mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-28 02:30:35 +00:00
43245c0d9f
- Now using self.documentsDirectory - ROMs are saved to documents directory
540 lines
16 KiB
Objective-C
540 lines
16 KiB
Objective-C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2011-2016 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdint.h>
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#include <stddef.h>
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#include <stdlib.h>
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#include <string.h>
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#include <boolean.h>
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#include <file/file_path.h>
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#include <queues/task_queue.h>
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#include <string/stdstring.h>
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#include <retro_timers.h>
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#include "cocoa/cocoa_common.h"
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#include "cocoa/apple_platform.h"
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#include "../ui_companion_driver.h"
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#include "../../configuration.h"
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#include "../../frontend/frontend.h"
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#include "../../input/drivers/cocoa_input.h"
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#include "../../input/drivers_keyboard/keyboard_event_apple.h"
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#include "../../retroarch.h"
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#ifdef HAVE_MENU
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#include "../../menu/menu_setting.h"
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#endif
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#import <AVFoundation/AVFoundation.h>
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#if defined(HAVE_COCOA_METAL) || defined(HAVE_COCOATOUCH)
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id<ApplePlatform> apple_platform;
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#else
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static id apple_platform;
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#endif
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static CFRunLoopObserverRef iterate_observer;
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/* Forward declaration */
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static void apple_rarch_exited(void);
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static void rarch_enable_ui(void)
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{
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bool boolean = true;
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ui_companion_set_foreground(true);
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rarch_ctl(RARCH_CTL_SET_PAUSED, &boolean);
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rarch_ctl(RARCH_CTL_SET_IDLE, &boolean);
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retroarch_menu_running();
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}
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static void rarch_disable_ui(void)
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{
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bool boolean = false;
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ui_companion_set_foreground(false);
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rarch_ctl(RARCH_CTL_SET_PAUSED, &boolean);
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rarch_ctl(RARCH_CTL_SET_IDLE, &boolean);
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retroarch_menu_running_finished(false);
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}
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static void ui_companion_cocoatouch_event_command(
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void *data, enum event_command cmd) { }
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static void rarch_draw_observer(CFRunLoopObserverRef observer,
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CFRunLoopActivity activity, void *info)
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{
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int ret = runloop_iterate();
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task_queue_check();
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if (ret == -1)
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{
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ui_companion_cocoatouch_event_command(
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NULL, CMD_EVENT_MENU_SAVE_CURRENT_CONFIG);
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main_exit(NULL);
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return;
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}
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if (rarch_ctl(RARCH_CTL_IS_IDLE, NULL))
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return;
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CFRunLoopWakeUp(CFRunLoopGetMain());
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}
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apple_frontend_settings_t apple_frontend_settings;
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void get_ios_version(int *major, int *minor)
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{
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NSArray *decomposed_os_version = [[UIDevice currentDevice].systemVersion componentsSeparatedByString:@"."];
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if (major && decomposed_os_version.count > 0)
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*major = (int)[decomposed_os_version[0] integerValue];
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if (minor && decomposed_os_version.count > 1)
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*minor = (int)[decomposed_os_version[1] integerValue];
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}
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extern float cocoagl_gfx_ctx_get_native_scale(void);
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/* Input helpers: This is kept here because it needs ObjC */
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static void handle_touch_event(NSArray* touches)
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{
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unsigned i;
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cocoa_input_data_t *apple = (cocoa_input_data_t*)input_driver_get_data();
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float scale = cocoagl_gfx_ctx_get_native_scale();
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if (!apple)
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return;
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apple->touch_count = 0;
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for (i = 0; i < touches.count && (apple->touch_count < MAX_TOUCHES); i++)
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{
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UITouch *touch = [touches objectAtIndex:i];
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CGPoint coord = [touch locationInView:[touch view]];
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if (touch.phase != UITouchPhaseEnded && touch.phase != UITouchPhaseCancelled)
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{
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apple->touches[apple->touch_count ].screen_x = coord.x * scale;
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apple->touches[apple->touch_count ++].screen_y = coord.y * scale;
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}
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}
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}
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#ifndef HAVE_APPLE_STORE
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/* iOS7 Keyboard support */
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@interface UIEvent(iOS7Keyboard)
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@property(readonly, nonatomic) long long _keyCode;
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@property(readonly, nonatomic) _Bool _isKeyDown;
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@property(retain, nonatomic) NSString *_privateInput;
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@property(nonatomic) long long _modifierFlags;
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- (struct __IOHIDEvent { }*)_hidEvent;
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@end
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@interface UIApplication(iOS7Keyboard)
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- (void)handleKeyUIEvent:(UIEvent*)event;
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- (id)_keyCommandForEvent:(UIEvent*)event;
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@end
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#endif
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@interface RApplication : UIApplication
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@end
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@implementation RApplication
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#ifndef HAVE_APPLE_STORE
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/* Keyboard handler for iOS 7. */
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/* This is copied here as it isn't
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* defined in any standard iOS header */
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enum
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{
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NSAlphaShiftKeyMask = 1 << 16,
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NSShiftKeyMask = 1 << 17,
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NSControlKeyMask = 1 << 18,
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NSAlternateKeyMask = 1 << 19,
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NSCommandKeyMask = 1 << 20,
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NSNumericPadKeyMask = 1 << 21,
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NSHelpKeyMask = 1 << 22,
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NSFunctionKeyMask = 1 << 23,
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NSDeviceIndependentModifierFlagsMask = 0xffff0000U
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};
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/* This is specifically for iOS 9, according to the private headers */
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-(void)handleKeyUIEvent:(UIEvent *)event
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{
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/* This gets called twice with the same timestamp
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* for each keypress, that's fine for polling
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* but is bad for business with events. */
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static double last_time_stamp;
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if (last_time_stamp == event.timestamp)
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return [super handleKeyUIEvent:event];
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last_time_stamp = event.timestamp;
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/* If the _hidEvent is null, [event _keyCode] will crash.
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* (This happens with the on screen keyboard). */
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if (event._hidEvent)
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{
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NSString *ch = (NSString*)event._privateInput;
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uint32_t character = 0;
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uint32_t mod = 0;
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mod |= (event._modifierFlags & NSAlphaShiftKeyMask) ? RETROKMOD_CAPSLOCK : 0;
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mod |= (event._modifierFlags & NSShiftKeyMask ) ? RETROKMOD_SHIFT : 0;
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mod |= (event._modifierFlags & NSControlKeyMask ) ? RETROKMOD_CTRL : 0;
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mod |= (event._modifierFlags & NSAlternateKeyMask ) ? RETROKMOD_ALT : 0;
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mod |= (event._modifierFlags & NSCommandKeyMask ) ? RETROKMOD_META : 0;
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mod |= (event._modifierFlags & NSNumericPadKeyMask) ? RETROKMOD_NUMLOCK : 0;
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if (ch && ch.length != 0)
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{
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unsigned i;
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character = [ch characterAtIndex:0];
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apple_input_keyboard_event(event._isKeyDown,
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(uint32_t)event._keyCode, 0, mod,
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RETRO_DEVICE_KEYBOARD);
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for (i = 1; i < ch.length; i++)
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apple_input_keyboard_event(event._isKeyDown,
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0, [ch characterAtIndex:i], mod,
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RETRO_DEVICE_KEYBOARD);
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}
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apple_input_keyboard_event(event._isKeyDown,
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(uint32_t)event._keyCode, character, mod,
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RETRO_DEVICE_KEYBOARD);
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}
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[super handleKeyUIEvent:event];
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}
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/* This is for iOS versions < 9.0 */
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- (id)_keyCommandForEvent:(UIEvent*)event
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{
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/* This gets called twice with the same timestamp
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* for each keypress, that's fine for polling
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* but is bad for business with events. */
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static double last_time_stamp;
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if (last_time_stamp == event.timestamp)
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return [super _keyCommandForEvent:event];
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last_time_stamp = event.timestamp;
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/* If the _hidEvent is null, [event _keyCode] will crash.
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* (This happens with the on screen keyboard). */
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if (event._hidEvent)
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{
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NSString *ch = (NSString*)event._privateInput;
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uint32_t character = 0;
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uint32_t mod = 0;
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mod |= (event._modifierFlags & NSAlphaShiftKeyMask) ? RETROKMOD_CAPSLOCK : 0;
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mod |= (event._modifierFlags & NSShiftKeyMask ) ? RETROKMOD_SHIFT : 0;
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mod |= (event._modifierFlags & NSControlKeyMask ) ? RETROKMOD_CTRL : 0;
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mod |= (event._modifierFlags & NSAlternateKeyMask ) ? RETROKMOD_ALT : 0;
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mod |= (event._modifierFlags & NSCommandKeyMask ) ? RETROKMOD_META : 0;
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mod |= (event._modifierFlags & NSNumericPadKeyMask) ? RETROKMOD_NUMLOCK : 0;
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if (ch && ch.length != 0)
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{
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unsigned i;
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character = [ch characterAtIndex:0];
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apple_input_keyboard_event(event._isKeyDown,
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(uint32_t)event._keyCode, 0, mod,
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RETRO_DEVICE_KEYBOARD);
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for (i = 1; i < ch.length; i++)
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apple_input_keyboard_event(event._isKeyDown,
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0, [ch characterAtIndex:i], mod,
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RETRO_DEVICE_KEYBOARD);
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}
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apple_input_keyboard_event(event._isKeyDown,
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(uint32_t)event._keyCode, character, mod,
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RETRO_DEVICE_KEYBOARD);
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}
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return [super _keyCommandForEvent:event];
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}
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#endif
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#define GSEVENT_TYPE_KEYDOWN 10
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#define GSEVENT_TYPE_KEYUP 11
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- (void)sendEvent:(UIEvent *)event
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{
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int major, minor;
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[super sendEvent:event];
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if (event.allTouches.count)
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handle_touch_event(event.allTouches.allObjects);
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get_ios_version(&major, &minor);
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#if __IPHONE_OS_VERSION_MAX_ALLOWED < 70000
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if ((major < 7) && [event respondsToSelector:@selector(_gsEvent)])
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{
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/* Keyboard event hack for iOS versions prior to iOS 7.
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*
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* Derived from:
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* http://nacho4d-nacho4d.blogspot.com/2012/01/
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* catching-keyboard-events-in-ios.html
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*/
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const uint8_t *eventMem = objc_unretainedPointer([event performSelector:@selector(_gsEvent)]);
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int eventType = eventMem ? *(int*)&eventMem[8] : 0;
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switch (eventType)
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{
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case GSEVENT_TYPE_KEYDOWN:
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case GSEVENT_TYPE_KEYUP:
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apple_input_keyboard_event(eventType == GSEVENT_TYPE_KEYDOWN,
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*(uint16_t*)&eventMem[0x3C], 0, 0, RETRO_DEVICE_KEYBOARD);
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break;
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}
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}
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#endif
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}
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@end
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@implementation RetroArch_iOS
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#pragma mark - ApplePlatform
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-(id)renderView { return _renderView; }
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-(bool)hasFocus { return YES; }
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- (void)setViewType:(apple_view_type_t)vt
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{
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if (vt == _vt)
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return;
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_vt = vt;
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if (_renderView != nil)
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{
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[_renderView removeFromSuperview];
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_renderView = nil;
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}
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switch (vt)
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{
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#ifdef HAVE_COCOA_METAL
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case APPLE_VIEW_TYPE_VULKAN:
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case APPLE_VIEW_TYPE_METAL:
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{
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MetalView *v = [MetalView new];
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v.paused = YES;
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v.enableSetNeedsDisplay = NO;
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#if TARGET_OS_IOS
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v.multipleTouchEnabled = YES;
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#endif
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_renderView = v;
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}
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break;
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#endif
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case APPLE_VIEW_TYPE_OPENGL_ES:
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_renderView = (BRIDGE GLKView*)glkitview_init();
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break;
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case APPLE_VIEW_TYPE_NONE:
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default:
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return;
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}
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_renderView.translatesAutoresizingMaskIntoConstraints = NO;
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UIView *rootView = [CocoaView get].view;
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[rootView addSubview:_renderView];
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[[_renderView.topAnchor constraintEqualToAnchor:rootView.topAnchor] setActive:YES];
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[[_renderView.bottomAnchor constraintEqualToAnchor:rootView.bottomAnchor] setActive:YES];
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[[_renderView.leadingAnchor constraintEqualToAnchor:rootView.leadingAnchor] setActive:YES];
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[[_renderView.trailingAnchor constraintEqualToAnchor:rootView.trailingAnchor] setActive:YES];
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}
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- (apple_view_type_t)viewType { return _vt; }
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- (void)setVideoMode:(gfx_ctx_mode_t)mode
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{
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#ifdef HAVE_COCOA_METAL
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MetalView *metalView = (MetalView*) _renderView;
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CGFloat scale = [[UIScreen mainScreen] scale];
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[metalView setDrawableSize:CGSizeMake(
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_renderView.bounds.size.width * scale,
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_renderView.bounds.size.height * scale
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)];
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#endif
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}
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- (void)setCursorVisible:(bool)v { /* no-op for iOS */ }
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- (bool)setDisableDisplaySleep:(bool)disable { /* no-op for iOS */ return NO; }
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+ (RetroArch_iOS*)get { return (RetroArch_iOS*)[[UIApplication sharedApplication] delegate]; }
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-(NSString*)documentsDirectory
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{
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if (_documentsDirectory == nil)
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{
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#if TARGET_OS_IOS
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NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
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#elif TARGET_OS_TV
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NSArray *paths = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES);
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#endif
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_documentsDirectory = paths.firstObject;
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}
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return _documentsDirectory;
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}
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- (void)applicationDidFinishLaunching:(UIApplication *)application
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{
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NSError *error;
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char arguments[] = "retroarch";
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char *argv[] = {arguments, NULL};
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int argc = 1;
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apple_platform = self;
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[self setDelegate:self];
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/* Setup window */
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self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
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[self.window makeKeyAndVisible];
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[[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryAmbient error:&error];
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[self refreshSystemConfig];
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[self showGameView];
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if (rarch_main(argc, argv, NULL))
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apple_rarch_exited();
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iterate_observer = CFRunLoopObserverCreate(0, kCFRunLoopBeforeWaiting,
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true, 0, rarch_draw_observer, 0);
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CFRunLoopAddObserver(CFRunLoopGetMain(), iterate_observer, kCFRunLoopCommonModes);
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#ifdef HAVE_MFI
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extern bool apple_gamecontroller_joypad_init(void *data);
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apple_gamecontroller_joypad_init(NULL);
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#endif
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}
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- (void)applicationDidEnterBackground:(UIApplication *)application { }
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- (void)applicationWillTerminate:(UIApplication *)application
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{
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CFRunLoopObserverInvalidate(iterate_observer);
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CFRelease(iterate_observer);
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iterate_observer = NULL;
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}
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- (void)applicationDidBecomeActive:(UIApplication *)application
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{
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settings_t *settings = config_get_ptr();
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bool ui_companion_start_on_boot = settings->bools.ui_companion_start_on_boot;
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if (!ui_companion_start_on_boot)
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[self showGameView];
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}
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-(BOOL)application:(UIApplication *)app openURL:(NSURL *)url options:(NSDictionary<UIApplicationOpenURLOptionsKey, id> *)options {
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NSFileManager *manager = [NSFileManager defaultManager];
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NSString *filename = (NSString*)url.path.lastPathComponent;
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NSError *error = nil;
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NSString *destination = [self.documentsDirectory stringByAppendingPathComponent:filename];
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// copy file to documents directory if its not already inside of documents directory
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if ([url startAccessingSecurityScopedResource]) {
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if (![[url path] containsString: self.documentsDirectory])
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if (![manager fileExistsAtPath:destination])
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if (![manager copyItemAtPath:[url path] toPath:destination error:&error])
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printf("%s\n", [[error description] UTF8String]);
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[url stopAccessingSecurityScopedResource];
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}
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return true;
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}
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- (void)navigationController:(UINavigationController *)navigationController willShowViewController:(UIViewController *)viewController animated:(BOOL)animated
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{
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#if TARGET_OS_IOS
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[self setToolbarHidden:![[viewController toolbarItems] count] animated:YES];
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#endif
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[self refreshSystemConfig];
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}
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- (void)showGameView
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{
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[self popToRootViewControllerAnimated:NO];
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#if TARGET_OS_IOS
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[self setToolbarHidden:true animated:NO];
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[[UIApplication sharedApplication] setStatusBarHidden:true withAnimation:UIStatusBarAnimationNone];
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#endif
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[[UIApplication sharedApplication] setIdleTimerDisabled:true];
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[self.window setRootViewController:[CocoaView get]];
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dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 1.0 * NSEC_PER_SEC), dispatch_get_main_queue(), ^{
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command_event(CMD_EVENT_AUDIO_START, NULL);
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});
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rarch_disable_ui();
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}
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- (IBAction)showPauseMenu:(id)sender
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{
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rarch_enable_ui();
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#if TARGET_OS_IOS
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[[UIApplication sharedApplication] setStatusBarHidden:false withAnimation:UIStatusBarAnimationNone];
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#endif
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[[UIApplication sharedApplication] setIdleTimerDisabled:false];
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[self.window setRootViewController:self];
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}
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- (void)refreshSystemConfig
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{
|
|
#if TARGET_OS_IOS
|
|
/* Get enabled orientations */
|
|
apple_frontend_settings.orientation_flags = UIInterfaceOrientationMaskAll;
|
|
|
|
if (string_is_equal(apple_frontend_settings.orientations, "landscape"))
|
|
apple_frontend_settings.orientation_flags =
|
|
UIInterfaceOrientationMaskLandscape;
|
|
else if (string_is_equal(apple_frontend_settings.orientations, "portrait"))
|
|
apple_frontend_settings.orientation_flags =
|
|
UIInterfaceOrientationMaskPortrait
|
|
| UIInterfaceOrientationMaskPortraitUpsideDown;
|
|
#endif
|
|
}
|
|
|
|
- (void)supportOtherAudioSessions { }
|
|
@end
|
|
|
|
int main(int argc, char *argv[])
|
|
{
|
|
@autoreleasepool {
|
|
return UIApplicationMain(argc, argv, NSStringFromClass([RApplication class]), NSStringFromClass([RetroArch_iOS class]));
|
|
}
|
|
}
|
|
|
|
static void apple_rarch_exited(void)
|
|
{
|
|
RetroArch_iOS *ap = (RetroArch_iOS *)apple_platform;
|
|
|
|
if (!ap)
|
|
return;
|
|
[ap showPauseMenu:ap];
|
|
}
|