RetroArch/gfx/common/win32_common.h

148 lines
4.1 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
* Copyright (C) 2016-2019 - Brad Parker
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef WIN32_COMMON_H__
#define WIN32_COMMON_H__
#include <string.h>
#ifndef _XBOX
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#if _WIN32_WINNT <= 0x0400
/* Windows versions below 98 do not support multiple monitors, so fake it */
#define COMPILE_MULTIMON_STUBS
#include <multimon.h>
#endif
#endif
#include <boolean.h>
#include <retro_common_api.h>
#include <retro_environment.h>
#include "../../driver.h"
#include "../../retroarch.h"
#ifndef _XBOX
#include "../../ui/drivers/ui_win32_resource.h"
#include "../../ui/drivers/ui_win32.h"
#endif
RETRO_BEGIN_DECLS
#if !defined(_XBOX)
extern unsigned g_win32_resize_width;
extern unsigned g_win32_resize_height;
extern bool g_win32_inited;
extern bool g_win32_restore_desktop;
extern ui_window_win32_t main_window;
void win32_monitor_get_info(void);
void win32_monitor_info(void *data, void *hm_data, unsigned *mon_id);
int win32_change_display_settings(const char *str, void *devmode_data,
unsigned flags);
void create_graphics_context(HWND hwnd, bool *quit);
void create_gdi_context(HWND hwnd, bool *quit);
bool gdi_has_menu_frame(void);
bool win32_get_video_output(DEVMODE *dm, int mode, size_t len);
#if !defined(__WINRT__)
bool win32_window_init(WNDCLASSEX *wndclass, bool fullscreen, const char *class_name);
void win32_set_style(MONITORINFOEX *current_mon, HMONITOR *hm_to_use,
unsigned *width, unsigned *height, bool fullscreen, bool windowed_full,
RECT *rect, RECT *mon_rect, DWORD *style);
#endif
#endif
void win32_monitor_from_window(void);
void win32_monitor_init(void);
bool win32_set_video_mode(void *data,
unsigned width, unsigned height,
bool fullscreen);
bool win32_window_create(void *data, unsigned style,
RECT *mon_rect, unsigned width,
unsigned height, bool fullscreen);
bool win32_suppress_screensaver(void *data, bool enable);
bool win32_get_metrics(void *data,
enum display_metric_types type, float *value);
void win32_show_cursor(void *data, bool state);
HWND win32_get_window(void);
bool win32_has_focus(void *data);
void win32_check_window(bool *quit,
bool *resize, unsigned *width, unsigned *height);
void win32_set_window(unsigned *width, unsigned *height,
bool fullscreen, bool windowed_full, void *rect_data);
void win32_get_video_output_size(
unsigned *width, unsigned *height);
void win32_get_video_output_prev(
unsigned *width, unsigned *height);
void win32_get_video_output_next(
unsigned *width, unsigned *height);
void win32_window_reset(void);
void win32_destroy_window(void);
bool win32_taskbar_is_created(void);
float win32_get_refresh_rate(void *data);
#if defined(HAVE_D3D8) || defined(HAVE_D3D9) || defined (HAVE_D3D10) || defined (HAVE_D3D11) || defined (HAVE_D3D12)
LRESULT CALLBACK WndProcD3D(HWND hwnd, UINT message,
WPARAM wparam, LPARAM lparam);
#endif
#if defined(HAVE_OPENGL) || defined(HAVE_OPENGL1) || defined(HAVE_OPENGL_CORE) || defined(HAVE_VULKAN)
LRESULT CALLBACK WndProcGL(HWND hwnd, UINT message,
WPARAM wparam, LPARAM lparam);
#endif
LRESULT CALLBACK WndProcGDI(HWND hwnd, UINT message,
WPARAM wparam, LPARAM lparam);
#ifdef _XBOX
BOOL IsIconic(HWND hwnd);
#endif
bool win32_load_content_from_gui(const char *szFilename);
void win32_setup_pixel_format(HDC hdc, bool supports_gl);
RETRO_END_DECLS
#endif