mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-24 08:30:16 +00:00
180 lines
3.2 KiB
C
180 lines
3.2 KiB
C
#ifndef __RARCH_FEATURES_H
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#define __RARCH_FEATURES_H
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#include <stddef.h>
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#include "boolean.h"
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#ifdef HAVE_SDL
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static const bool _sdl_supp = true;
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#else
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static const bool _sdl_supp = false;
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#endif
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#ifdef HAVE_THREADS
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static const bool _thread_supp = true;
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#else
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static const bool _thread_supp = false;
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#endif
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#ifdef HAVE_OPENGL
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static const bool _opengl_supp = true;
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#else
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static const bool _opengl_supp = false;
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#endif
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#ifdef HAVE_KMS
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static const bool _kms_supp = true;
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#else
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static const bool _kms_supp = false;
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#endif
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#ifdef HAVE_VG
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static const bool _vg_supp = true;
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#else
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static const bool _vg_supp = false;
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#endif
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#ifdef HAVE_EGL
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static const bool _egl_supp = true;
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#else
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static const bool _egl_supp = false;
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#endif
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#ifdef HAVE_XVIDEO
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static const bool _xvideo_supp = true;
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#else
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static const bool _xvideo_supp = false;
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#endif
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#ifdef HAVE_ALSA
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static const bool _alsa_supp = true;
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#else
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static const bool _alsa_supp = false;
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#endif
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#if defined(HAVE_OSS) || defined(HAVE_OSS_BSD)
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static const bool _oss_supp = true;
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#else
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static const bool _oss_supp = false;
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#endif
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#ifdef HAVE_AL
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static const bool _al_supp = true;
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#else
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static const bool _al_supp = false;
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#endif
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#ifdef HAVE_RSOUND
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static const bool _rsound_supp = true;
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#else
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static const bool _rsound_supp = false;
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#endif
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#ifdef HAVE_ROAR
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static const bool _roar_supp = true;
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#else
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static const bool _roar_supp = false;
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#endif
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#ifdef HAVE_JACK
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static const bool _jack_supp = true;
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#else
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static const bool _jack_supp = false;
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#endif
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#ifdef HAVE_PULSE
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static const bool _pulse_supp = true;
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#else
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static const bool _pulse_supp = false;
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#endif
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#ifdef HAVE_DSOUND
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static const bool _dsound_supp = true;
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#else
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static const bool _dsound_supp = false;
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#endif
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#ifdef HAVE_XAUDIO
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static const bool _xaudio_supp = true;
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#else
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static const bool _xaudio_supp = false;
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#endif
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#ifdef HAVE_DYLIB
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static const bool _dylib_supp = true;
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#else
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static const bool _dylib_supp = false;
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#endif
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#ifdef HAVE_CG
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static const bool _cg_supp = true;
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#else
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static const bool _cg_supp = false;
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#endif
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#ifdef HAVE_XML
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static const bool _xml_supp = true;
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#else
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static const bool _xml_supp = false;
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#endif
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#ifdef HAVE_SDL_IMAGE
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static const bool _sdl_image_supp = true;
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#else
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static const bool _sdl_image_supp = false;
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#endif
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#ifdef HAVE_LIBPNG
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static const bool _libpng_supp = true;
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#else
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static const bool _libpng_supp = false;
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#endif
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#ifdef HAVE_FBO
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static const bool _fbo_supp = true;
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#else
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static const bool _fbo_supp = false;
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#endif
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#ifdef HAVE_DYNAMIC
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static const bool _dynamic_supp = true;
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#else
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static const bool _dynamic_supp = false;
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#endif
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#ifdef HAVE_FFMPEG
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static const bool _ffmpeg_supp = true;
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#else
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static const bool _ffmpeg_supp = false;
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#endif
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#ifdef HAVE_CONFIGFILE
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static const bool _configfile_supp = true;
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#else
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static const bool _configfile_supp = false;
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#endif
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#ifdef HAVE_FREETYPE
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static const bool _freetype_supp = true;
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#else
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static const bool _freetype_supp = false;
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#endif
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#ifdef HAVE_NETPLAY
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static const bool _netplay_supp = true;
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#else
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static const bool _netplay_supp = false;
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#endif
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#ifdef HAVE_PYTHON
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static const bool _python_supp = true;
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#else
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static const bool _python_supp = false;
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#endif
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#endif
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