mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-24 08:30:16 +00:00
264 lines
7.7 KiB
C
264 lines
7.7 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2015 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "input_joypad.h"
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#include <string.h>
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#include <stdlib.h>
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#include <ctype.h>
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#include "../general.h"
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#ifdef HAVE_CONFIG_H
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#include "../config.h"
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#endif
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/**
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* input_joypad_name:
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* @drv : Joypad driver handle.
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* @port : Joystick number.
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*
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* Gets name of the joystick (@port).
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*
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* Returns: name of joystick #port.
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**/
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const char *input_joypad_name(const rarch_joypad_driver_t *drv,
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unsigned port)
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{
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if (!drv)
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return NULL;
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return drv->name(port);
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}
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/**
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* input_joypad_set_rumble:
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* @drv : Joypad driver handle.
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* @port : User number.
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* @effect : Rumble effect to set.
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* @strength : Strength of rumble effect.
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*
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* Sets rumble effect @effect with strength @strength.
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*
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* Returns: true (1) if successful, otherwise false (0).
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**/
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bool input_joypad_set_rumble(const rarch_joypad_driver_t *drv,
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unsigned port, enum retro_rumble_effect effect, uint16_t strength)
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{
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unsigned joy_idx = g_settings.input.joypad_map[port];
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if (!drv || !drv->set_rumble)
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return false;
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if (joy_idx >= MAX_USERS)
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return false;
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return drv->set_rumble(joy_idx, effect, strength);
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}
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/**
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* input_joypad_is_pressed:
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* @drv : Joypad driver handle.
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* @port : User number.
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* @binds : Binds of user.
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* @key : Identifier of key.
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*
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* Checks if key (@key) was being pressed by user
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* with number @port with provided keybinds (@binds).
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*
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* Returns: true (1) if key was pressed, otherwise
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* false (0).
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**/
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static bool input_joypad_is_pressed(
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const rarch_joypad_driver_t *drv,
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unsigned port,
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const struct retro_keybind *binds,
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unsigned key)
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{
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const struct retro_keybind *auto_binds;
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float scaled_axis;
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int16_t axis;
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uint32_t joyaxis;
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uint64_t joykey;
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unsigned joy_idx = g_settings.input.joypad_map[port];
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if (joy_idx >= MAX_USERS)
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return false;
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/* Auto-binds are per joypad, not per user. */
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auto_binds = g_settings.input.autoconf_binds[joy_idx];
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joykey = binds[key].joykey;
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if (joykey == NO_BTN)
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joykey = auto_binds[key].joykey;
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if (drv->button(joy_idx, (uint16_t)joykey))
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return true;
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joyaxis = binds[key].joyaxis;
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if (joyaxis == AXIS_NONE)
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joyaxis = auto_binds[key].joyaxis;
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axis = drv->axis(joy_idx, joyaxis);
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scaled_axis = (float)abs(axis) / 0x8000;
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return scaled_axis > g_settings.input.axis_threshold;
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}
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/**
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* input_joypad_pressed:
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* @drv : Joypad driver handle.
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* @port : User number.
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* @binds : Binds of user.
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* @key : Identifier of key.
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*
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* Checks if key (@key) was being pressed by user
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* with number @port with provided keybinds (@binds).
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*
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* Returns: true (1) if key was pressed, otherwise
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* false (0).
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**/
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bool input_joypad_pressed(const rarch_joypad_driver_t *drv,
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unsigned port, const struct retro_keybind *binds, unsigned key)
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{
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if (!drv || !binds[key].valid ||
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!input_joypad_is_pressed(drv, port, binds, key))
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return false;
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return true;
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}
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/**
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* input_joypad_analog:
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* @drv : Joypad driver handle.
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* @port : User number.
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* @idx : Analog key index.
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* E.g.:
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* - RETRO_DEVICE_INDEX_ANALOG_LEFT
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* - RETRO_DEVICE_INDEX_ANALOG_RIGHT
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* @ident : Analog key identifier.
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* E.g.:
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* - RETRO_DEVICE_ID_ANALOG_X
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* - RETRO_DEVICE_ID_ANALOG_Y
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* @binds : Binds of user.
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*
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* Gets analog value of analog key identifiers @idx and @ident
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* from user with number @port with provided keybinds (@binds).
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*
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* Returns: analog value on success, otherwise 0.
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**/
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int16_t input_joypad_analog(const rarch_joypad_driver_t *drv,
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unsigned port, unsigned idx, unsigned ident,
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const struct retro_keybind *binds)
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{
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uint32_t axis_minus, axis_plus;
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uint64_t key_minus, key_plus;
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int16_t pressed_minus, pressed_plus, res;
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unsigned ident_minus = 0, ident_plus = 0;
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int16_t digital_left = 0, digital_right = 0;
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const struct retro_keybind *auto_binds = NULL;
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const struct retro_keybind *bind_minus = NULL;
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const struct retro_keybind *bind_plus = NULL;
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unsigned joy_idx = g_settings.input.joypad_map[port];
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if (!drv)
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return 0;
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if (joy_idx >= MAX_USERS)
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return 0;
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/* Auto-binds are per joypad, not per user. */
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auto_binds = g_settings.input.autoconf_binds[joy_idx];
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input_conv_analog_id_to_bind_id(idx, ident, &ident_minus, &ident_plus);
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bind_minus = &binds[ident_minus];
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bind_plus = &binds[ident_plus];
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if (!bind_minus->valid || !bind_plus->valid)
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return 0;
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axis_minus = bind_minus->joyaxis;
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axis_plus = bind_plus->joyaxis;
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if (axis_minus == AXIS_NONE)
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axis_minus = auto_binds[ident_minus].joyaxis;
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if (axis_plus == AXIS_NONE)
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axis_plus = auto_binds[ident_plus].joyaxis;
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pressed_minus = abs(drv->axis(joy_idx, axis_minus));
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pressed_plus = abs(drv->axis(joy_idx, axis_plus));
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res = pressed_plus - pressed_minus;
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if (res != 0)
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return res;
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key_minus = bind_minus->joykey;
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key_plus = bind_plus->joykey;
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if (key_minus == NO_BTN)
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key_minus = auto_binds[ident_minus].joykey;
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if (key_plus == NO_BTN)
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key_plus = auto_binds[ident_plus].joykey;
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if (drv->button(joy_idx, (uint16_t)key_minus))
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digital_left = -0x7fff;
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if (drv->button(joy_idx, (uint16_t)key_plus))
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digital_right = 0x7fff;
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return digital_right + digital_left;
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}
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/**
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* input_joypad_axis_raw:
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* @drv : Joypad driver handle.
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* @port : Joystick number.
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* @axis : Identifier of axis.
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*
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* Checks if axis (@axis) was being pressed by user
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* with joystick number @port.
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*
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* Returns: true (1) if axis was pressed, otherwise
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* false (0).
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**/
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int16_t input_joypad_axis_raw(const rarch_joypad_driver_t *drv,
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unsigned port, unsigned axis)
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{
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if (!drv)
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return 0;
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return drv->axis(port, AXIS_POS(axis)) +
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drv->axis(port, AXIS_NEG(axis));
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}
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/**
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* input_joypad_button_raw:
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* @drv : Joypad driver handle.
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* @port : Joystick number.
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* @button : Identifier of key.
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*
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* Checks if key (@button) was being pressed by user
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* with joystick number @port.
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*
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* Returns: true (1) if key was pressed, otherwise
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* false (0).
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**/
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bool input_joypad_button_raw(const rarch_joypad_driver_t *drv,
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unsigned port, unsigned button)
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{
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if (!drv)
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return false;
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return drv->button(port, button);
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}
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bool input_joypad_hat_raw(const rarch_joypad_driver_t *drv,
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unsigned port, unsigned hat_dir, unsigned hat)
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{
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if (!drv)
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return false;
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return drv->button(port, HAT_MAP(hat, hat_dir));
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}
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