mirror of
https://github.com/libretro/RetroArch.git
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e7f182811a
* Split up audio code into new file audio/audio_driver.c * Fix build issues #1 * Small cleanup * Fix typo
213 lines
4.4 KiB
C
213 lines
4.4 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2017 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdio.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <fcntl.h>
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#include <sys/ioctl.h>
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#include <unistd.h>
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#include <errno.h>
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#include <sys/audioio.h>
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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#include "../audio_driver.h"
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#include "../../verbosity.h"
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#define DEFAULT_DEV "/dev/audio"
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static void *audioio_init(const char *device, unsigned rate, unsigned latency,
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unsigned block_frames,
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unsigned *new_out_rate)
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{
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struct audio_info info;
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const char *audiodev = device ? device : DEFAULT_DEV;
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int *fd = (int*)calloc(1, sizeof(int));
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if (!fd)
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return NULL;
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AUDIO_INITINFO(&info);
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#ifdef AUMODE_PLAY_ALL
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info.mode = AUMODE_PLAY_ALL;
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#elif defined(AUMODE_PLAY)
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info.mode = AUMODE_PLAY;
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#endif
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info.play.sample_rate = rate;
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info.play.channels = 2;
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info.play.precision = 16;
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#ifdef AUDIO_ENCODING_SLINEAR
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info.play.encoding = AUDIO_ENCODING_SLINEAR;
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#else
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info.play.encoding = AUDIO_ENCODING_LINEAR;
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#endif
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if ((*fd = open(audiodev, O_WRONLY)) < 0)
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{
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free(fd);
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perror("open");
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return NULL;
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}
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if (ioctl(*fd, AUDIO_SETINFO, &info) < 0)
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goto error;
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if (ioctl(*fd, AUDIO_GETINFO, &info) < 0)
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goto error;
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*new_out_rate = info.play.sample_rate;
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return fd;
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error:
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close(*fd);
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free(fd);
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perror("ioctl");
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return NULL;
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}
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static ssize_t audioio_write(void *data, const void *buf, size_t size)
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{
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ssize_t ret;
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int *fd = (int*)data;
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if (size == 0)
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return 0;
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if ((ret = write(*fd, buf, size)) < 0)
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{
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if (errno == EAGAIN && (fcntl(*fd, F_GETFL) & O_NONBLOCK))
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return 0;
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return -1;
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}
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return ret;
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}
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static bool audioio_stop(void *data)
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{
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struct audio_info info;
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int *fd = (int*)data;
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#ifdef AUDIO_FLUSH
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if (ioctl(*fd, AUDIO_FLUSH, NULL) < 0)
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return false;
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#endif
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if (ioctl(*fd, AUDIO_GETINFO, &info) < 0)
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return false;
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info.play.pause = true;
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return ioctl(*fd, AUDIO_SETINFO, &info) == 0;
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}
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static bool audioio_start(void *data, bool is_shutdown)
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{
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struct audio_info info;
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int *fd = (int*)data;
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#ifdef AUDIO_FLUSH
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if (ioctl(*fd, AUDIO_FLUSH, NULL) < 0)
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return false;
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#endif
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if (ioctl(*fd, AUDIO_GETINFO, &info) < 0)
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return false;
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info.play.pause = false;
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return ioctl(*fd, AUDIO_SETINFO, &info) == 0;
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}
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static bool audioio_alive(void *data)
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{
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struct audio_info info;
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int *fd = (int*)data;
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if (ioctl(*fd, AUDIO_GETINFO, &info) < 0)
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return false;
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return !info.play.pause;
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}
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static void audioio_set_nonblock_state(void *data, bool state)
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{
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int rc;
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int *fd = (int*)data;
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if (state)
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rc = fcntl(*fd, F_SETFL, fcntl(*fd, F_GETFL) | O_NONBLOCK);
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else
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rc = fcntl(*fd, F_SETFL, fcntl(*fd, F_GETFL) & (~O_NONBLOCK));
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if (rc != 0)
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RARCH_WARN("Could not set nonblocking on audio file descriptor. Will not be able to fast-forward.\n");
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}
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static void audioio_free(void *data)
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{
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int *fd = (int*)data;
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#ifdef AUDIO_FLUSH
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(void)ioctl(*fd, AUDIO_FLUSH, NULL);
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#endif
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close(*fd);
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free(fd);
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}
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static size_t audioio_buffer_size(void *data)
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{
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struct audio_info info;
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int *fd = (int*)data;
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if (ioctl(*fd, AUDIO_GETINFO, &info) < 0)
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return false;
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return info.play.buffer_size;
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}
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static size_t audioio_write_avail(void *data)
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{
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return audioio_buffer_size(data);
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}
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static bool audioio_use_float(void *data)
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{
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(void)data;
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return false;
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}
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audio_driver_t audio_audioio = {
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audioio_init,
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audioio_write,
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audioio_stop,
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audioio_start,
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audioio_alive,
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audioio_set_nonblock_state,
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audioio_free,
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audioio_use_float,
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"audioio",
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NULL,
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NULL,
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audioio_write_avail,
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audioio_buffer_size,
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};
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