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common
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Implement set min/mag/u/v for D3D8
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2017-09-05 01:12:06 +02:00 |
drivers
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Cleanups
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2017-09-05 04:57:34 +02:00 |
drivers_context
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(d3d_ctx) Log memory too - get rid of another _XBOX ifdef
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2017-09-06 00:37:49 +02:00 |
drivers_font
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Take this out
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2017-09-05 01:01:00 +02:00 |
drivers_font_renderer
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freetype: better way to determine max_width/height, fixes buffer overflow with alternate OSD fonts
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2017-07-22 22:21:26 -04:00 |
drivers_renderchain
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Silence some warnings for PS3
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2017-09-06 00:21:20 +02:00 |
drivers_shader
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Update HLSL backend
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2017-09-05 03:21:58 +02:00 |
drivers_tracker
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Fix includes of input_config
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2017-08-30 23:14:27 -04:00 |
include
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Start adding D3D8 headers
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2017-09-05 00:37:17 +02:00 |
video_filters
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Add ./configure to audio and video filters
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2017-07-27 22:20:56 -04:00 |
font_driver.c
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Update D3D8 codepaths
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2017-09-05 01:03:55 +02:00 |
font_driver.h
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(WiiU) add a font driver.
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2017-05-21 03:05:41 +01:00 |
video_coord_array.c
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Add retro_timers.h/retro_math.h
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2017-06-28 04:41:38 +02:00 |
video_coord_array.h
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Header update #1
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2017-01-22 13:40:32 +01:00 |
video_defines.h
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Header update #1
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2017-01-22 13:40:32 +01:00 |
video_driver.c
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Rename renderchain_driver_t to d3d_renderchain_driver_t
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2017-09-05 04:21:40 +02:00 |
video_driver.h
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Cleanups
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2017-09-05 04:57:34 +02:00 |
video_filter.c
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Silence more warnings on iOS
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2017-02-26 21:46:19 +01:00 |
video_filter.h
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Header update #1
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2017-01-22 13:40:32 +01:00 |
video_shader_parse.c
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Use local variable
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2017-05-28 17:46:42 +02:00 |
video_shader_parse.h
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Header update #1
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2017-01-22 13:40:32 +01:00 |
video_state_tracker.c
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Merge input_config.c and input_driver.c
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2017-08-31 02:25:04 +02:00 |
video_state_tracker.h
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Header update #1
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2017-01-22 13:40:32 +01:00 |
video_thread_wrapper.c
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Combine video_driver.c and video_shader_driver.c
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2017-05-18 14:47:24 +02:00 |
video_thread_wrapper.h
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Revert "Move structs to gfx/video_thread_wrapper.h"
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2017-04-23 19:17:52 +02:00 |