
|
|
glEnable(GL_SCISSOR_TEST);
|
|
#ifdef MALI_BUG
|
|
/* TODO/FIXME: If video width/height changes between
|
|
* a call of gfx_display_gl_scissor_begin() and the
|
|
* next call of gfx_display_gl_draw() (or if
|
|
* gfx_display_gl_scissor_begin() is called before the
|
|
* first call of gfx_display_gl_draw()), the scissor
|
|
* rectangle set here will be overwritten by the initialisation
|
|
* procedure inside gfx_display_gl_discard_draw_rectangle(),
|
|
* causing the next frame to render glitched content */
|
|
scissor_set_rectangle(x, x + width - 1, y, y + height - 1, 1);
|
|
#endif
|
|
}
|
|
|
|
static void gfx_display_gl_scissor_end(
|
|
void *data,
|
|
unsigned video_width,
|
|
unsigned video_height)
|
|
{
|
|
glScissor(0, 0, video_width, video_height);
|
|
glDisable(GL_SCISSOR_TEST);
|
|
#ifdef MALI_BUG
|
|
scissor_set_rectangle(0, video_width - 1, 0, video_height - 1, 0);
|
|
#endif
|
|
}
|
|
|
|
gfx_display_ctx_driver_t gfx_display_ctx_gl = {
|
|
gfx_display_gl_draw,
|
|
gfx_display_gl_draw_pipeline,
|
|
gfx_display_gl_viewport,
|
|
gfx_display_gl_blend_begin,
|
|
gfx_display_gl_blend_end,
|
|
gfx_display_gl_restore_clear_color,
|
|
gfx_display_gl_clear_color,
|
|
gfx_display_gl_get_default_mvp,
|
|
gfx_display_gl_get_default_vertices,
|
|
gfx_display_gl_get_default_tex_coords,
|
|
gfx_display_gl_font_init_first,
|
|
GFX_VIDEO_DRIVER_OPENGL,
|
|
"gl",
|
|
false,
|
|
gfx_display_gl_scissor_begin,
|
|
gfx_display_gl_scissor_end
|
|
};
|