RetroArch/menu/menu_input.c
2016-09-01 18:01:41 +02:00

1347 lines
40 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2016 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifdef HAVE_CONFIG_H
#include "../../config.h"
#endif
#define MENU_MAX_BUTTONS 219
#define MENU_MAX_AXES 32
#define MENU_MAX_HATS 4
#include <stdint.h>
#include <stddef.h>
#include <stdlib.h>
#include <string.h>
#include <compat/strl.h>
#include <features/features_cpu.h>
#include <string/stdstring.h>
#include "menu_driver.h"
#include "menu_input.h"
#include "menu_animation.h"
#include "menu_display.h"
#include "menu_entry.h"
#include "menu_setting.h"
#include "menu_shader.h"
#include "menu_navigation.h"
#include "../managers/cheat_manager.h"
#include "../performance_counters.h"
#include "../configuration.h"
#include "../core.h"
#include "../input/input_joypad_driver.h"
#include "../input/input_remapping.h"
#include "../input/input_config.h"
enum menu_mouse_action
{
MENU_MOUSE_ACTION_NONE = 0,
MENU_MOUSE_ACTION_BUTTON_L,
MENU_MOUSE_ACTION_BUTTON_L_TOGGLE,
MENU_MOUSE_ACTION_BUTTON_L_SET_NAVIGATION,
MENU_MOUSE_ACTION_BUTTON_R,
MENU_MOUSE_ACTION_WHEEL_UP,
MENU_MOUSE_ACTION_WHEEL_DOWN,
MENU_MOUSE_ACTION_HORIZ_WHEEL_UP,
MENU_MOUSE_ACTION_HORIZ_WHEEL_DOWN
};
struct menu_bind_state_port
{
bool buttons[MENU_MAX_BUTTONS];
int16_t axes[MENU_MAX_AXES];
uint16_t hats[MENU_MAX_HATS];
};
struct menu_bind_axis_state
{
/* Default axis state. */
int16_t rested_axes[MENU_MAX_AXES];
/* Locked axis state. If we configured an axis,
* avoid having the same axis state trigger something again right away. */
int16_t locked_axes[MENU_MAX_AXES];
};
struct menu_bind_state
{
struct retro_keybind *target;
/* For keyboard binding. */
int64_t timeout_end;
unsigned begin;
unsigned last;
unsigned user;
struct menu_bind_state_port state[MAX_USERS];
struct menu_bind_axis_state axis_state[MAX_USERS];
bool skip;
};
typedef struct menu_input
{
struct menu_bind_state binds;
struct
{
unsigned ptr;
} mouse;
struct
{
int16_t x;
int16_t y;
int16_t dx;
int16_t dy;
float accel;
bool pressed[2];
bool back;
unsigned ptr;
} pointer;
struct
{
bool display;
unsigned type;
unsigned idx;
} keyboard;
/* Used for key repeat */
struct
{
float timer;
float count;
} delay;
} menu_input_t;
static unsigned bind_port;
static menu_input_t *menu_input_get_ptr(void)
{
static menu_input_t menu_input_state;
return &menu_input_state;
}
void menu_input_key_end_line(void)
{
bool keyboard_display = false;
menu_input_ctl(MENU_INPUT_CTL_SET_KEYBOARD_DISPLAY, &keyboard_display);
menu_input_ctl(MENU_INPUT_CTL_UNSET_KEYBOARD_LABEL, NULL);
menu_input_ctl(MENU_INPUT_CTL_UNSET_KEYBOARD_LABEL_SETTING, NULL);
/* Avoid triggering states on pressing return. */
input_driver_set_flushing_input();
}
static void menu_input_search_cb(void *userdata, const char *str)
{
size_t idx = 0;
file_list_t *selection_buf = menu_entries_get_selection_buf_ptr(0);
if (!selection_buf)
return;
if (str && *str && file_list_search(selection_buf, str, &idx))
{
bool scroll = true;
menu_navigation_ctl(MENU_NAVIGATION_CTL_SET_SELECTION, &idx);
menu_navigation_ctl(MENU_NAVIGATION_CTL_SET, &scroll);
}
menu_input_key_end_line();
}
void menu_input_st_uint_cb(void *userdata, const char *str)
{
if (str && *str)
{
rarch_setting_t *setting = NULL;
const char *label = NULL;
menu_input_ctl(MENU_INPUT_CTL_KEYBOARD_LABEL_SETTING, &label);
setting = menu_setting_find(label);
setting_set_with_string_representation(setting, str);
}
menu_input_key_end_line();
}
void menu_input_st_hex_cb(void *userdata, const char *str)
{
if (str && *str)
{
rarch_setting_t *setting = NULL;
const char *label = NULL;
menu_input_ctl(MENU_INPUT_CTL_KEYBOARD_LABEL_SETTING, &label);
setting = menu_setting_find(label);
if (setting)
{
unsigned *ptr = (unsigned*)setting_get_ptr(setting);
if (str[0] == '#')
str++;
if (ptr)
*ptr = strtoul(str, NULL, 16);
}
}
menu_input_key_end_line();
}
void menu_input_st_cheat_cb(void *userdata, const char *str)
{
menu_input_t *menu_input = menu_input_get_ptr();
(void)userdata;
if (!menu_input)
return;
if (str && *str)
{
unsigned cheat_index =
menu_input->keyboard.type - MENU_SETTINGS_CHEAT_BEGIN;
cheat_manager_set_code(cheat_index, str);
}
menu_input_key_end_line();
}
static bool menu_input_key_bind_custom_bind_keyboard_cb(
void *data, unsigned code)
{
menu_input_t *menu_input = menu_input_get_ptr();
settings_t *settings = config_get_ptr();
if (!menu_input)
return false;
menu_input->binds.target->key = (enum retro_key)code;
menu_input->binds.begin++;
menu_input->binds.target++;
menu_input->binds.timeout_end = cpu_features_get_time_usec() +
settings->input.bind_timeout * 1000000;
return (menu_input->binds.begin <= menu_input->binds.last);
}
static int menu_input_key_bind_set_mode_common(
enum menu_input_ctl_state state,
rarch_setting_t *setting)
{
size_t selection;
unsigned index_offset, bind_type;
menu_displaylist_info_t info = {0};
struct retro_keybind *keybind = NULL;
file_list_t *menu_stack = NULL;
settings_t *settings = config_get_ptr();
menu_input_t *menu_input = menu_input_get_ptr();
if (!setting)
return -1;
index_offset = setting_get_index_offset(setting);
menu_stack = menu_entries_get_menu_stack_ptr(0);
menu_navigation_ctl(MENU_NAVIGATION_CTL_GET_SELECTION, &selection);
switch (state)
{
case MENU_INPUT_CTL_BIND_NONE:
return -1;
case MENU_INPUT_CTL_BIND_SINGLE:
keybind = (struct retro_keybind*)setting_get_ptr(setting);
if (!keybind)
return -1;
bind_type = setting_get_bind_type(setting);
menu_input->binds.begin = bind_type;
menu_input->binds.last = bind_type;
menu_input->binds.target = keybind;
menu_input->binds.user = index_offset;
info.list = menu_stack;
info.type = MENU_SETTINGS_CUSTOM_BIND_KEYBOARD;
info.directory_ptr = selection;
info.enum_idx = MENU_ENUM_LABEL_CUSTOM_BIND;
strlcpy(info.label,
msg_hash_to_str(MENU_ENUM_LABEL_CUSTOM_BIND), sizeof(info.label));
if (menu_displaylist_ctl(DISPLAYLIST_INFO, &info))
menu_displaylist_ctl(DISPLAYLIST_PROCESS, &info);
break;
case MENU_INPUT_CTL_BIND_ALL:
menu_input->binds.target = &settings->input.binds
[index_offset][0];
menu_input->binds.begin = MENU_SETTINGS_BIND_BEGIN;
menu_input->binds.last = MENU_SETTINGS_BIND_LAST;
info.list = menu_stack;
info.type = MENU_SETTINGS_CUSTOM_BIND_KEYBOARD;
info.directory_ptr = selection;
info.enum_idx = MENU_ENUM_LABEL_CUSTOM_BIND_ALL;
strlcpy(info.label,
msg_hash_to_str(MENU_ENUM_LABEL_CUSTOM_BIND_ALL),
sizeof(info.label));
if (menu_displaylist_ctl(DISPLAYLIST_INFO, &info))
menu_displaylist_ctl(DISPLAYLIST_PROCESS, &info);
break;
default:
case MENU_INPUT_CTL_NONE:
break;
}
return 0;
}
static void menu_input_key_bind_poll_bind_get_rested_axes(
struct menu_bind_state *state, unsigned port)
{
unsigned a;
const input_device_driver_t *joypad =
input_driver_get_joypad_driver();
const input_device_driver_t *sec_joypad =
input_driver_get_sec_joypad_driver();
if (!state || !joypad)
return;
/* poll only the relevant port */
for (a = 0; a < MENU_MAX_AXES; a++)
state->axis_state[port].rested_axes[a] =
input_joypad_axis_raw(joypad, port, a);
if (sec_joypad)
{
/* poll only the relevant port */
for (a = 0; a < MENU_MAX_AXES; a++)
state->axis_state[port].rested_axes[a] =
input_joypad_axis_raw(sec_joypad, port, a);
}
}
static void menu_input_key_bind_poll_bind_state_internal(
const input_device_driver_t *joypad,
struct menu_bind_state *state,
unsigned port,
bool timed_out)
{
unsigned b, a, h;
if (!joypad)
return;
if (joypad->poll)
joypad->poll();
/* poll only the relevant port */
/* for (i = 0; i < settings->input.max_users; i++) */
for (b = 0; b < MENU_MAX_BUTTONS; b++)
state->state[port].buttons[b] =
input_joypad_button_raw(joypad, port, b);
for (a = 0; a < MENU_MAX_AXES; a++)
state->state[port].axes[a] =
input_joypad_axis_raw(joypad, port, a);
for (h = 0; h < MENU_MAX_HATS; h++)
{
if (input_joypad_hat_raw(joypad, port, HAT_UP_MASK, h))
state->state[port].hats[h] |= HAT_UP_MASK;
if (input_joypad_hat_raw(joypad, port, HAT_DOWN_MASK, h))
state->state[port].hats[h] |= HAT_DOWN_MASK;
if (input_joypad_hat_raw(joypad, port, HAT_LEFT_MASK, h))
state->state[port].hats[h] |= HAT_LEFT_MASK;
if (input_joypad_hat_raw(joypad, port, HAT_RIGHT_MASK, h))
state->state[port].hats[h] |= HAT_RIGHT_MASK;
}
}
static void menu_input_key_bind_poll_bind_state(
struct menu_bind_state *state,
unsigned port,
bool timed_out)
{
const input_device_driver_t *joypad =
input_driver_get_joypad_driver();
const input_device_driver_t *sec_joypad =
input_driver_get_sec_joypad_driver();
if (!state)
return;
memset(state->state, 0, sizeof(state->state));
state->skip = timed_out || input_driver_state(NULL, 0,
RETRO_DEVICE_KEYBOARD, 0, RETROK_RETURN);
menu_input_key_bind_poll_bind_state_internal(
joypad, state, port, timed_out);
if (sec_joypad)
menu_input_key_bind_poll_bind_state_internal(
sec_joypad, state, port, timed_out);
}
static bool menu_input_key_bind_set_mode(
enum menu_input_ctl_state state, void *data)
{
unsigned index_offset;
input_keyboard_ctx_wait_t keys;
menu_handle_t *menu = NULL;
menu_input_t *menu_input = menu_input_get_ptr();
rarch_setting_t *setting = (rarch_setting_t*)data;
settings_t *settings = config_get_ptr();
if (!setting)
return false;
if (!menu_driver_ctl(RARCH_MENU_CTL_DRIVER_DATA_GET, &menu))
return false;
if (menu_input_key_bind_set_mode_common(state, setting) == -1)
return false;
index_offset = setting_get_index_offset(setting);
bind_port = settings->input.joypad_map[index_offset];
menu_input_key_bind_poll_bind_get_rested_axes(
&menu_input->binds, bind_port);
menu_input_key_bind_poll_bind_state(
&menu_input->binds, bind_port, false);
menu_input->binds.timeout_end = cpu_features_get_time_usec() +
settings->input.bind_timeout * 1000000;
keys.userdata = menu;
keys.cb = menu_input_key_bind_custom_bind_keyboard_cb;
input_keyboard_ctl(RARCH_INPUT_KEYBOARD_CTL_START_WAIT_KEYS, &keys);
return true;
}
static bool menu_input_key_bind_poll_find_trigger_pad(
struct menu_bind_state *state,
struct menu_bind_state *new_state,
unsigned p)
{
unsigned a, b, h;
const struct menu_bind_state_port *n = (const struct menu_bind_state_port*)
&new_state->state[p];
const struct menu_bind_state_port *o = (const struct menu_bind_state_port*)
&state->state[p];
for (b = 0; b < MENU_MAX_BUTTONS; b++)
{
bool iterate = n->buttons[b] && !o->buttons[b];
if (!iterate)
continue;
state->target->joykey = b;
state->target->joyaxis = AXIS_NONE;
return true;
}
/* Axes are a bit tricky ... */
for (a = 0; a < MENU_MAX_AXES; a++)
{
int locked_distance = abs(n->axes[a] -
new_state->axis_state[p].locked_axes[a]);
int rested_distance = abs(n->axes[a] -
new_state->axis_state[p].rested_axes[a]);
if (abs(n->axes[a]) >= 20000 &&
locked_distance >= 20000 &&
rested_distance >= 20000)
{
/* Take care of case where axis rests on +/- 0x7fff
* (e.g. 360 controller on Linux) */
state->target->joyaxis = n->axes[a] > 0
? AXIS_POS(a) : AXIS_NEG(a);
state->target->joykey = NO_BTN;
/* Lock the current axis */
new_state->axis_state[p].locked_axes[a] =
n->axes[a] > 0 ?
0x7fff : -0x7fff;
return true;
}
if (locked_distance >= 20000) /* Unlock the axis. */
new_state->axis_state[p].locked_axes[a] = 0;
}
for (h = 0; h < MENU_MAX_HATS; h++)
{
uint16_t trigged = n->hats[h] & (~o->hats[h]);
uint16_t sane_trigger = 0;
if (trigged & HAT_UP_MASK)
sane_trigger = HAT_UP_MASK;
else if (trigged & HAT_DOWN_MASK)
sane_trigger = HAT_DOWN_MASK;
else if (trigged & HAT_LEFT_MASK)
sane_trigger = HAT_LEFT_MASK;
else if (trigged & HAT_RIGHT_MASK)
sane_trigger = HAT_RIGHT_MASK;
if (sane_trigger)
{
state->target->joykey = HAT_MAP(h, sane_trigger);
state->target->joyaxis = AXIS_NONE;
return true;
}
}
return false;
}
static bool menu_input_key_bind_poll_find_trigger(
struct menu_bind_state *state,
struct menu_bind_state *new_state)
{
unsigned i;
settings_t *settings = config_get_ptr();
if (!state || !new_state)
return false;
for (i = 0; i < settings->input.max_users; i++)
{
if (!menu_input_key_bind_poll_find_trigger_pad(
state, new_state, i))
continue;
/* Update the joypad mapping automatically.
* More friendly that way. */
#if 0
settings->input.joypad_map[state->user] = i;
#endif
return true;
}
return false;
}
static bool menu_input_key_bind_iterate(char *s, size_t len)
{
struct menu_bind_state binds;
bool timed_out = false;
menu_input_t *menu_input = menu_input_get_ptr();
settings_t *settings = config_get_ptr();
int64_t current = cpu_features_get_time_usec();
int timeout =
(menu_input->binds.timeout_end - current) / 1000000;
if (timeout <= 0)
{
input_driver_keyboard_mapping_set_block(false);
menu_input->binds.begin++;
menu_input->binds.target++;
menu_input->binds.timeout_end = cpu_features_get_time_usec() +
settings->input.bind_timeout * 1000000;
timed_out = true;
}
snprintf(s, len,
"[%s]\npress keyboard or joypad\n(timeout %d %s)",
input_config_bind_map_get_desc(
menu_input->binds.begin - MENU_SETTINGS_BIND_BEGIN),
timeout,
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_SECONDS));
/* binds.begin is updated in keyboard_press callback. */
if (menu_input->binds.begin > menu_input->binds.last)
{
/* Avoid new binds triggering things right away. */
input_driver_set_flushing_input();
/* We won't be getting any key events, so just cancel early. */
if (timed_out)
input_keyboard_ctl(RARCH_INPUT_KEYBOARD_CTL_CANCEL_WAIT_KEYS, NULL);
return true;
}
binds = menu_input->binds;
input_driver_keyboard_mapping_set_block(true);
menu_input_key_bind_poll_bind_state(&binds, bind_port, timed_out);
if ((binds.skip && !menu_input->binds.skip) ||
menu_input_key_bind_poll_find_trigger(&menu_input->binds, &binds))
{
input_driver_keyboard_mapping_set_block(false);
/* Avoid new binds triggering things right away. */
input_driver_set_flushing_input();
binds.begin++;
if (binds.begin > binds.last)
{
input_keyboard_ctl(RARCH_INPUT_KEYBOARD_CTL_CANCEL_WAIT_KEYS, NULL);
return true;
}
binds.target++;
binds.timeout_end = cpu_features_get_time_usec() +
settings->input.bind_timeout * 1000000;
}
menu_input->binds = binds;
return false;
}
bool menu_input_mouse_check_vector_inside_hitbox(menu_input_ctx_hitbox_t *hitbox)
{
int16_t mouse_x = menu_input_mouse_state(MENU_MOUSE_X_AXIS);
int16_t mouse_y = menu_input_mouse_state(MENU_MOUSE_Y_AXIS);
bool inside_hitbox =
(mouse_x >= hitbox->x1)
&& (mouse_x <= hitbox->x2)
&& (mouse_y >= hitbox->y1)
&& (mouse_y <= hitbox->y2)
;
return inside_hitbox;
}
bool menu_input_ctl(enum menu_input_ctl_state state, void *data)
{
static char menu_input_keyboard_label_setting[256];
static const char **menu_input_keyboard_buffer;
static const char *menu_input_keyboard_label = NULL;
static bool pointer_dragging = false;
menu_input_t *menu_input = menu_input_get_ptr();
if (!menu_input)
return false;
switch (state)
{
case MENU_INPUT_CTL_BIND_SET_MIN_MAX:
{
menu_input_ctx_bind_limits_t *lim =
(menu_input_ctx_bind_limits_t*)data;
if (!lim || !menu_input)
return false;
menu_input->binds.begin = lim->min;
menu_input->binds.last = lim->max;
}
break;
case MENU_INPUT_CTL_DEINIT:
memset(menu_input, 0, sizeof(menu_input_t));
pointer_dragging = false;
break;
case MENU_INPUT_CTL_SEARCH_START:
{
menu_handle_t *menu = NULL;
if (!menu_driver_ctl(
RARCH_MENU_CTL_DRIVER_DATA_GET, &menu))
return false;
menu_input->keyboard.display = true;
menu_input_keyboard_label = msg_hash_to_str(MENU_ENUM_LABEL_VALUE_SEARCH);
menu_input_keyboard_buffer =
input_keyboard_start_line(menu, menu_input_search_cb);
}
break;
case MENU_INPUT_CTL_MOUSE_PTR:
{
unsigned *ptr = (unsigned*)data;
menu_input->mouse.ptr = *ptr;
}
break;
case MENU_INPUT_CTL_POINTER_PTR:
{
unsigned *ptr = (unsigned*)data;
menu_input->pointer.ptr = *ptr;
}
break;
case MENU_INPUT_CTL_POINTER_ACCEL_READ:
{
float *ptr = (float*)data;
*ptr = menu_input->pointer.accel;
}
break;
case MENU_INPUT_CTL_POINTER_ACCEL_WRITE:
{
float *ptr = (float*)data;
menu_input->pointer.accel = *ptr;
}
break;
case MENU_INPUT_CTL_IS_POINTER_DRAGGED:
return pointer_dragging;
case MENU_INPUT_CTL_SET_POINTER_DRAGGED:
pointer_dragging = true;
break;
case MENU_INPUT_CTL_UNSET_POINTER_DRAGGED:
pointer_dragging = false;
break;
case MENU_INPUT_CTL_KEYBOARD_DISPLAY:
{
bool *ptr = (bool*)data;
*ptr = menu_input->keyboard.display;
}
break;
case MENU_INPUT_CTL_SET_KEYBOARD_DISPLAY:
{
bool *ptr = (bool*)data;
menu_input->keyboard.display = *ptr;
}
break;
case MENU_INPUT_CTL_KEYBOARD_BUFF_PTR:
{
const char **ptr = (const char**)data;
*ptr = *menu_input_keyboard_buffer;
}
break;
case MENU_INPUT_CTL_KEYBOARD_LABEL:
{
const char **ptr = (const char**)data;
*ptr = menu_input_keyboard_label;
}
break;
case MENU_INPUT_CTL_SET_KEYBOARD_LABEL:
{
char **ptr = (char**)data;
menu_input_keyboard_label = *ptr;
}
break;
case MENU_INPUT_CTL_UNSET_KEYBOARD_LABEL:
menu_input_keyboard_label = NULL;
break;
case MENU_INPUT_CTL_KEYBOARD_LABEL_SETTING:
{
const char **ptr = (const char**)data;
*ptr = menu_input_keyboard_label_setting;
}
break;
case MENU_INPUT_CTL_SET_KEYBOARD_LABEL_SETTING:
{
char **ptr = (char**)data;
strlcpy(menu_input_keyboard_label_setting,
*ptr, sizeof(menu_input_keyboard_label_setting));
}
break;
case MENU_INPUT_CTL_UNSET_KEYBOARD_LABEL_SETTING:
menu_input_keyboard_label_setting[0] = '\0';
break;
case MENU_INPUT_CTL_BIND_NONE:
case MENU_INPUT_CTL_BIND_SINGLE:
case MENU_INPUT_CTL_BIND_ALL:
return menu_input_key_bind_set_mode(state, data);
case MENU_INPUT_CTL_BIND_ITERATE:
{
menu_input_ctx_bind_t *bind = (menu_input_ctx_bind_t*)data;
if (!bind)
return false;
return menu_input_key_bind_iterate(bind->s, bind->len);
}
case MENU_INPUT_CTL_START_LINE:
{
bool keyboard_display = true;
menu_handle_t *menu = NULL;
menu_input_ctx_line_t *line = (menu_input_ctx_line_t*)data;
if (!menu_input || !line)
return false;
if (!menu_driver_ctl(RARCH_MENU_CTL_DRIVER_DATA_GET, &menu))
return false;
menu_input_ctl(MENU_INPUT_CTL_SET_KEYBOARD_DISPLAY,
&keyboard_display);
menu_input_ctl(MENU_INPUT_CTL_SET_KEYBOARD_LABEL,
&line->label);
menu_input_ctl(MENU_INPUT_CTL_SET_KEYBOARD_LABEL_SETTING,
&line->label_setting);
menu_input->keyboard.type = line->type;
menu_input->keyboard.idx = line->idx;
menu_input_keyboard_buffer =
input_keyboard_start_line(menu, line->cb);
}
break;
default:
case MENU_INPUT_CTL_NONE:
break;
}
return true;
}
static int menu_input_pointer(unsigned *action)
{
const struct retro_keybind *binds[MAX_USERS] = {NULL};
menu_input_t *menu_input = menu_input_get_ptr();
unsigned fb_width = menu_display_get_width();
unsigned fb_height = menu_display_get_height();
int pointer_device =
menu_driver_ctl(RARCH_MENU_CTL_IS_SET_TEXTURE, NULL) ?
RETRO_DEVICE_POINTER : RARCH_DEVICE_POINTER_SCREEN;
int pointer_x =
input_driver_state(binds, 0, pointer_device,
0, RETRO_DEVICE_ID_POINTER_X);
int pointer_y =
input_driver_state(binds, 0, pointer_device,
0, RETRO_DEVICE_ID_POINTER_Y);
menu_input->pointer.pressed[0] = input_driver_state(binds,
0, pointer_device,
0, RETRO_DEVICE_ID_POINTER_PRESSED);
menu_input->pointer.pressed[1] = input_driver_state(binds,
0, pointer_device,
1, RETRO_DEVICE_ID_POINTER_PRESSED);
menu_input->pointer.back = input_driver_state(binds, 0, pointer_device,
0, RARCH_DEVICE_ID_POINTER_BACK);
menu_input->pointer.x = ((pointer_x + 0x7fff) * (int)fb_width) / 0xFFFF;
menu_input->pointer.y = ((pointer_y + 0x7fff) * (int)fb_height) / 0xFFFF;
return 0;
}
static int menu_input_mouse_frame(
menu_file_list_cbs_t *cbs, menu_entry_t *entry,
uint64_t input_mouse, unsigned action)
{
int ret = 0;
menu_input_t *menu_input = menu_input_get_ptr();
if (BIT64_GET(input_mouse, MENU_MOUSE_ACTION_BUTTON_L))
{
menu_ctx_pointer_t point;
point.x = menu_input_mouse_state(MENU_MOUSE_X_AXIS);
point.y = menu_input_mouse_state(MENU_MOUSE_Y_AXIS);
point.ptr = menu_input->mouse.ptr;
point.cbs = cbs;
point.entry = entry;
point.action = action;
menu_driver_ctl(RARCH_MENU_CTL_POINTER_TAP, &point);
ret = point.retcode;
}
if (BIT64_GET(input_mouse, MENU_MOUSE_ACTION_BUTTON_R))
{
size_t selection;
menu_navigation_ctl(MENU_NAVIGATION_CTL_GET_SELECTION, &selection);
menu_entry_action(entry, selection, MENU_ACTION_CANCEL);
}
if (BIT64_GET(input_mouse, MENU_MOUSE_ACTION_WHEEL_DOWN))
{
unsigned increment_by = 1;
menu_navigation_ctl(MENU_NAVIGATION_CTL_INCREMENT, &increment_by);
}
if (BIT64_GET(input_mouse, MENU_MOUSE_ACTION_WHEEL_UP))
{
unsigned decrement_by = 1;
menu_navigation_ctl(MENU_NAVIGATION_CTL_DECREMENT, &decrement_by);
}
if (BIT64_GET(input_mouse, MENU_MOUSE_ACTION_HORIZ_WHEEL_UP))
{
/* stub */
}
if (BIT64_GET(input_mouse, MENU_MOUSE_ACTION_HORIZ_WHEEL_DOWN))
{
/* stub */
}
return ret;
}
static int menu_input_mouse_post_iterate(uint64_t *input_mouse,
menu_file_list_cbs_t *cbs, unsigned action)
{
settings_t *settings = config_get_ptr();
static bool mouse_oldleft = false;
static bool mouse_oldright = false;
*input_mouse = MENU_MOUSE_ACTION_NONE;
if (
!settings->menu.mouse.enable
#ifdef HAVE_OVERLAY
|| (settings->input.overlay_enable && input_overlay_is_alive(NULL))
#endif
)
{
/* HACK: Need to lie to avoid false hits if mouse is held when entering the RetroArch window */
/* this happens if, for example, someone double clicks the window border to maximize it */
/* the proper fix is, of course, triggering on WM_LBUTTONDOWN rather than this state change */
mouse_oldleft = true;
mouse_oldright = true;
return 0;
}
if (menu_input_mouse_state(MENU_MOUSE_LEFT_BUTTON))
{
if (!mouse_oldleft)
{
size_t selection;
menu_input_t *menu_input = menu_input_get_ptr();
menu_navigation_ctl(MENU_NAVIGATION_CTL_GET_SELECTION, &selection);
BIT64_SET(*input_mouse, MENU_MOUSE_ACTION_BUTTON_L);
mouse_oldleft = true;
if ((menu_input->mouse.ptr == selection) && cbs && cbs->action_select)
{
BIT64_SET(*input_mouse, MENU_MOUSE_ACTION_BUTTON_L_TOGGLE);
}
else if (menu_input->mouse.ptr <= (menu_entries_get_size() - 1))
{
BIT64_SET(*input_mouse, MENU_MOUSE_ACTION_BUTTON_L_SET_NAVIGATION);
}
}
}
else
mouse_oldleft = false;
if (menu_input_mouse_state(MENU_MOUSE_RIGHT_BUTTON))
{
if (!mouse_oldright)
{
mouse_oldright = true;
BIT64_SET(*input_mouse, MENU_MOUSE_ACTION_BUTTON_R);
}
}
else
mouse_oldright = false;
if (menu_input_mouse_state(MENU_MOUSE_WHEEL_DOWN))
{
BIT64_SET(*input_mouse, MENU_MOUSE_ACTION_WHEEL_DOWN);
}
if (menu_input_mouse_state(MENU_MOUSE_WHEEL_UP))
{
BIT64_SET(*input_mouse, MENU_MOUSE_ACTION_WHEEL_UP);
}
if (menu_input_mouse_state(MENU_MOUSE_HORIZ_WHEEL_DOWN))
{
BIT64_SET(*input_mouse, MENU_MOUSE_ACTION_HORIZ_WHEEL_DOWN);
}
if (menu_input_mouse_state(MENU_MOUSE_HORIZ_WHEEL_UP))
{
BIT64_SET(*input_mouse, MENU_MOUSE_ACTION_HORIZ_WHEEL_UP);
}
return 0;
}
int16_t menu_input_pointer_state(enum menu_input_pointer_state state)
{
menu_input_t *menu = menu_input_get_ptr();
if (!menu)
return 0;
switch (state)
{
case MENU_POINTER_X_AXIS:
return menu->pointer.x;
case MENU_POINTER_Y_AXIS:
return menu->pointer.y;
case MENU_POINTER_DELTA_X_AXIS:
return menu->pointer.dx;
case MENU_POINTER_DELTA_Y_AXIS:
return menu->pointer.dy;
case MENU_POINTER_PRESSED:
return menu->pointer.pressed[0];
}
return 0;
}
int16_t menu_input_mouse_state(enum menu_input_mouse_state state)
{
unsigned type = 0;
unsigned device = RETRO_DEVICE_MOUSE;
switch (state)
{
case MENU_MOUSE_X_AXIS:
device = RARCH_DEVICE_MOUSE_SCREEN;
type = RETRO_DEVICE_ID_MOUSE_X;
break;
case MENU_MOUSE_Y_AXIS:
device = RARCH_DEVICE_MOUSE_SCREEN;
type = RETRO_DEVICE_ID_MOUSE_Y;
break;
case MENU_MOUSE_LEFT_BUTTON:
type = RETRO_DEVICE_ID_MOUSE_LEFT;
break;
case MENU_MOUSE_RIGHT_BUTTON:
type = RETRO_DEVICE_ID_MOUSE_RIGHT;
break;
case MENU_MOUSE_WHEEL_UP:
type = RETRO_DEVICE_ID_MOUSE_WHEELUP;
break;
case MENU_MOUSE_WHEEL_DOWN:
type = RETRO_DEVICE_ID_MOUSE_WHEELDOWN;
break;
case MENU_MOUSE_HORIZ_WHEEL_UP:
type = RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP;
break;
case MENU_MOUSE_HORIZ_WHEEL_DOWN:
type = RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN;
break;
default:
return 0;
}
return input_driver_state(NULL, 0, device, 0, type);
}
static int menu_input_pointer_post_iterate(
menu_file_list_cbs_t *cbs,
menu_entry_t *entry, unsigned action)
{
static bool pointer_oldpressed[2];
static bool pointer_oldback = false;
static int16_t start_x = 0;
static int16_t start_y = 0;
static int16_t pointer_old_x = 0;
static int16_t pointer_old_y = 0;
int ret = 0;
menu_input_t *menu_input = menu_input_get_ptr();
settings_t *settings = config_get_ptr();
bool check_overlay = settings ? !settings->menu.pointer.enable : false;
if (!menu_input || !settings)
return -1;
#ifdef HAVE_OVERLAY
check_overlay = check_overlay ||
(settings->input.overlay_enable && input_overlay_is_alive(NULL));
#endif
if (check_overlay)
return 0;
if (menu_input->pointer.pressed[0])
{
gfx_ctx_metrics_t metrics;
float dpi;
static float accel0 = 0.0f;
static float accel1 = 0.0f;
int16_t pointer_x = menu_input_pointer_state(MENU_POINTER_X_AXIS);
int16_t pointer_y = menu_input_pointer_state(MENU_POINTER_Y_AXIS);
metrics.type = DISPLAY_METRIC_DPI;
metrics.value = &dpi;
video_context_driver_get_metrics(&metrics);
if (!pointer_oldpressed[0])
{
menu_input->pointer.accel = 0;
accel0 = 0;
accel1 = 0;
start_x = pointer_x;
start_y = pointer_y;
pointer_old_x = pointer_x;
pointer_old_y = pointer_y;
pointer_oldpressed[0] = true;
}
else if (abs(pointer_x - start_x) > (dpi / 10)
|| abs(pointer_y - start_y) > (dpi / 10))
{
float s, delta_time;
menu_input_ctl(MENU_INPUT_CTL_SET_POINTER_DRAGGED, NULL);
menu_input->pointer.dx = pointer_x - pointer_old_x;
menu_input->pointer.dy = pointer_y - pointer_old_y;
pointer_old_x = pointer_x;
pointer_old_y = pointer_y;
menu_animation_ctl(MENU_ANIMATION_CTL_DELTA_TIME, &delta_time);
s = (menu_input->pointer.dy * 550000000.0 ) /
( dpi * delta_time );
menu_input->pointer.accel = (accel0 + accel1 + s) / 3;
accel0 = accel1;
accel1 = menu_input->pointer.accel;
}
}
else
{
if (pointer_oldpressed[0])
{
if (!menu_input_ctl(MENU_INPUT_CTL_IS_POINTER_DRAGGED, NULL))
{
menu_ctx_pointer_t point;
point.x = start_x;
point.y = start_y;
point.ptr = menu_input->pointer.ptr;
point.cbs = cbs;
point.entry = entry;
point.action = action;
menu_driver_ctl(RARCH_MENU_CTL_POINTER_TAP, &point);
ret = point.retcode;
}
pointer_oldpressed[0] = false;
start_x = 0;
start_y = 0;
pointer_old_x = 0;
pointer_old_y = 0;
menu_input->pointer.dx = 0;
menu_input->pointer.dy = 0;
menu_input_ctl(MENU_INPUT_CTL_UNSET_POINTER_DRAGGED, NULL);
}
}
if (menu_input->pointer.back)
{
if (!pointer_oldback)
{
size_t selection;
pointer_oldback = true;
menu_navigation_ctl(MENU_NAVIGATION_CTL_GET_SELECTION, &selection);
menu_entry_action(entry, selection, MENU_ACTION_CANCEL);
}
}
pointer_oldback = menu_input->pointer.back;
return ret;
}
void menu_input_post_iterate(int *ret, unsigned action)
{
size_t selection;
uint64_t mouse_state = 0;
menu_file_list_cbs_t *cbs = NULL;
menu_entry_t entry = {{0}};
settings_t *settings = config_get_ptr();
file_list_t *selection_buf = menu_entries_get_selection_buf_ptr(0);
if (!menu_navigation_ctl(MENU_NAVIGATION_CTL_GET_SELECTION, &selection))
return;
if (selection_buf)
cbs = menu_entries_get_actiondata_at_offset(selection_buf, selection);
menu_entry_get(&entry, 0, selection, NULL, false);
if (settings->menu.mouse.enable)
*ret = menu_input_mouse_post_iterate(&mouse_state, cbs, action);
*ret = menu_input_mouse_frame(cbs, &entry, mouse_state, action);
if (settings->menu.pointer.enable)
*ret |= menu_input_pointer_post_iterate(cbs, &entry, action);
}
static unsigned menu_input_frame_pointer(unsigned *data)
{
unsigned ret = *data;
settings_t *settings = config_get_ptr();
menu_input_t *menu_input = menu_input_get_ptr();
bool mouse_enabled = settings->menu.mouse.enable;
#ifdef HAVE_OVERLAY
if (!mouse_enabled)
mouse_enabled = !(settings->input.overlay_enable
&& input_overlay_is_alive(NULL));
#endif
if (!mouse_enabled)
menu_input->mouse.ptr = 0;
if (settings->menu.pointer.enable)
menu_input_pointer(&ret);
else
memset(&menu_input->pointer, 0, sizeof(menu_input->pointer));
return ret;
}
static unsigned menu_input_frame_build(retro_input_t trigger_input)
{
settings_t *settings = config_get_ptr();
unsigned ret = MENU_ACTION_NOOP;
if (trigger_input.state & (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_UP))
ret = MENU_ACTION_UP;
else if (trigger_input.state & (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_DOWN))
ret = MENU_ACTION_DOWN;
else if (trigger_input.state & (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_LEFT))
ret = MENU_ACTION_LEFT;
else if (trigger_input.state & (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_RIGHT))
ret = MENU_ACTION_RIGHT;
else if (trigger_input.state & (UINT64_C(1) << settings->menu_scroll_up_btn))
ret = MENU_ACTION_SCROLL_UP;
else if (trigger_input.state & (UINT64_C(1) << settings->menu_scroll_down_btn))
ret = MENU_ACTION_SCROLL_DOWN;
else if (trigger_input.state & (UINT64_C(1) << settings->menu_cancel_btn))
ret = MENU_ACTION_CANCEL;
else if (trigger_input.state & (UINT64_C(1) << settings->menu_ok_btn))
ret = MENU_ACTION_OK;
else if (trigger_input.state & (UINT64_C(1) << settings->menu_search_btn))
ret = MENU_ACTION_SEARCH;
else if (trigger_input.state & (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_Y))
ret = MENU_ACTION_SCAN;
else if (trigger_input.state & (UINT64_C(1) << settings->menu_default_btn))
ret = MENU_ACTION_START;
else if (trigger_input.state & (UINT64_C(1) << settings->menu_info_btn))
ret = MENU_ACTION_INFO;
else if (trigger_input.state & (UINT64_C(1) << RARCH_MENU_TOGGLE))
ret = MENU_ACTION_TOGGLE;
return menu_input_frame_pointer(&ret);
}
unsigned menu_input_frame_retropad(retro_input_t input,
retro_input_t trigger_input)
{
menu_animation_ctx_delta_t delta;
float delta_time;
static bool initial_held = true;
static bool first_held = false;
bool set_scroll = false;
size_t new_scroll_accel = 0;
menu_input_t *menu_input = menu_input_get_ptr();
if (!menu_input)
return 0;
core_poll();
/* don't run anything first frame, only capture held inputs
* for old_input_state. */
if (input.state)
{
if (!first_held)
{
first_held = true;
menu_input->delay.timer = initial_held ? 12 : 6;
menu_input->delay.count = 0;
}
if (menu_input->delay.count >= menu_input->delay.timer)
{
retro_input_t input_repeat = {0};
BIT32_SET(input_repeat.state, RETRO_DEVICE_ID_JOYPAD_UP);
BIT32_SET(input_repeat.state, RETRO_DEVICE_ID_JOYPAD_DOWN);
BIT32_SET(input_repeat.state, RETRO_DEVICE_ID_JOYPAD_LEFT);
BIT32_SET(input_repeat.state, RETRO_DEVICE_ID_JOYPAD_RIGHT);
BIT32_SET(input_repeat.state, RETRO_DEVICE_ID_JOYPAD_B);
BIT32_SET(input_repeat.state, RETRO_DEVICE_ID_JOYPAD_A);
BIT32_SET(input_repeat.state, RETRO_DEVICE_ID_JOYPAD_L);
BIT32_SET(input_repeat.state, RETRO_DEVICE_ID_JOYPAD_R);
set_scroll = true;
first_held = false;
trigger_input.state |= input.state & input_repeat.state;
menu_navigation_ctl(MENU_NAVIGATION_CTL_GET_SCROLL_ACCEL,
&new_scroll_accel);
new_scroll_accel = MIN(new_scroll_accel + 1, 64);
}
initial_held = false;
}
else
{
set_scroll = true;
first_held = false;
initial_held = true;
}
if (set_scroll)
menu_navigation_ctl(MENU_NAVIGATION_CTL_SET_SCROLL_ACCEL,
&new_scroll_accel);
menu_animation_ctl(MENU_ANIMATION_CTL_DELTA_TIME, &delta_time);
delta.current = delta_time;
if (menu_animation_ctl(MENU_ANIMATION_CTL_IDEAL_DELTA_TIME_GET, &delta))
menu_input->delay.count += delta.ideal;
if (menu_input->keyboard.display)
{
static unsigned ti_char = 64;
static bool ti_next = false;
if (trigger_input.state & (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_DOWN))
{
if (ti_char > 32)
ti_char--;
if (! ti_next)
input_keyboard_event(true, '\x7f', '\x7f', 0, RETRO_DEVICE_KEYBOARD);
input_keyboard_event(true, ti_char, ti_char, 0, RETRO_DEVICE_KEYBOARD);
ti_next = false;
}
if (trigger_input.state & (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_UP))
{
if (ti_char < 125)
ti_char++;
if (! ti_next)
input_keyboard_event(true, '\x7f', '\x7f', 0, RETRO_DEVICE_KEYBOARD);
input_keyboard_event(true, ti_char, ti_char, 0, RETRO_DEVICE_KEYBOARD);
ti_next = false;
}
if (trigger_input.state & (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_A))
{
ti_char = 64;
ti_next = true;
}
if (trigger_input.state & (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_B))
{
input_keyboard_event(true, '\x7f', '\x7f', 0, RETRO_DEVICE_KEYBOARD);
ti_char = 64;
ti_next = false;
}
/* send return key to close keyboard input window */
if (trigger_input.state & (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_START))
input_keyboard_event(true, '\n', '\n', 0, RETRO_DEVICE_KEYBOARD);
trigger_input.state = 0;
}
return menu_input_frame_build(trigger_input);
}