mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-24 16:39:43 +00:00
258 lines
5.8 KiB
C
258 lines
5.8 KiB
C
/* RetroArch - A frontend for libretro.
|
|
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
|
|
* Copyright (C) 2011-2017 - Daniel De Matteis
|
|
*
|
|
* RetroArch is free software: you can redistribute it and/or modify it under the terms
|
|
* of the GNU General Public License as published by the Free Software Found-
|
|
* ation, either version 3 of the License, or (at your option) any later version.
|
|
*
|
|
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
|
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
|
* PURPOSE. See the GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along with RetroArch.
|
|
* If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#ifndef INPUT_OVERLAY_H__
|
|
#define INPUT_OVERLAY_H__
|
|
|
|
#include <stdint.h>
|
|
#include <boolean.h>
|
|
|
|
#include <retro_common_api.h>
|
|
#include <retro_miscellaneous.h>
|
|
#include <formats/image.h>
|
|
#include <queues/task_queue.h>
|
|
|
|
#include "input_driver.h"
|
|
|
|
RETRO_BEGIN_DECLS
|
|
|
|
/* Overlay driver acts as a medium between input drivers
|
|
* and video driver.
|
|
*
|
|
* Coordinates are fetched from input driver, and an
|
|
* overlay with pressable actions are displayed on-screen.
|
|
*
|
|
* This interface requires that the video driver has support
|
|
* for the overlay interface.
|
|
*/
|
|
|
|
typedef struct video_overlay_interface
|
|
{
|
|
void (*enable)(void *data, bool state);
|
|
bool (*load)(void *data,
|
|
const void *images, unsigned num_images);
|
|
void (*tex_geom)(void *data, unsigned image,
|
|
float x, float y, float w, float h);
|
|
void (*vertex_geom)(void *data, unsigned image,
|
|
float x, float y, float w, float h);
|
|
void (*full_screen)(void *data, bool enable);
|
|
void (*set_alpha)(void *data, unsigned image, float mod);
|
|
} video_overlay_interface_t;
|
|
|
|
enum overlay_hitbox
|
|
{
|
|
OVERLAY_HITBOX_RADIAL = 0,
|
|
OVERLAY_HITBOX_RECT
|
|
};
|
|
|
|
enum overlay_type
|
|
{
|
|
OVERLAY_TYPE_BUTTONS = 0,
|
|
OVERLAY_TYPE_ANALOG_LEFT,
|
|
OVERLAY_TYPE_ANALOG_RIGHT,
|
|
OVERLAY_TYPE_KEYBOARD
|
|
};
|
|
|
|
enum overlay_status
|
|
{
|
|
OVERLAY_STATUS_NONE = 0,
|
|
OVERLAY_STATUS_DEFERRED_LOAD,
|
|
OVERLAY_STATUS_DEFERRED_LOADING_IMAGE,
|
|
OVERLAY_STATUS_DEFERRED_LOADING_IMAGE_PROCESS,
|
|
OVERLAY_STATUS_DEFERRED_LOADING,
|
|
OVERLAY_STATUS_DEFERRED_LOADING_RESOLVE,
|
|
OVERLAY_STATUS_DEFERRED_DONE,
|
|
OVERLAY_STATUS_DEFERRED_ERROR
|
|
};
|
|
|
|
enum overlay_image_transfer_status
|
|
{
|
|
OVERLAY_IMAGE_TRANSFER_NONE = 0,
|
|
OVERLAY_IMAGE_TRANSFER_BUSY,
|
|
OVERLAY_IMAGE_TRANSFER_DONE,
|
|
OVERLAY_IMAGE_TRANSFER_DESC_IMAGE_ITERATE,
|
|
OVERLAY_IMAGE_TRANSFER_DESC_ITERATE,
|
|
OVERLAY_IMAGE_TRANSFER_DESC_DONE,
|
|
OVERLAY_IMAGE_TRANSFER_ERROR
|
|
};
|
|
|
|
enum overlay_visibility
|
|
{
|
|
OVERLAY_VISIBILITY_DEFAULT = 0,
|
|
OVERLAY_VISIBILITY_VISIBLE,
|
|
OVERLAY_VISIBILITY_HIDDEN
|
|
};
|
|
|
|
enum overlay_orientation
|
|
{
|
|
OVERLAY_ORIENTATION_NONE = 0,
|
|
OVERLAY_ORIENTATION_LANDSCAPE,
|
|
OVERLAY_ORIENTATION_PORTRAIT
|
|
};
|
|
|
|
struct overlay
|
|
{
|
|
struct overlay_desc *descs;
|
|
struct texture_image *load_images;
|
|
|
|
struct texture_image image;
|
|
|
|
unsigned load_images_size;
|
|
unsigned id;
|
|
unsigned pos_increment;
|
|
|
|
size_t size;
|
|
size_t pos;
|
|
|
|
float mod_x, mod_y, mod_w, mod_h;
|
|
float x, y, w, h;
|
|
float center_x, center_y;
|
|
float aspect_ratio;
|
|
|
|
struct
|
|
{
|
|
float alpha_mod;
|
|
float range_mod;
|
|
|
|
struct
|
|
{
|
|
unsigned size;
|
|
char key[64];
|
|
} descs;
|
|
|
|
struct
|
|
{
|
|
char key[64];
|
|
char path[PATH_MAX_LENGTH];
|
|
} paths;
|
|
|
|
struct
|
|
{
|
|
char key[64];
|
|
} names;
|
|
|
|
struct
|
|
{
|
|
char array[256];
|
|
char key[64];
|
|
} rect;
|
|
|
|
bool normalized;
|
|
} config;
|
|
|
|
bool full_screen;
|
|
bool block_scale;
|
|
bool block_x_separation;
|
|
bool block_y_separation;
|
|
|
|
char name[64];
|
|
};
|
|
|
|
struct overlay_desc
|
|
{
|
|
struct texture_image image;
|
|
|
|
enum overlay_hitbox hitbox;
|
|
enum overlay_type type;
|
|
|
|
bool updated;
|
|
bool movable;
|
|
|
|
unsigned next_index;
|
|
unsigned image_index;
|
|
|
|
float alpha_mod;
|
|
float range_mod;
|
|
float analog_saturate_pct;
|
|
float range_x, range_y;
|
|
float range_x_mod, range_y_mod;
|
|
float mod_x, mod_y, mod_w, mod_h;
|
|
float delta_x, delta_y;
|
|
float x;
|
|
float y;
|
|
/* These are 'raw' x/y values shifted
|
|
* by a user-configured offset (c.f.
|
|
* OVERLAY_X/Y_SEPARATION). Used to determine
|
|
* correct hitbox locations. By default,
|
|
* will be equal to x/y */
|
|
float x_shift;
|
|
float y_shift;
|
|
|
|
/* This is a retro_key value for keyboards */
|
|
unsigned retro_key_idx;
|
|
|
|
/* This is a bit mask of all input binds to set with this overlay control */
|
|
input_bits_t button_mask;
|
|
|
|
char next_index_name[64];
|
|
};
|
|
|
|
/* Holds general layout information for an
|
|
* overlay (overall scaling + positional
|
|
* offset factors) */
|
|
typedef struct
|
|
{
|
|
float scale_landscape;
|
|
float aspect_adjust_landscape;
|
|
float x_separation_landscape;
|
|
float y_separation_landscape;
|
|
float x_offset_landscape;
|
|
float y_offset_landscape;
|
|
float scale_portrait;
|
|
float aspect_adjust_portrait;
|
|
float x_separation_portrait;
|
|
float y_separation_portrait;
|
|
float x_offset_portrait;
|
|
float y_offset_portrait;
|
|
bool auto_scale;
|
|
} overlay_layout_desc_t;
|
|
|
|
/* Holds derived overlay layout information
|
|
* for a specific display orientation */
|
|
typedef struct
|
|
{
|
|
float x_scale;
|
|
float y_scale;
|
|
float x_separation;
|
|
float y_separation;
|
|
float x_offset;
|
|
float y_offset;
|
|
} overlay_layout_t;
|
|
|
|
typedef struct overlay_desc overlay_desc_t;
|
|
|
|
typedef struct input_overlay input_overlay_t;
|
|
|
|
typedef struct
|
|
{
|
|
struct overlay *overlays;
|
|
struct overlay *active;
|
|
size_t size;
|
|
float overlay_opacity;
|
|
overlay_layout_desc_t layout_desc;
|
|
bool overlay_enable;
|
|
bool hide_in_menu;
|
|
bool hide_when_gamepad_connected;
|
|
} overlay_task_data_t;
|
|
|
|
void input_overlay_free_overlay(struct overlay *overlay);
|
|
|
|
void input_overlay_set_visibility(int overlay_idx,enum overlay_visibility vis);
|
|
|
|
RETRO_END_DECLS
|
|
|
|
#endif
|