..
d3d
Implement set_video_mode in video poke interface
2015-02-24 21:57:51 +01:00
drivers
(PSP) fix build.
2015-02-25 13:30:46 +01:00
drivers_context
(PS3) Build fix
2015-02-24 22:03:49 +01:00
drivers_font
(XMB) Align datetime to the right
2015-01-23 01:54:31 +01:00
drivers_font_renderer
(griffin) Fix font renderer builds
2015-02-20 23:35:39 -03:00
drivers_shader
Move rewind state variables in struct
2015-02-16 18:09:00 +01:00
image
Improve image_nbio.c
2015-02-23 02:36:29 +01:00
inc /Cg
(OSX) OSX version now requires that you have Cg toolkit installed.
2014-08-16 08:42:51 +02:00
video_filters
Renamed libretro-sdk to libretro-common
2015-02-19 00:04:03 +01:00
font_d3d_driver.c
Cleanups
2015-01-24 03:07:13 +01:00
font_d3d_driver.h
Rename gl_font.c and d3d_font.c
2015-01-12 23:19:21 +01:00
font_gl_driver.c
Cleanups
2015-01-24 03:07:13 +01:00
font_gl_driver.h
Rename gl_font.c and d3d_font.c
2015-01-12 23:19:21 +01:00
font_renderer_driver.c
Move some files around
2015-01-12 23:34:10 +01:00
font_renderer_driver.h
Move some files around
2015-01-12 23:34:10 +01:00
gl_common.c
Use GL_LINEAR_MIPMAP_NEAREST instead of GL_LINEAR_MIPMAP_LINEAR for a 10fps gain on XMB on imx6
2015-02-17 23:13:27 +01:00
gl_common.h
Move files around
2015-02-22 04:56:18 +01:00
video_context_driver.c
(Win32) Hide this warning so that a terminal window doesn't stay open
2015-01-31 06:01:27 +01:00
video_context_driver.h
Implement get_video_output_prev/get_video_output_next
2015-02-24 21:36:23 +01:00
video_driver.c
Merge pull request #1410 from lakkatv/perf
2015-02-23 22:16:32 -06:00
video_driver.h
Implement set_video_mode in video poke interface
2015-02-24 21:57:51 +01:00
video_filter.c
(gfx/video_filter.c) Add more logging
2015-01-24 20:18:44 +01:00
video_filter.h
Update headers
2015-01-07 18:06:50 +01:00
video_monitor.c
Rename gfx_get_fps to video_monitor_get_fps
2015-01-18 20:03:33 +01:00
video_monitor.h
Rename gfx_get_fps to video_monitor_get_fps
2015-01-18 20:03:33 +01:00
video_pixel_converter.c
Reuse gl_load_texture_data some more
2015-02-11 15:46:55 +01:00
video_pixel_converter.h
Reuse gl_load_texture_data some more
2015-02-11 15:46:55 +01:00
video_shader_driver.c
Create video_shader_driver_get_current_shader
2015-02-14 05:24:20 +01:00
video_shader_driver.h
Create video_shader_driver_get_current_shader
2015-02-14 05:24:20 +01:00
video_shader_parse.c
Rename gfx_shader* to video_shader*
2015-01-19 21:24:08 +01:00
video_shader_parse.h
Rename gfx_shader* to video_shader*
2015-01-19 21:24:08 +01:00
video_state_python.c
Change to ssize_t
2015-02-16 03:46:27 +01:00
video_state_python.h
Rename state tracker files
2015-01-12 16:00:13 +01:00
video_state_tracker.c
Rename state tracker files
2015-01-12 16:00:13 +01:00
video_state_tracker.h
Rename state tracker files
2015-01-12 16:00:13 +01:00
video_thread_wrapper.c
Implement set_video_mode in video poke interface
2015-02-24 21:57:51 +01:00
video_thread_wrapper.h
Implement set_video_mode in video poke interface
2015-02-24 21:57:51 +01:00
video_viewport.c
Refactor gfx/video_viewport.c
2015-02-14 06:16:24 +01:00
video_viewport.h
Refactor video_viewport_get_scaled_integer
2015-02-14 06:12:53 +01:00