mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-24 16:39:43 +00:00
6c638f91f4
- both MainMenuActivity and RetroActivity are single instances now - AKEYCODE_BACK gets eaten and onBackPressed in Java is triggered - onBackPressed right now calls an instance of MainMenuActivity (reuses the existing activity on the stack) - User can switch back and forth between RetroActivity and MainMenuActivity with AKEYCODE_BACK / Back button - When a subsequent intent is launched after RetroActivity has already been started up once, the pending intent gets passed to the existing RetroActivity throug onNewIntent - in C land it will look every frame if an intent is pending - if it is, it will look up certain variables through JNI to launch a new game - or whatever it is that the intent wants to do - With this we can now switch seamlessly between Android UI and RetroArch itself.
657 lines
22 KiB
C
657 lines
22 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2013 - Daniel De Matteis
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* Copyright (C) 2012-2013 - Michael Lelli
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdio.h>
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#include <errno.h>
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#include <unistd.h>
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#include <string.h>
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#include <sys/resource.h>
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#include "platform_android.h"
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#include "../menu/menu_common.h"
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#include "../../android/native/jni/jni_macros.h"
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#include "../../conf/config_file.h"
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#include "../../general.h"
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#include "../../file.h"
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struct android_app *g_android;
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static pthread_key_t thread_key;
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//forward decls
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static void system_deinit(void *data);
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static void system_shutdown(bool unused);
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extern void android_app_entry(void *args);
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void engine_handle_cmd(void *data)
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{
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struct android_app *android_app = (struct android_app*)g_android;
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int8_t cmd;
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if (read(android_app->msgread, &cmd, sizeof(cmd)) != sizeof(cmd))
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cmd = -1;
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switch (cmd)
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{
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case APP_CMD_INPUT_CHANGED:
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slock_lock(android_app->mutex);
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if (android_app->inputQueue)
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AInputQueue_detachLooper(android_app->inputQueue);
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android_app->inputQueue = android_app->pendingInputQueue;
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if (android_app->inputQueue)
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{
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RARCH_LOG("Attaching input queue to looper");
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AInputQueue_attachLooper(android_app->inputQueue,
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android_app->looper, LOOPER_ID_INPUT, NULL,
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NULL);
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}
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scond_broadcast(android_app->cond);
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slock_unlock(android_app->mutex);
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break;
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case APP_CMD_INIT_WINDOW:
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slock_lock(android_app->mutex);
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android_app->window = android_app->pendingWindow;
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scond_broadcast(android_app->cond);
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slock_unlock(android_app->mutex);
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if (g_extern.lifecycle_state & (1ULL << RARCH_PAUSE_TOGGLE))
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init_drivers();
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break;
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case APP_CMD_RESUME:
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slock_lock(android_app->mutex);
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android_app->activityState = cmd;
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scond_broadcast(android_app->cond);
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slock_unlock(android_app->mutex);
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break;
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case APP_CMD_START:
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slock_lock(android_app->mutex);
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android_app->activityState = cmd;
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scond_broadcast(android_app->cond);
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slock_unlock(android_app->mutex);
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break;
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case APP_CMD_PAUSE:
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slock_lock(android_app->mutex);
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android_app->activityState = cmd;
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scond_broadcast(android_app->cond);
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slock_unlock(android_app->mutex);
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if (!(g_extern.lifecycle_state & (1ULL << RARCH_QUIT_KEY)))
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{
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RARCH_LOG("Pausing RetroArch.\n");
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g_extern.lifecycle_state |= (1ULL << RARCH_PAUSE_TOGGLE);
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}
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break;
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case APP_CMD_STOP:
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slock_lock(android_app->mutex);
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android_app->activityState = cmd;
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scond_broadcast(android_app->cond);
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slock_unlock(android_app->mutex);
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break;
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case APP_CMD_CONFIG_CHANGED:
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break;
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case APP_CMD_TERM_WINDOW:
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slock_lock(android_app->mutex);
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/* The window is being hidden or closed, clean it up. */
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/* terminate display/EGL context here */
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if (g_extern.lifecycle_state & (1ULL << RARCH_PAUSE_TOGGLE))
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uninit_drivers();
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else
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RARCH_WARN("Window is terminated outside PAUSED state.\n");
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android_app->window = NULL;
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scond_broadcast(android_app->cond);
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slock_unlock(android_app->mutex);
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break;
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case APP_CMD_GAINED_FOCUS:
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g_extern.lifecycle_state &= ~(1ULL << RARCH_PAUSE_TOGGLE);
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if ((android_app->sensor_state_mask & (1ULL << RETRO_SENSOR_ACCELEROMETER_ENABLE))
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&& android_app->accelerometerSensor == NULL)
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android_input_set_sensor_state(driver.input_data, 0, RETRO_SENSOR_ACCELEROMETER_ENABLE,
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android_app->accelerometer_event_rate);
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break;
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case APP_CMD_LOST_FOCUS:
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// Avoid draining battery while app is not being used
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if ((android_app->sensor_state_mask & (1ULL << RETRO_SENSOR_ACCELEROMETER_ENABLE))
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&& android_app->accelerometerSensor != NULL)
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android_input_set_sensor_state(driver.input_data, 0, RETRO_SENSOR_ACCELEROMETER_DISABLE,
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android_app->accelerometer_event_rate);
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break;
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case APP_CMD_DESTROY:
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g_extern.lifecycle_state |= (1ULL << RARCH_QUIT_KEY);
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break;
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}
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}
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static inline void android_app_write_cmd (void *data, int8_t cmd)
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{
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struct android_app *android_app = (struct android_app*)data;
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if (write(android_app->msgwrite, &cmd, sizeof(cmd)) != sizeof(cmd))
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RARCH_ERR("Failure writing android_app cmd: %s\n", strerror(errno));
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}
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static void android_app_set_input (void *data, AInputQueue* inputQueue)
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{
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struct android_app *android_app = (struct android_app*)data;
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slock_lock(android_app->mutex);
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android_app->pendingInputQueue = inputQueue;
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android_app_write_cmd(android_app, APP_CMD_INPUT_CHANGED);
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while (android_app->inputQueue != android_app->pendingInputQueue)
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scond_wait(android_app->cond, android_app->mutex);
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slock_unlock(android_app->mutex);
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}
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static void android_app_set_window (void *data, ANativeWindow* window)
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{
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struct android_app *android_app = (struct android_app*)data;
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slock_lock(android_app->mutex);
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if (android_app->pendingWindow != NULL)
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android_app_write_cmd(android_app, APP_CMD_TERM_WINDOW);
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android_app->pendingWindow = window;
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if (window != NULL)
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android_app_write_cmd(android_app, APP_CMD_INIT_WINDOW);
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while (android_app->window != android_app->pendingWindow)
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scond_wait(android_app->cond, android_app->mutex);
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slock_unlock(android_app->mutex);
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}
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static void android_app_set_activity_state (void *data, int8_t cmd)
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{
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struct android_app *android_app = (struct android_app*)data;
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slock_lock(android_app->mutex);
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android_app_write_cmd(android_app, cmd);
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while (android_app->activityState != cmd && android_app->activityState != APP_CMD_DEAD)
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scond_wait(android_app->cond, android_app->mutex);
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slock_unlock(android_app->mutex);
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if (android_app->activityState == APP_CMD_DEAD)
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RARCH_LOG("RetroArch thread is dead.\n");
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}
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static void onDestroy(ANativeActivity* activity)
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{
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RARCH_LOG("Destroy: %p\n", activity);
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struct android_app* android_app = (struct android_app*)activity->instance;
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sthread_join(android_app->thread);
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RARCH_LOG("Joined with RetroArch thread.\n");
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close(android_app->msgread);
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close(android_app->msgwrite);
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scond_free(android_app->cond);
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slock_free(android_app->mutex);
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free(android_app);
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}
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static void onStart(ANativeActivity* activity)
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{
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RARCH_LOG("Start: %p\n", activity);
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android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_START);
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}
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static void onResume(ANativeActivity* activity)
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{
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RARCH_LOG("Resume: %p\n", activity);
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android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_RESUME);
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}
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static void onPause(ANativeActivity* activity)
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{
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RARCH_LOG("Pause: %p\n", activity);
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android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_PAUSE);
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}
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static void onStop(ANativeActivity* activity)
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{
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RARCH_LOG("Stop: %p\n", activity);
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android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_STOP);
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}
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static void onConfigurationChanged (ANativeActivity *activity)
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{
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struct android_app* android_app = (struct android_app*)activity->instance;
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RARCH_LOG("ConfigurationChanged: %p\n", activity);
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android_app_write_cmd(android_app, APP_CMD_CONFIG_CHANGED);
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}
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static void onWindowFocusChanged(ANativeActivity* activity, int focused)
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{
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RARCH_LOG("WindowFocusChanged: %p -- %d\n", activity, focused);
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android_app_write_cmd((struct android_app*)activity->instance,
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focused ? APP_CMD_GAINED_FOCUS : APP_CMD_LOST_FOCUS);
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}
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static void onNativeWindowCreated(ANativeActivity* activity, ANativeWindow* window)
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{
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RARCH_LOG("NativeWindowCreated: %p -- %p\n", activity, window);
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android_app_set_window((struct android_app*)activity->instance, window);
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}
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static void onNativeWindowDestroyed(ANativeActivity* activity, ANativeWindow* window)
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{
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RARCH_LOG("NativeWindowDestroyed: %p -- %p\n", activity, window);
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android_app_set_window((struct android_app*)activity->instance, NULL);
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}
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static void onInputQueueCreated(ANativeActivity* activity, AInputQueue* queue)
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{
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RARCH_LOG("InputQueueCreated: %p -- %p\n", activity, queue);
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android_app_set_input((struct android_app*)activity->instance, queue);
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}
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static void onInputQueueDestroyed(ANativeActivity* activity, AInputQueue* queue)
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{
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RARCH_LOG("InputQueueDestroyed: %p -- %p\n", activity, queue);
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android_app_set_input((struct android_app*)activity->instance, NULL);
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}
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JNIEnv *jni_thread_getenv(void)
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{
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struct android_app* android_app = (struct android_app*)g_android;
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JNIEnv *env;
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int status = (*android_app->activity->vm)->AttachCurrentThread(android_app->activity->vm, &env, 0);
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if (status < 0)
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{
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RARCH_ERR("jni_thread_getenv: Failed to attach current thread.\n");
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return NULL;
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}
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pthread_setspecific(thread_key, (void*)env);
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return env;
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}
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static void jni_thread_destruct(void *value)
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{
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struct android_app* android_app = (struct android_app*)g_android;
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JNIEnv *env = (JNIEnv*)value;
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if (env)
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{
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if (android_app)
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(*android_app->activity->vm)->DetachCurrentThread(android_app->activity->vm);
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pthread_setspecific(thread_key, NULL);
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}
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}
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// --------------------------------------------------------------------
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// Native activity interaction (called from main thread)
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// --------------------------------------------------------------------
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void ANativeActivity_onCreate(ANativeActivity* activity,
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void* savedState, size_t savedStateSize)
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{
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(void)savedState;
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(void)savedStateSize;
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RARCH_LOG("Creating Native Activity: %p\n", activity);
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activity->callbacks->onDestroy = onDestroy;
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activity->callbacks->onStart = onStart;
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activity->callbacks->onResume = onResume;
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activity->callbacks->onSaveInstanceState = NULL;
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activity->callbacks->onPause = onPause;
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activity->callbacks->onStop = onStop;
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activity->callbacks->onConfigurationChanged = onConfigurationChanged;
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activity->callbacks->onLowMemory = NULL;
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activity->callbacks->onWindowFocusChanged = onWindowFocusChanged;
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activity->callbacks->onNativeWindowCreated = onNativeWindowCreated;
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activity->callbacks->onNativeWindowDestroyed = onNativeWindowDestroyed;
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activity->callbacks->onInputQueueCreated = onInputQueueCreated;
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activity->callbacks->onInputQueueDestroyed = onInputQueueDestroyed;
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// these are set only for the native activity, and are reset when it ends
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ANativeActivity_setWindowFlags(activity, AWINDOW_FLAG_KEEP_SCREEN_ON | AWINDOW_FLAG_FULLSCREEN, 0);
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if (pthread_key_create(&thread_key, jni_thread_destruct))
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RARCH_ERR("Error initializing pthread_key\n");
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struct android_app* android_app = (struct android_app*)malloc(sizeof(struct android_app));
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memset(android_app, 0, sizeof(struct android_app));
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android_app->activity = activity;
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android_app->mutex = slock_new();
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android_app->cond = scond_new();
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int msgpipe[2];
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if (pipe(msgpipe))
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{
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RARCH_ERR("could not create pipe: %s.\n", strerror(errno));
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activity->instance = NULL;
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}
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android_app->msgread = msgpipe[0];
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android_app->msgwrite = msgpipe[1];
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android_app->thread = (sthread_t*)sthread_create(android_app_entry, android_app);
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// Wait for thread to start.
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slock_lock(android_app->mutex);
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while (!android_app->running)
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scond_wait(android_app->cond, android_app->mutex);
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slock_unlock(android_app->mutex);
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activity->instance = android_app;
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}
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static bool android_run_events (void *data)
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{
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int id = ALooper_pollOnce(-1, NULL, NULL, NULL);
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if (id == LOOPER_ID_MAIN)
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engine_handle_cmd(driver.input_data);
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// Check if we are exiting.
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if (g_extern.lifecycle_state & (1ULL << RARCH_QUIT_KEY))
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return false;
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return true;
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}
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static void get_environment_settings(int argc, char *argv[], void *data)
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{
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JNIEnv *env;
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struct android_app* android_app = (struct android_app*)data;
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jobject obj = NULL;
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jstring jstr = NULL;
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bool valschanged = false;
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if (!android_app)
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return;
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env = jni_thread_getenv();
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if (!env)
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return;
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CALL_OBJ_METHOD(env, obj, android_app->activity->clazz, android_app->getIntent);
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RARCH_LOG("Checking arguments passed from intent...\n");
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// ROM
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CALL_OBJ_METHOD_PARAM(env, jstr, obj, android_app->getStringExtra, (*env)->NewStringUTF(env, "ROM"));
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if (android_app->getStringExtra && jstr)
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{
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const char *argv = (*env)->GetStringUTFChars(env, jstr, 0);
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strlcpy(g_extern.fullpath, argv, sizeof(g_extern.fullpath));
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(*env)->ReleaseStringUTFChars(env, jstr, argv);
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valschanged = true;
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RARCH_LOG("ROM Filename: [%s].\n", g_extern.fullpath);
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}
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// Config file
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CALL_OBJ_METHOD_PARAM(env, jstr, obj, android_app->getStringExtra, (*env)->NewStringUTF(env, "CONFIGFILE"));
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if (android_app->getStringExtra && jstr)
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{
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const char *argv = (*env)->GetStringUTFChars(env, jstr, 0);
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strlcpy(g_extern.config_path, argv, sizeof(g_extern.config_path));
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(*env)->ReleaseStringUTFChars(env, jstr, argv);
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valschanged = true;
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RARCH_LOG("Config file: [%s].\n", g_extern.config_path);
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}
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// Current IME
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CALL_OBJ_METHOD_PARAM(env, jstr, obj, android_app->getStringExtra, (*env)->NewStringUTF(env, "IME"));
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if (android_app->getStringExtra && jstr)
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{
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const char *argv = (*env)->GetStringUTFChars(env, jstr, 0);
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strlcpy(android_app->current_ime, argv, sizeof(android_app->current_ime));
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(*env)->ReleaseStringUTFChars(env, jstr, argv);
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valschanged = true;
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RARCH_LOG("Current IME: [%s].\n", android_app->current_ime);
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}
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CALL_OBJ_METHOD_PARAM(env, jstr, obj, android_app->getStringExtra, (*env)->NewStringUTF(env, "USED"));
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if (android_app->getStringExtra && jstr)
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{
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const char *argv = (*env)->GetStringUTFChars(env, jstr, 0);
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bool used = (strcmp(argv, "false") == 0) ? false : true;
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RARCH_LOG("USED: [%s].\n", used ? "true" : "false");
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(*env)->ReleaseStringUTFChars(env, jstr, argv);
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}
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if (valschanged)
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{
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g_extern.block_config_read = false;
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config_load();
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g_extern.block_config_read = true;
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}
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//LIBRETRO
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CALL_OBJ_METHOD_PARAM(env, jstr, obj, android_app->getStringExtra, (*env)->NewStringUTF(env, "LIBRETRO"));
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if (android_app->getStringExtra && jstr)
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{
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const char *argv = (*env)->GetStringUTFChars(env, jstr, 0);
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strlcpy(g_settings.libretro, argv, sizeof(g_settings.libretro));
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(*env)->ReleaseStringUTFChars(env, jstr, argv);
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}
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RARCH_LOG("Libretro path: [%s].\n", g_settings.libretro);
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}
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static void process_pending_intent(void *data)
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{
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RARCH_LOG("process_pending_intent.\n");
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JNIEnv *env;
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struct android_app* android_app = (struct android_app*)data;
|
|
jstring jstr = NULL;
|
|
bool valschanged = false;
|
|
bool startgame = false;
|
|
|
|
if (!android_app)
|
|
return;
|
|
|
|
env = jni_thread_getenv();
|
|
if (!env)
|
|
return;
|
|
|
|
// ROM
|
|
jstr = (*env)->CallObjectMethod(env, android_app->activity->clazz, android_app->getPendingIntentFullPath);
|
|
JNI_EXCEPTION(env);
|
|
RARCH_LOG("Checking arguments passed from intent...\n");
|
|
if (android_app->getPendingIntentFullPath && jstr)
|
|
{
|
|
const char *argv = (*env)->GetStringUTFChars(env, jstr, 0);
|
|
strlcpy(g_extern.fullpath, argv, sizeof(g_extern.fullpath));
|
|
(*env)->ReleaseStringUTFChars(env, jstr, argv);
|
|
|
|
valschanged = true;
|
|
startgame = true;
|
|
RARCH_LOG("ROM Filename: [%s].\n", g_extern.fullpath);
|
|
}
|
|
|
|
// Config file
|
|
jstr = (*env)->CallObjectMethod(env, android_app->activity->clazz, android_app->getPendingIntentConfigPath);
|
|
JNI_EXCEPTION(env);
|
|
if (android_app->getPendingIntentConfigPath && jstr)
|
|
{
|
|
const char *argv = (*env)->GetStringUTFChars(env, jstr, 0);
|
|
strlcpy(g_extern.config_path, argv, sizeof(g_extern.config_path));
|
|
(*env)->ReleaseStringUTFChars(env, jstr, argv);
|
|
|
|
valschanged = true;
|
|
RARCH_LOG("Config file: [%s].\n", g_extern.config_path);
|
|
}
|
|
|
|
// Current IME
|
|
jstr = (*env)->CallObjectMethod(env, android_app->activity->clazz, android_app->getPendingIntentIME);
|
|
JNI_EXCEPTION(env);
|
|
if (android_app->getPendingIntentIME && jstr)
|
|
{
|
|
const char *argv = (*env)->GetStringUTFChars(env, jstr, 0);
|
|
strlcpy(android_app->current_ime, argv, sizeof(android_app->current_ime));
|
|
(*env)->ReleaseStringUTFChars(env, jstr, argv);
|
|
|
|
valschanged = true;
|
|
RARCH_LOG("Current IME: [%s].\n", android_app->current_ime);
|
|
}
|
|
|
|
if (valschanged)
|
|
{
|
|
g_extern.block_config_read = false;
|
|
config_load();
|
|
g_extern.block_config_read = true;
|
|
}
|
|
|
|
//LIBRETRO
|
|
jstr = (*env)->CallObjectMethod(env, android_app->activity->clazz, android_app->getPendingIntentLibretroPath);
|
|
JNI_EXCEPTION(env);
|
|
if (android_app->getPendingIntentLibretroPath && jstr)
|
|
{
|
|
const char *argv = (*env)->GetStringUTFChars(env, jstr, 0);
|
|
strlcpy(g_settings.libretro, argv, sizeof(g_settings.libretro));
|
|
(*env)->ReleaseStringUTFChars(env, jstr, argv);
|
|
}
|
|
|
|
RARCH_LOG("Libretro path: [%s].\n", g_settings.libretro);
|
|
|
|
if (startgame)
|
|
{
|
|
RARCH_LOG("Starting new game %s...\n", g_extern.fullpath);
|
|
g_extern.lifecycle_state &= ~(1ULL << MODE_MENU);
|
|
g_extern.lifecycle_state &= ~(1ULL << MODE_GAME);
|
|
load_menu_game_new_core();
|
|
}
|
|
|
|
CALL_VOID_METHOD(env, android_app->activity->clazz, android_app->clearPendingIntent);
|
|
}
|
|
|
|
static int process_events(void *data)
|
|
{
|
|
jboolean hasPendingIntent;
|
|
JNIEnv *env;
|
|
struct android_app* android_app = (struct android_app*)data;
|
|
|
|
if (input_key_pressed_func(RARCH_PAUSE_TOGGLE))
|
|
android_run_events(android_app);
|
|
|
|
env = jni_thread_getenv();
|
|
if (!env)
|
|
return -1;
|
|
|
|
CALL_BOOLEAN_METHOD(env, hasPendingIntent, android_app->activity->clazz, android_app->hasPendingIntent);
|
|
if (hasPendingIntent)
|
|
process_pending_intent(android_app);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void system_init(void *data)
|
|
{
|
|
JNIEnv *env;
|
|
jclass class = NULL;
|
|
jobject obj = NULL;
|
|
struct android_app* android_app = (struct android_app*)data;
|
|
|
|
ALooper* looper = ALooper_prepare(ALOOPER_PREPARE_ALLOW_NON_CALLBACKS);
|
|
ALooper_addFd(looper, android_app->msgread, LOOPER_ID_MAIN, ALOOPER_EVENT_INPUT, NULL, NULL);
|
|
android_app->looper = looper;
|
|
|
|
slock_lock(android_app->mutex);
|
|
android_app->running = 1;
|
|
scond_broadcast(android_app->cond);
|
|
slock_unlock(android_app->mutex);
|
|
|
|
memset(&g_android, 0, sizeof(g_android));
|
|
g_android = android_app;
|
|
|
|
RARCH_LOG("Native Activity started.\n");
|
|
rarch_main_clear_state();
|
|
rarch_init_msg_queue();
|
|
|
|
while (!android_app->window)
|
|
{
|
|
if (!android_run_events(android_app))
|
|
{
|
|
system_deinit(android_app);
|
|
system_shutdown(android_app);
|
|
}
|
|
}
|
|
|
|
env = jni_thread_getenv();
|
|
if (!env)
|
|
return;
|
|
|
|
GET_OBJECT_CLASS(env, class, android_app->activity->clazz);
|
|
GET_METHOD_ID(env, android_app->getIntent, class, "getIntent", "()Landroid/content/Intent;");
|
|
CALL_OBJ_METHOD(env, obj, android_app->activity->clazz, android_app->getIntent);
|
|
GET_METHOD_ID(env, android_app->hasPendingIntent, class, "hasPendingIntent", "()Z");
|
|
GET_METHOD_ID(env, android_app->clearPendingIntent, class, "clearPendingIntent", "()V");
|
|
GET_METHOD_ID(env, android_app->getPendingIntentConfigPath, class, "getPendingIntentConfigPath",
|
|
"()Ljava/lang/String;");
|
|
GET_METHOD_ID(env, android_app->getPendingIntentLibretroPath, class, "getPendingIntentLibretroPath",
|
|
"()Ljava/lang/String;");
|
|
GET_METHOD_ID(env, android_app->getPendingIntentFullPath, class, "getPendingIntentFullPath",
|
|
"()Ljava/lang/String;");
|
|
GET_METHOD_ID(env, android_app->getPendingIntentIME, class, "getPendingIntentIME",
|
|
"()Ljava/lang/String;");
|
|
|
|
GET_OBJECT_CLASS(env, class, obj);
|
|
GET_METHOD_ID(env, android_app->getStringExtra, class, "getStringExtra", "(Ljava/lang/String;)Ljava/lang/String;");
|
|
}
|
|
|
|
static void system_deinit(void *data)
|
|
{
|
|
struct android_app* android_app = (struct android_app*)data;
|
|
|
|
RARCH_LOG("Deinitializing RetroArch...\n");
|
|
android_app->activityState = APP_CMD_DEAD;
|
|
|
|
RARCH_LOG("android_app_destroy!");
|
|
if (android_app->inputQueue != NULL)
|
|
AInputQueue_detachLooper(android_app->inputQueue);
|
|
}
|
|
|
|
static void system_shutdown(bool unused)
|
|
{
|
|
(void)unused;
|
|
// exit() here is nasty.
|
|
// pthread_exit(NULL) or return NULL; causes hanging ...
|
|
// Should probably call ANativeActivity_finish(), but it's bugged, it will hang our app.
|
|
exit(0);
|
|
}
|
|
|
|
const frontend_ctx_driver_t frontend_ctx_android = {
|
|
get_environment_settings, /* get_environment_settings */
|
|
system_init, /* init */
|
|
system_deinit, /* deinit */
|
|
NULL, /* exitspawn */
|
|
NULL, /* process_args */
|
|
process_events, /* process_events */
|
|
NULL, /* exec */
|
|
system_shutdown, /* shutdown */
|
|
"android",
|
|
};
|