RetroArch/gfx/drivers_shader
twinaphex 8b0f083a4e (UWP) UWP cannot deal with relative paths, turn them into absolute
paths first before reading shader pass files
2019-05-02 18:24:54 +02:00
..
glslang_util.cpp (UWP) UWP cannot deal with relative paths, turn them into absolute 2019-05-02 18:24:54 +02:00
glslang_util.h Clean up white space. 2019-02-03 16:00:50 -08:00
shader_gl_cg.c config_file_read not needed anymore 2019-04-30 13:37:10 +02:00
shader_gl_core.cpp config_file_read not needed anymore 2019-04-30 13:37:10 +02:00
shader_gl_core.h Add a new "glcore" driver with slang support. 2019-03-09 12:30:49 +01:00
shader_glsl.c Use string_concat in more performance critical areas 2019-04-30 21:17:51 +02:00
shader_glsl.h Squeeze extra blank lines with cat(1). 2019-01-08 11:04:58 -08:00
shader_vulkan.cpp config_file_read not needed anymore 2019-04-30 13:37:10 +02:00
shader_vulkan.h Remove trailing blank lines. 2019-01-17 19:39:38 -08:00
slang_preprocess.cpp Refactor slang_preprocess.cpp - try to remove auto variables 2019-04-25 04:07:18 +02:00
slang_preprocess.h Remove trailing blank lines. 2019-01-17 19:39:38 -08:00
slang_process.cpp Clean up white space. 2019-02-03 16:00:50 -08:00
slang_process.h (D3D11/12) prevent double-free when resizing framebuffers. 2018-02-11 22:56:37 +01:00
slang_reflection.cpp (slang reflection) Cleanups - start getting rid of most auto 2019-04-25 03:54:04 +02:00
slang_reflection.h Clean up white space. 2019-02-03 16:00:50 -08:00
slang_reflection.hpp Add a new "glcore" driver with slang support. 2019-03-09 12:30:49 +01:00