RetroArch/gfx
2017-08-19 14:17:30 +02:00
..
common Silence some more C89_BUILD warnings 2017-08-12 18:15:26 +02:00
drivers (Vulkan/Win32) C89_BUILD fixes 2017-08-12 17:56:30 +02:00
drivers_context (WGL) Try to use wglSwapLayerBuffers first before resorting to SwapBuffers 2017-08-19 14:17:30 +02:00
drivers_font More C89_BUILD fixes 2017-08-12 18:02:39 +02:00
drivers_font_renderer freetype: better way to determine max_width/height, fixes buffer overflow with alternate OSD fonts 2017-07-22 22:21:26 -04:00
drivers_renderchain Add retro_timers.h/retro_math.h 2017-06-28 04:41:38 +02:00
drivers_shader Fix some format-truncation warnings 2017-08-10 23:07:27 +02:00
drivers_tracker Buildfix for Python 2017-05-30 04:11:04 +02:00
include (Vulkan/Win32) C89_BUILD fixes 2017-08-12 17:56:30 +02:00
video_filters Add ./configure to audio and video filters 2017-07-27 22:20:56 -04:00
font_driver.c forgot about mingw not defining _MSC_VER 2017-08-07 11:28:35 -04:00
font_driver.h (WiiU) add a font driver. 2017-05-21 03:05:41 +01:00
video_coord_array.c Add retro_timers.h/retro_math.h 2017-06-28 04:41:38 +02:00
video_coord_array.h Header update #1 2017-01-22 13:40:32 +01:00
video_defines.h Header update #1 2017-01-22 13:40:32 +01:00
video_driver.c (MaterialUI) Hook up framebuffer opacity 2017-08-15 22:43:09 +02:00
video_driver.h (MaterialUI) Hook up framebuffer opacity 2017-08-15 22:43:09 +02:00
video_filter.c Silence more warnings on iOS 2017-02-26 21:46:19 +01:00
video_filter.h Header update #1 2017-01-22 13:40:32 +01:00
video_shader_parse.c Use local variable 2017-05-28 17:46:42 +02:00
video_shader_parse.h Header update #1 2017-01-22 13:40:32 +01:00
video_state_tracker.c Header update #1 2017-01-22 13:40:32 +01:00
video_state_tracker.h Header update #1 2017-01-22 13:40:32 +01:00
video_thread_wrapper.c Combine video_driver.c and video_shader_driver.c 2017-05-18 14:47:24 +02:00
video_thread_wrapper.h Revert "Move structs to gfx/video_thread_wrapper.h" 2017-04-23 19:17:52 +02:00