mirror of
https://github.com/libretro/RetroArch.git
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276 lines
9.2 KiB
C
276 lines
9.2 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "scaler_int.h"
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#ifdef SCALER_NO_SIMD
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#undef __SSE2__
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#endif
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#if defined(__SSE2__)
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#include <emmintrin.h>
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#endif
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static inline uint64_t build_argb64(uint16_t a, uint16_t r, uint16_t g, uint16_t b)
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{
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return ((uint64_t)a << 48) | ((uint64_t)r << 32) | ((uint64_t)g << 16) | ((uint64_t)b << 0);
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}
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static inline uint8_t clamp_8bit(int16_t col)
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{
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if (col > 255)
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return 255;
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else if (col < 0)
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return 0;
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else
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return (uint8_t)col;
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}
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// ARGB8888 scaler is split in two:
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//
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// First, horizontal scaler is applied.
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// Here, all 8-bit channels are expanded to 16-bit. Values are then shifted 7 to left to occupy 15 bits.
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// The sign bit is kept empty as we have to do signed multiplication for the filter.
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// A mulhi [(a * b) >> 16] is applied which loses some precision, but is very efficient for SIMD.
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// It is accurate enough for 8-bit purposes.
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//
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// The fixed point 1.0 for filter is (1 << 14). After horizontal scale, the output is kept
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// with 16-bit channels, and will now have 13 bits of precision as [(a * (1 << 14)) >> 16] is effectively a right shift by 2.
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//
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// Vertical scaler takes the 13 bit channels, and performs the same mulhi steps.
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// Another 2 bits of precision is lost, which ends up as 11 bits.
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// Scaling is now complete. Channels are shifted right by 3, and saturated into 8-bit values.
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//
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// The C version of scalers perform the exact same operations as the SIMD code for testing purposes.
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#if defined(__SSE2__)
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void scaler_argb8888_vert(const struct scaler_ctx *ctx, void *output_, int stride)
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{
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const uint64_t *input = ctx->scaled.frame;
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uint32_t *output = (uint32_t*)output_;
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const int16_t *filter_vert = ctx->vert.filter;
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for (int h = 0; h < ctx->out_height; h++, filter_vert += ctx->vert.filter_stride, output += stride >> 2)
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{
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const uint64_t *input_base = input + ctx->vert.filter_pos[h] * (ctx->scaled.stride >> 3);
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for (int w = 0; w < ctx->out_width; w++)
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{
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__m128i res = _mm_setzero_si128();
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const uint64_t *input_base_y = input_base + w;
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size_t y;
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for (y = 0; (y + 1) < ctx->vert.filter_len; y += 2, input_base_y += (ctx->scaled.stride >> 2))
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{
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__m128i coeff = _mm_set_epi64x(filter_vert[y + 1] * 0x0001000100010001ll, filter_vert[y + 0] * 0x0001000100010001ll);
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__m128i col = _mm_set_epi64x(input_base_y[ctx->scaled.stride >> 3], input_base_y[0]);
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res = _mm_adds_epi16(_mm_mulhi_epi16(col, coeff), res);
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}
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for (; y < ctx->vert.filter_len; y++, input_base_y += (ctx->scaled.stride >> 3))
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{
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__m128i coeff = _mm_set_epi64x(0, filter_vert[y] * 0x0001000100010001ll);
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__m128i col = _mm_set_epi64x(0, input_base_y[0]);
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res = _mm_adds_epi16(_mm_mulhi_epi16(col, coeff), res);
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}
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res = _mm_adds_epi16(_mm_srli_si128(res, 8), res);
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res = _mm_srai_epi16(res, (7 - 2 - 2));
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__m128i final = _mm_packus_epi16(res, res);
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output[w] = _mm_cvtsi128_si32(final);
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}
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}
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}
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#else
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void scaler_argb8888_vert(const struct scaler_ctx *ctx, void *output_, int stride)
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{
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const uint64_t *input = ctx->scaled.frame;
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uint32_t *output = output_;
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const int16_t *filter_vert = ctx->vert.filter;
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for (int h = 0; h < ctx->out_height; h++, filter_vert += ctx->vert.filter_stride, output += stride >> 2)
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{
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const uint64_t *input_base = input + ctx->vert.filter_pos[h] * (ctx->scaled.stride >> 3);
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for (int w = 0; w < ctx->out_width; w++)
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{
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int16_t res_a = 0;
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int16_t res_r = 0;
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int16_t res_g = 0;
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int16_t res_b = 0;
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const uint64_t *input_base_y = input_base + w;
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for (size_t y = 0; y < ctx->vert.filter_len; y++, input_base_y += (ctx->scaled.stride >> 3))
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{
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uint64_t col = *input_base_y;
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int16_t a = (col >> 48) & 0xffff;
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int16_t r = (col >> 32) & 0xffff;
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int16_t g = (col >> 16) & 0xffff;
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int16_t b = (col >> 0) & 0xffff;
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int16_t coeff = filter_vert[y];
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res_a += (a * coeff) >> 16;
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res_r += (r * coeff) >> 16;
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res_g += (g * coeff) >> 16;
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res_b += (b * coeff) >> 16;
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}
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res_a >>= (7 - 2 - 2);
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res_r >>= (7 - 2 - 2);
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res_g >>= (7 - 2 - 2);
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res_b >>= (7 - 2 - 2);
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output[w] = (clamp_8bit(res_a) << 24) | (clamp_8bit(res_r) << 16) | (clamp_8bit(res_g) << 8) | (clamp_8bit(res_b) << 0);
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}
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}
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}
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#endif
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#if defined(__SSE2__)
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void scaler_argb8888_horiz(const struct scaler_ctx *ctx, const void *input_, int stride)
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{
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const uint32_t *input = (const uint32_t*)input_;
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uint64_t *output = ctx->scaled.frame;
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for (int h = 0; h < ctx->scaled.height; h++, input += stride >> 2, output += ctx->scaled.stride >> 3)
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{
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const int16_t *filter_horiz = ctx->horiz.filter;
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for (int w = 0; w < ctx->scaled.width; w++, filter_horiz += ctx->horiz.filter_stride)
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{
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__m128i res = _mm_setzero_si128();
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const uint32_t *input_base_x = input + ctx->horiz.filter_pos[w];
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size_t x;
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for (x = 0; (x + 1) < ctx->horiz.filter_len; x += 2)
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{
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__m128i coeff = _mm_set_epi64x(filter_horiz[x + 1] * 0x0001000100010001ll, filter_horiz[x + 0] * 0x0001000100010001ll);
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__m128i col = _mm_unpacklo_epi8(_mm_set_epi64x(0,
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((uint64_t)input_base_x[x + 1] << 32) | input_base_x[x + 0]), _mm_setzero_si128());
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col = _mm_slli_epi16(col, 7);
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res = _mm_adds_epi16(_mm_mulhi_epi16(col, coeff), res);
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}
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for (; x < ctx->horiz.filter_len; x++)
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{
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__m128i coeff = _mm_set_epi64x(0, filter_horiz[x] * 0x0001000100010001ll);
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__m128i col = _mm_unpacklo_epi8(_mm_set_epi32(0, 0, 0, input_base_x[x]), _mm_setzero_si128());
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col = _mm_slli_epi16(col, 7);
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res = _mm_adds_epi16(_mm_mulhi_epi16(col, coeff), res);
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}
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res = _mm_adds_epi16(_mm_srli_si128(res, 8), res);
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#ifdef __x86_64__
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output[w] = _mm_cvtsi128_si64(res);
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#else // 32-bit doesn't have si64. Do it in two steps.
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union
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{
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uint32_t *u32;
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uint64_t *u64;
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} u;
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u.u64 = output + w;
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u.u32[0] = _mm_cvtsi128_si32(res);
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u.u32[1] = _mm_cvtsi128_si32(_mm_srli_si128(res, 4));
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#endif
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}
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}
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}
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#else
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void scaler_argb8888_horiz(const struct scaler_ctx *ctx, const void *input_, int stride)
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{
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const uint32_t *input = input_;
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uint64_t *output = ctx->scaled.frame;
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for (int h = 0; h < ctx->scaled.height; h++, input += stride >> 2, output += ctx->scaled.stride >> 3)
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{
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const int16_t *filter_horiz = ctx->horiz.filter;
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for (int w = 0; w < ctx->scaled.width; w++, filter_horiz += ctx->horiz.filter_stride)
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{
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const uint32_t *input_base_x = input + ctx->horiz.filter_pos[w];
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int16_t res_a = 0;
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int16_t res_r = 0;
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int16_t res_g = 0;
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int16_t res_b = 0;
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for (size_t x = 0; x < ctx->horiz.filter_len; x++)
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{
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uint32_t col = input_base_x[x];
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int16_t a = (col >> (24 - 7)) & (0xff << 7);
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int16_t r = (col >> (16 - 7)) & (0xff << 7);
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int16_t g = (col >> ( 8 - 7)) & (0xff << 7);
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int16_t b = (col << ( 0 + 7)) & (0xff << 7);
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int16_t coeff = filter_horiz[x];
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res_a += (a * coeff) >> 16;
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res_r += (r * coeff) >> 16;
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res_g += (g * coeff) >> 16;
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res_b += (b * coeff) >> 16;
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}
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output[w] = build_argb64(res_a, res_r, res_g, res_b);
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}
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}
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}
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#endif
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void scaler_argb8888_point_special(const struct scaler_ctx *ctx,
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void *output_, const void *input_,
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int out_width, int out_height,
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int in_width, int in_height,
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int out_stride, int in_stride)
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{
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(void)ctx;
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int x_pos = (1 << 15) * in_width / out_width - (1 << 15);
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int x_step = (1 << 16) * in_width / out_width;
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int y_pos = (1 << 15) * in_height / out_height - (1 << 15);
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int y_step = (1 << 16) * in_height / out_height;
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if (x_pos < 0)
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x_pos = 0;
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if (y_pos < 0)
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y_pos = 0;
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const uint32_t *input = (const uint32_t*)input_;
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uint32_t *output = (uint32_t*)output_;
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for (int h = 0; h < out_height; h++, y_pos += y_step, output += out_stride >> 2)
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{
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int x = x_pos;
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const uint32_t *inp = input + (y_pos >> 16) * (in_stride >> 2);
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for (int w = 0; w < out_width; w++, x += x_step)
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output[w] = inp[x >> 16];
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}
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}
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