mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-24 16:39:43 +00:00
394 lines
12 KiB
C
394 lines
12 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2017 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdio.h>
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#include <string.h>
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#include <malloc.h>
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#include <math.h>
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#include <encodings/utf.h>
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#include <wiiu/gx2.h>
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#include "gfx/font_driver.h"
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#include "gfx/video_driver.h"
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#include "gfx/common/gx2_common.h"
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#include "system/memory.h"
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#include "wiiu/wiiu_dbg.h"
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#include "verbosity.h"
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typedef struct
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{
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GX2Texture texture;
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GX2_vec2* ubo_tex;
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const font_renderer_driver_t* font_driver;
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void* font_data;
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struct font_atlas* atlas;
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} wiiu_font_t;
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static void* wiiu_font_init_font(void* data, const char* font_path,
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float font_size, bool is_threaded)
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{
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uint32_t i;
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wiiu_font_t* font = (wiiu_font_t*)calloc(1, sizeof(*font));
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if (!font)
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return NULL;
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if (!font_renderer_create_default((const void**)&font->font_driver,
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&font->font_data, font_path, font_size))
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{
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RARCH_WARN("Couldn't initialize font renderer.\n");
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free(font);
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return NULL;
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}
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font->atlas = font->font_driver->get_atlas(font->font_data);
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font->texture.surface.width = font->atlas->width;
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font->texture.surface.height = font->atlas->height;
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font->texture.surface.depth = 1;
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font->texture.surface.dim = GX2_SURFACE_DIM_TEXTURE_2D;
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font->texture.surface.tileMode = GX2_TILE_MODE_LINEAR_ALIGNED;
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font->texture.viewNumSlices = 1;
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font->texture.surface.format = GX2_SURFACE_FORMAT_UNORM_R8;
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font->texture.compMap = GX2_COMP_SEL(_R, _R, _R, _R);
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GX2CalcSurfaceSizeAndAlignment(&font->texture.surface);
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GX2InitTextureRegs(&font->texture);
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font->texture.surface.image = MEM1_alloc(font->texture.surface.imageSize,
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font->texture.surface.alignment);
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for (i = 0; (i < font->atlas->height) && (i < font->texture.surface.height); i++)
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memcpy((uint8_t*)font->texture.surface.image + (i * font->texture.surface.pitch),
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font->atlas->buffer + (i * font->atlas->width), font->atlas->width);
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GX2Invalidate(GX2_INVALIDATE_MODE_CPU_TEXTURE, font->texture.surface.image,
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font->texture.surface.imageSize);
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font->atlas->dirty = false;
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font->ubo_tex = MEM1_alloc(sizeof(*font->ubo_tex), GX2_UNIFORM_BLOCK_ALIGNMENT);
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font->ubo_tex->width = font->texture.surface.width;
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font->ubo_tex->height = font->texture.surface.height;
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GX2Invalidate(GX2_INVALIDATE_MODE_CPU_UNIFORM_BLOCK, font->ubo_tex,
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sizeof(*font->ubo_tex));
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return font;
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}
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static void wiiu_font_free_font(void* data, bool is_threaded)
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{
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wiiu_font_t* font = (wiiu_font_t*)data;
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if (!font)
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return;
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if (font->font_driver && font->font_data &&
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font->font_driver->free)
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font->font_driver->free(font->font_data);
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if (font->texture.surface.image)
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MEM1_free(font->texture.surface.image);
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if (font->ubo_tex)
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MEM1_free(font->ubo_tex);
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free(font);
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}
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static int wiiu_font_get_message_width(void* data, const char* msg,
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unsigned msg_len, float scale)
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{
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wiiu_font_t* font = (wiiu_font_t*)data;
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unsigned i;
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int delta_x = 0;
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if (!font)
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return 0;
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for (i = 0; i < msg_len; i++)
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{
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const char* msg_tmp = &msg[i];
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unsigned code = utf8_walk(&msg_tmp);
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unsigned skip = msg_tmp - &msg[i];
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if (skip > 1)
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i += skip - 1;
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const struct font_glyph* glyph =
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font->font_driver->get_glyph(font->font_data, code);
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if (!glyph) /* Do something smarter here ... */
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glyph = font->font_driver->get_glyph(font->font_data, '?');
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if (!glyph)
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continue;
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delta_x += glyph->advance_x;
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}
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return delta_x * scale;
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}
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static void wiiu_font_render_line(
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video_frame_info_t *video_info,
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wiiu_font_t* font, const char* msg, unsigned msg_len,
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float scale, const unsigned int color, float pos_x,
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float pos_y, unsigned text_align)
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{
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unsigned i;
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wiiu_video_t* wiiu = (wiiu_video_t*)video_driver_get_ptr(false);
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unsigned width = video_info->width;
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unsigned height = video_info->height;
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int x = roundf(pos_x * width);
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int y = roundf((1.0 - pos_y) * height);
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if(wiiu->vertex_cache.current + (msg_len * 4) > wiiu->vertex_cache.size)
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return;
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switch (text_align)
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{
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case TEXT_ALIGN_RIGHT:
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x -= wiiu_font_get_message_width(font, msg, msg_len, scale);
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break;
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case TEXT_ALIGN_CENTER:
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x -= wiiu_font_get_message_width(font, msg, msg_len, scale) / 2;
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break;
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}
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sprite_vertex_t* v = wiiu->vertex_cache.v + wiiu->vertex_cache.current;
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for (i = 0; i < msg_len; i++)
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{
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const char* msg_tmp = &msg[i];
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unsigned code = utf8_walk(&msg_tmp);
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unsigned skip = msg_tmp - &msg[i];
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if (skip > 1)
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i += skip - 1;
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const struct font_glyph* glyph =
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font->font_driver->get_glyph(font->font_data, code);
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if (!glyph) /* Do something smarter here ... */
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glyph = font->font_driver->get_glyph(font->font_data, '?');
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if (!glyph)
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continue;
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v->pos.x = x + glyph->draw_offset_x * scale;
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v->pos.y = y + glyph->draw_offset_y * scale;
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v->pos.width = glyph->width * scale;
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v->pos.height = glyph->height * scale;
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v->coord.u = glyph->atlas_offset_x;
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v->coord.v = glyph->atlas_offset_y;
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v->coord.width = glyph->width;
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v->coord.height = glyph->height;
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v->color = color;
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v++;
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x += glyph->advance_x * scale;
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y += glyph->advance_y * scale;
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}
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int count = v - wiiu->vertex_cache.v - wiiu->vertex_cache.current;
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if (!count)
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return;
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GX2Invalidate(GX2_INVALIDATE_MODE_CPU_ATTRIBUTE_BUFFER, wiiu->vertex_cache.v + wiiu->vertex_cache.current, count * sizeof(wiiu->vertex_cache.v));
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if(font->atlas->dirty)
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{
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for (i = 0; (i < font->atlas->height) && (i < font->texture.surface.height); i++)
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memcpy(font->texture.surface.image + (i * font->texture.surface.pitch),
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font->atlas->buffer + (i * font->atlas->width), font->atlas->width);
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GX2Invalidate(GX2_INVALIDATE_MODE_CPU_TEXTURE, font->texture.surface.image,
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font->texture.surface.imageSize);
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font->atlas->dirty = false;
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}
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GX2SetPixelTexture(&font->texture, sprite_shader.ps.samplerVars[0].location);
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GX2SetVertexUniformBlock(sprite_shader.vs.uniformBlocks[1].offset, sprite_shader.vs.uniformBlocks[1].size, font->ubo_tex);
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GX2DrawEx(GX2_PRIMITIVE_MODE_POINTS, count, wiiu->vertex_cache.current, 1);
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GX2SetVertexUniformBlock(sprite_shader.vs.uniformBlocks[1].offset, sprite_shader.vs.uniformBlocks[1].size, wiiu->ubo_tex);
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wiiu->vertex_cache.current = v - wiiu->vertex_cache.v;
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}
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static void wiiu_font_render_message(
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video_frame_info_t *video_info,
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wiiu_font_t* font, const char* msg, float scale,
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const unsigned int color, float pos_x, float pos_y,
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unsigned text_align)
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{
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int lines = 0;
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float line_height;
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if (!msg || !*msg)
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return;
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/* If the font height is not supported just draw as usual */
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if (!font->font_driver->get_line_height)
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{
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wiiu_font_render_line(video_info, font, msg, strlen(msg),
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scale, color, pos_x, pos_y, text_align);
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return;
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}
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line_height = scale / font->font_driver->get_line_height(font->font_data);
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for (;;)
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{
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const char* delim = strchr(msg, '\n');
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/* Draw the line */
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if (delim)
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{
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unsigned msg_len = delim - msg;
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wiiu_font_render_line(video_info, font, msg, msg_len,
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scale, color, pos_x, pos_y - (float)lines * line_height,
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text_align);
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msg += msg_len + 1;
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lines++;
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}
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else
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{
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unsigned msg_len = strlen(msg);
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wiiu_font_render_line(video_info, font, msg, msg_len,
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scale, color, pos_x, pos_y - (float)lines * line_height,
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text_align);
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break;
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}
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}
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}
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static void wiiu_font_render_msg(
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video_frame_info_t *video_info,
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void* data, const char* msg,
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const void* userdata)
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{
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float x, y, scale, drop_mod, drop_alpha;
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int drop_x, drop_y;
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unsigned max_glyphs;
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enum text_alignment text_align;
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unsigned color, color_dark, r, g, b, alpha, r_dark, g_dark, b_dark, alpha_dark;
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wiiu_font_t * font = (wiiu_font_t*)data;
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const struct font_params* params = (const struct font_params*)userdata;
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unsigned width = video_info->width;
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unsigned height = video_info->height;
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if (!font || !msg || !*msg)
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return;
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if (params)
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{
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x = params->x;
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y = params->y;
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scale = params->scale;
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text_align = params->text_align;
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drop_x = params->drop_x;
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drop_y = params->drop_y;
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drop_mod = params->drop_mod;
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drop_alpha = params->drop_alpha;
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r = FONT_COLOR_GET_RED(params->color);
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g = FONT_COLOR_GET_GREEN(params->color);
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b = FONT_COLOR_GET_BLUE(params->color);
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alpha = FONT_COLOR_GET_ALPHA(params->color);
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color = params->color;
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}
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else
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{
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x = video_info->font_msg_pos_x;
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y = video_info->font_msg_pos_y;
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scale = 1.0f;
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text_align = TEXT_ALIGN_LEFT;
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r = (video_info->font_msg_color_r * 255);
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g = (video_info->font_msg_color_g * 255);
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b = (video_info->font_msg_color_b * 255);
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alpha = 255;
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color = COLOR_RGBA(r, g, b, alpha);
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drop_x = -2;
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drop_y = -2;
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drop_mod = 0.3f;
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drop_alpha = 1.0f;
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}
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max_glyphs = strlen(msg);
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if (drop_x || drop_y)
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max_glyphs *= 2;
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if (drop_x || drop_y)
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{
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r_dark = r * drop_mod;
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g_dark = g * drop_mod;
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b_dark = b * drop_mod;
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alpha_dark = alpha * drop_alpha;
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color_dark = COLOR_RGBA(r_dark, g_dark, b_dark, alpha_dark);
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wiiu_font_render_message(video_info, font, msg, scale, color_dark,
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x + scale * drop_x / width, y +
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scale * drop_y / height, text_align);
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}
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wiiu_font_render_message(video_info, font, msg, scale,
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color, x, y, text_align);
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}
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static const struct font_glyph* wiiu_font_get_glyph(
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void* data, uint32_t code)
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{
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wiiu_font_t* font = (wiiu_font_t*)data;
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if (!font || !font->font_driver)
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return NULL;
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if (!font->font_driver->ident)
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return NULL;
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return font->font_driver->get_glyph((void*)font->font_driver, code);
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}
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static void wiiu_font_bind_block(void* data, void* userdata)
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{
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(void)data;
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}
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font_renderer_t wiiu_font =
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{
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wiiu_font_init_font,
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wiiu_font_free_font,
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wiiu_font_render_msg,
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"wiiufont",
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wiiu_font_get_glyph,
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wiiu_font_bind_block,
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NULL, /* flush */
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wiiu_font_get_message_width,
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};
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