mirror of
https://github.com/libretro/RetroArch.git
synced 2024-12-01 04:00:32 +00:00
488d2c5a63
Should allow RETRO_KEYBOARD to work on GL/SDL/X11 drivers.
309 lines
11 KiB
C
309 lines
11 KiB
C
/* RetroArch - A frontend for libretro.
|
|
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
|
*
|
|
* RetroArch is free software: you can redistribute it and/or modify it under the terms
|
|
* of the GNU General Public License as published by the Free Software Found-
|
|
* ation, either version 3 of the License, or (at your option) any later version.
|
|
*
|
|
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
|
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
|
* PURPOSE. See the GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along with RetroArch.
|
|
* If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
|
|
#ifndef __DRIVER__H
|
|
#define __DRIVER__H
|
|
|
|
#include <sys/types.h>
|
|
#include "boolean.h"
|
|
#include "libretro.h"
|
|
#include <stdlib.h>
|
|
#include <stdint.h>
|
|
#include "msvc/msvc_compat.h"
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#ifdef HAVE_COMMAND
|
|
#include "command.h"
|
|
#endif
|
|
|
|
#define AUDIO_CHUNK_SIZE_BLOCKING 64
|
|
#define AUDIO_CHUNK_SIZE_NONBLOCKING 2048 // So we don't get complete line-noise when fast-forwarding audio.
|
|
#define AUDIO_MAX_RATIO 16
|
|
|
|
// libretro has 16 buttons from 0-15 (libretro.h)
|
|
// Analog binds use RETRO_DEVICE_ANALOG, but we follow the same scheme internally
|
|
// in RetroArch for simplicity,
|
|
// so they are mapped into [16, 23].
|
|
#define RARCH_FIRST_ANALOG_BIND 16
|
|
#define RARCH_FIRST_META_KEY RARCH_ANALOG_BIND_LIST_END
|
|
enum // RetroArch specific bind IDs.
|
|
{
|
|
// Analogs (RETRO_DEVICE_ANALOG)
|
|
RARCH_ANALOG_LEFT_X_PLUS = RARCH_FIRST_ANALOG_BIND,
|
|
RARCH_ANALOG_LEFT_X_MINUS,
|
|
RARCH_ANALOG_LEFT_Y_PLUS,
|
|
RARCH_ANALOG_LEFT_Y_MINUS,
|
|
RARCH_ANALOG_RIGHT_X_PLUS,
|
|
RARCH_ANALOG_RIGHT_X_MINUS,
|
|
RARCH_ANALOG_RIGHT_Y_PLUS,
|
|
RARCH_ANALOG_RIGHT_Y_MINUS,
|
|
|
|
RARCH_ANALOG_BIND_LIST_END,
|
|
|
|
// Command binds.
|
|
RARCH_FAST_FORWARD_KEY = RARCH_ANALOG_BIND_LIST_END,
|
|
RARCH_FAST_FORWARD_HOLD_KEY,
|
|
RARCH_LOAD_STATE_KEY,
|
|
RARCH_SAVE_STATE_KEY,
|
|
RARCH_FULLSCREEN_TOGGLE_KEY,
|
|
RARCH_QUIT_KEY,
|
|
RARCH_STATE_SLOT_PLUS,
|
|
RARCH_STATE_SLOT_MINUS,
|
|
RARCH_AUDIO_INPUT_RATE_PLUS,
|
|
RARCH_AUDIO_INPUT_RATE_MINUS,
|
|
RARCH_REWIND,
|
|
RARCH_MOVIE_RECORD_TOGGLE,
|
|
RARCH_PAUSE_TOGGLE,
|
|
RARCH_FRAMEADVANCE,
|
|
RARCH_RESET,
|
|
RARCH_SHADER_NEXT,
|
|
RARCH_SHADER_PREV,
|
|
RARCH_CHEAT_INDEX_PLUS,
|
|
RARCH_CHEAT_INDEX_MINUS,
|
|
RARCH_CHEAT_TOGGLE,
|
|
RARCH_SCREENSHOT,
|
|
RARCH_DSP_CONFIG,
|
|
RARCH_MUTE,
|
|
RARCH_NETPLAY_FLIP,
|
|
RARCH_SLOWMOTION,
|
|
|
|
#ifdef RARCH_CONSOLE
|
|
RARCH_CHEAT_INPUT,
|
|
RARCH_SRAM_WRITE_PROTECT,
|
|
#endif
|
|
|
|
RARCH_BIND_LIST_END,
|
|
RARCH_BIND_LIST_END_NULL
|
|
};
|
|
|
|
struct retro_keybind
|
|
{
|
|
bool valid;
|
|
int id;
|
|
enum retro_key key;
|
|
|
|
// PC only uses lower 16-bits.
|
|
// Full 64-bit can be used for port-specific purposes, like simplifying multiple binds, etc.
|
|
uint64_t joykey;
|
|
|
|
uint32_t joyaxis;
|
|
};
|
|
|
|
typedef struct video_info
|
|
{
|
|
unsigned width;
|
|
unsigned height;
|
|
bool fullscreen;
|
|
bool vsync;
|
|
bool force_aspect;
|
|
bool smooth;
|
|
unsigned input_scale; // Maximum input size: RARCH_SCALE_BASE * input_scale
|
|
bool rgb32; // Use 32-bit RGBA rather than native XBGR1555.
|
|
} video_info_t;
|
|
|
|
typedef struct audio_driver
|
|
{
|
|
void *(*init)(const char *device, unsigned rate, unsigned latency);
|
|
ssize_t (*write)(void *data, const void *buf, size_t size);
|
|
bool (*stop)(void *data);
|
|
bool (*start)(void *data);
|
|
void (*set_nonblock_state)(void *data, bool toggle); // Should we care about blocking in audio thread? Fast forwarding.
|
|
void (*free)(void *data);
|
|
bool (*use_float)(void *data); // Defines if driver will take standard floating point samples, or int16_t samples.
|
|
const char *ident;
|
|
|
|
size_t (*write_avail)(void *data); // Optional
|
|
size_t (*buffer_size)(void *data); // Optional
|
|
} audio_driver_t;
|
|
|
|
#define AXIS_NEG(x) (((uint32_t)(x) << 16) | UINT16_C(0xFFFF))
|
|
#define AXIS_POS(x) ((uint32_t)(x) | UINT32_C(0xFFFF0000))
|
|
#define AXIS_NONE UINT32_C(0xFFFFFFFF)
|
|
#define AXIS_DIR_NONE UINT16_C(0xFFFF)
|
|
|
|
#define AXIS_NEG_GET(x) (((uint32_t)(x) >> 16) & UINT16_C(0xFFFF))
|
|
#define AXIS_POS_GET(x) ((uint32_t)(x) & UINT16_C(0xFFFF))
|
|
|
|
#define NO_BTN UINT16_C(0xFFFF) // I hope no joypad will ever have this many buttons ... ;)
|
|
|
|
#define HAT_UP_MASK (1 << 15)
|
|
#define HAT_DOWN_MASK (1 << 14)
|
|
#define HAT_LEFT_MASK (1 << 13)
|
|
#define HAT_RIGHT_MASK (1 << 12)
|
|
#define HAT_MAP(x, hat) ((x & ((1 << 12) - 1)) | hat)
|
|
|
|
#define HAT_MASK (HAT_UP_MASK | HAT_DOWN_MASK | HAT_LEFT_MASK | HAT_RIGHT_MASK)
|
|
#define GET_HAT_DIR(x) (x & HAT_MASK)
|
|
#define GET_HAT(x) (x & (~HAT_MASK))
|
|
|
|
typedef struct input_driver
|
|
{
|
|
void *(*init)(void);
|
|
void (*poll)(void *data);
|
|
int16_t (*input_state)(void *data, const struct retro_keybind **retro_keybinds, unsigned port, unsigned device, unsigned index, unsigned id);
|
|
bool (*key_pressed)(void *data, int key);
|
|
void (*free)(void *data);
|
|
#ifdef RARCH_CONSOLE
|
|
void (*set_default_keybind_lut)(unsigned device, unsigned port);
|
|
void (*set_analog_dpad_mapping)(unsigned device, unsigned map_dpad_enum, unsigned controller_id);
|
|
void (*post_init)(void);
|
|
unsigned max_pads;
|
|
#endif
|
|
const char *ident;
|
|
} input_driver_t;
|
|
|
|
typedef struct video_driver
|
|
{
|
|
void *(*init)(const video_info_t *video, const input_driver_t **input, void **input_data);
|
|
// Should the video driver act as an input driver as well? :) The video init might preinitialize an input driver to override the settings in case the video driver relies on input driver for event handling, e.g.
|
|
bool (*frame)(void *data, const void *frame, unsigned width, unsigned height, unsigned pitch, const char *msg); // msg is for showing a message on the screen along with the video frame.
|
|
void (*set_nonblock_state)(void *data, bool toggle); // Should we care about syncing to vblank? Fast forwarding.
|
|
// Is the window still active?
|
|
bool (*alive)(void *data);
|
|
bool (*focus)(void *data); // Does the window have focus?
|
|
bool (*xml_shader)(void *data, const char *path); // Sets XML-shader. Might not be implemented.
|
|
void (*free)(void *data);
|
|
const char *ident;
|
|
|
|
// Callbacks essentially useless on PC, but useful on consoles where the drivers are used for more stuff.
|
|
#ifdef RARCH_CONSOLE
|
|
void (*start)(void);
|
|
void (*stop)(void);
|
|
void (*restart)(void);
|
|
#endif
|
|
|
|
void (*set_rotation)(void *data, unsigned rotation);
|
|
void (*viewport_size)(void *data, unsigned *width, unsigned *height);
|
|
|
|
// Reads out in BGR byte order (24bpp).
|
|
bool (*read_viewport)(void *data, uint8_t *buffer);
|
|
} video_driver_t;
|
|
|
|
typedef struct driver
|
|
{
|
|
const audio_driver_t *audio;
|
|
const video_driver_t *video;
|
|
const input_driver_t *input;
|
|
void *audio_data;
|
|
void *video_data;
|
|
void *input_data;
|
|
|
|
#ifdef HAVE_COMMAND
|
|
rarch_cmd_t *command;
|
|
#endif
|
|
bool stdin_claimed;
|
|
} driver_t;
|
|
|
|
void init_drivers(void);
|
|
void init_drivers_pre(void);
|
|
void uninit_drivers(void);
|
|
|
|
void init_video_input(void);
|
|
void uninit_video_input(void);
|
|
void init_audio(void);
|
|
void uninit_audio(void);
|
|
|
|
extern driver_t driver;
|
|
|
|
//////////////////////////////////////////////// Backends
|
|
extern const audio_driver_t audio_rsound;
|
|
extern const audio_driver_t audio_oss;
|
|
extern const audio_driver_t audio_alsa;
|
|
extern const audio_driver_t audio_roar;
|
|
extern const audio_driver_t audio_openal;
|
|
extern const audio_driver_t audio_jack;
|
|
extern const audio_driver_t audio_sdl;
|
|
extern const audio_driver_t audio_xa;
|
|
extern const audio_driver_t audio_pulse;
|
|
extern const audio_driver_t audio_ext;
|
|
extern const audio_driver_t audio_dsound;
|
|
extern const audio_driver_t audio_coreaudio;
|
|
extern const audio_driver_t audio_xenon360;
|
|
extern const audio_driver_t audio_xdk360;
|
|
extern const audio_driver_t audio_ps3;
|
|
extern const audio_driver_t audio_wii;
|
|
extern const audio_driver_t audio_null;
|
|
extern const video_driver_t video_gl;
|
|
extern const video_driver_t video_wii;
|
|
extern const video_driver_t video_xenon360;
|
|
extern const video_driver_t video_xvideo;
|
|
extern const video_driver_t video_xdk_d3d;
|
|
extern const video_driver_t video_sdl;
|
|
extern const video_driver_t video_rpi;
|
|
extern const video_driver_t video_ext;
|
|
extern const video_driver_t video_null;
|
|
extern const input_driver_t input_sdl;
|
|
extern const input_driver_t input_x;
|
|
extern const input_driver_t input_ps3;
|
|
extern const input_driver_t input_xenon360;
|
|
extern const input_driver_t input_wii;
|
|
extern const input_driver_t input_xinput;
|
|
extern const input_driver_t input_linuxraw;
|
|
extern const input_driver_t input_null;
|
|
////////////////////////////////////////////////
|
|
|
|
// Convenience macros.
|
|
|
|
#ifdef HAVE_GRIFFIN
|
|
#include "console/griffin/hook.h"
|
|
#else
|
|
#define audio_init_func(device, rate, latency) driver.audio->init(device, rate, latency)
|
|
#define audio_write_func(buf, size) driver.audio->write(driver.audio_data, buf, size)
|
|
#define audio_stop_func() driver.audio->stop(driver.audio_data)
|
|
#define audio_start_func() driver.audio->start(driver.audio_data)
|
|
#define audio_set_nonblock_state_func(state) driver.audio->set_nonblock_state(driver.audio_data, state)
|
|
#define audio_free_func() driver.audio->free(driver.audio_data)
|
|
#define audio_use_float_func() driver.audio->use_float(driver.audio_data)
|
|
#define audio_write_avail_func() driver.audio->write_avail(driver.audio_data)
|
|
#define audio_buffer_size_func() driver.audio->buffer_size(driver.audio_data)
|
|
|
|
#define video_init_func(video_info, input, input_data) \
|
|
driver.video->init(video_info, input, input_data)
|
|
#define video_frame_func(data, width, height, pitch, msg) \
|
|
driver.video->frame(driver.video_data, data, width, height, pitch, msg)
|
|
#define video_set_nonblock_state_func(state) driver.video->set_nonblock_state(driver.video_data, state)
|
|
#define video_alive_func() driver.video->alive(driver.video_data)
|
|
#define video_focus_func() driver.video->focus(driver.video_data)
|
|
#define video_xml_shader_func(path) driver.video->xml_shader(driver.video_data, path)
|
|
#define video_set_rotation_func(rotate) driver.video->set_rotation(driver.video_data, rotate)
|
|
#define video_set_aspect_ratio_func(aspect_idx) driver.video->set_aspect_ratio(driver.video_data, aspect_idx)
|
|
#define video_viewport_size_func(width, height) driver.video->viewport_size(driver.video_data, width, height)
|
|
#define video_read_viewport_func(buffer) driver.video->read_viewport(driver.video_data, buffer)
|
|
#define video_free_func() driver.video->free(driver.video_data)
|
|
|
|
#define input_init_func() driver.input->init()
|
|
#define input_poll_func() driver.input->poll(driver.input_data)
|
|
#define input_input_state_func(retro_keybinds, port, device, index, id) \
|
|
driver.input->input_state(driver.input_data, retro_keybinds, port, device, index, id)
|
|
#define input_free_func() driver.input->free(driver.input_data)
|
|
|
|
static inline bool input_key_pressed_func(int key)
|
|
{
|
|
bool ret = driver.input->key_pressed(driver.input_data, key);
|
|
#ifdef HAVE_COMMAND
|
|
if (!ret && driver.command)
|
|
ret = rarch_cmd_get(driver.command, key);
|
|
#endif
|
|
return ret;
|
|
}
|
|
#endif
|
|
|
|
#endif
|
|
|