mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-25 00:49:47 +00:00
267 lines
7.7 KiB
C
267 lines
7.7 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2011-2015 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef COMMAND_EVENT_H__
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#define COMMAND_EVENT_H__
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#include <stdint.h>
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#include <boolean.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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enum event_command
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{
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EVENT_CMD_NONE = 0,
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/* Resets RetroArch. */
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EVENT_CMD_RESET,
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/* Loads content file. */
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EVENT_CMD_LOAD_CONTENT,
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EVENT_CMD_LOAD_CONTENT_PERSIST,
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#ifdef HAVE_FFMPEG
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EVENT_CMD_LOAD_CONTENT_FFMPEG,
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#endif
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EVENT_CMD_LOAD_CONTENT_IMAGEVIEWER,
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EVENT_CMD_SET_PER_GAME_RESOLUTION,
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/* Loads core. */
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EVENT_CMD_LOAD_CORE_DEINIT,
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EVENT_CMD_LOAD_CORE,
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EVENT_CMD_LOAD_CORE_PERSIST,
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EVENT_CMD_UNLOAD_CORE,
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EVENT_CMD_LOAD_STATE,
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EVENT_CMD_SAVE_STATE,
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EVENT_CMD_SAVE_STATE_DECREMENT,
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EVENT_CMD_SAVE_STATE_INCREMENT,
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/* Takes screenshot. */
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EVENT_CMD_TAKE_SCREENSHOT,
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/* Quits RetroArch. */
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EVENT_CMD_QUIT,
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/* Reinitialize all drivers. */
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EVENT_CMD_REINIT,
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/* Deinitialize rewind. */
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EVENT_CMD_REWIND_DEINIT,
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/* Initializes rewind. */
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EVENT_CMD_REWIND_INIT,
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/* Toggles rewind. */
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EVENT_CMD_REWIND_TOGGLE,
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/* Deinitializes autosave. */
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EVENT_CMD_AUTOSAVE_DEINIT,
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/* Initializes autosave. */
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EVENT_CMD_AUTOSAVE_INIT,
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EVENT_CMD_AUTOSAVE_STATE,
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/* Stops audio. */
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EVENT_CMD_AUDIO_STOP,
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/* Starts audio. */
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EVENT_CMD_AUDIO_START,
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/* Mutes audio. */
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EVENT_CMD_AUDIO_MUTE_TOGGLE,
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/* Initializes overlay. */
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EVENT_CMD_OVERLAY_INIT,
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/* Deinitializes overlay. */
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EVENT_CMD_OVERLAY_DEINIT,
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/* Sets current scale factor for overlay. */
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EVENT_CMD_OVERLAY_SET_SCALE_FACTOR,
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/* Sets current alpha modulation for overlay. */
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EVENT_CMD_OVERLAY_SET_ALPHA_MOD,
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/* Cycle to next overlay. */
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EVENT_CMD_OVERLAY_NEXT,
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/* Deinitializes overlay. */
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EVENT_CMD_DSP_FILTER_INIT,
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/* Deinitializes graphics filter. */
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EVENT_CMD_DSP_FILTER_DEINIT,
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/* Deinitializes GPU recoring. */
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EVENT_CMD_GPU_RECORD_DEINIT,
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/* Initializes recording system. */
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EVENT_CMD_RECORD_INIT,
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/* Deinitializes recording system. */
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EVENT_CMD_RECORD_DEINIT,
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/* Deinitializes history playlist. */
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EVENT_CMD_HISTORY_DEINIT,
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/* Initializes history playlist. */
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EVENT_CMD_HISTORY_INIT,
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/* Deinitializes core information. */
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EVENT_CMD_CORE_INFO_DEINIT,
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/* Initializes core information. */
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EVENT_CMD_CORE_INFO_INIT,
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/* Deinitializes core. */
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EVENT_CMD_CORE_DEINIT,
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/* Initializes core. */
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EVENT_CMD_CORE_INIT,
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/* Set audio blocking state. */
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EVENT_CMD_AUDIO_SET_BLOCKING_STATE,
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/* Set audio nonblocking state. */
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EVENT_CMD_AUDIO_SET_NONBLOCKING_STATE,
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/* Apply video state changes. */
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EVENT_CMD_VIDEO_APPLY_STATE_CHANGES,
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/* Set video blocking state. */
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EVENT_CMD_VIDEO_SET_BLOCKING_STATE,
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/* Set video nonblocking state. */
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EVENT_CMD_VIDEO_SET_NONBLOCKING_STATE,
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/* Sets current aspect ratio index. */
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EVENT_CMD_VIDEO_SET_ASPECT_RATIO,
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EVENT_CMD_RESET_CONTEXT,
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/* Restarts RetroArch. */
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EVENT_CMD_RESTART_RETROARCH,
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/* Force-quit RetroArch. */
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EVENT_CMD_QUIT_RETROARCH,
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/* Shutdown the OS */
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EVENT_CMD_SHUTDOWN,
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/* Resume RetroArch when in menu. */
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EVENT_CMD_RESUME,
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/* Toggles pause. */
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EVENT_CMD_PAUSE_TOGGLE,
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/* Pauses RetroArch. */
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EVENT_CMD_UNPAUSE,
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/* Unpauses retroArch. */
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EVENT_CMD_PAUSE,
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EVENT_CMD_PAUSE_CHECKS,
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EVENT_CMD_MENU_SAVE_CURRENT_CONFIG,
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EVENT_CMD_MENU_SAVE_CONFIG,
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EVENT_CMD_MENU_PAUSE_LIBRETRO,
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/* Toggles menu on/off. */
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EVENT_CMD_MENU_TOGGLE,
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/* Applies shader changes. */
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EVENT_CMD_SHADERS_APPLY_CHANGES,
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/* Initializes shader directory. */
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EVENT_CMD_SHADER_DIR_INIT,
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/* Deinitializes shader directory. */
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EVENT_CMD_SHADER_DIR_DEINIT,
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/* Initializes controllers. */
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EVENT_CMD_CONTROLLERS_INIT,
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EVENT_CMD_SAVEFILES,
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/* Initializes savefiles. */
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EVENT_CMD_SAVEFILES_INIT,
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/* Deinitializes savefiles. */
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EVENT_CMD_SAVEFILES_DEINIT,
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/* Initializes cheats. */
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EVENT_CMD_CHEATS_INIT,
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/* Deinitializes cheats. */
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EVENT_CMD_CHEATS_DEINIT,
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/* Apply cheats. */
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EVENT_CMD_CHEATS_APPLY,
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/* Deinitializes network system. */
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EVENT_CMD_NETWORK_DEINIT,
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/* Initializes network system. */
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EVENT_CMD_NETWORK_INIT,
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/* Initializes netplay system. */
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EVENT_CMD_NETPLAY_INIT,
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/* Deinitializes netplay system. */
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EVENT_CMD_NETPLAY_DEINIT,
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/* Flip netplay players. */
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EVENT_CMD_NETPLAY_FLIP_PLAYERS,
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/* Initializes BSV movie. */
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EVENT_CMD_BSV_MOVIE_INIT,
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/* Deinitializes BSV movie. */
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EVENT_CMD_BSV_MOVIE_DEINIT,
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/* Initializes command interface. */
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EVENT_CMD_COMMAND_INIT,
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/* Deinitialize command interface. */
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EVENT_CMD_COMMAND_DEINIT,
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/* Initializes remote gamepad interface. */
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EVENT_CMD_REMOTE_INIT,
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/* Deinitializes remote gamepad interface. */
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EVENT_CMD_REMOTE_DEINIT,
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/* Deinitializes drivers. */
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EVENT_CMD_DRIVERS_DEINIT,
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/* Initializes drivers. */
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EVENT_CMD_DRIVERS_INIT,
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/* Reinitializes audio driver. */
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EVENT_CMD_AUDIO_REINIT,
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/* Resizes windowed scale. Will reinitialize video driver. */
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EVENT_CMD_RESIZE_WINDOWED_SCALE,
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/* Deinitializes temporary content. */
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EVENT_CMD_TEMPORARY_CONTENT_DEINIT,
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EVENT_CMD_SUBSYSTEM_FULLPATHS_DEINIT,
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EVENT_CMD_LOG_FILE_DEINIT,
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/* Toggles disk eject. */
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EVENT_CMD_DISK_EJECT_TOGGLE,
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/* Cycle to next disk. */
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EVENT_CMD_DISK_NEXT,
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/* Cycle to previous disk. */
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EVENT_CMD_DISK_PREV,
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/* Stops rumbling. */
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EVENT_CMD_RUMBLE_STOP,
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/* Toggles mouse grab. */
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EVENT_CMD_GRAB_MOUSE_TOGGLE,
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/* Toggles fullscreen mode. */
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EVENT_CMD_FULLSCREEN_TOGGLE,
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EVENT_CMD_PERFCNT_REPORT_FRONTEND_LOG,
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EVENT_CMD_REMAPPING_INIT,
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EVENT_CMD_REMAPPING_DEINIT,
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EVENT_CMD_VOLUME_UP,
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EVENT_CMD_VOLUME_DOWN,
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EVENT_CMD_SET_FRAME_LIMIT
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};
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typedef struct event_cmd_state
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{
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bool fullscreen_toggle;
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bool overlay_next_pressed;
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bool grab_mouse_pressed;
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bool menu_pressed;
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bool quit_key_pressed;
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bool screenshot_pressed;
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bool mute_pressed;
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bool osk_pressed;
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bool volume_up_pressed;
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bool volume_down_pressed;
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bool reset_pressed;
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bool disk_prev_pressed;
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bool disk_next_pressed;
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bool disk_eject_pressed;
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bool movie_record;
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bool save_state_pressed;
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bool load_state_pressed;
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bool slowmotion_pressed;
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bool shader_next_pressed;
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bool shader_prev_pressed;
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bool fastforward_pressed;
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bool hold_pressed;
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bool old_hold_pressed;
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bool state_slot_increase;
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bool state_slot_decrease;
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bool pause_pressed;
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bool frameadvance_pressed;
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bool rewind_pressed;
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bool netplay_flip_pressed;
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bool cheat_index_plus_pressed;
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bool cheat_index_minus_pressed;
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bool cheat_toggle_pressed;
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} event_cmd_state_t;
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/**
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* event_disk_control_append_image:
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* @path : Path to disk image.
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*
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* Appends disk image to disk image list.
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**/
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void event_disk_control_append_image(const char *path);
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/**
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* event_command:
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* @cmd : Command index.
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*
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* Performs RetroArch command with index @cmd.
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*
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* Returns: true (1) on success, otherwise false (0).
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**/
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bool event_command(enum event_command action);
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#ifdef __cplusplus
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}
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#endif
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#endif
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