mirror of
https://github.com/libretro/RetroArch.git
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217 lines
5.7 KiB
C
217 lines
5.7 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2016 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __AUDIO_DRIVER__H
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#define __AUDIO_DRIVER__H
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#include <stdint.h>
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#include <stddef.h>
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#include <sys/types.h>
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#include <boolean.h>
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#include <retro_common_api.h>
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RETRO_BEGIN_DECLS
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#define AUDIO_CHUNK_SIZE_BLOCKING 512
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/* So we don't get complete line-noise when fast-forwarding audio. */
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#define AUDIO_CHUNK_SIZE_NONBLOCKING 2048
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#define AUDIO_MAX_RATIO 16
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typedef struct audio_driver
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{
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/* Creates and initializes handle to audio driver.
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*
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* Returns: audio driver handle on success, otherwise NULL.
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**/
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void *(*init)(const char *device, unsigned rate, unsigned latency);
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/*
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* @data : Pointer to audio data handle.
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* @buf : Audio buffer data.
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* @size : Size of audio buffer.
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*
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* Write samples to audio driver.
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**/
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ssize_t (*write)(void *data, const void *buf, size_t size);
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/* Stops driver. */
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bool (*stop)(void *data);
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/* Starts driver. */
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bool (*start)(void *data);
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/* Is the audio driver currently running? */
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bool (*alive)(void *data);
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/* Should we care about blocking in audio thread? Fast forwarding. */
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void (*set_nonblock_state)(void *data, bool toggle);
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/* Frees driver data. */
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void (*free)(void *data);
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/* Defines if driver will take standard floating point samples,
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* or int16_t samples. */
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bool (*use_float)(void *data);
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/* Human-readable identifier. */
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const char *ident;
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/* Optional. Get audio device list (allocates, caller has to free this) */
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void *(*device_list_new)(void *data);
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/* Optional. Frees audio device list */
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void (*device_list_free)(void *data, void *data2);
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/* Optional. */
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size_t (*write_avail)(void *data);
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size_t (*buffer_size)(void *data);
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} audio_driver_t;
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void audio_driver_destroy_data(void);
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void audio_driver_set_own_driver(void);
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void audio_driver_unset_own_driver(void);
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void audio_driver_set_active(void);
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void audio_driver_unset_active(void);
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bool audio_driver_is_active(void);
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void audio_driver_destroy(void);
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void audio_driver_deinit_resampler(void);
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bool audio_driver_free_devices_list(void);
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bool audio_driver_new_devices_list(void);
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bool audio_driver_enable_callback(void);
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bool audio_driver_disable_callback(void);
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/**
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* audio_driver_find_handle:
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* @index : index of driver to get handle to.
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*
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* Returns: handle to audio driver at index. Can be NULL
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* if nothing found.
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**/
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const void *audio_driver_find_handle(int index);
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/**
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* audio_driver_find_ident:
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* @index : index of driver to get handle to.
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*
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* Returns: Human-readable identifier of audio driver at index. Can be NULL
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* if nothing found.
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**/
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const char *audio_driver_find_ident(int index);
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void audio_driver_set_nonblocking_state(bool enable);
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/**
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* config_get_audio_driver_options:
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*
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* Get an enumerated list of all audio driver names, separated by '|'.
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*
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* Returns: string listing of all audio driver names, separated by '|'.
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**/
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const char* config_get_audio_driver_options(void);
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void audio_driver_sample(int16_t left, int16_t right);
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size_t audio_driver_sample_batch(const int16_t *data, size_t frames);
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void audio_driver_sample_rewind(int16_t left, int16_t right);
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size_t audio_driver_sample_batch_rewind(const int16_t *data, size_t frames);
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void audio_driver_set_volume_gain(float gain);
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void audio_driver_dsp_filter_free(void);
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void audio_driver_dsp_filter_init(const char *device);
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void audio_driver_set_buffer_size(size_t bufsize);
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bool audio_driver_get_devices_list(void **ptr);
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void audio_driver_setup_rewind(void);
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void audio_driver_monitor_adjust_system_rates(void);
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bool audio_driver_set_callback(const void *data);
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bool audio_driver_callback(void);
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bool audio_driver_has_callback(void);
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/* Sets audio monitor rate to new value. */
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void audio_driver_monitor_set_rate(void);
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bool audio_driver_find_driver(void);
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bool audio_driver_toggle_mute(void);
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bool audio_driver_start(void);
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bool audio_driver_stop(void);
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bool audio_driver_owns_driver(void);
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void audio_driver_unset_callback(void);
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void audio_driver_frame_is_reverse(void);
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bool audio_driver_alive(void);
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bool audio_driver_deinit(void);
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bool audio_driver_init(void);
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extern audio_driver_t audio_rsound;
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extern audio_driver_t audio_oss;
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extern audio_driver_t audio_alsa;
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extern audio_driver_t audio_alsathread;
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extern audio_driver_t audio_roar;
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extern audio_driver_t audio_openal;
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extern audio_driver_t audio_opensl;
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extern audio_driver_t audio_jack;
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extern audio_driver_t audio_sdl;
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extern audio_driver_t audio_xa;
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extern audio_driver_t audio_pulse;
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extern audio_driver_t audio_dsound;
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extern audio_driver_t audio_coreaudio;
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extern audio_driver_t audio_xenon360;
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extern audio_driver_t audio_ps3;
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extern audio_driver_t audio_gx;
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extern audio_driver_t audio_ax;
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extern audio_driver_t audio_psp;
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extern audio_driver_t audio_ctr_csnd;
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extern audio_driver_t audio_ctr_dsp;
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extern audio_driver_t audio_rwebaudio;
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extern audio_driver_t audio_null;
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RETRO_END_DECLS
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#endif
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