mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-24 08:30:16 +00:00
899c21257c
rename them - cleanup strcmp usage in video layout and other code cleanups
490 lines
14 KiB
C
490 lines
14 KiB
C
/* Copyright (C) 2010-2020 The RetroArch team
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*
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* ---------------------------------------------------------------------------------------
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* The following license statement only applies to this file (video_layout.c).
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* ---------------------------------------------------------------------------------------
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*
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* Permission is hereby granted, free of charge,
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* to any person obtaining a copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation the rights to
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* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
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* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include <formats/rxml.h>
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#include <file/file_path.h>
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#include <file/archive_file.h>
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#include <compat/strl.h>
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#include <string/stdstring.h>
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#include "video_layout.h"
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#include "video_layout/view.h"
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#include "../retroarch.h"
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#include "../verbosity.h"
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bool video_layout_load_internal(view_array_t *view_array, rxml_document_t *doc);
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typedef struct io
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{
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char *name;
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int base_value;
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int value;
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}
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io_t;
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typedef struct video_layout_state
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{
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video_layout_render_info_t render_info;
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const video_layout_render_interface_t *render;
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view_array_t view_array;
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view_t *view;
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int view_index;
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io_t *io;
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int io_count;
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void **images;
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int images_count;
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char *base_path;
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bool is_archive;
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bool view_changed;
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}
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video_layout_state_t;
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static video_layout_state_t *video_layout_state = NULL;
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void video_layout_init(void *video_driver_data,
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const video_layout_render_interface_t *render)
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{
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if (video_layout_state)
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video_layout_deinit();
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video_layout_state = (video_layout_state_t*)
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calloc(1, sizeof(video_layout_state_t));
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video_layout_state->render_info.video_driver_data = video_driver_data;
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video_layout_state->render = render;
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vec_size((void**)&video_layout_state->images, sizeof(void*), 1);
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video_layout_state->images[0] = NULL;
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video_layout_state->images_count = 1;
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}
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void video_layout_deinit(void)
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{
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unsigned i;
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if (!video_layout_state)
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return;
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free(video_layout_state->base_path);
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for (i = 1; i < video_layout_state->images_count; ++i)
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{
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video_layout_state->render->free_image(
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video_layout_state->render_info.video_driver_data,
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video_layout_state->images[i]
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);
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}
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free(video_layout_state->images);
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for (i = 0; i < video_layout_state->io_count; ++i)
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free(video_layout_state->io[i].name);
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free(video_layout_state->io);
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view_array_deinit(&video_layout_state->view_array);
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free(video_layout_state);
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video_layout_state = NULL;
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}
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int video_layout_io_assign(const char *name, int base_value)
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{
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int index = video_layout_state->io_count;
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vec_size((void**)&video_layout_state->io,
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sizeof(io_t), ++video_layout_state->io_count);
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video_layout_state->io[index].name = string_init(name);
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video_layout_state->io[index].base_value = base_value;
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video_layout_state->io[index].value = base_value;
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return index;
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}
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int video_layout_io_find(const char *name)
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{
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unsigned i;
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for (i = 0; i < video_layout_state->io_count; ++i)
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{
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if (string_is_equal(video_layout_state->io[i].name, name))
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return i;
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}
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return -1;
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}
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int video_layout_io_get(int index)
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{
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return video_layout_state->io[index].value;
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}
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void video_layout_io_set(int index, int value)
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{
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video_layout_state->io[index].value = value;
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}
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bool video_layout_load(const char *path)
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{
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rxml_document_t *doc = NULL;
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bool result;
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if (!path || !strlen(path))
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return true;
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video_layout_state->is_archive = path_is_compressed_file(path);
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if (video_layout_state->is_archive)
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{
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void *buf;
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int64_t len;
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char respath[PATH_MAX_LENGTH];
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strlcpy(respath, path, sizeof(respath));
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strlcat(respath, "#", sizeof(respath));
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string_set(&video_layout_state->base_path, respath);
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strlcat(respath, "default.lay", sizeof(respath));
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if (file_archive_compressed_read(respath, &buf, NULL, &len))
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{
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char *str;
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if ((str = (char*)realloc(buf, (size_t)len + 1)))
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{
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str[(size_t)len] = '\0';
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doc = rxml_load_document_string(str);
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free(str);
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}
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else free(buf);
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}
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}
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else
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{
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char respath[PATH_MAX_LENGTH];
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fill_pathname_basedir(respath, path, sizeof(respath));
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string_set(&video_layout_state->base_path, respath);
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doc = rxml_load_document(path);
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}
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if (!doc)
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{
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RARCH_LOG("video_layout: unable to open file \"%s\"\n", path);
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return false;
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}
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result = video_layout_load_internal(&video_layout_state->view_array, doc);
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rxml_free_document(doc);
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video_layout_view_select(video_layout_view_index());
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return result;
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}
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bool video_layout_valid(void)
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{
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return video_layout_state && video_layout_state->view;
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}
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static int video_layout_load_image(const char *path)
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{
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struct texture_image image;
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void *handle;
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int index;
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image.supports_rgba = video_driver_supports_rgba();
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if (video_layout_state->is_archive)
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{
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void *buf;
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int64_t len;
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char respath[PATH_MAX_LENGTH];
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strlcpy(respath, video_layout_state->base_path, sizeof(respath));
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strlcat(respath, path, sizeof(respath));
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if (!file_archive_compressed_read(respath, &buf, NULL, &len))
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{
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RARCH_LOG("video_layout: failed to decompress image: %s\n", respath);
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return 0;
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}
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if (!image_texture_load_buffer(&image,
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image_texture_get_type(path), buf, (size_t)len))
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{
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free(buf);
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RARCH_LOG("video_layout: failed to load image: %s\n", respath);
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return 0;
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}
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free(buf);
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}
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else
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{
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char respath[PATH_MAX_LENGTH];
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strlcpy(respath, video_layout_state->base_path, sizeof(respath));
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strlcat(respath, path, sizeof(respath));
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if (!image_texture_load(&image, respath))
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{
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RARCH_LOG("video_layout: failed to load image: %s\n", respath);
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return 0;
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}
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}
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handle = video_layout_state->render->take_image(
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video_layout_state->render_info.video_driver_data, image);
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if (!handle)
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return 0;
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index = video_layout_state->images_count;
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vec_size((void**)&video_layout_state->images,
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sizeof(void*), ++video_layout_state->images_count);
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video_layout_state->images[index] = handle;
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return index;
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}
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int video_layout_view_count(void)
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{
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return video_layout_state->view_array.views_count;
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}
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const char *video_layout_view_name(int index)
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{
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return video_layout_state->view_array.views[index].name;
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}
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int video_layout_view_select(int index)
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{
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index = MAX(0,
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MIN(index, video_layout_state->view_array.views_count - 1));
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video_layout_state->view_index = index;
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video_layout_state->view = video_layout_state->view_array.views_count
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? &video_layout_state->view_array.views[index]
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: NULL;
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video_layout_view_change();
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return index;
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}
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int video_layout_view_cycle(void)
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{
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return video_layout_view_select(
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(video_layout_state->view_index + 1)
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% video_layout_state->view_array.views_count);
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}
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int video_layout_view_index(void)
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{
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return video_layout_state->view_index;
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}
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void video_layout_view_change(void)
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{
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video_layout_state->view_changed = true;
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}
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bool video_layout_view_on_change(void)
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{
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if (video_layout_state->view_changed)
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{
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video_layout_state->view_changed = false;
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return true;
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}
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return false;
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}
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void video_layout_view_fit_bounds(video_layout_bounds_t bounds)
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{
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unsigned i, j, k;
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view_t *view = video_layout_state->view;
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float c = MIN(bounds.w / view->bounds.w,
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bounds.h / view->bounds.h);
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float dx = view->bounds.w * c;
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float dy = view->bounds.h * c;
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view->render_bounds.w = dx;
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view->render_bounds.h = dy;
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view->render_bounds.x = (bounds.w - dx) / 2.f;
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view->render_bounds.y = (bounds.h - dy) / 2.f;
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for (i = 0; i < view->layers_count; ++i)
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{
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layer_t *layer = &view->layers[i];
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for (j = 0; j < layer->elements_count; ++j)
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{
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element_t *elem = &layer->elements[j];
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elem->render_bounds.x = elem->bounds.x * view->render_bounds.w + view->render_bounds.x;
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elem->render_bounds.y = elem->bounds.y * view->render_bounds.h + view->render_bounds.y;
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elem->render_bounds.w = elem->bounds.w * view->render_bounds.w;
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elem->render_bounds.h = elem->bounds.h * view->render_bounds.h;
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for (k = 0; k < elem->components_count; ++k)
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{
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component_t *comp = &elem->components[k];
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comp->render_bounds.x = comp->bounds.x * elem->render_bounds.w + elem->render_bounds.x;
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comp->render_bounds.y = comp->bounds.y * elem->render_bounds.h + elem->render_bounds.y;
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comp->render_bounds.w = comp->bounds.w * elem->render_bounds.w;
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comp->render_bounds.h = comp->bounds.h * elem->render_bounds.h;
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if (comp->type == VIDEO_LAYOUT_C_SCREEN)
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view->screens[comp->attr.screen.index] = comp->render_bounds;
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}
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}
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}
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}
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int video_layout_layer_count(void)
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{
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return video_layout_state->view->layers_count;
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}
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void video_layout_layer_render(void *video_driver_frame_data, int index)
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{
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unsigned i, j;
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video_layout_render_info_t *info = &video_layout_state->render_info;
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const video_layout_render_interface_t *r = video_layout_state->render;
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layer_t *layer =
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&video_layout_state->view->layers[index];
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info->video_driver_frame_data = video_driver_frame_data;
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r->layer_begin(info);
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for (i = 0; i < layer->elements_count; ++i)
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{
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element_t *elem = &layer->elements[i];
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if (elem->o_bind != -1)
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elem->state = video_layout_state->io[elem->o_bind].value;
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for (j = 0; j < elem->components_count; ++j)
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{
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component_t *comp = &elem->components[j];
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if (comp->enabled_state != -1)
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{
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if (comp->enabled_state != elem->state)
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continue;
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}
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info->bounds = comp->render_bounds;
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info->orientation = comp->orientation;
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info->color = comp->color;
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switch (comp->type)
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{
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case VIDEO_LAYOUT_C_UNKNOWN:
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break;
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case VIDEO_LAYOUT_C_SCREEN:
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r->screen(info, comp->attr.screen.index);
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break;
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case VIDEO_LAYOUT_C_RECT:
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r->rect(info);
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break;
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case VIDEO_LAYOUT_C_DISK:
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r->ellipse(info);
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break;
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case VIDEO_LAYOUT_C_IMAGE:
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if (!comp->attr.image.loaded)
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{
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comp->attr.image.image_idx =
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video_layout_load_image(comp->attr.image.file);
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if (comp->attr.image.alpha_file)
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comp->attr.image.alpha_idx =
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video_layout_load_image(comp->attr.image.alpha_file);
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comp->attr.image.loaded = true;
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}
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r->image(info,
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video_layout_state->images[comp->attr.image.image_idx],
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video_layout_state->images[comp->attr.image.alpha_idx]);
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break;
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case VIDEO_LAYOUT_C_TEXT:
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r->text(info, comp->attr.text.string);
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break;
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case VIDEO_LAYOUT_C_COUNTER:
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r->counter(info, MIN(elem->state,
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comp->attr.counter.max_state));
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break;
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case VIDEO_LAYOUT_C_DOTMATRIX_X1:
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r->led_dot(info, 1, elem->state);
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break;
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case VIDEO_LAYOUT_C_DOTMATRIX_H5:
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r->led_dot(info, 5, elem->state);
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break;
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case VIDEO_LAYOUT_C_DOTMATRIX_H8:
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r->led_dot(info, 8, elem->state);
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break;
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case VIDEO_LAYOUT_C_LED_7:
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r->led_seg(info, VIDEO_LAYOUT_LED_7, elem->state);
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break;
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case VIDEO_LAYOUT_C_LED_8_GTS1:
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r->led_seg(info, VIDEO_LAYOUT_LED_8_GTS1, elem->state);
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break;
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case VIDEO_LAYOUT_C_LED_14:
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r->led_seg(info, VIDEO_LAYOUT_LED_14, elem->state);
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break;
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case VIDEO_LAYOUT_C_LED_14_SC:
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r->led_seg(info, VIDEO_LAYOUT_LED_14_SC, elem->state);
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break;
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case VIDEO_LAYOUT_C_LED_16:
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r->led_seg(info, VIDEO_LAYOUT_LED_16, elem->state);
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break;
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case VIDEO_LAYOUT_C_LED_16_SC:
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r->led_seg(info, VIDEO_LAYOUT_LED_16_SC, elem->state);
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break;
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case VIDEO_LAYOUT_C_REEL:
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/* not implemented */
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break;
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}
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}
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}
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r->layer_end(info, layer->blend);
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}
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const video_layout_bounds_t *video_layout_screen(int index)
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{
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return &video_layout_state->view->screens[index];
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}
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int video_layout_screen_count(void)
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{
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return video_layout_state->view->screens_count;
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}
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