RetroArch/gfx/drivers_display/gfx_display_metal.m
2020-03-09 01:18:01 +01:00

167 lines
4.6 KiB
Objective-C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2018 - Stuart Carnie
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <retro_miscellaneous.h>
#ifdef HAVE_CONFIG_H
#include "../../config.h"
#endif
#include "../gfx_display.h"
#include "../font_driver.h"
#include "../../retroarch.h"
#import "../common/metal_common.h"
static const float *gfx_display_metal_get_default_vertices(void)
{
return [MenuDisplay defaultVertices];
}
static const float *gfx_display_metal_get_default_tex_coords(void)
{
return [MenuDisplay defaultTexCoords];
}
static void *gfx_display_metal_get_default_mvp(void *data)
{
MetalDriver *md = (__bridge MetalDriver *)data;
if (!md)
return NULL;
return (void *)&md.viewportMVP->projectionMatrix;
}
static void gfx_display_metal_blend_begin(void *data)
{
MetalDriver *md = (__bridge MetalDriver *)data;
if (!md)
return;
md.display.blend = YES;
}
static void gfx_display_metal_blend_end(void *data)
{
MetalDriver *md = (__bridge MetalDriver *)data;
if (!md)
return;
md.display.blend = NO;
}
static void gfx_display_metal_draw(gfx_display_ctx_draw_t *draw,
void *data,
unsigned video_width,
unsigned video_height)
{
MetalDriver *md = (__bridge MetalDriver *)data;
if (!md || !draw)
return;
[md.display draw:draw];
}
static void gfx_display_metal_draw_pipeline(
gfx_display_ctx_draw_t *draw,
void *data,
unsigned video_width,
unsigned video_height)
{
MetalDriver *md = (__bridge MetalDriver *)data;
if (!md || !draw)
return;
[md.display drawPipeline:draw];
}
static void gfx_display_metal_viewport(gfx_display_ctx_draw_t *draw,
void *data) { }
static void gfx_display_metal_scissor_begin(
void *data,
unsigned video_width,
unsigned video_height,
int x, int y, unsigned width, unsigned height)
{
MetalDriver *md = (__bridge MetalDriver *)data;
if (!md)
return;
MTLScissorRect r = {.x = (NSUInteger)x, .y = (NSUInteger)y, .width = width, .height = height};
[md.display setScissorRect:r];
}
static void gfx_display_metal_scissor_end(void *data,
unsigned video_width,
unsigned video_height)
{
MetalDriver *md = (__bridge MetalDriver *)data;
if (!md)
return;
[md.display clearScissorRect];
}
/* Nothing to do */
static void gfx_display_metal_restore_clear_color(void) { }
static void gfx_display_metal_clear_color(
gfx_display_ctx_clearcolor_t *clearcolor,
void *data)
{
MetalDriver *md = (__bridge MetalDriver *)data;
if (!md)
return;
md.display.clearColor = MTLClearColorMake(clearcolor->r, clearcolor->g, clearcolor->b, clearcolor->a);
}
static bool gfx_display_metal_font_init_first(
void **font_handle, void *video_data,
const char *font_path, float font_size,
bool is_threaded)
{
font_data_t **handle = (font_data_t **)font_handle;
*handle = font_driver_init_first(video_data,
font_path, font_size, true,
is_threaded,
FONT_DRIVER_RENDER_METAL_API);
if (*handle)
return true;
return false;
}
gfx_display_ctx_driver_t gfx_display_ctx_metal = {
.draw = gfx_display_metal_draw,
.draw_pipeline = gfx_display_metal_draw_pipeline,
.viewport = gfx_display_metal_viewport,
.blend_begin = gfx_display_metal_blend_begin,
.blend_end = gfx_display_metal_blend_end,
.restore_clear_color = gfx_display_metal_restore_clear_color,
.clear_color = gfx_display_metal_clear_color,
.get_default_mvp = gfx_display_metal_get_default_mvp,
.get_default_vertices = gfx_display_metal_get_default_vertices,
.get_default_tex_coords = gfx_display_metal_get_default_tex_coords,
.font_init_first = gfx_display_metal_font_init_first,
.type = GFX_VIDEO_DRIVER_METAL,
.ident = "gfx_display_metal",
.handles_transform = NO,
.scissor_begin = gfx_display_metal_scissor_begin,
.scissor_end = gfx_display_metal_scissor_end
};