.. |
ctr_shaders
|
[3DS] Allow sideways screen rotation
|
2020-10-27 21:13:19 -07:00 |
d3d_shaders
|
Added support for HDR shaders - if we detect a shader that uses SLANG_FORMAT_A2B10G10R10_UNORM_PACK32 or SLANG_FORMAT_R16G16B16A16_SFLOAT as the format for the last render target in the shader chain AND hdr is switched on then this disables the internal HDR shader and allows the shader chain to define an inverse tonemapper and hdr10 shader. The first use of this is for my hdr shader crt\crt-sony-pvm-4k-hdr.slangp - submitted seperately (#13390)
|
2021-12-22 02:17:17 +01:00 |
gl_shaders
|
[VITA] Add support for Vita GLES2 (PIGLET)
|
2021-01-06 19:14:30 +01:00 |
gx2_shaders
|
WIIU: Clean up a bunch of compiler warnings
|
2021-09-25 13:25:39 -07:00 |
rsx_shaders
|
[PSL1GHT] Add RSX graphics support for ps3
|
2022-03-27 18:03:30 +02:00 |
vulkan_shaders
|
Added HDR support to Vulkan driver (#13456)
|
2022-01-08 13:22:34 +01:00 |
caca_gfx.c
|
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917)
|
2021-09-03 06:15:25 +02:00 |
ctr_gfx.c
|
use path_basename_nocompression where it is safe to do so
|
2022-07-12 19:14:12 +02:00 |
ctr_gu.h
|
[3DS] Update to libctru 2.0
|
2020-08-26 19:08:12 -07:00 |
d3d8.c
|
(D3D8) Set suppress_screensaver depending on preprocessor define
|
2022-05-17 14:22:51 +02:00 |
d3d9_renderchain.h
|
(D3D9) Only d3d9_renderchain_add_lut requires create_texture_from_file now,
|
2022-05-16 13:24:58 +02:00 |
d3d9cg.c
|
Get rid of d3d9_suppress_screensaver in d3d9_common.c
|
2022-05-17 14:21:22 +02:00 |
d3d9hlsl.c
|
Some CXX_BUILD fixes
|
2022-08-05 17:40:06 +02:00 |
d3d10.c
|
- Turn rotation arrows static where possible
|
2022-07-04 15:28:54 +02:00 |
d3d11.c
|
- Turn rotation arrows static where possible
|
2022-07-04 15:28:54 +02:00 |
d3d12.c
|
Some CXX_BUILD fixes
|
2022-08-05 17:40:06 +02:00 |
dispmanx_gfx.c
|
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917)
|
2021-09-03 06:15:25 +02:00 |
drm_gfx.c
|
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917)
|
2021-09-03 06:15:25 +02:00 |
drm_pixformats.h
|
Seems to come from here - add license text to it -
|
2016-07-04 15:05:50 +02:00 |
exynos_gfx.c
|
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917)
|
2021-09-03 06:15:25 +02:00 |
fpga_gfx.c
|
(FPGA Gfx) get rid of unused viewport_info/read_viewport functions
|
2022-07-05 18:02:52 +02:00 |
gdi_gfx.c
|
Logging cleanups (#13320)
|
2021-12-04 14:21:12 +01:00 |
gl1.c
|
Replace some trivial strlcat usage - use return value of preceding
|
2022-08-04 03:45:09 +02:00 |
gl2.c
|
Replace some trivial strlcat usage - use return value of preceding
|
2022-08-04 03:45:09 +02:00 |
gl3.c
|
Replace some trivial strlcat usage - use return value of preceding
|
2022-08-04 03:45:09 +02:00 |
gx2_gfx.c
|
- Turn rotation arrows static where possible
|
2022-07-04 15:28:54 +02:00 |
gx_gfx_vi_encoder.c
|
Move defines files over to libretro-common
|
2021-05-18 22:15:04 +02:00 |
gx_gfx.c
|
Cleanups/warnings
|
2022-03-07 19:32:01 +01:00 |
metal.m
|
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917)
|
2021-09-03 06:15:25 +02:00 |
network_gfx.c
|
(Network) Fix getaddrinfo_retro (#14261)
|
2022-07-31 11:22:28 +02:00 |
oga_gfx.c
|
oga_gfx: fix messages from not disappearing
|
2021-03-01 19:25:54 -05:00 |
omap_gfx.c
|
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917)
|
2021-09-03 06:15:25 +02:00 |
ps2_gfx.c
|
[PS2] Improve Compilation (#13359)
|
2021-12-15 19:01:56 +01:00 |
psp1_gfx.c
|
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917)
|
2021-09-03 06:15:25 +02:00 |
psp1_gfx.h
|
Clean up trailing whitespace
|
2017-12-12 00:24:18 -08:00 |
rsx_gfx.c
|
- Turn rotation arrows static where possible
|
2022-07-04 15:28:54 +02:00 |
sdl2_gfx.c
|
Add OpenDingux Beta support
|
2021-03-25 16:19:42 +00:00 |
sdl_dingux_gfx.c
|
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917)
|
2021-09-03 06:15:25 +02:00 |
sdl_gfx.c
|
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917)
|
2021-09-03 06:15:25 +02:00 |
sdl_rs90_gfx.c
|
gfx/rs90: Optimise layout of sdl_rs90_video
|
2022-03-27 04:35:36 +01:00 |
sixel_gfx.c
|
Adding to get_video_output_size 2 parameters for additional info
|
2021-10-04 23:53:55 +02:00 |
sunxi_gfx.c
|
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917)
|
2021-09-03 06:15:25 +02:00 |
switch_gfx.c
|
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917)
|
2021-09-03 06:15:25 +02:00 |
switch_nx_gfx.c
|
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917)
|
2021-09-03 06:15:25 +02:00 |
vg.c
|
Logging cleanups (#13320)
|
2021-12-04 14:21:12 +01:00 |
vga_gfx.c
|
(Platform drivers) Cleanups - get rid of unnecessary logs
|
2022-07-08 22:10:53 +02:00 |
vita2d_gfx.c
|
- Turn rotation arrows static where possible
|
2022-07-04 15:28:54 +02:00 |
vulkan.c
|
- Turn rotation arrows static where possible
|
2022-07-04 15:28:54 +02:00 |
xenon360_gfx.c
|
Cleanups
|
2020-08-03 16:33:54 +02:00 |
xshm_gfx.c
|
Refactor joypad drivers
|
2020-08-30 05:29:32 +02:00 |
xvideo.c
|
Refactor joypad drivers
|
2020-08-30 05:29:32 +02:00 |