RetroArch/menu/menu_animation.h
2015-01-07 17:46:50 +01:00

120 lines
3.2 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2014-2015 - Jean-André Santoni
* Copyright (C) 2011-2015 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _MENU_ANIMATION_H
#define _MENU_ANIMATION_H
#include <stdint.h>
#include <stdlib.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef float (*easingFunc)(float, float, float, float);
typedef void (*tweenCallback) (void);
typedef struct
{
int alive;
float duration;
float running_since;
float initial_value;
float target_value;
float* subject;
easingFunc easing;
tweenCallback callback;
} tween_t;
void add_tween(float duration, float target_value, float* subject,
easingFunc easing, tweenCallback callback);
void update_tweens(float dt);
/* from https://github.com/kikito/tween.lua/blob/master/tween.lua */
float linear(float t, float b, float c, float d);
float inQuad(float t, float b, float c, float d);
float outQuad(float t, float b, float c, float d);
float inOutQuad(float t, float b, float c, float d);
float outInQuad(float t, float b, float c, float d);
float inCubic(float t, float b, float c, float d);
float outCubic(float t, float b, float c, float d);
float inOutCubic(float t, float b, float c, float d);
float outInCubic(float t, float b, float c, float d);
float inQuart(float t, float b, float c, float d);
float outQuart(float t, float b, float c, float d);
float inOutQuart(float t, float b, float c, float d);
float outInQuart(float t, float b, float c, float d);
float inQuint(float t, float b, float c, float d);
float outQuint(float t, float b, float c, float d);
float inOutQuint(float t, float b, float c, float d);
float outInQuint(float t, float b, float c, float d);
float inSine(float t, float b, float c, float d);
float outSine(float t, float b, float c, float d);
float inOutSine(float t, float b, float c, float d);
float outInSine(float t, float b, float c, float d);
float inExpo(float t, float b, float c, float d);
float outExpo(float t, float b, float c, float d);
float inOutExpo(float t, float b, float c, float d);
float outInExpo(float t, float b, float c, float d);
float inCirc(float t, float b, float c, float d);
float outCirc(float t, float b, float c, float d);
float inOutCirc(float t, float b, float c, float d);
float outInCirc(float t, float b, float c, float d);
float inBounce(float t, float b, float c, float d);
float outBounce(float t, float b, float c, float d);
float inOutBounce(float t, float b, float c, float d);
float outInBounce(float t, float b, float c, float d);
#ifdef __cplusplus
}
#endif
#endif