RetroArch/frontend/platform/platform_android.c
twinaphex 6c638f91f4 (Android) Big changes -
- both MainMenuActivity and RetroActivity are single instances now
- AKEYCODE_BACK gets eaten and onBackPressed in Java is triggered
- onBackPressed right now calls an instance of MainMenuActivity
(reuses the existing activity on the stack)
- User can switch back and forth between RetroActivity and MainMenuActivity
with AKEYCODE_BACK / Back button
- When a subsequent intent is launched after RetroActivity has already been
started up once, the pending intent gets passed to the existing RetroActivity
throug onNewIntent - in C land it will look every frame if an intent is pending - if it is, it will look up certain variables through JNI to launch a new game - or whatever it is that the intent wants to do
- With this we can now switch seamlessly between Android UI and RetroArch
itself.
2013-11-24 22:02:57 +01:00

657 lines
22 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
* Copyright (C) 2011-2013 - Daniel De Matteis
* Copyright (C) 2012-2013 - Michael Lelli
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <errno.h>
#include <unistd.h>
#include <string.h>
#include <sys/resource.h>
#include "platform_android.h"
#include "../menu/menu_common.h"
#include "../../android/native/jni/jni_macros.h"
#include "../../conf/config_file.h"
#include "../../general.h"
#include "../../file.h"
struct android_app *g_android;
static pthread_key_t thread_key;
//forward decls
static void system_deinit(void *data);
static void system_shutdown(bool unused);
extern void android_app_entry(void *args);
void engine_handle_cmd(void *data)
{
struct android_app *android_app = (struct android_app*)g_android;
int8_t cmd;
if (read(android_app->msgread, &cmd, sizeof(cmd)) != sizeof(cmd))
cmd = -1;
switch (cmd)
{
case APP_CMD_INPUT_CHANGED:
slock_lock(android_app->mutex);
if (android_app->inputQueue)
AInputQueue_detachLooper(android_app->inputQueue);
android_app->inputQueue = android_app->pendingInputQueue;
if (android_app->inputQueue)
{
RARCH_LOG("Attaching input queue to looper");
AInputQueue_attachLooper(android_app->inputQueue,
android_app->looper, LOOPER_ID_INPUT, NULL,
NULL);
}
scond_broadcast(android_app->cond);
slock_unlock(android_app->mutex);
break;
case APP_CMD_INIT_WINDOW:
slock_lock(android_app->mutex);
android_app->window = android_app->pendingWindow;
scond_broadcast(android_app->cond);
slock_unlock(android_app->mutex);
if (g_extern.lifecycle_state & (1ULL << RARCH_PAUSE_TOGGLE))
init_drivers();
break;
case APP_CMD_RESUME:
slock_lock(android_app->mutex);
android_app->activityState = cmd;
scond_broadcast(android_app->cond);
slock_unlock(android_app->mutex);
break;
case APP_CMD_START:
slock_lock(android_app->mutex);
android_app->activityState = cmd;
scond_broadcast(android_app->cond);
slock_unlock(android_app->mutex);
break;
case APP_CMD_PAUSE:
slock_lock(android_app->mutex);
android_app->activityState = cmd;
scond_broadcast(android_app->cond);
slock_unlock(android_app->mutex);
if (!(g_extern.lifecycle_state & (1ULL << RARCH_QUIT_KEY)))
{
RARCH_LOG("Pausing RetroArch.\n");
g_extern.lifecycle_state |= (1ULL << RARCH_PAUSE_TOGGLE);
}
break;
case APP_CMD_STOP:
slock_lock(android_app->mutex);
android_app->activityState = cmd;
scond_broadcast(android_app->cond);
slock_unlock(android_app->mutex);
break;
case APP_CMD_CONFIG_CHANGED:
break;
case APP_CMD_TERM_WINDOW:
slock_lock(android_app->mutex);
/* The window is being hidden or closed, clean it up. */
/* terminate display/EGL context here */
if (g_extern.lifecycle_state & (1ULL << RARCH_PAUSE_TOGGLE))
uninit_drivers();
else
RARCH_WARN("Window is terminated outside PAUSED state.\n");
android_app->window = NULL;
scond_broadcast(android_app->cond);
slock_unlock(android_app->mutex);
break;
case APP_CMD_GAINED_FOCUS:
g_extern.lifecycle_state &= ~(1ULL << RARCH_PAUSE_TOGGLE);
if ((android_app->sensor_state_mask & (1ULL << RETRO_SENSOR_ACCELEROMETER_ENABLE))
&& android_app->accelerometerSensor == NULL)
android_input_set_sensor_state(driver.input_data, 0, RETRO_SENSOR_ACCELEROMETER_ENABLE,
android_app->accelerometer_event_rate);
break;
case APP_CMD_LOST_FOCUS:
// Avoid draining battery while app is not being used
if ((android_app->sensor_state_mask & (1ULL << RETRO_SENSOR_ACCELEROMETER_ENABLE))
&& android_app->accelerometerSensor != NULL)
android_input_set_sensor_state(driver.input_data, 0, RETRO_SENSOR_ACCELEROMETER_DISABLE,
android_app->accelerometer_event_rate);
break;
case APP_CMD_DESTROY:
g_extern.lifecycle_state |= (1ULL << RARCH_QUIT_KEY);
break;
}
}
static inline void android_app_write_cmd (void *data, int8_t cmd)
{
struct android_app *android_app = (struct android_app*)data;
if (write(android_app->msgwrite, &cmd, sizeof(cmd)) != sizeof(cmd))
RARCH_ERR("Failure writing android_app cmd: %s\n", strerror(errno));
}
static void android_app_set_input (void *data, AInputQueue* inputQueue)
{
struct android_app *android_app = (struct android_app*)data;
slock_lock(android_app->mutex);
android_app->pendingInputQueue = inputQueue;
android_app_write_cmd(android_app, APP_CMD_INPUT_CHANGED);
while (android_app->inputQueue != android_app->pendingInputQueue)
scond_wait(android_app->cond, android_app->mutex);
slock_unlock(android_app->mutex);
}
static void android_app_set_window (void *data, ANativeWindow* window)
{
struct android_app *android_app = (struct android_app*)data;
slock_lock(android_app->mutex);
if (android_app->pendingWindow != NULL)
android_app_write_cmd(android_app, APP_CMD_TERM_WINDOW);
android_app->pendingWindow = window;
if (window != NULL)
android_app_write_cmd(android_app, APP_CMD_INIT_WINDOW);
while (android_app->window != android_app->pendingWindow)
scond_wait(android_app->cond, android_app->mutex);
slock_unlock(android_app->mutex);
}
static void android_app_set_activity_state (void *data, int8_t cmd)
{
struct android_app *android_app = (struct android_app*)data;
slock_lock(android_app->mutex);
android_app_write_cmd(android_app, cmd);
while (android_app->activityState != cmd && android_app->activityState != APP_CMD_DEAD)
scond_wait(android_app->cond, android_app->mutex);
slock_unlock(android_app->mutex);
if (android_app->activityState == APP_CMD_DEAD)
RARCH_LOG("RetroArch thread is dead.\n");
}
static void onDestroy(ANativeActivity* activity)
{
RARCH_LOG("Destroy: %p\n", activity);
struct android_app* android_app = (struct android_app*)activity->instance;
sthread_join(android_app->thread);
RARCH_LOG("Joined with RetroArch thread.\n");
close(android_app->msgread);
close(android_app->msgwrite);
scond_free(android_app->cond);
slock_free(android_app->mutex);
free(android_app);
}
static void onStart(ANativeActivity* activity)
{
RARCH_LOG("Start: %p\n", activity);
android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_START);
}
static void onResume(ANativeActivity* activity)
{
RARCH_LOG("Resume: %p\n", activity);
android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_RESUME);
}
static void onPause(ANativeActivity* activity)
{
RARCH_LOG("Pause: %p\n", activity);
android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_PAUSE);
}
static void onStop(ANativeActivity* activity)
{
RARCH_LOG("Stop: %p\n", activity);
android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_STOP);
}
static void onConfigurationChanged (ANativeActivity *activity)
{
struct android_app* android_app = (struct android_app*)activity->instance;
RARCH_LOG("ConfigurationChanged: %p\n", activity);
android_app_write_cmd(android_app, APP_CMD_CONFIG_CHANGED);
}
static void onWindowFocusChanged(ANativeActivity* activity, int focused)
{
RARCH_LOG("WindowFocusChanged: %p -- %d\n", activity, focused);
android_app_write_cmd((struct android_app*)activity->instance,
focused ? APP_CMD_GAINED_FOCUS : APP_CMD_LOST_FOCUS);
}
static void onNativeWindowCreated(ANativeActivity* activity, ANativeWindow* window)
{
RARCH_LOG("NativeWindowCreated: %p -- %p\n", activity, window);
android_app_set_window((struct android_app*)activity->instance, window);
}
static void onNativeWindowDestroyed(ANativeActivity* activity, ANativeWindow* window)
{
RARCH_LOG("NativeWindowDestroyed: %p -- %p\n", activity, window);
android_app_set_window((struct android_app*)activity->instance, NULL);
}
static void onInputQueueCreated(ANativeActivity* activity, AInputQueue* queue)
{
RARCH_LOG("InputQueueCreated: %p -- %p\n", activity, queue);
android_app_set_input((struct android_app*)activity->instance, queue);
}
static void onInputQueueDestroyed(ANativeActivity* activity, AInputQueue* queue)
{
RARCH_LOG("InputQueueDestroyed: %p -- %p\n", activity, queue);
android_app_set_input((struct android_app*)activity->instance, NULL);
}
JNIEnv *jni_thread_getenv(void)
{
struct android_app* android_app = (struct android_app*)g_android;
JNIEnv *env;
int status = (*android_app->activity->vm)->AttachCurrentThread(android_app->activity->vm, &env, 0);
if (status < 0)
{
RARCH_ERR("jni_thread_getenv: Failed to attach current thread.\n");
return NULL;
}
pthread_setspecific(thread_key, (void*)env);
return env;
}
static void jni_thread_destruct(void *value)
{
struct android_app* android_app = (struct android_app*)g_android;
JNIEnv *env = (JNIEnv*)value;
if (env)
{
if (android_app)
(*android_app->activity->vm)->DetachCurrentThread(android_app->activity->vm);
pthread_setspecific(thread_key, NULL);
}
}
// --------------------------------------------------------------------
// Native activity interaction (called from main thread)
// --------------------------------------------------------------------
void ANativeActivity_onCreate(ANativeActivity* activity,
void* savedState, size_t savedStateSize)
{
(void)savedState;
(void)savedStateSize;
RARCH_LOG("Creating Native Activity: %p\n", activity);
activity->callbacks->onDestroy = onDestroy;
activity->callbacks->onStart = onStart;
activity->callbacks->onResume = onResume;
activity->callbacks->onSaveInstanceState = NULL;
activity->callbacks->onPause = onPause;
activity->callbacks->onStop = onStop;
activity->callbacks->onConfigurationChanged = onConfigurationChanged;
activity->callbacks->onLowMemory = NULL;
activity->callbacks->onWindowFocusChanged = onWindowFocusChanged;
activity->callbacks->onNativeWindowCreated = onNativeWindowCreated;
activity->callbacks->onNativeWindowDestroyed = onNativeWindowDestroyed;
activity->callbacks->onInputQueueCreated = onInputQueueCreated;
activity->callbacks->onInputQueueDestroyed = onInputQueueDestroyed;
// these are set only for the native activity, and are reset when it ends
ANativeActivity_setWindowFlags(activity, AWINDOW_FLAG_KEEP_SCREEN_ON | AWINDOW_FLAG_FULLSCREEN, 0);
if (pthread_key_create(&thread_key, jni_thread_destruct))
RARCH_ERR("Error initializing pthread_key\n");
struct android_app* android_app = (struct android_app*)malloc(sizeof(struct android_app));
memset(android_app, 0, sizeof(struct android_app));
android_app->activity = activity;
android_app->mutex = slock_new();
android_app->cond = scond_new();
int msgpipe[2];
if (pipe(msgpipe))
{
RARCH_ERR("could not create pipe: %s.\n", strerror(errno));
activity->instance = NULL;
}
android_app->msgread = msgpipe[0];
android_app->msgwrite = msgpipe[1];
android_app->thread = (sthread_t*)sthread_create(android_app_entry, android_app);
// Wait for thread to start.
slock_lock(android_app->mutex);
while (!android_app->running)
scond_wait(android_app->cond, android_app->mutex);
slock_unlock(android_app->mutex);
activity->instance = android_app;
}
static bool android_run_events (void *data)
{
int id = ALooper_pollOnce(-1, NULL, NULL, NULL);
if (id == LOOPER_ID_MAIN)
engine_handle_cmd(driver.input_data);
// Check if we are exiting.
if (g_extern.lifecycle_state & (1ULL << RARCH_QUIT_KEY))
return false;
return true;
}
static void get_environment_settings(int argc, char *argv[], void *data)
{
JNIEnv *env;
struct android_app* android_app = (struct android_app*)data;
jobject obj = NULL;
jstring jstr = NULL;
bool valschanged = false;
if (!android_app)
return;
env = jni_thread_getenv();
if (!env)
return;
CALL_OBJ_METHOD(env, obj, android_app->activity->clazz, android_app->getIntent);
RARCH_LOG("Checking arguments passed from intent...\n");
// ROM
CALL_OBJ_METHOD_PARAM(env, jstr, obj, android_app->getStringExtra, (*env)->NewStringUTF(env, "ROM"));
if (android_app->getStringExtra && jstr)
{
const char *argv = (*env)->GetStringUTFChars(env, jstr, 0);
strlcpy(g_extern.fullpath, argv, sizeof(g_extern.fullpath));
(*env)->ReleaseStringUTFChars(env, jstr, argv);
valschanged = true;
RARCH_LOG("ROM Filename: [%s].\n", g_extern.fullpath);
}
// Config file
CALL_OBJ_METHOD_PARAM(env, jstr, obj, android_app->getStringExtra, (*env)->NewStringUTF(env, "CONFIGFILE"));
if (android_app->getStringExtra && jstr)
{
const char *argv = (*env)->GetStringUTFChars(env, jstr, 0);
strlcpy(g_extern.config_path, argv, sizeof(g_extern.config_path));
(*env)->ReleaseStringUTFChars(env, jstr, argv);
valschanged = true;
RARCH_LOG("Config file: [%s].\n", g_extern.config_path);
}
// Current IME
CALL_OBJ_METHOD_PARAM(env, jstr, obj, android_app->getStringExtra, (*env)->NewStringUTF(env, "IME"));
if (android_app->getStringExtra && jstr)
{
const char *argv = (*env)->GetStringUTFChars(env, jstr, 0);
strlcpy(android_app->current_ime, argv, sizeof(android_app->current_ime));
(*env)->ReleaseStringUTFChars(env, jstr, argv);
valschanged = true;
RARCH_LOG("Current IME: [%s].\n", android_app->current_ime);
}
CALL_OBJ_METHOD_PARAM(env, jstr, obj, android_app->getStringExtra, (*env)->NewStringUTF(env, "USED"));
if (android_app->getStringExtra && jstr)
{
const char *argv = (*env)->GetStringUTFChars(env, jstr, 0);
bool used = (strcmp(argv, "false") == 0) ? false : true;
RARCH_LOG("USED: [%s].\n", used ? "true" : "false");
(*env)->ReleaseStringUTFChars(env, jstr, argv);
}
if (valschanged)
{
g_extern.block_config_read = false;
config_load();
g_extern.block_config_read = true;
}
//LIBRETRO
CALL_OBJ_METHOD_PARAM(env, jstr, obj, android_app->getStringExtra, (*env)->NewStringUTF(env, "LIBRETRO"));
if (android_app->getStringExtra && jstr)
{
const char *argv = (*env)->GetStringUTFChars(env, jstr, 0);
strlcpy(g_settings.libretro, argv, sizeof(g_settings.libretro));
(*env)->ReleaseStringUTFChars(env, jstr, argv);
}
RARCH_LOG("Libretro path: [%s].\n", g_settings.libretro);
}
static void process_pending_intent(void *data)
{
RARCH_LOG("process_pending_intent.\n");
JNIEnv *env;
struct android_app* android_app = (struct android_app*)data;
jstring jstr = NULL;
bool valschanged = false;
bool startgame = false;
if (!android_app)
return;
env = jni_thread_getenv();
if (!env)
return;
// ROM
jstr = (*env)->CallObjectMethod(env, android_app->activity->clazz, android_app->getPendingIntentFullPath);
JNI_EXCEPTION(env);
RARCH_LOG("Checking arguments passed from intent...\n");
if (android_app->getPendingIntentFullPath && jstr)
{
const char *argv = (*env)->GetStringUTFChars(env, jstr, 0);
strlcpy(g_extern.fullpath, argv, sizeof(g_extern.fullpath));
(*env)->ReleaseStringUTFChars(env, jstr, argv);
valschanged = true;
startgame = true;
RARCH_LOG("ROM Filename: [%s].\n", g_extern.fullpath);
}
// Config file
jstr = (*env)->CallObjectMethod(env, android_app->activity->clazz, android_app->getPendingIntentConfigPath);
JNI_EXCEPTION(env);
if (android_app->getPendingIntentConfigPath && jstr)
{
const char *argv = (*env)->GetStringUTFChars(env, jstr, 0);
strlcpy(g_extern.config_path, argv, sizeof(g_extern.config_path));
(*env)->ReleaseStringUTFChars(env, jstr, argv);
valschanged = true;
RARCH_LOG("Config file: [%s].\n", g_extern.config_path);
}
// Current IME
jstr = (*env)->CallObjectMethod(env, android_app->activity->clazz, android_app->getPendingIntentIME);
JNI_EXCEPTION(env);
if (android_app->getPendingIntentIME && jstr)
{
const char *argv = (*env)->GetStringUTFChars(env, jstr, 0);
strlcpy(android_app->current_ime, argv, sizeof(android_app->current_ime));
(*env)->ReleaseStringUTFChars(env, jstr, argv);
valschanged = true;
RARCH_LOG("Current IME: [%s].\n", android_app->current_ime);
}
if (valschanged)
{
g_extern.block_config_read = false;
config_load();
g_extern.block_config_read = true;
}
//LIBRETRO
jstr = (*env)->CallObjectMethod(env, android_app->activity->clazz, android_app->getPendingIntentLibretroPath);
JNI_EXCEPTION(env);
if (android_app->getPendingIntentLibretroPath && jstr)
{
const char *argv = (*env)->GetStringUTFChars(env, jstr, 0);
strlcpy(g_settings.libretro, argv, sizeof(g_settings.libretro));
(*env)->ReleaseStringUTFChars(env, jstr, argv);
}
RARCH_LOG("Libretro path: [%s].\n", g_settings.libretro);
if (startgame)
{
RARCH_LOG("Starting new game %s...\n", g_extern.fullpath);
g_extern.lifecycle_state &= ~(1ULL << MODE_MENU);
g_extern.lifecycle_state &= ~(1ULL << MODE_GAME);
load_menu_game_new_core();
}
CALL_VOID_METHOD(env, android_app->activity->clazz, android_app->clearPendingIntent);
}
static int process_events(void *data)
{
jboolean hasPendingIntent;
JNIEnv *env;
struct android_app* android_app = (struct android_app*)data;
if (input_key_pressed_func(RARCH_PAUSE_TOGGLE))
android_run_events(android_app);
env = jni_thread_getenv();
if (!env)
return -1;
CALL_BOOLEAN_METHOD(env, hasPendingIntent, android_app->activity->clazz, android_app->hasPendingIntent);
if (hasPendingIntent)
process_pending_intent(android_app);
return 0;
}
static void system_init(void *data)
{
JNIEnv *env;
jclass class = NULL;
jobject obj = NULL;
struct android_app* android_app = (struct android_app*)data;
ALooper* looper = ALooper_prepare(ALOOPER_PREPARE_ALLOW_NON_CALLBACKS);
ALooper_addFd(looper, android_app->msgread, LOOPER_ID_MAIN, ALOOPER_EVENT_INPUT, NULL, NULL);
android_app->looper = looper;
slock_lock(android_app->mutex);
android_app->running = 1;
scond_broadcast(android_app->cond);
slock_unlock(android_app->mutex);
memset(&g_android, 0, sizeof(g_android));
g_android = android_app;
RARCH_LOG("Native Activity started.\n");
rarch_main_clear_state();
rarch_init_msg_queue();
while (!android_app->window)
{
if (!android_run_events(android_app))
{
system_deinit(android_app);
system_shutdown(android_app);
}
}
env = jni_thread_getenv();
if (!env)
return;
GET_OBJECT_CLASS(env, class, android_app->activity->clazz);
GET_METHOD_ID(env, android_app->getIntent, class, "getIntent", "()Landroid/content/Intent;");
CALL_OBJ_METHOD(env, obj, android_app->activity->clazz, android_app->getIntent);
GET_METHOD_ID(env, android_app->hasPendingIntent, class, "hasPendingIntent", "()Z");
GET_METHOD_ID(env, android_app->clearPendingIntent, class, "clearPendingIntent", "()V");
GET_METHOD_ID(env, android_app->getPendingIntentConfigPath, class, "getPendingIntentConfigPath",
"()Ljava/lang/String;");
GET_METHOD_ID(env, android_app->getPendingIntentLibretroPath, class, "getPendingIntentLibretroPath",
"()Ljava/lang/String;");
GET_METHOD_ID(env, android_app->getPendingIntentFullPath, class, "getPendingIntentFullPath",
"()Ljava/lang/String;");
GET_METHOD_ID(env, android_app->getPendingIntentIME, class, "getPendingIntentIME",
"()Ljava/lang/String;");
GET_OBJECT_CLASS(env, class, obj);
GET_METHOD_ID(env, android_app->getStringExtra, class, "getStringExtra", "(Ljava/lang/String;)Ljava/lang/String;");
}
static void system_deinit(void *data)
{
struct android_app* android_app = (struct android_app*)data;
RARCH_LOG("Deinitializing RetroArch...\n");
android_app->activityState = APP_CMD_DEAD;
RARCH_LOG("android_app_destroy!");
if (android_app->inputQueue != NULL)
AInputQueue_detachLooper(android_app->inputQueue);
}
static void system_shutdown(bool unused)
{
(void)unused;
// exit() here is nasty.
// pthread_exit(NULL) or return NULL; causes hanging ...
// Should probably call ANativeActivity_finish(), but it's bugged, it will hang our app.
exit(0);
}
const frontend_ctx_driver_t frontend_ctx_android = {
get_environment_settings, /* get_environment_settings */
system_init, /* init */
system_deinit, /* deinit */
NULL, /* exitspawn */
NULL, /* process_args */
process_events, /* process_events */
NULL, /* exec */
system_shutdown, /* shutdown */
"android",
};