RetroArch/ui/drivers
2018-11-07 06:57:04 -10:00
..
cocoa chore(cocoa): Cleanup unnecessary conditionals in Metal source files 2018-11-06 07:56:05 -07:00
null Qt WIMP GUI 2018-04-30 14:33:05 -04:00
qt Use runloop_get_libretro_system_info in more places - clean some code up 2018-10-30 17:11:07 +01:00
win32 Unify File Open and File Drag Drop code 2018-05-09 21:04:23 -05:00
ui_cocoa_metal.h chore(metal): Separate legacy GL and Metal source 2018-11-04 20:50:50 -07:00
ui_cocoa_metal.m chore(cocoa): Cleanup unnecessary conditionals in Metal source files 2018-11-06 07:56:05 -07:00
ui_cocoa.h chore(metal): Separate legacy GL and Metal source 2018-11-04 20:50:50 -07:00
ui_cocoa.m (Cocoa) Dehardcode some strings 2018-11-04 20:50:51 -07:00
ui_cocoatouch_metal.m chore(metal): Separate legacy GL and Metal source 2018-11-04 20:50:50 -07:00
ui_cocoatouch.m iOS: fix to avoid stack overflow when loading glsl shader; see issue 7298. Re-applying this fix after the reverting to use cocoa_gl_ctx.m for the driver context 2018-11-07 06:57:04 -10:00
ui_null.c Qt WIMP GUI 2018-04-30 14:33:05 -04:00
ui_qt.cpp Qt: initial core options dialog 2018-08-29 11:34:36 -04:00
ui_qt.h Qt: allow special playlists (excluding all) to add/edit/delete 2018-09-21 16:32:38 -04:00
ui_win32_resource.h Remove ID_M_SHADER_PARAMETERS 2018-08-16 10:18:56 +02:00
ui_win32.c Add some __WINRT__ ifdefs 2018-08-17 14:51:27 +02:00
ui_win32.h (msvc) CXX_BUILD + griffin fixes. 2018-02-05 00:25:03 +01:00