mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-30 11:40:32 +00:00
374 lines
13 KiB
C
374 lines
13 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2016 - Daniel De Matteis
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* Copyright (C) 2021 - David G.F.
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef COMMAND_H__
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#define COMMAND_H__
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#include <stdint.h>
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#include <boolean.h>
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#include <retro_common_api.h>
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#include "retroarch.h"
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#include "input/input_defines.h"
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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RETRO_BEGIN_DECLS
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#define MAX_CMD_DRIVERS 3
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#define DEFAULT_NETWORK_CMD_PORT 55355
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struct cmd_map
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{
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const char *str;
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unsigned id;
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};
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struct command_handler;
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typedef void (*command_poller_t)(struct command_handler *cmd);
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typedef void (*command_replier_t)(struct command_handler *cmd, const char * data, size_t len);
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typedef void (*command_destructor_t)(struct command_handler *cmd);
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struct command_handler
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{
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/* Interface to poll the driver */
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command_poller_t poll;
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/* Interface to reply */
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command_replier_t replier;
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/* Interface to delete the underlying command */
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command_destructor_t destroy;
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/* Underlying command storage */
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void *userptr;
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/* State received */
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bool state[RARCH_BIND_LIST_END];
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};
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typedef struct command_handler command_t;
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enum event_command
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{
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CMD_EVENT_NONE = 0,
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/* Resets RetroArch. */
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CMD_EVENT_RESET,
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CMD_EVENT_SET_PER_GAME_RESOLUTION,
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CMD_EVENT_SET_FRAME_LIMIT,
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/* Loads core. */
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CMD_EVENT_LOAD_CORE,
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CMD_EVENT_LOAD_CORE_PERSIST,
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CMD_EVENT_UNLOAD_CORE,
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CMD_EVENT_CLOSE_CONTENT,
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CMD_EVENT_LOAD_STATE,
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/* Swaps the current state with what's on the undo load buffer */
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CMD_EVENT_UNDO_LOAD_STATE,
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/* Rewrites a savestate on disk */
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CMD_EVENT_UNDO_SAVE_STATE,
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CMD_EVENT_SAVE_STATE,
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CMD_EVENT_SAVE_STATE_DECREMENT,
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CMD_EVENT_SAVE_STATE_INCREMENT,
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/* Takes screenshot. */
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CMD_EVENT_TAKE_SCREENSHOT,
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/* Quits RetroArch. */
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CMD_EVENT_QUIT,
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/* Reinitialize all drivers. */
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CMD_EVENT_REINIT_FROM_TOGGLE,
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/* Reinitialize all drivers. */
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CMD_EVENT_REINIT,
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/* Toggles cheevos hardcore mode. */
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CMD_EVENT_CHEEVOS_HARDCORE_MODE_TOGGLE,
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/* Deinitialize rewind. */
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CMD_EVENT_REWIND_DEINIT,
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/* Initializes rewind. */
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CMD_EVENT_REWIND_INIT,
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/* Toggles rewind. */
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CMD_EVENT_REWIND_TOGGLE,
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/* Initializes autosave. */
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CMD_EVENT_AUTOSAVE_INIT,
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/* Stops audio. */
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CMD_EVENT_AUDIO_STOP,
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/* Starts audio. */
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CMD_EVENT_AUDIO_START,
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/* Mutes audio. */
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CMD_EVENT_AUDIO_MUTE_TOGGLE,
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/* Toggles FPS counter. */
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CMD_EVENT_FPS_TOGGLE,
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/* Gathers diagnostic info about the system and RetroArch configuration, then sends it to our servers. */
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CMD_EVENT_SEND_DEBUG_INFO,
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/* Toggles netplay hosting. */
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CMD_EVENT_NETPLAY_HOST_TOGGLE,
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/* Initializes overlay. */
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CMD_EVENT_OVERLAY_INIT,
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/* Deinitializes overlay. */
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CMD_EVENT_OVERLAY_DEINIT,
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/* Sets current scale factor for overlay. */
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CMD_EVENT_OVERLAY_SET_SCALE_FACTOR,
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/* Sets current alpha modulation for overlay. */
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CMD_EVENT_OVERLAY_SET_ALPHA_MOD,
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/* Cycle to next overlay. */
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CMD_EVENT_OVERLAY_NEXT,
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/* Deinitializes overlay. */
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CMD_EVENT_DSP_FILTER_INIT,
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/* Initializes recording system. */
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CMD_EVENT_RECORD_INIT,
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/* Deinitializes recording system. */
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CMD_EVENT_RECORD_DEINIT,
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/* Deinitializes history playlist. */
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CMD_EVENT_HISTORY_DEINIT,
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/* Initializes history playlist. */
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CMD_EVENT_HISTORY_INIT,
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/* Deinitializes core information. */
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CMD_EVENT_CORE_INFO_DEINIT,
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/* Initializes core information. */
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CMD_EVENT_CORE_INFO_INIT,
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/* Deinitializes core. */
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CMD_EVENT_CORE_DEINIT,
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/* Initializes core. */
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CMD_EVENT_CORE_INIT,
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/* Apply video state changes. */
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CMD_EVENT_VIDEO_APPLY_STATE_CHANGES,
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/* Set video blocking state. */
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CMD_EVENT_VIDEO_SET_BLOCKING_STATE,
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/* Sets current aspect ratio index. */
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CMD_EVENT_VIDEO_SET_ASPECT_RATIO,
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/* Restarts RetroArch. */
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CMD_EVENT_RESTART_RETROARCH,
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/* Shutdown the OS */
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CMD_EVENT_SHUTDOWN,
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/* Reboot the OS */
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CMD_EVENT_REBOOT,
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/* Resume RetroArch when in menu. */
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CMD_EVENT_RESUME,
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/* Add a playlist entry to favorites. */
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CMD_EVENT_ADD_TO_FAVORITES,
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/* Reset playlist entry associated core to DETECT */
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CMD_EVENT_RESET_CORE_ASSOCIATION,
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/* Toggles pause. */
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CMD_EVENT_PAUSE_TOGGLE,
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/* Pauses RetroArch. */
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CMD_EVENT_UNPAUSE,
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/* Unpauses retroArch. */
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CMD_EVENT_PAUSE,
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CMD_EVENT_MENU_RESET_TO_DEFAULT_CONFIG,
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CMD_EVENT_MENU_SAVE_CURRENT_CONFIG,
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CMD_EVENT_MENU_SAVE_CURRENT_CONFIG_OVERRIDE_CORE,
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CMD_EVENT_MENU_SAVE_CURRENT_CONFIG_OVERRIDE_CONTENT_DIR,
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CMD_EVENT_MENU_SAVE_CURRENT_CONFIG_OVERRIDE_GAME,
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CMD_EVENT_MENU_SAVE_CONFIG,
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CMD_EVENT_MENU_PAUSE_LIBRETRO,
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/* Toggles menu on/off. */
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CMD_EVENT_MENU_TOGGLE,
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/* Applies shader changes. */
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CMD_EVENT_SHADERS_APPLY_CHANGES,
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/* A new shader preset has been loaded */
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CMD_EVENT_SHADER_PRESET_LOADED,
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/* Apply cheats. */
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CMD_EVENT_CHEATS_APPLY,
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/* Initializes network system. */
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CMD_EVENT_NETWORK_INIT,
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/* Initializes netplay system with a string or no host specified. */
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CMD_EVENT_NETPLAY_INIT,
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/* Initializes netplay system with a direct host specified. */
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CMD_EVENT_NETPLAY_INIT_DIRECT,
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/* Initializes netplay system with a direct host specified after loading content. */
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CMD_EVENT_NETPLAY_INIT_DIRECT_DEFERRED,
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/* Deinitializes netplay system. */
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CMD_EVENT_NETPLAY_DEINIT,
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/* Switch between netplay gaming and watching. */
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CMD_EVENT_NETPLAY_GAME_WATCH,
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/* Start hosting netplay. */
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CMD_EVENT_NETPLAY_ENABLE_HOST,
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/* Disconnect from the netplay host. */
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CMD_EVENT_NETPLAY_DISCONNECT,
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/* Reinitializes audio driver. */
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CMD_EVENT_AUDIO_REINIT,
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/* Resizes windowed scale. Will reinitialize video driver. */
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CMD_EVENT_RESIZE_WINDOWED_SCALE,
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/* Toggles disk eject. */
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CMD_EVENT_DISK_EJECT_TOGGLE,
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/* Cycle to next disk. */
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CMD_EVENT_DISK_NEXT,
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/* Cycle to previous disk. */
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CMD_EVENT_DISK_PREV,
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/* Switch to specified disk index */
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CMD_EVENT_DISK_INDEX,
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/* Appends disk image to disk image list. */
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CMD_EVENT_DISK_APPEND_IMAGE,
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/* Stops rumbling. */
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CMD_EVENT_RUMBLE_STOP,
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/* Toggles mouse grab. */
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CMD_EVENT_GRAB_MOUSE_TOGGLE,
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/* Toggles game focus. */
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CMD_EVENT_GAME_FOCUS_TOGGLE,
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/* Toggles desktop menu. */
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CMD_EVENT_UI_COMPANION_TOGGLE,
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/* Toggles fullscreen mode. */
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CMD_EVENT_FULLSCREEN_TOGGLE,
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CMD_EVENT_VOLUME_UP,
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CMD_EVENT_VOLUME_DOWN,
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CMD_EVENT_MIXER_VOLUME_UP,
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CMD_EVENT_MIXER_VOLUME_DOWN,
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CMD_EVENT_DISCORD_INIT,
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CMD_EVENT_DISCORD_UPDATE,
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CMD_EVENT_OSK_TOGGLE,
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CMD_EVENT_RECORDING_TOGGLE,
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CMD_EVENT_STREAMING_TOGGLE,
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CMD_EVENT_RUNAHEAD_TOGGLE,
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CMD_EVENT_AI_SERVICE_TOGGLE,
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CMD_EVENT_BSV_RECORDING_TOGGLE,
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CMD_EVENT_SHADER_NEXT,
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CMD_EVENT_SHADER_PREV,
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CMD_EVENT_CHEAT_INDEX_PLUS,
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CMD_EVENT_CHEAT_INDEX_MINUS,
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CMD_EVENT_CHEAT_TOGGLE,
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CMD_EVENT_AI_SERVICE_CALL,
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CMD_EVENT_SAVE_FILES,
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CMD_EVENT_CONTROLLER_INIT
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};
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typedef struct command_handle
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{
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command_t *handle;
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unsigned id;
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} command_handle_t;
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enum cmd_source_t
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{
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CMD_NONE = 0,
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CMD_STDIN,
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CMD_NETWORK
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};
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struct rarch_state;
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/**
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* command_event:
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* @cmd : Command index.
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*
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* Performs RetroArch command with index @cmd.
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*
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* Returns: true (1) on success, otherwise false (0).
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**/
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bool command_event(enum event_command action, void *data);
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/* Constructors for the supported drivers */
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command_t* command_network_new(uint16_t port);
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command_t* command_stdin_new(void);
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command_t* command_uds_new(void);
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bool command_network_send(const char *cmd_);
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/* These forward declarations need to be declared before
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* the global state is declared */
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#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
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bool command_set_shader(command_t *cmd, const char *arg);
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#endif
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#if defined(HAVE_COMMAND)
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bool command_version(command_t *cmd, const char* arg);
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bool command_get_status(command_t *cmd, const char* arg);
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bool command_get_config_param(command_t *cmd, const char* arg);
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bool command_show_osd_msg(command_t *cmd, const char* arg);
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#ifdef HAVE_CHEEVOS
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bool command_read_ram(command_t *cmd, const char *arg);
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bool command_write_ram(command_t *cmd, const char *arg);
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#endif
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bool command_read_memory(command_t *cmd, const char *arg);
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bool command_write_memory(command_t *cmd, const char *arg);
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struct cmd_action_map
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{
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const char *str;
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bool (*action)(command_t* cmd, const char *arg);
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const char *arg_desc;
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};
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static const struct cmd_action_map action_map[] = {
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#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
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{ "SET_SHADER", command_set_shader, "<shader path>" },
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#endif
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{ "VERSION", command_version, "No argument"},
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{ "GET_STATUS", command_get_status, "No argument" },
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{ "GET_CONFIG_PARAM", command_get_config_param, "<param name>" },
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{ "SHOW_MSG", command_show_osd_msg, "No argument" },
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#if defined(HAVE_CHEEVOS)
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/* These functions use achievement addresses and only work if a game with achievements is
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* loaded. READ_CORE_MEMORY and WRITE_CORE_MEMORY are preferred and use system addresses. */
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{ "READ_CORE_RAM", command_read_ram, "<address> <number of bytes>" },
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{ "WRITE_CORE_RAM", command_write_ram, "<address> <byte1> <byte2> ..." },
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#endif
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{ "READ_CORE_MEMORY", command_read_memory, "<address> <number of bytes>" },
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{ "WRITE_CORE_MEMORY",command_write_memory, "<address> <byte1> <byte2> ..." },
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};
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static const struct cmd_map map[] = {
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{ "FAST_FORWARD", RARCH_FAST_FORWARD_KEY },
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{ "FAST_FORWARD_HOLD", RARCH_FAST_FORWARD_HOLD_KEY },
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{ "SLOWMOTION", RARCH_SLOWMOTION_KEY },
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{ "SLOWMOTION_HOLD", RARCH_SLOWMOTION_HOLD_KEY },
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{ "LOAD_STATE", RARCH_LOAD_STATE_KEY },
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{ "SAVE_STATE", RARCH_SAVE_STATE_KEY },
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{ "FULLSCREEN_TOGGLE", RARCH_FULLSCREEN_TOGGLE_KEY },
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{ "CLOSE_CONTENT", RARCH_CLOSE_CONTENT_KEY },
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{ "QUIT", RARCH_QUIT_KEY },
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{ "STATE_SLOT_PLUS", RARCH_STATE_SLOT_PLUS },
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{ "STATE_SLOT_MINUS", RARCH_STATE_SLOT_MINUS },
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{ "REWIND", RARCH_REWIND },
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{ "BSV_RECORD_TOGGLE", RARCH_BSV_RECORD_TOGGLE },
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{ "PAUSE_TOGGLE", RARCH_PAUSE_TOGGLE },
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{ "FRAMEADVANCE", RARCH_FRAMEADVANCE },
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{ "RESET", RARCH_RESET },
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{ "SHADER_NEXT", RARCH_SHADER_NEXT },
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{ "SHADER_PREV", RARCH_SHADER_PREV },
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{ "CHEAT_INDEX_PLUS", RARCH_CHEAT_INDEX_PLUS },
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{ "CHEAT_INDEX_MINUS", RARCH_CHEAT_INDEX_MINUS },
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{ "CHEAT_TOGGLE", RARCH_CHEAT_TOGGLE },
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{ "SCREENSHOT", RARCH_SCREENSHOT },
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{ "MUTE", RARCH_MUTE },
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{ "OSK", RARCH_OSK },
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{ "FPS_TOGGLE", RARCH_FPS_TOGGLE },
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{ "SEND_DEBUG_INFO", RARCH_SEND_DEBUG_INFO },
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{ "NETPLAY_HOST_TOGGLE", RARCH_NETPLAY_HOST_TOGGLE },
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{ "NETPLAY_GAME_WATCH", RARCH_NETPLAY_GAME_WATCH },
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{ "VOLUME_UP", RARCH_VOLUME_UP },
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{ "VOLUME_DOWN", RARCH_VOLUME_DOWN },
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{ "OVERLAY_NEXT", RARCH_OVERLAY_NEXT },
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{ "DISK_EJECT_TOGGLE", RARCH_DISK_EJECT_TOGGLE },
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{ "DISK_NEXT", RARCH_DISK_NEXT },
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{ "DISK_PREV", RARCH_DISK_PREV },
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{ "GRAB_MOUSE_TOGGLE", RARCH_GRAB_MOUSE_TOGGLE },
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{ "UI_COMPANION_TOGGLE", RARCH_UI_COMPANION_TOGGLE },
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{ "GAME_FOCUS_TOGGLE", RARCH_GAME_FOCUS_TOGGLE },
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{ "MENU_TOGGLE", RARCH_MENU_TOGGLE },
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{ "RECORDING_TOGGLE", RARCH_RECORDING_TOGGLE },
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{ "STREAMING_TOGGLE", RARCH_STREAMING_TOGGLE },
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{ "RUNAHEAD_TOGGLE", RARCH_RUNAHEAD_TOGGLE },
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{ "MENU_UP", RETRO_DEVICE_ID_JOYPAD_UP },
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{ "MENU_DOWN", RETRO_DEVICE_ID_JOYPAD_DOWN },
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{ "MENU_LEFT", RETRO_DEVICE_ID_JOYPAD_LEFT },
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{ "MENU_RIGHT", RETRO_DEVICE_ID_JOYPAD_RIGHT },
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{ "MENU_A", RETRO_DEVICE_ID_JOYPAD_A },
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{ "MENU_B", RETRO_DEVICE_ID_JOYPAD_B },
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{ "AI_SERVICE", RARCH_AI_SERVICE },
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};
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#endif
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RETRO_END_DECLS
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#endif
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